demonzero, neutral female elven Convict #### #,,# ----------##----------,# |.........,,|...`....|,# |........|#,-........|,####### ------ |........-,,|........-,,,,,,,########################|<...| ----------#,|........|,,,,,,`,,,,,,,,,,,,,,,,,,,,,,,,-....| #,----------######,),######################|....| #,,,,,,,,,,,,,,,,,,,,,, ,,,,,,,.....| ####################,,,--+--------- #######|`...| ###,...........| ------ ########|..........| ,@_,,,,r-..........| ########|..........- ...........| ------------ [Demonzero the Detainee] St16 Dx16 Co20 In14 Wi15 Ch9 ConElfFemNeu+O Dlvl:1 $11 HP0(13) Pw11(11) AC8 Exp1 T281 Hun Latest messages You see here a bronze morning star {48}. h - a bronze morning star {48}. What do you want to wield? [- h or ?*] h - a bronze morning star (weapon in hand) {48}. In what direction? [47896321><] The door resists! In what direction? [47896321><] The door opens. You stop. Nicodemus is in the way! (4x) You are demonzero, a neutral female homicider elven Convict. HP: 13 (max 13) Pw 11 (max 11) AC 8 Current status effects: hungry , . You don't know any spells right now. Do you really want to step into that dart trap? [yn] (n) You stop. Nicodemus is in the way! You see here 6 gold pieces {0}. (2x) 6 gold pieces. In what direction? [47896321><] The door opens. You stepped on a trigger! Something hits your nose. You die... Your inventory Weapons h - an uncursed +0 bronze morning star (weapon in hand) {48} Armor b - a cursed +0 striped shirt (being worn) {5} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Gems a - 6 uncursed +0 rocks (in quiver) {3} Final attributes You have transgressed Your alignment was -50 Your max alignment was -4 You carried 16 sins Scroll identification only worked 100 times out of 160 Ring identification only worked 4 times out of 24 Wand identification only worked 3 times out of 15 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 87% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 43115 Monster spawn increase reached its maximum at turn 58325 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 84672 The monster class that cannot be genocided was bat or bird The monster class that was spawned more often: mimic (freq bonus 3) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: uber rust monster (freq bonus 10) The monster species that spawned more often: bile demon (freq bonus 5) The monster species that spawned more often: David (freq bonus 11) The monster species that spawned more often: water weird (freq bonus 20) The monster species that spawned more often: jynx (freq bonus 5) The monster species that spawned more often: mind force fungus (freq bonus 5) The monster species that spawned more often: reaper patch (freq bonus 7) The monster species that spawned more often: Zuggtmoy (freq bonus 5) The monster species that spawned more often: dingo puppy (freq bonus 8) The monster species that spawned more often: dehnah sephirah (freq bonus 6) The monster species that spawned more often: demonic jellyfish (freq bonus 10) The monster species that spawned more often: corpulent gal (freq bonus 5) The monster species that spawned more often: âª× ú);—æ}ñì µ#QÚýk (freq bonus 7) The monster species that spawned more often: elite uruk (freq bonus 7) The monster species that spawned more often: odorous lady (freq bonus 14) The monster species that spawned more often: lightningjaw (freq bonus 14) The monster species that spawned more often: slow growth (freq bonus 72) The monster species that spawned more often: space wasp (freq bonus 28) The monster species that spawned more often: bone fish (freq bonus 10) The monster species that spawned more often: undead gnasher scorpion (freq bonus 6) The monster species that never randomly spawned: flying rogue The monster species that never randomly spawned: stygian rage The monster species that never randomly spawned: stygian doll shaman The monster species that never randomly spawned: earth hound The monster species that never randomly spawned: running emu The monster species that never randomly spawned: dour rat The monster species that never randomly spawned: gazer larva The monster species that never randomly spawned: snakeman hunter The monster species that never randomly spawned: FBI agent The monster species that never randomly spawned: pink force fungus The monster class that always generated with extra speed: ogre The monster class that more likely to generate with musable stuff: cockatrice The RNG hath decreed that this item was never generated: magic flute (flute) The RNG hath decreed that this item was never generated: golden arrow ((null)) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: turn undead (copper) The RNG hath decreed that this item was never generated: iron bar ((null)) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 33) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 14) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 18) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 7) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: yellow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: partisan (vulgar polearm) The RNG hath decreed that this trap was always invisible: limitation trap The RNG hath decreed that this trap was generated more often: falling loadstone trap (freq bonus 2) Next attribute increase check would have come at turn 1146 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were immune to sickness You were punished You saw invisible You had infravision You had 378 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ilmater, Grumbar and Tymora Your deity was Grumbar You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye demonzero the Convict...