demonzero, neutral female spiritual Yeoman -------------- |............| |............| |............| |............| |............| |............| -.------.-#-#- #,,,,,,,,, ##,# ######,,,######,##,#####,,,#,######, #########,##,,,,,,,,,,,,,`,,,@),,,o,,,, ####,,,,,,##,-.--#-.-----,-----.-#--#--- ##------####,|..#.......-,.............| #|.....,,,,,|....<_....|#|............| #|....|####,|.#.......`| |............| |.....,,,,,|..........| |............| |....|#####|..........| -------------- ------# ##------------ [Demonzero the Usher] St17 Dx13 Co11 In7 Wi11 Ch7 YeoEspFemNeu Dlvl:1 $13 HP-2(20) Pw6(6) AC4 Exp1 T171 Latest messages In what direction? [47896321><] The dart misses the goblin. In what direction? [47896321><] The dart misses the goblin. The goblin throws a dart! You are hit by a dart! [-7 -> 6] In what direction? [47896321><] The dart misses the goblin. In what direction? [47896321><] The dart misses the goblin. The goblin throws a dart! You are hit by a dart. [-4 -> 2] Warning: HP low! In what direction? [47896321><] The dart misses the goblin. The goblin throws a dart! You are hit by a dart. You die... Your inventory Weapons a - an uncursed +2 short sword (weapon in hand) {12} b - an uncursed +1 partisan (alternate weapon; not wielded) {32} q - 16 uncursed +0 darts (in quiver) {8} Armor c - an uncursed +1 leather armor (being worn) {60} d - an uncursed +0 pair of high boots (being worn) {8} e - an uncursed +0 pair of leather gloves (being worn) {4} Comestibles f - 31 uncursed apples {18} g - 24 uncursed carrots {15} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Potions h - 3 uncursed potions of water {3} Tools i - an uncursed +0 fishing pole {12} o - an uncursed tin whistle {1} p - an uncursed saddle {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 143 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 172 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 98% chance Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41360 Monster spawn increase reached its maximum at turn 84036 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 523908 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: time traveler (freq bonus 3) The monster species that spawned more often: healing mushroom (freq bonus 2) The monster species that spawned more often: small stone troll (freq bonus 10) The monster species that spawned more often: Tulzscha, the Green Flame (freq bonus 10) The monster species that spawned more often: vacuum mushroom (freq bonus 3) The monster species that spawned more often: naurungol (freq bonus 4) The monster species that spawned more often: pile of rare gold coins (freq bonus 4) The monster species that spawned more often: armored cow (freq bonus 4) The monster species that spawned more often: castigant (freq bonus 12) The monster species that spawned more often: adult white dragon (freq bonus 7) The monster species that spawned more often: gecko (freq bonus 6) The monster species that spawned more often: water-using dragon (freq bonus 40) The monster species that spawned more often: roast goose (freq bonus 6) The monster species that spawned more often: violet spore (freq bonus 5) The monster species that spawned more often: rabid jackal (freq bonus 6) The monster species that spawned more often: snakeman hunter (freq bonus 4) The monster species that spawned more often: Policeman Kchief (freq bonus 16) The monster species that spawned more often: clay spore (freq bonus 16) The monster species that spawned more often: death dragonfly (freq bonus 4) The monster species that spawned more often: lamb (freq bonus 4) The monster species that never randomly spawned: wolverine The monster species that never randomly spawned: river goblin The monster species that never randomly spawned: wild mumak The monster species that never randomly spawned: soul killer shaman The monster species that never randomly spawned: night clan The monster species that never randomly spawned: magical girl The monster species that never randomly spawned: night lord The monster species that never randomly spawned: petty hobbit brigand thief The monster species that never randomly spawned: petty velociraptor The monster species that never randomly spawned: cheep-cheep king The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: candy bar ((null)) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: worthless piece of violet glass (violet) The RNG hath decreed that this item was generated more often: senzu ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 6) The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 8) The RNG hath decreed that this item was generated more often: yellow dragon scale mail ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 8) The RNG hath decreed that this item was generated more often: grappling hook (iron hook, freq bonus 33) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 10) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 9) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 9) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 15) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 5) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 82) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: faerie floss rhing (splash of venom) The RNG hath decreed that this item was always generated cursed: IC (many-wired thing) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 2) Next attribute increase check would have come at turn 823 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 9 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were aware of the presence of something You were warned of undead You had infravision You had 1327 points of nutrition remaining You could fly You could survive without air You could walk through walls You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was His Holiness You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 foxes (1 created) a kobold 0 goblins (1 created) 0 black rats (1 created) 0 sand rats (1 created) 0 ponies (1 created) 0 yellow mushrooms (1 created) 0 shrieker mushroom patches (1 created) 0 fire troves (1 created) 1 creatures vanquished. 9 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (21 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Yeoman... You died in The Dungeons of Doom on dungeon level 1 with 36 points, and 13 pieces of gold, after 171 moves. Killer: a dart You were level 1 with a maximum of 20 hit points when you died. You reached the 435th place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 11793365 Bluescreen-Bin-Iro-Mal-Neu ascended to demigod-hood. 596 [729] 3 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 433 36 Janszobar-Wiz-Bas-Mal-Neu quit in The Dungeons of Doom on level 1. 6 [15] 434 36 Elronnd-Wiz-Rod-Fem-Cha quit in The Dungeons of Doom on level 1. 18 [19] *435 36 demonzero-Yeo-Esp-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a dart. - [20] 436 35 ProzacElf-Bul-Cor-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [13] 437 35 Bluescreen-Bin-Iro-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (gnome). - [15]