demonzero, chaotic male fenek Erdrick ------## -------------------------- |....-,# |........................| |....|,# |........................| ------,# |........................| #,# |......................... #,# ------------|---.---------#### #,# #,,# #,,,,,^,,,,,,,# ##,# ######,## #############,## #,,# #,,,,,,# #,,# | #,---------|--------- -------|---- ..| #,|.................| |..........| -... #,|.<......`........| |.........@V #,-..........._.....| |..........| ##|.................| ------------ ------------------- [Demonzero the Young Boy] St15 Dx12 Co8 In3 Wi3 Ch8 ErdFenMalCha Dlvl:1 $10 HP0(4) Pw4(4) AC6 Exp1 T141 Latest messages [-2 -> 1] You feel less confused now. You kill the novice dark wall! You are demonzero, a chaotic male fenek Erdrick. HP: 2 (max 4) Pw 4 (max 4) AC 6 Current status effects: . You hear a door open. You hear a hellish noise! You find a paralysis trap. Do you really want to step into that paralysis trap? [yn] (n) You stepped on a trigger! You stiffen momentarily. There's some graffiti on the ground here. Use "r." to read it. What do you want to read? [ijklm or ?*.] There's some graffiti on the ground here. You read: "They say that a cursed scroll of teleportation could land you in trouble.". You hear a hellish noise! You kill the sewer rat! You destroy the kobold zombie! The mini vampire claws you! You die... Your inventory Weapons a - an uncursed +0 battle staff (weapon in foreclaws) {16} p - an uncursed +0 scimitar {16} Armor b - an uncursed +0 leather armor (being worn) {60} c - a cursed -5 anti caster cloak (being worn) {4} d - a cursed -5 pair of sado maso gloves (being worn) {4} e - a cursed -5 pair of stairwell stomping boots (being worn) {8} f - a blessed rustproof +1 helmet (being worn) {20} Comestibles h - an uncursed eucalyptus leaf {1} o - an uncursed food ration {1} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Potions n - an uncursed potion of invisibility {1} Tools g - an uncursed +0 torch (alternate weapon; not wielded) {20} Final attributes You were stridently aligned Your alignment was 4 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 131 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 117 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 15% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 33% Concealing monsters were spawned underneath items 52% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28379 Monster spawn increase reached its maximum at turn 94759 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 928700 The monster class that cannot be genocided was nymph The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: pseudo-dragon (freq bonus 8) The monster species that spawned more often: flying wild dog (freq bonus 5) The monster species that spawned more often: giant penguin (freq bonus 8) The monster species that spawned more often: Victoria's fleecy combat boot (freq bonus 3) The monster species that spawned more often: agate mold (freq bonus 7) The monster species that spawned more often: giant pygmy (freq bonus 4) The monster species that spawned more often: Sheorogath (freq bonus 4) The monster species that spawned more often: turkish girl (freq bonus 7) The monster species that spawned more often: vacuum patch (freq bonus 9) The monster species that spawned more often: chain devil (freq bonus 12) The monster species that spawned more often: horse man (freq bonus 8) The monster species that spawned more often: anti-defense monster (freq bonus 16) The monster species that spawned more often: agent black mold (freq bonus 8) The monster species that spawned more often: demonic bladewitch (freq bonus 8) The monster species that spawned more often: spider (freq bonus 5) The monster species that spawned more often: Bea's combat boot (freq bonus 3) The monster species that spawned more often: secretary (freq bonus 4) The monster species that spawned more often: giant force ant (freq bonus 10) The monster species that spawned more often: wyrd sister (freq bonus 8) The monster species that spawned more often: nautilus engineer (freq bonus 14) The monster species that never randomly spawned: baobhan sith The monster species that never randomly spawned: pile of very angry coins The monster species that never randomly spawned: iron duck The monster species that never randomly spawned: Roxy Greta's sneaker The monster species that never randomly spawned: chasing yellow jacket The monster species that never randomly spawned: honey bee The monster species that never randomly spawned: ultra statue The monster species that never randomly spawned: ace of hearts The monster species that never randomly spawned: large cat The monster species that never randomly spawned: grave warrior The monster class that always generated with extra speed: rub monster The monster class that more likely to generate with musable stuff: worm The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: fire (simmering) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 47) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 15) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 129) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 17) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 24) The RNG hath decreed that this item was generated more often: welsh onion ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 33) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 3) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 5) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 8) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: elven sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 13) The RNG hath decreed that this item was always generated cursed: torch ((null)) The RNG hath decreed that this item was always generated cursed: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this trap was always invisible: trap %s The RNG hath decreed that this trap was generated more often: alignment trap (freq bonus 5) Next attribute increase check would have come at turn 340 Strength training was 1 Dexterity training was 2 Wisdom training was 4 Constitution training was 8 You had the following problem: Everything displayed in various shades of grey. (0) You had blood mana. (0) You had the following problem: Stairs were always trapped. (0) You had automatic searching You had 1355 points of nutrition remaining You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Tymora You could have safely prayed (49) You are dead You didn't know any spells. Techniques known in the end Name Level Status critical strike 1X Prepared(0) eviscerate 1 R Prepared(0) appraisal 1 R Prepared(0) disarm 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) quarterstaff [Basic] (max Expert) (24 of 160) spear [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Erdrick...