demonzero, lawful male redditor Knight ------------------------------- |....................).[......| ------------------------...-------------------------<--- -...}}}}}}}}}}}}}}}}}}}}}}}[-|.----- -- |...| ---------------------}%.|..-|.--.-- |...| |.|}......|.....|-- --- --.-- --- |.|}..........- |.--- |.-- --- |(( | |.|}..........| |...-- |..| ..-..---+------.|}..........----...-- |..| |.............|}......|....---....----.----- ---- | ----- #...{...#..|}..#...|............---.....|# -......{.......%.............................%................|# | --+-- -----.-----.|}.........---.....--.......-- |.|@%`|.|}.......--- |....--|.....--- +(-@!!|.|}.......| ---..| --....| |.|.`%|.|}.-+--`.| ---- --...| | -----------.-----.|}.|..|..| ----- |...................|}.|)...-- ---------------------}.)....| -.}}}}}}}}}}}}}}}}}}}}}}}..----- ---------------------------- [Demonzero the Bachelor] St18/04 Dx11 Co15 In14 Wi11 Ch8 KniRdtMalLaw Min:7 $179 HP-1(116) Pw101(101) AC-9 Exp9 T2901 Latest messages Unknown command ' '. (5x) You miss Budereyri. Budereyri thrusts her knife. Budereyri hits you! [-5 -> 15] Warning: HP low! Budereyri thrusts her knife. Budereyri hits you! [-3 -> 12] Warning: HP low! Unknown command ' '. (9x) You hit Budereyri! Budereyri thrusts her knife. Budereyri hits you! You hear the howling of the CwnAnnwn... [-6 -> 6] Warning: HP low! Budereyri thrusts her knife. Budereyri hits you! You die... Your inventory Weapons # - an uncursed +1 orcish short sword {12} # - 3 uncursed +0 orcish spears {36} # - 19 cursed poisoned -1 orcish arrows {10} # - an uncursed +0 orcish bow {12} # - 42 uncursed +0 spikes {22} a - an uncursed greased corroded +1 long sword (weapon in hand) {16} b - an uncursed greased corroded +0 lance {75} n - an uncursed +0 orcish dagger {4} x - an uncursed +0 broadsword {30} E - 15 uncursed +0 darts (in quiver) {9} F - an uncursed +0 bullwhip {8} H - 4 blessed +0 daggers {16} K - an uncursed +1 dagger {4} T - the uncursed +0 axe named Giantkiller {24} V - an uncursed +0 bow {12} W - 20 uncursed +0 arrows {10} Z - 3 uncursed +0 daggers {12} Armor # - an uncursed +0 helm of warning {20} c - an uncursed greased +0 plate mail (being worn) {200} d - an uncursed +0 helmet (being worn) {20} e - a blessed +1 large shield (being worn) {40} f - an uncursed +0 pair of leather gloves (being worn) {4} s - an uncursed +0 pair of gnomish boots (being worn) {4} R - an uncursed +0 dwarvish cloak (being worn) {4} S - an uncursed +0 dwarvish mithril-coat {60} Comestibles # - 3 uncursed cream pies {2} # - an uncursed tin of goat meat {1} g - 26 uncursed apples {13} h - 27 uncursed carrots {17} C - a blessed fortune cookie {1} D - a blessed tin of boil-covered wretch meat {1} Scrolls i - 4 uncursed scrolls of healing {2} j - 5 uncursed scrolls of mana {5} k - 3 uncursed scrolls of phase door {2} m - an uncursed scroll of cure {1} r - a cursed scroll of enchant weapon {1} t - an uncursed scroll of blank paper {1} u - a blessed scroll of taming {1} w - a blessed scroll of mana {1} U - an uncursed scroll of identify {1} Spellbooks # - an uncursed spellbook of remove curse (0:0) {1} # - an uncursed spellbook of cure hallucination (0:2) {1} # - an uncursed spellbook of insulate (1:1) {1} v - an uncursed spellbook of command undead (0:1) {1} P - an uncursed spellbook of teleport away (0:0) {1} Potions # - an uncursed potion of gain ability {1} # - an uncursed potion of extra healing {1} # - an uncursed potion of healing {1} # - an uncursed potion of gain energy {1} G - an uncursed potion of blindness {1} I - 2 uncursed potions of see invisible {2} J - a cursed potion of extra healing {1} Rings p - a cursed -1 ring of adornment (on left hand) {1} Q - an uncursed +1 ring of adornment {1} Wands # - an uncursed wand of fire (0:1) {1} o - an uncursed wand of magic missile (0:2) {1} z - an uncursed wand of speed monster (0:3) {1} B - an uncursed wand of secret door detection (6:12) {1} Tools # - an uncursed skeleton key {1} # - a blessed lock pick {1} # - an uncursed saddle {1} # - an uncursed bag of tricks (0:0) {5} # - an uncursed tin opener {1} l - an uncursed magic marker (1:20) {1} y - 3 blessed tallow candles {2} A - an uncursed brass lantern {1} L - an uncursed can of grease (0:25) {1} Gems # - 4 uncursed +0 worthless pieces of violet glass {4} q - 2 uncursed +0 worthless pieces of orange glass {2} M - a blessed +0 worthless piece of white glass {1} O - 2 uncursed +0 worthless pieces of black glass {2} X - a cursed -8 garnet stone {1} Y - an uncursed +0 worthless piece of yellowish brown glass {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 20 You carried 6 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 231 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 77% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 83% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30015 Monster spawn increase reached its maximum at turn 66245 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 73720 The monster class that cannot be genocided was centaur The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: phasing hobbit wizard (freq bonus 3) The monster species that spawned more often: icewoman (freq bonus 5) The monster species that spawned more often: magma hound (freq bonus 6) The monster species that spawned more often: forest troll (freq bonus 9) The monster species that spawned more often: troll zombie (freq bonus 4) The monster species that spawned more often: stormtrooper (freq bonus 6) The monster species that spawned more often: irresistible patch (freq bonus 6) The monster species that spawned more often: bagurom (freq bonus 3) The monster species that spawned more often: cerulean stalk (freq bonus 8) The monster species that spawned more often: wererat (freq bonus 8) The monster species that spawned more often: Miss Schrack (freq bonus 17) The monster species that spawned more often: frightening creep (freq bonus 2) The monster species that spawned more often: irresistible patch (freq bonus 7) The monster species that spawned more often: huge mind flayer (freq bonus 3) The monster species that spawned more often: yellow jelly (freq bonus 3) The monster species that spawned more often: item trove (freq bonus 6) The monster species that spawned more often: nightgaunt (freq bonus 2) The monster species that spawned more often: level 55 enemy (freq bonus 3) The monster species that spawned more often: nondescript mold (freq bonus 6) The monster species that spawned more often: super marion (freq bonus 4) The monster species that never randomly spawned: shaped patch The monster species that never randomly spawned: hidden warp patch The monster species that never randomly spawned: dark force patch The monster species that never randomly spawned: mirror spore The monster species that never randomly spawned: ice monster The monster species that never randomly spawned: weasel The monster species that never randomly spawned: Fanny's brand-new sneaker The monster species that never randomly spawned: Dr. Pappe The monster species that never randomly spawned: battering giant The monster species that never randomly spawned: hidden barrow wight The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: flying boots (battle boots) The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: muteness stone (gray) The RNG hath decreed that this item was never generated: bugging (wooden) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 85) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 75) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: porter (peppermint, freq bonus 13) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 32) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 18) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 14) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rapier ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: placeholder gloves (spanish gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 7) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 5) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: shit stone (gray) The RNG hath decreed that this item was always generated cursed: enchant weapon (dull) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this trap was always invisible: DSTW trap The RNG hath decreed that this trap was generated more often: earthquake trap (freq bonus 2) Next attribute increase check would have come at turn 3774 Strength training was 22 Dexterity training was 50 Wisdom training was 10 Constitution training was 15 Your chance to block was 42% You had 2015 points of nutrition remaining You were poorly adorned You could jump You had stun resistance You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Lugh You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - command undead 5 attack 95% 76% b - insulate 2 protect 67% 82% c - cure hallucination 3 healing 90% 89% d - teleport away 6 body 98% 92% e - remove curse 5 protect 95% 99% Techniques known in the end Name Level Status turn undead 9X Prepared(0) healing hands 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) disarm 1 O Prepared(0) Vanquished creatures a large cockroach a giant grub an acid blob a mini chickatrice (2 created) 16 jackals (17 created) a large racoon dog a little dog (2 created) a racoon dog drunker a gas spore 0 kittens (1 created) 2 jaguars 3 hobbits 8 dwarves 2 force dwarves a dwarf thief a vile sewer pygmy a large brain eater a pesky brain eater a bugbear a hobbit wizard a phasing hobbit wizard 7 dwarf lords an undead flayer 2 homunculi 0 imps (1 created) 20 wimp-imps 0 white jellies (1 created) a hidden kobold a cave kobold a training kobold a small kobold a butcher a swamp kobold 0 leprechauns (1 created) 0 small mimics (1 created) 0 goblins (1 created) a rock piercer 0 lambs (1 created) 3 boars 0 sheep (1 created) a sewer rat an evasive sewer rat a black rat a giant rat 0 rattatas (1 created) a ferret kit a metal mole a large ferret a spiderling a large spider a pony 0 fog clouds (1 created) 0 force fog clouds (1 created) 0 snails (1 created) a natural bug a yellow light 0 housebats (1 created) 0 baby stone dragons (1 created) a baby rainbow dragon a super marion a sylphie a colony lichen (0 created) a mould (0 created) 2 brown fungi (1 created) 0 mean growths (1 created) 2 orange molds (0 created) 2 green mushrooms (1 created) 0 cyan spores (1 created) 0 pale molds (1 created) a pale warp patch 3 slow spores (1 created) an aokabi a karmic mold (0 created) 3 sub-gnomes (4 created) 7 gnomes a gnome stalker (2 created) a normal gnome 0 intermediate gnomes (1 created) 3 gnome lords (4 created) 2 gnomish brigand thieves 2 gnomish wizards (4 created) a gnomish mana wizard an angsty gnome 2 deep gnomes a kestrel a Keystone Kop a gecko mummy 2 kobold mummies (3 created) an orc mummy a dwarf mummy a green naga hatchling 3 ogres a gray ooze a garter snake (3 created) a lower xorn 2 kobold zombies 2 controllers a goblin zombie a hobbit zombie 2 orc zombies 0 elf zombies (1 created) 0 human zombies (3 created) 0 ghasts (1 created) 0 skeletons (1 created) an eel golem 0 human adventurers (5 created) 0 friendly adventurers (3 created) 0 human thieves (3 created) 0 elderly gentlemen (1 created) 0 flower girls (2 created) 0 biker gang members (1 created) 0 blabbering otakus (2 created) 0 arcade scrubs (1 created) 0 filthy street urchins (1 created) 0 boil-covered wretches (2 created) 0 squint-eyed rogues (1 created) 0 busy-looking merchants (1 created) 0 mean-looking mercenaries (1 created) 0 battle-scarred veterans (1 created) 0 sanctimonious-looking preachers (2 created) 0 coal miners (1 created) 0 innkeepers (1 created) 0 bumbling priests (1 created) 0 cross-eyed mages (1 created) 0 drunk jet guys (1 created) 0 karate scrubs (1 created) 0 woodsmen (2 created) 0 agents of the black market (1 created) 0 humans (1 created) 0 bretons (2 created) 0 albaes (1 created) 0 yokudas (1 created) 0 angbanders (3 created) 0 sensers (1 created) 0 asgardians (1 created) 0 weregridbugs (1 created) Nellie Bly (0 times) 0 peasants (1 created) 0 vile archers (1 created) 0 bad hunters (1 created) 0 bad lance carriers (1 created) 0 cutpurses (2 created) 0 smirking sneak thieves (1 created) 0 swarming sneak thieves (1 created) 0 wererats (1 created) 0 evasive enemy troopers (1 created) 0 Woodland-elves (1 created) 0 pencil elves (1 created) 0 Green-elves (1 created) 0 Metal-elves (3 created) 0 Grey-elves (3 created) 0 good item masters (1 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (3 created) 0 watch captains (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (3 created) 0 eel-lizards (1 created) 3 newts (4 created) 0 twens (1 created) a giant black frog (2 created) a floor grue a novice dark wall an arrow turret a dagger turret a scroll trove 170 creatures vanquished. 283 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You eaten 14 times You eaten food with animal by-products 11 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 343 times You killed 156 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (50 of 160) Weapon Skills dagger [Unskilled] (max Expert) (2 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Expert) (189 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Skilled] (max Legendary) (193 of 540) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well demonzero the Knight... You died in The Gnomish Mines on dungeon level 7 with 19356 points, and 0 pieces of gold, after 2901 moves. Killer: a monster (Ms. Budereyri, the shopkeeper) You were level 9 with a maximum of 116 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 52185 BSOD2-Gla-Rod-Mal-Neu died in The Dungeons of Doom on level 31 [max 39]. Killed by a monster (airborne parrot). - [160] 2 44875 Yasdorian-Che-Ang-Fem-Law was poisoned in Sokoban on level 5 [max 9]. Poisoned by a rotted undead snake corpse. 117 [117] * 3 19356 demonzero-Kni-Rdt-Mal-Law died in The Gnomish Mines * on level 7. Killed by a monster (Ms. Budereyri, the shopkeeper). - [116] 4 17724 Elronnd-Gla-Red-Mal-Law died in The Gnomish Mines on level 6 [max 7]. Killed by a blast of frost. - [101] 5 14016 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a monster (algolian suntiger). - [139]