demonzero, neutral male rougelike Ice Mage ------ ---....--- |........| |........| |........| ---....--- -.--- ###----.- |...| #,,,,,,,# |.{.. ##----.------- |...| ###,...........| #,|..| ,,,,|..........| #,-...|###,##|..........| #,|...|#,,,,,|..........| #,-----#,###,|..........| #,,,,,,,,# ##|.........<| ########## ---------#-- [Demonzero the Cooler] St8 Dx14 Co4 In12 Wi5 Ch4 IceRogMalNeu Dlvl:1 *1 HP20(20) Pw22(22) AC7 Exp2 T82 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello demonzero, the rougelike Ice Mage, welcome back to SlashEMExtended! The moon is waning tonight. b - an uncursed +0 studded leather armor (being worn) {80}. Unknown command 'B'. b - an uncursed +0 studded leather armor (being worn) {80}. Unknown command 'B'. What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {2} Scrolls e - an uncursed scroll of enchant weapon {1} k - 5 uncursed scrolls of healing {5} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} Spellbooks h - a blessed spellbook of freeze sphere (0:5) {1} i - a blessed spellbook of cone of cold (0:5) {1} j - a blessed spellbook of confuse monster (0:4) {1} Potions d - an uncursed potion of sleeping {1} o - a blessed potion of clairvoyance {1} Rings g - an uncursed ring of teleport control {1} Wands f - an uncursed wand of cold (0:3) {1} Final attributes You were aligned Your alignment was 3 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 32 Wand identification only worked 3 times out of 18 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 82% Amulet drop chance was reduced to 76% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 21175 Monster spawn increase reached its maximum at turn 56825 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 234600 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: nature girl (freq bonus 4) The monster species that spawned more often: David (freq bonus 5) The monster species that spawned more often: brown mushroom (freq bonus 5) The monster species that spawned more often: Rebecca's hugging boot (freq bonus 4) The monster species that spawned more often: siege tower (freq bonus 6) The monster species that spawned more often: adamant draconian (freq bonus 4) The monster species that spawned more often: dark lancer (freq bonus 10) The monster species that spawned more often: young cyan dragon (freq bonus 3) The monster species that spawned more often: wooden spore (freq bonus 8) The monster species that spawned more often: disintegrator lord (freq bonus 12) The monster species that spawned more often: quartz smasher (freq bonus 4) The monster species that spawned more often: anti-vampire (freq bonus 3) The monster species that spawned more often: muzzle fiend (freq bonus 6) The monster species that spawned more often: strangler (freq bonus 4) The monster species that spawned more often: corpse fiend (freq bonus 3) The monster species that spawned more often: undead templar (freq bonus 50) The monster species that spawned more often: dark dwarven warrior (freq bonus 8) The monster species that spawned more often: hidden trove (freq bonus 24) The monster species that spawned more often: cutting horror (freq bonus 12) The monster species that spawned more often: blight queen (freq bonus 10) The monster species that never randomly spawned: laser eye The monster species that never randomly spawned: deformed galltrit The monster species that never randomly spawned: Ksenia's plateau sandal The monster species that never randomly spawned: baron of hell The monster species that never randomly spawned: large puma The monster species that never randomly spawned: shard spore The monster species that never randomly spawned: flying penetrator The monster species that never randomly spawned: ooze spirit The monster species that never randomly spawned: ferrous fungus The monster species that never randomly spawned: ice vortex The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was never generated: lycanthropy (doggy) The RNG hath decreed that this item was never generated: kibi dango ((null)) The RNG hath decreed that this item was generated more often: black dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 20) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 26) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: fire boots (hot boots) The RNG hath decreed that this trap was always invisible: boss trap The RNG hath decreed that this trap was generated more often: pendulum trap (freq bonus 5) Next attribute increase check would have come at turn 194 Strength training was 3 Dexterity training was 1 Wisdom training was -1 Constitution training was 5 You were cold resistant You had 1413 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Frost You could not have safely prayed (462) You survived Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 100% b - cone of cold 5 matter 95% 400% c - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 2X Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye demonzero the Ice Mage...