)qXB Player: deadwater Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-07.17:48:20.ttyrec Time: (1483811300) Sat Jan 7 17:48:20 2017 )qX)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] )qXgnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  )qXN - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (1 of 3)*qX +Choosing Race Pick the race of your Doom Marine   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton  v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek  S - fiend  T - gastl*qX y (1 of 4) *qX0  U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid  p - ironman  q - jelly  r - khajiit  s - kobold  t - kop  u - leprechaun  v - levitator  w - lich  x - lizardman  y - lycanthrope  z - maia  A - mazewalker  B - mimic  C - minimalist  D - missingno  E - monkey  F - monster  G - moon elf  H - mould  I - mummy  J - naga  K - nastinator  L - navi  M - nord  N - null  O - nymph  P - ogre (2 of 4)*qX  Q - orc  R - peacemaker  S - phantom  T - poisoner  U - problematic  V - race X  W - randomizer  X - redditor  Y - redguard  Z - rodneyan  a - rohirrim  b - rougelike  c - satre  d - scurrier  e - sea elf  f - segfaulter  g - senser  h - sinner  i - skeleton  j - skillor  k - snail  l - snakeman  m - sokosolver  n - soviet  o - specialist  p - spiderman  q - spirit  r - spriggan  s - sticker  t - sustainer  u - suxxor  v - sylph  w - thunderlord  x - trainer  y - transformer  z - trapper  A - troll  B - tumblrer  C - turtle  D - unalignment thing  E - undefined  F - ungenomold  G - unicorn  H - unmagic  I - vamgoyle  J - vampire  K - veela  L - venture capitalist (3 of 4*qX" )*qX (+Use hybrid races? [yn] (n) *qXW nChoosing Gender Pick the gender of your redguardian Doom Marine  m - male f - female * - Random ! - Quit(end) *qX5=+Choosing Alignment Pick the alignment of your male redguardian Doom Marine  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) *qX9 +(0lqqqqqqqqqqk(B(0x~(B!(0~~(B.(0~~~~~x(B(0x~~~~~~~~~~x(B(0x~~(B$(0~~~~(B@@(0~x(B(0x~~~(B$(0~~~~(B{(0~x(B(0mq(B+(0qqqqqqqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:1 $0 HP 25(25)  Pw 1(1)  AC0 Exp1 T1  It is written in the Book of The Revenants:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most *qXV powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god The Revenants seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Mars Marine, have been heralded from birth as the instrument of The Revenants. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Revenants!--More--*qX =Hello deadwater, welcome to SlashEMExtended! You are a neutral male redguardian Doom Marine.--More-- *qX?You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--!*qX Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--!*qXo (0lqqqqqqqqqqk(BThe moon is waxing tonight."*qX  Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {25} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1}(end) $*qX> [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T1 &*qXt[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T2 <@'*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T3 @(0~(B(*qX2Specify unknown object by cursor? [ynq] (q) )*qXoR pyPlease move the cursor to an unknown object.(For instructions type a ?)**qXWR**qX9# @ a human or elf (tame soldier called Lieutenant Surge) (base level 6) (female)  Accessing Pokedex entry for soldier...   Base statistics of this monster type:  Base level = 6, difficulty = 8, AC = 10, magic resistance = 0, alignment -2. Slow (10). Normal generation in groups, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. Follows you to other levels. Can be seen with infravision. Is a valid polymorph form. **qXR# D  Attacks:  1d8, uses weapon - ordinary physical  --More--+*qX٬ 6(0lqqqqqqqqqqk (B(0x~(B!(0~~(B.(0~~~~~x (B(0x~~~~~~~~~~x (B(0x~~(B$(0~~~~(B@<(0~x (B(0x~~~(B$(0~~(B@(0~(B{(0~x (B(0mq(B+(0qqqqqqqqj (BMore info? [yn] (n) ,*qX+ 'nPick an object.-*qX_ Done.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T3 .*qX| [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T4 {.(0~(B@(0~(B@(0~(BYou see here a gold piece {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T5 /*qXZ$1 gold piece.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 1 25(25)  Pw 1(1)  AC0 Exp1 T5 0*qXq@(0~(BYou see here 4 gold pieces {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T5 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T6 @(0~(B1*qXX%4 gold pieces.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 5 25(25)  Pw 1(1)  AC0 Exp1 T6 1*qX @(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T6 Lieutenant Surge thrusts her dagger at the floor grue.Lieutenant Surge hits the floor grue.The floor grue is killed!(0~(B2*qXR@(0~(BYou see here a murky potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T7 3*qXg%l - a murky potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T7 4*qX@F[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T7 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T8 (0~(B@@(0~(B5*qX*[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T8 (0~(B@5*qXw[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T9 (0~(B@6*qX,# 6*qX enhance6*qXt nhance6*qX  Current skills: (0 slots available)  Fighting Skills bare-handed combat Expert (max Expert) general combat Unskilled (max Expert) body armor Basic (max Expert) Weapon Skills dagger Unskilled (max Expert) knife Unskilled (max Expert) axe Unskilled (max Expert) pick-axe Unskilled (max Expert) short sword Unskilled (max Expert) broadsword Unskilled (max Expert) long sword Unskilled (max Expert) two-handed sword Basic (max Expert) scimitar Unskilled (max Expert) saber Unskilled (max Expert) club Unskilled (max Expert) paddle Unskilled (max Expert) mace Unskilled (max Expert) morning star 6*qXĥ  Unskilled (max Expert) flail Unskilled (max Expert) hammer Unskilled (max Expert) quarterstaff Unskilled (max Expert) polearms Unskilled (max Expert) spear Unskilled (max Expert) javelin Unskilled (max Expert) trident Unskilled (max Expert) lance Unskilled (max Expert) bow Unskilled (max Expert) sling Unskilled (max Expert) firearms Expert (max Expert) crossbow Unskilled (max Expert) dart Unskilled (max Expert) shuriken Unskilled (max Expert) boomerang Unskilled (max Expert) whip Unskilled (max Expert) unicorn horn Unskilled (max Expert)[39;6*qX l96H lightsaber Unskilled (max Expert) Spellcasting Skills(end) 9*qX/ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:1 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T9 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T9 9*qXי  Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 50 uncursed +0 bullets (in quiver) {25} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Potions l - a murky potion {1}(end) >*qXn[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T9 ?*qXhj#You are empty handed.--More--@*qX9(0lqqqqqqqqqqk(B(0x~~~~(B{(0~~~~~x(B(0x~~~(B@(0~~~~~~x(B(0x~~~~~~~~(B<(0~x(B(0x~(B@(0~~~~~~(B{(0~x(B(0mq(B+(0qqqqqqqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:1 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T9 a - an uncursed +0 pistol (alternate weapon; not wielded) {8}.--More--A*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:1 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T9 (0lqqqqqqqqqqk(B(0x~~~~(B{(0~~~~~x(B(0x~~~(B@(0~~~~~~x(B(0x~~~~~~~~(B<(0~x(B(0x~(B@(0~~~~~~(B{(0~x(B(0mq(B+(0qqqqqqqqj(BB*qXS&In what direction? [47896321><] B*qX3DThe door opens.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T9 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T10 @(0~(B(0a(BC*qXq[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T10 (0~(B@(0~(B@#,,D*qXQ8# E*qXjtE*qX echniqueF*qXG chniqueF*qXV # Choose a technique  Name Level Status a - create ammo 1 Prepared b - appraisal 1 Prepared c - phase door 1 Prepared d - invoke deity 1 Prepared(end) G*qXP _[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T10 H*qXe3[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T11 (0a(B@###I*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T12 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T13 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T14 (0~(B,,,,@,####[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw I*qX:1(1)  AC0 Exp1 T14 I*qX>,,@##[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T14 I*qXm[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T15 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T15 J*qX-%You find a secret door!--More--K*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T15 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T16 +L*qX{&In what direction? [47896321><] L*qX#This door is locked.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T16 L*qXOEIn what direction? [47896321><] WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T17 M*qX_3In what direction? [47896321><] M*qX= WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T17 N*qX]3In what direction? [47896321><] N*qX As you kick the door, it crashes open![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T18 (0~(B(0x~(B(0x~~(B(0x~~(B(0mqqq(BO*qXZm[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T19 ,(0l(B@(0q(B(0~(B{(0~~~(B(0~~~~~(B(0qqqqq(BO*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T19 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T20 ,,(0~(B(0qqqqqqk(B@(0~~~~~x(B(0~(B!)(0x(B(0~x(B(0j(BO*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T21 (0~(B@Q*qX4(0~(B@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T21 Q*qX\[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T21 Q*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T22 (0~(B@Q*qXe[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T23 (0~(B@R*qXw[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T23 (0~(B@R*qXI 5(0~(B@You see here a steamy potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T24 S*qX)m - a steamy potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T24 S*qXN?(0~(B@You see here a crossbow {20}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T25 U*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T25 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T26 )@W*qXqI@(0~(BYou see here a crossbow {20}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T26 W*qXȣ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T27 W*qX9[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T27 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T28 X*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T28 X*qX([Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T29 X*qX0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T29 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T30 X*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T31 X*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T31 X*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T32 )@Z*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T33 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T34 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T35 @(0~~~~~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T35 Z*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T36 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T36 @(0~(B[*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T37 [*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T37 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T38 [*qXf[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T38 [*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T39 \*qX h<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T39 @(0~(BYou hear a door open.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T40 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T40 \*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T41 \*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T41 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T42 ]*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T42 ]*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T43 ]*qXǓ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T43 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T44 ]*qXnh[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T45 ]*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T45 ]*qX?[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T46 (0~(B@^*qX(A[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T47 ^*qXc[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T47 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T48 ^*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T49 ^*qXr[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T49 ^*qXX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T50 ^*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T51 (0~(B@^*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T51 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T52 _*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T52 (0~(B@_*qXus [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T53 `*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T53 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T54 (0~(B@`*qX-[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T55 `*qXoY [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T55 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T56 (0~(B@a*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T56 a*qX\[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T57 (0~(B@a*qX[[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T57 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T58 b*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T58 b*qX+ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T59 @(0~(Bc*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T59 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T60 c*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T61 @(0~(Bc*qX, [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T61 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T62 d*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T62 d*qX{[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T63 @(0~(Bd*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T63 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T64 @(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T64 e*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T65 @(0~(Be*qX#~ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T65 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T66 f*qXK[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T67 f*qXMJ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T67 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T68 f*qXrp ![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T68 @(0~(Bg*qX"[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T69 @(0~(Bg*qXt*[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T69 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T70 ,,@(0~(Bg*qXsu $[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T71 @(0~(Bh*qX#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T72 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T73 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T74 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T74 ,@,h*qXB[35m,,,i*qXf"[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T74 @,,i*qXH[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T75 @,i*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T75 j*qXY[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T75 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T76 (0~(B@@(0a(B,,j*qX O[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T76 @@(0~(B(0~(Bj*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T77 k*qX([Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T77 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T78 (0~(B@k*qXB%You find a secret door!--More--l*qX)N?[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T79 +(0~(B@m*qX%aIn what direction? [47896321><] The door resists![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T79 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T80 @(0~(Bn*qX[3In what direction? [47896321><] n*qXAThe door resists![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T80 o*qXO^3In what direction? [47896321><] o*qX>As you kick the door, it crashes open![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T81 (0~(Bo*qX _[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T81 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T82 #,@(0~(B@(0~(B,p*qXh[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T83 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T84 ##,(0~(B(0~~(B#,#,,#@###,#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T84 p*qXrW,,,@#,#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T84 p*qXUK[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T85 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T86 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T87 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T88 [Deadwater the Mars Marine*qX{Km ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T89 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T90 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T91 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T91 ,,*qXULm,#,,##,###,##,##,##,##@#(0~~(B,#?>(0~(B(0qqqq(Bq*qXt6 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T91 (0l~qqqq(B(0x~~~~~(B,(0~~~~~~x(B,(0x~~~~(B@(0x~~(B(0x(B#(0mq(Br*qX`|[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T92 (0k(B(0x(B,@(0~(B,(0j(Br*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T93 @(0~(Bs*qXZ(0~(B@You see here a scroll labeled DEHARK A SONE BHELL {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T93 s*qX >n - a scroll labeled DEHARK A SONE BHELL {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T93 t*qXt2 ([Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T94 @(0~(Bt*qX "[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T95 @(0~(Bv*qXԭ3[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T95 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T96 #,@(0~(B#v*qX G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T96 #,@(0~(B#w*qXq[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T97 w*qXM[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T98 ###,@,,,###[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T98 w*qXR#,@,,#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T98 w*qXW}[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T99 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T100 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T101 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T101 ###`@*qX},m,,,,###x*qX]tWith great effort you move the boulder.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T102 #`@,,#y*qXZUM[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T103 #`@,,#y*qXjG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T103 #`@,,#y*qX` G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T104 #`@,,#z*qX2lG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T105 #`@,,#z*qX& G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T105 #`@,,#z*qX G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T106 #`@,,#z*qX} G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T107 #`@,,#z*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T107 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T108 #`@,,#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T108 #`@,,#{*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T109 #`@,,#{*qX<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T109 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T110 #`@,,#{*qX6G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T110 #`@,,#{*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T111 #`@,,#{*qXl<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T111 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T112 #`@,,#{*qX3G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T112 #`@,,#{*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T113 #`@,,#{*qX`<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T113 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T114 #`@,,#{*qX"8G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T115 #`@,,#{*qX!G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T115 #`@,,#{*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T116 #`@,,#|*qX8G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T117 #`@,,#|*qX%T[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T117 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T118 #`@,,@#}*qX^[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T118 #`@,,(0~(B#}*qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 #`@,,#}*qX9-You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qX;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qX;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qX`;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qX0;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qXZ}*qX-You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qX;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 }*qXG;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 ~*qX#;You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 ~*qXp),@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T119 *qX/[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T120 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T121 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T122 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T123 [Deadwater the Mars Marine*qXG[m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T124 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T125 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T126 ,,,,,,,,,,@,(0~~~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Ex*qXup1 T126 *qX<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T127 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T128 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T129 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T130 [Deadwater the Mars Marine*qXo[m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T131 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T132 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T133 ,,,,,,,,,,@,*qXJ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T133 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T134 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T135 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T136 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T137 [Deadwater the Mars Marine*qX[m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T138 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T139 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T139 ,,,,,,,,@@*qXm MYou displaced Lieutenant Surge.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T139 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T140 ,,@,*qXW6[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T141 ,,@,*qX<0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T141 ,,@,*qX0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T142 ,,@,*qX 0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T143 ,,@,*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T143 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T144 ,,@*qX% "[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T144 ,,@*qX ?.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T145 @,(0~(B*qX6>[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T145 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T146 (,#@(0~(B*qXkq 5[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T147 ###@(0~(B*qX( Y##@,#You see here a key {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T147 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T148 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T148 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T148 *qX;[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T149 *qXFS[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T149 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T150 *qX?[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T150 *qX_[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T151 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T151 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T152 *qX0\[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T152 *qXJ. [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T153 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T153 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T154 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T154 *qXm [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T155 *qX.F[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T155 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T156 (@@(0~(B*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T156 *qXS[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T156 ,(0~(B@@(0~(B*qXl,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T157 (0~(B,@*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T158 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T159 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T160 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T161 (0~(B,[*qX <m@,,,,(0~~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T161 *qX. [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T162 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T163 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T164 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T165 [Deadwater the Mars Marine*qX\ [m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T166 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T167 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T168 ,@,,,,,,,,,(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw *qX H1(1)  AC0 Exp1 T168 *qX 1,@,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T168 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T169 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T170 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T171 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T172 [Deadwater the Mars Marine*qXޕ [m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T173 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T174 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T175 ,@,,,,,,,,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1*qX 0)  AC0 Exp1 T175 *qX9j 1,@,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T175 *qX9[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T176 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T177 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T178 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T179 [Deadwater the Mars Marine*qX=9[m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T180 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T181 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T182 ,@,,,,,,,,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1*qX :0)  AC0 Exp1 T182 *qX*[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T183 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T184 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T184 @,,,*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T185 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T185 *qX'[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T186 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T187 *qX!o[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T187 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T188 *qXW -You try to move the boulder, but in vain.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T188 *qXG [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T188 *qX3J[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T189 *qX:[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T189 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T190 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T190 *qXJ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T191 *qX0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T191 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T192 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T193 *qXŃ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T193 *qXQ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T194 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T195 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T195 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T196 *qXjf[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T197 *qX9 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T197 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T198 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T199 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T199 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T200 @*qX s [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T201 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T201 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T202 ,*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T203 *qXj[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T203 *qX8[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T204 *qX?[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T205 @*qX  [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T205 ,*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T206 *qXZ2[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T207 *qXS[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T207 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T208 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T208 *qXx[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T209 *qXm[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T209 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T210 *qX3[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T211 @*qXd [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T211 ,*qX<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T212 *qXM [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T213 *qXR [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T213 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T214 *qXJ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T214 *qXS [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T215 *qXO [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T215 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T216 @*qXq [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T216 ,*qXk[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T217 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T217 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T218 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T218 *qX=W[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T219 *qXJ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T219 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T220 *qX>[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T221 *qXӳ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T221 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T222 *qX#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T223 ,@,*qX'[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T224 ,,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T224 *qX0,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T224 *qXEw[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T225 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T226 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T227 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T227 ,,,,@[*qXrw 7m@*qXMYou displaced Lieutenant Surge.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T227 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T228 ,,@,*qXG 6[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T229 ,,@,*qXs80[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T229 ,,@,*qXn[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T230 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T231 ,,,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T231 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T232 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T233 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T234 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T235 [Deadwater the Mars Marine*qX[m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T236 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T237 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T238 ,,,,,,,,,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1) [2*qX+5;1H AC0 Exp1 T238 *qXx0,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T238 *qXl[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T239 You hear a slow drip.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T240 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T241 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T242 *qX m[K[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T243 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T244 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T245 ,,,,,,,,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25) [24;*qXdmO19H Pw 1(1)  AC0 Exp1 T245 *qXeD [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T246 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T247 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T247 ,,@*qXQ([Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T247 ,,@*qX^q$[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T248 ,(0~(B@*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T248 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T249 (0~(B@*qX6[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T249 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T250 @(0~(B*qXFH ,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T250 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T251 ,@(0~(B*qX£"[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T251 @(0~(B*qXw[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T251 *qX 4@,You see here a key {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T252 *qX& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T252 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T253 *qX= [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T253 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T254 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T254 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T255 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T255 *qX*I[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T256 *qXP[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T256 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T257 *qXǐ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T257 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T258 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T258 *qXU[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T259 *qX%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T259 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T260 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T260 *qX0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T261 *qXX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T261 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T262 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T262 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T263 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T263 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T264 *qX@L Unknown command ' '.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T264 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T264 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T265 *qX'[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T265 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T266 *qXJ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T266 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T267 *qX< [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T267 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T268 *qXڄ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T268 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T269 *qX< [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T269 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T270 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T270 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T271 *qX9[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T271 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T272 (@*qX0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T272 ,(0~(B@*qX![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T273 (0~(B@*qXK [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T273 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T274 (0~(B@*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T274 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T275 (0~(B@*qX m(0lqqqqqqk(B(0x~~~~~~x(B(0x~(B@(0~~~~x(B(0x(BG(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~(B(0mqqaqqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T275 *qXy [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T276 *qX';(0lqqqqqqqqqqk(B(0x~~~~(B{(0~~~~~x(B##(0x~~~~~~~~~~x(B#,(0~~~~~~~~~(B<(0~x(B#,(0x~~~~~~~~(B{(0~x(B#,,(0mqaqqqqqqqqj(B#,###,,,,,,##,######(0l~qqqqqqqk(B#,#(0x~~(B{(0~~~~~x(B#,,#(0x~~~~~~~(B)(0x(B#,##(0x~~~~~~~~x(B#####,#(0mqqqqqqqqj(B#(,##*qXm;[m,##(0l~qqqqk(B,###################################(0x~~~~~x(B,#`,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,(0~~~~~~x(B,###################################(0x~~~~~~(B,#(0x~~~(B@(0~x(B#(0mqqqqqj(B [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:1 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T276 *qX=[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T276 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T277 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T277 *qXQ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T278 *qX$ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T278 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T279 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T279 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T280 *qX! [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T280 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T281 *qX#7  [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T281 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T282 @*qX"#. [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T282 (0~(B@*qXo [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T283 *qXe [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T283 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T284 (0~(B@*qX%  [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T284 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T285 (0~(B@*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T285 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T286 *qX[ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T286 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T287 @(0~(B*qXN, [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T287 (0~(B@*qX; [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T288 *qX3 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T288 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T289 (0~(B@*qXˤ ) [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T289 @(0~(B*qXhS [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T290 *qX# [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T290 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T291 @(0~(B*qXsD [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T291 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T292 *qXa # [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T292 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T293 @(0~(B*qX3 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T293 (0~(B@*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T294 *qXF# [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T294 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T295 @(0~(B*qXG  [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T295 (0~(B*qX+ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T296  [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T296 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T297 *qX5 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T297 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T298 *qX| [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T298 @*qXI [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T299 *qX# [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T299 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T300 (0~(B@*qXz# [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T300 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T301 (0~(B@*qX? [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T301 You hear a door open.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T302 (0~(B@*qX%(0lqqqqqqk(B(0x(B@(0~~~~~x(B(0x~(B@(0~~~~x(B(0x(BG(0~~~~~x(B(0x~~~~~~x(B(0x~~~~~~~(B(0mqqaqqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $5 HP 25(25)  Pw 1(1)  AC0 Exp1 T302 *qXT*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T302 Lieutenant Surge drops a key {1}.(@Your commander suit blocks the clockwork soldier's attack.*qX؋wYou begin bashing monsters with your gloved hands.You just miss the clockwork soldier.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T303 *qX]AYou kill the clockwork soldier![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T304 (0~(B*qXX@<You see here a key {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T304 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T305 (0~(B@*qXG`1[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T305 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T306 (@(0~(B@*qX 4[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T306 (0~(B@@*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T307 (0~(B@*qX8[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T307 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T308 @<(0~(B@*qXZd[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T308 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T309 @(0~(B(0~(B@,,#*qX % :[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T310 (0a(B@###*qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T311 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T312 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T313 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T314 [Deadwater the Mars Marine*qX T ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T314 (#####@,,,,,,#+####*qXM &In what direction? [47896321><] *qXThe door opens.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T314 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T315 (0a(Br(0~(Br(0~(B(0~~~(B(0x~~~~(B(0mqqqqq(B*qX 4In what direction? [47896321><] *qX&)*qXP q(0a(BThe bullet hits the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T315 r)(0~(B*qX C )You miss the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T316 *qX: YYou kill the sewer rat![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T316 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T317 (0a(Brr*qX4In what direction? [47896321><] *qXw )*qXN s(0a(BThe bullet misses the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T317 rr(0~(B*qX< 4In what direction? [47896321><] *qX$bThe sewer rat avoids the projectile!The bullet misses the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T318 *qX TYou kill the sewer rat![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T318 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T319 r)r*qX jYou miss the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T319 The sewer rat misses.(0~(B*qX1 )You miss the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T320 *qX oYou miss the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T320 The sewer rat bites you![Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T320 [-2 -> 23][Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T321 r*qXi ZYou kill the sewer rat![Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T321 [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T322 )r(0~(B*qX94In what direction? [47896321><] *qXbThe sewer rat avoids the projectile!The bullet misses the sewer rat.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T322 rr*qXl>You kill the sewer rat![Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T323 %*qXϢ 4In what direction? [47896321><] *qX8)*qXϤ%The sewer rat avoids the projectile!The bullet misses the sewer rat.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T323 [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T324 r)*qXYou miss the sewer rat.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T324 rYour helm of underwater action deflects the sewer rat's attack.*qXq>You kill the sewer rat![Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T325 %*qX) ,(0q(B@(0q(B+(0~(B(0~~(B(0x(B(0~~~(B(0~(B(0~~~~~(B(0~~~~~~(B(0qqqqqj(B There is an open door here.  Things that are here: a sewer rat corpse {20} an uncursed +0 bullet {1}--More--*qXL^[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T325 The sewer rat just misses![Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T326 *qX6sYou miss the sewer rat.@[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T326 The sewer rat bites you![Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T326 [-1 -> 22][Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T327 *qX%&Unknown command ' '.[Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T327 *qXBYou kill the sewer rat![Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T327 ?*qX Pick up what?  Weapons (')') a - an uncursed +0 bullet {1} Comestibles ('%') b - a sewer rat corpse {20}(end) *qX +*qX9b - an uncursed +0 bullet (in quiver) {24}.[Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T327 *qX̹6What do you want to eat? [* or ,] *qX eat what?  Comestibles ('%') a - a sewer rat corpse {20}(end) *qX +This sewer rat corpse tastes terrible![Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T328 [Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T329 @,You finish eating the sewer rat corpse.,@*qX ,,(0l(B(0a(B(0qqqqqqqk(B@(0~~~~~~x(Br(0~~~x(B(0~~~(B(0x(B Things that are here: a scroll of standard id {1} 4 uncursed +0 bullets {4}--More--*qX=*[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T330 *qX{ Pick up what?  Weapons (')') a - 4 uncursed +0 bullets {4} Scrolls ('?') b - a scroll of standard id {1}(end) *qX++*qXQ b - 4 uncursed +0 bullets (in quiver) {28}.j - an uncursed scroll of standard id {3}.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T330 *qXz[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T330 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T331 (0~(B@*qXH&In what direction? [47896321><] *qXE )*qX8 (0~(B)*qX(0~(B)*qX1X(0~(B)*qX4[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T331 )*qXKf[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T332 (0~(B@*qXl&In what direction? [47896321><] *qX)*qX(0~(B)*qXA(0~(B*qX{The bullet misses the sewer rat.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T332 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T333 *qXf4In what direction? [47896321><] *qX>)*qX'(0~(B)*qX(0~(B*qXνThe bullet misses the sewer rat.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T333 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T334 *qX@t-[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T334 @(0~(B@*qX &In what direction? [47896321><] *qXB )*qX (0~(B*qX9&The bullet misses the sewer rat.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T335 *qX/ 4In what direction? [47896321><] *qXM )*qXz$(0~(B*qXv]You kill the sewer rat![Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T336 (0a(B@)*qX. <[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T336 (0~(B@(0~(B@*qX<(0~(B@You see here an uncursed +0 bullet {1}.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T337 *qX =b - an uncursed +0 bullet (in quiver) {24}.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T337 *qXeGDo you really want to step into that web? [yn] (n) *qXy(0~(B@There is a web here.You see here 4 uncursed +0 bullets {4}.You escape a web.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T338 (0~(B@*qXb1[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T339 (0~(B@)@*qXD %There is nothing here to pick up.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T339 *qXGDo you really want to step into that web? [yn] (n) *qXy@(0~(BThere is a web here.You see here 4 uncursed +0 bullets {4}.You stumble into a spider web![Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T339 *qXV=b - 4 uncursed +0 bullets (in quiver) {28}.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T339 *qXي You are stuck to the web.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T340 You disentangle yourself.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T341 (0~(B@*qX@[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T341 ^(0~(B@@*qXe[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T342 (0~(B@*qX<[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T343 (0~(B@(0~(B@*qX`(~[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T343 #@@,(0~(B(0~(B#*qXtY K#(0~(B@,#[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T343 *qX3 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T344 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T345 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T346 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T347 [Deadwater the Mars Marine*qX5 [m ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T348 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T349 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T350 ##,(,@,#,,#,##,,(0~~x(B#,,(0~~*qXp6 ~~~~x(B#,#(0qqqqqj(B(0~~~(B,,,,####[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T350 *qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T351 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T351 *qX^ Q[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T351 ,,,@##*qXu[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T351 *qX X[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T352 ,,,@,#*qXPSI[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T353 ,,@,,*qXU[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T354 #,#@#,,#,,*qX H[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T354 ###@,,*qXf%You find a secret door!--More--*qXMr[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T355 +*qX5 &In what direction? [47896321><] *qXThis door is locked.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T355 *qXlHThat door is closed.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T355 That door is closed.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T355 *qX>3In what direction? [47896321><] *qX~X?WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T355 You hear some noises in the distance.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T356 *qX 3In what direction? [47896321><] *qX"WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T357 *qXur 3In what direction? [47896321><] *qX#A WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T357 *qX}3In what direction? [47896321><] *qXXAs you kick the door, it crashes open![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T358 (0qqk(B(0~~x(B(0~~~~x(B(0~~~~~~x(B(0~~~~x(B(0~~x(B(0x(B*qXR [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T359 (0qqq(B>(0~~(B(0x~(B,@,(0x~(B(0~~~(B(0~~~~(B(0~~~~x(B(0~(B*qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T360 (0l(B(0x(B,(0~(B@,(0x(B(0x~(B(0x~(B(0x~~(B(0m(B*qXo2[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T360 ,@(0~(B,*qXdB[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T361 (0~(B,@,*qXhf[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T362 ,,,@,@*qXK[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T363 ,,@@,*qXy |[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T363 #,,@,,#,*qX^[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T364 ,,@@,,*qX Y[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T365 ,,,@@,,*qXV U[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T365 ,,,@,,*qXp[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T366 ,,,@?,#*qX S[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T367 ,@,,,*qXFY,@You see here a scroll labeled DEHARK A SONE BHELL {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T368 *qX]?o - a scroll labeled DEHARK A SONE BHELL {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T368 *qXPKd[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T368 ,@,@,,*qX R[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T369 ,,,,,@,,*qXe@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T370 ,,,,@*qX@5[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T371 ,@,,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T371 *qX܇[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T371 *qXQOJ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T372 @,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T373 @(0~(B,*qX/@(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T374 You hear someone cursing shoplifters.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T375 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T376 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 *qX_$Exp1 T377 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T378 @(0~~~~~~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T378 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T379 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T380 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T381 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T381 @(0~~(B*qXF[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T382 #,@(0~(B#*qX H[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T383 #,@(0~(B#*qXp%#,#@,,##There's some graffiti on the ground here.Use "r." to read it.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T384 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T385 (0x(B(0x~~(B(0~~~~~(B,,#,@,,,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  *qX%v25(25)  Pw 1(1)  AC0 Exp1 T385 *qX][Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T386 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T387 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T388 *qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T388 ######@,,,(0mqqq(B#,,,,,,*qXO *qXa [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T389 (0lqqq(B(0~~~(B(0~x(B@,,(0j(B,+qX(0k(B(0x(B@(0~(B,,You fall into a pit![Deadwater the Mars Mar ine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  22(25)  Pw 1(1)  AC0 Exp1 T389 [-3 -> 22][Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T390 +qX-)You are still in a pit.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T391 +qX [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T391 +qXL [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T392 +qX[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T393 +qX[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T394 +qX%You crawl to the edge of the pit.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T394 +qX~ ,[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T395 @^[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T396 @(0~(B+qXSD[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T397 ,?@(0~(B#+qX.z##@(0~(B#You see here a scroll labeled HCUO {1}.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T397 +qXr90p - a scroll labeled HCUO {1}.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T397 +qX<[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T398 ,,@,+qXf[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T399 #,,#@,,,[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T399 +qXg#,#@,,,[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T399 +qXef`[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T400 [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T401 [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T401 ###+@#,,,,+qXh &In what direction? [47896321><] +qX The door opens.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T402 (0lq(B(0x~(B+(0~~~(B(0x~(B$(0~~a(B(0x~~~(B(0x~(B(0m(B+qX[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T403 (0qqq(B(0~~~(B(0~x(B@,(0~x(B(0~~~(B(0~qqq(B+qXH [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T403 (0k(B(0x(B@(0a(B,,(0x(B(0j(B+qXdb [Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T404 @(0~(B+qXW $There is nothing here to pick up.[Deadwater the Mars Mari ne] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  23(25)  Pw 1(1)  AC0 Exp1 T404 +qX A@(0~(BYou see here 9 gold pieces {0}.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T405 +qX "9 gold pieces.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 14 HP 24(25)  Pw 1(1)  AC0 Exp1 T405  +qX#[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T405 (0~(B@ +qXC[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T406 (0~(B@ +qX :[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T407 (0~(B@,,, +qXO$6[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T408 (0~(B@### +qXi[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T409 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T410 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T411 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T412 [Deadwater the Mars Marin +qXi<[m e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T412 ,,,,,,,@##, +qX<[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T412  +qXS&W[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T413 ,,@,,,,[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T413  +qX%[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T414 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T414 ,@,, +qXb 1[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T415 ,@,, +qX [[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T416 ,,@,,,+qXD[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T417 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T417 ##@,,,+qX [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T418 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  24(25)  Pw 1(1)  AC0 Exp1 T419 ,,#@,,#,,,,,,You see here a scroll labeled HCUO {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T420 +qX`f p[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T421 ##,,@#?,,+qX0],,,@,,You see here a scroll labeled HCUO {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T422 +qX.q - a scroll labeled HCUO {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T422 +qXL[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T422 ,@,,,+qXHF[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T423 ,,@,,+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T424 (0lqq(B(0a~~(B###(0x~~~~~~~~~~~~(B@(0x~~(B,(0x(B,,+qXd\[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T425 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T426 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T427 (0qqqqq(B(0~~~~~(B#####,@,,,,,(0~~~~~(B####,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 Ma+qX\rRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T427 +qXp;[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T428 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T429 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T430 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T430 (0qqq(B(0~+qX;~~(B###@,,,,(0~~~(B###(0~~~~~~~~(B(0x(B$(0~~~~~(B(0mqqqqqq(B+qXG [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T431 (0q(B(0~x(B@,,(0~x(B(0~~~(B(0~~~~(B(0q~qq(B+qXZ[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T431 (0k(B(0~(B,@(0x(B(0~x(B(0~j(B+qX&[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T432 (0~(B@+qX֒ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T433 (0~(B@+qXX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T433 @(0~(B+qXi[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T434 @(0~(B+qXt @(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T434 +qX7 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T435 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T436 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T437 @(0~~~~~(BYou see here 3 gold pieces {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1) [24;+qX^ #27H AC0 Exp1 T438 +qX(3 gold pieces.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 7 25(25)  Pw 1(1)  AC0 Exp1 T438 +qXn &[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T439 @(0~(B+qXw [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T439 @(0~(B+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T440 @(0~(B+qX| [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T441 @(0~(B+qXs6[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T441 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T442 #,@(0~(B,+qXBE[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T442 ##@(0a(B#+qXl[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T443 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T444 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T445 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T446 [Deadwater the Mars Marine+qXl ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T447 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T448 ,,#,#,#,#,#,##,##,#,@#]##(0a(B(0q(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25) [25+qXpm];1H Pw 1(1)  AC0 Exp1 T448 +qXK[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T449 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T449 +qXhWait! That's a petit permamimic![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  25(25)  Pw 1(1)  AC0 Exp1 T449 The petit permamimic claws you![Deadwater the Mars M arine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  20(25)  Pw 1(1)  AC0 Exp1 T449 [-5 -> 20]+qXy3Wait! That's a petit permamimic![Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T450 !+qX;[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T451 ,@,!+qX? Z[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T452 ,#,#@,"+qX<] (+qX] )(+qX>9 Y,The bullet misses.[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T458 @](0~~(B)+qX 4In what direction? [47896321><] )+qXO} 1The bullet hits the petit permamimic.[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T458 *+qX 4In what direction? [47896321><] *+qXl 1The bullet hits the petit permamimic.[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T459 ++qX 4In what direction? [47896321><] ++qX 1The bullet hits the petit permamimic.[Deadwater the Mars Ma rine] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  21(25)  Pw 1(1)  AC0 Exp1 T460 ,+qX6w4In what direction? [47896321><] -+qXXaYou kill the petit permamimic!)[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T460 Welcome to experience level 2.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T461 .+qXu)[@,You see here an uncursed +0 bullet {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T462 @/+qXp=b - an uncursed +0 bullet (in quiver) {24}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T462 /+qXAD ,,@,(0~(B,You see here an uncursed +0 bullet {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T462 0+qX=b - an uncursed +0 bullet (in quiver) {25}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T462 1+qXt[[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T463 ,,@,#,1+qXs T[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T464 ,@,,,2+qXtzR[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T465 ,,,@,2+qXG[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T465 ,,,@,2+qX/ G[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T466 ,,,@,3+qX Weapons a - an uncursed +0 pistol (alternate weapon; not wielded) {8} b - 47 uncursed +0 bullets (in quiver) {25} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 3 uncursed scrolls of standard id {3} k - an uncursed scroll of cure {1} n - a scroll labeled DEHARK A SONE BHELL {1} o - a scroll labeled DEHARK A SONE BHELL {1} p - a scroll labeled HCUO {1} q - a scroll labeled HCUO {1} Potions l - a murky potion {1} m - a steamy potion {1}(end) 4+qX(0qqk~~x~~x~~x~~x~~x~~x~~x~~x~~xqqj(B [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $17 HP 38(38)  Pw 4(4)  AC0 Exp2 T466 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T466 4+qX1Q [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T466 5+qX6@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T467 ,@,@5+qX (0lqqq(B$(0~~(B(0~x(B@,(0j(B"Hello, deadwater! Welcome to Inuvik's general store!"[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T468 6+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T468 (0k(B(0x(B[,@@(0a(B,7+qX 1[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T469 ,(0~(B@,7+qX 0[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T470 @(0~a(B@8+qX Z@,"Hello, deadwater! Welcome again to Inuvik's general store!"[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T471 :+qX- <[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T471 ,@(0a(B,:+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T472 @(0~(B;+qXV@(0~(BYou see here a weird cloak {4}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T473 (0~(B@;+qXx@[You see here a gold piece {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T474 @(0~(B<+qXRs$@You see here 21 arrows {11}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T475 (0~(B@=+qXA8[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T476 )[@@>+qXr@(0~(BYou see here a weird cloak {4}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T477 @(0~(B?+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T478 [@@+qXw 1[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T478 ,(0~(B@,A+qXx1[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T479 (0~(B(0a(B@A+qX)D[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T480 ,@@,A+qX3y[[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T481 ,,@,(0~(B,B+qX~)I[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T481 ,,@,,B+qXT[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T482 ,@,,,C+qX;[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T482 C+qX S[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T483 ,@,,,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T483 C+qX& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T484 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T485 C+qXO [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T486 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T487 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T488 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T488 ,@C+qXc v[1m,,,,,,,D+qXZ 1[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T489 @,,E+qXh[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T490 ,@E+qXQ8[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T490 ,(0a(B@,E+qX $[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T491 (0~(B@rE+qX0 M[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T492 (0~(B@r(0~(BF+qXz[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T493 (0~(B@r(0~(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T493 (0~(B@r(0~(BG+qX| &In what direction? [47896321><] G+qX )G+qX (0~(B)G+qXӣ(0~(BG+qX#The bullet misses the sewer rat.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T494 H+qXXp 3In what direction? [47896321><] H+qX;V )H+qX, (0~(B)H+qX (0~(BThe bullet misses the sewer rat.)r[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T495 You are beginning to feel hungry.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T495 Hun I+qX f[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T496 Hun r(0~(B@(0~(BJ+qXQm(0~(B@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T496 Hun The sewer rat misses.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T497 Hun J+qXC(0~(B@You see here 2 uncursed +0 bullets {2}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T497 Hun The sewer rat misses.K+qXxbb - 2 uncursed +0 bullets (in quiver) {25}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T497 Hun K+qX dYou kill the sewer rat![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T498 Hun (0~(BL+qX J[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T499 Hun (0~(B@L+qXo[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T499 Hun (0~(B@#,#M+qXɒ [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T500 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T501 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T502 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  PM+qX w 4(4)  AC0 Exp2 T503 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T503 Hun (0~(B,#,##,,###,##@##+#O+qX( # enhanceO+qX= nhanceP+qXA  Current skills: (2 slots available)  Fighting Skills bare-handed combat Expert (max Expert) general combat Unskilled (max Expert) body armor Basic (max Expert) Weapon Skills dagger Unskilled (max Expert) knife Unskilled (max Expert) axe Unskilled (max Expert) pick-axe Unskilled (max Expert) short sword Unskilled (max Expert) broadsword Unskilled (max Expert) long sword Unskilled (max Expert) two-handed sword Basic (max Expert) scimitar Unskilled (max Expert) saber Unskilled (max Expert) club Unskilled (max Expert) paddle Unskilled (max Expert) mace Unskilled (max Expert) morning star P+qXn  Unskilled (max Expert) flail Unskilled (max Expert) hammer Unskilled (max Expert) quarterstaff Unskilled (max Expert) polearms Unskilled (max Expert) spear Unskilled (max Expert) javelin Unskilled (max Expert) trident Unskilled (max Expert) lance Unskilled (max Expert) bow Unskilled (max Expert) sling Unskilled (max Expert) firearms Expert (max Expert) crossbow Unskilled (max Expert) dart Unskilled (max Expert) shuriken Unskilled (max Expert) boomerang Unskilled (max Expert) whip Unskilled (max Expert) unicorn horn Unskilled (max Expert)+qX0 l96H lightsaber Unskilled (max Expert) Spellcasting Skills(end) W+qXi[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $17 HP 38(38)  Pw 4(4)  AC0 Exp2 T503 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T503 Hun W+qX W+qXW &In what direction? [47896321><] W+qXThe door opens.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T503 Hun (0a(B(0~(B(0~~~(B$(0~~(B(0qqqqj(BX+qX P[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T504 Hun ,,(0q(B@(0q(B(0~~(B(0~x(B(0~~(B{+(0~~~~~(B(0x(B(0mqqqq(BX+qX5w [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T504 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T505 Hun ,(0lqqqqq(B(0a(B(0k(B(0x~~~~(B@(0x~~(B(0x(BY+qX@_[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T505 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T506 Hun (0~(B@(0~(B@You see here 7 gold pieces {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T506 Hun [Deadwater the Mars Marine ]Y+qX_ St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T507 Hun Z+qXCQ7 gold pieces.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 24 38(38)  Pw 4(4)  AC0 Exp2 T507 Hun Z+qXuj[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T507 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T508 Hun @(0~(B[+qX\6[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T508 Hun (0~(B@[+qX &In what direction? [47896321><] [+qXaAs you kick the door, it crashes open![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T509 Hun (0qqq(B+(0qqqqk(B(0~~~~~~~~x(B(0~~~~~~(B(0~(B\+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T509 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T510 Hun ,(0~(B@,#\+qX42 [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T510 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T511 Hun ,(0~(B@$#\+qXI (0~(B,,@,,You see here a gold piece {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T511 Hun ]+qX - [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T512 Hun #,#,@(0~~~~x(B,$#(0~~(B$)(0~(B((0~~x(B,(0~~~~~~x(B(0~~~~x(B(0~~x(B(0qqj(B]+qX %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T512 Hun ^+qXG@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T512 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T513 Hun (0a(Br(0x(B,,@(0x~(B(0~~~(B(0~(B!(0~~(B(0~~~~~~(B(0qqqqqq(B_+qXD[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T513 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T514 Hun ,,r@,#_+qX>,,@,You see here a gold piece {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T514 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T515 Hun (0~(Br_+qXP1 gold piece.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 5 38(38)  Pw 4(4)  AC0 Exp2 T515 Hun `+qXs_You kill the sewer rat![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T515 Hun ,a+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T516 Hun ,,,,,@#,#b+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T516 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T517 Hun ,,,@#,#b+qXt %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T517 Hun c+qX}[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T517 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T518 Hun ,,@###c+qX & [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T518 Hun d+qXS] [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T518 Hun ,@,d+qXq[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T519 Hun ,,@,,d+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T519 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T520 Hun ,,@,,e+qX-p[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T520 Hun ,@,,e+qX_[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T521 Hun #,#@,,,e+qX#f[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T521 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T522 Hun #,#@,,,e+qX" z[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T522 Hun #,,@,,e+qXݞ n[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T523 Hun ###@,,f+qXT%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T523 Hun g+qXS,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T523 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T524 Hun `,@,,g+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T524 Hun ,,,@#,#(0x(B(0x~(B(0x~(B(0mq(Bh+qXaU[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T525 Hun ,,@h+qX3[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T525 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T526 Hun ,,,(0l(B@h+qXެ W[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T526 Hun ,(0a(B@i+qX4F[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T527 Hun (0~(B@i+qXsXb[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T527 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T528 Hun (0~(B@j+qXTvw(0~(B@You see here 5 gold pieces {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T528 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T529 Hun j+qXe Q5 gold pieces.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 30 38(38)  Pw 4(4)  AC0 Exp2 T529 Hun k+qX(0~(B@You see here a black runed short sword named Sleepless Nights {12}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T529 Hun l+qX<sr - a black runed short sword named Sleepless Nights {12}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T529 Hun m+qXaM<[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T530 Hun (0~(B@m+qXťx(0~(B@You see here a wooden box {502}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T530 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T531 Hun m+qX) >[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T531 Hun (@n+qX1^@(0~(BYou see here a wooden box {502}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T532 Hun o+qX;# p+qXClootp+qXz ootq+qX+IThere is a wooden box {502} here, loot it? [ynq] (q) q+qX<@ SyHmmm, it seems to be locked.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T532 Hun s+qX{ d[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T532 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T533 Hun @(t+qX&In what direction? [47896321><] t+qXPTHUD!You hear a muffled shatter.You break open the lock![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T533 Hun u+qX7B z(0~(B@You see here a wooden box {501}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T534 Hun v+qXh?# v+qX4;w+qXAU;: unknown extended command.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T534 Hun x+qX}# x+qX; looty+qXIThere is a wooden box {501} here, loot it? [ynq] (q) y+qX!>yYou carefully open the wooden box...--More--z+qXg Do what?  o - Take something out of the wooden box i - Put something into the wooden box b - Both of the above(end) z+qXȚ + Take out what?  Comestibles ('%') a - a tin {1}(end) {+qXK+|+qX:is - a tin {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T534 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T535 Hun |+qX b[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T535 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T536 Hun (@}+qXF[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T536 Hun (0~(B@}+qXw7[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T537 Hun @(0~(B}+qXz@(0~(BYou see here a clear potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T537 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T538 Hun ~+qXPt - a clear potion {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T538 Hun ~+qXb$O[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T538 Hun @(0~(B~+qXdd I[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T539 Hun @(0~(B~+qX e[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T539 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T540 Hun @(0~(B+qXWf[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T540 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T541 Hun @(0~(B+qX%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T541 Hun +qXO%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T541 Hun +qX: %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T541 Hun +qX+ 7[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T541 Hun @(0~(B+qX&5^[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T542 Hun ,@(0~(B+qXYK{[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T542 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T543 Hun ,,@(0a(B+qXT \[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T543 Hun ,@,+qX( %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T543 Hun +qXK)[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T544 Hun ,##@,,,#,+qX6I%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T544 Hun +qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T545 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T546 Hun #,,,@,,,,#[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T546 Hun +qX>y [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T547 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T547 Hun #@d,,,+qX SYou kill the thick jackal![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T548 Hun ,+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T548 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T549 Hun ,,@,,+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T549 Hun ,,,,@,+qXI[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T550 Hun ,@,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T550 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T551 Hun ,,@,,+qX $[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T551 Hun +qX{[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T551 Hun ,,@,,,+qXr@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T552 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T553 Hun ,,@,,,,##,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T553 Hun +qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T554 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T555 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T556 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw+qX 4(4)  AC0 Exp2 T556 Hun @,,,,,###+qXN;[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T557 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T558 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T559 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  P+qXx;w 4(4)  AC0 Exp2 T560 Hun ,,,,,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T560 Hun +qXt[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T561 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T562 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T562 Hun ,,,,@,+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T563 Hun ,,@,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T563 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T564 Hun ,,,@,+qX^ k[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T564 Hun ,,@,+qXo[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T565 Hun ,,,@,,+qX=n[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T566 Hun ,,@,,+qX_[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T566 Hun ,@,,+qX}[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T567 Hun ,,,@,,+qXTL,,@,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T567 Hun +qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T568 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T569 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T570 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw+qX  4(4)  AC0 Exp2 T571 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T571 Hun ,,,,,,@,+qX qm[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T572 Hun ,,@,+qX %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T572 Hun +qX ~[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T572 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T573 Hun ,,,@+qXP[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T574 Hun ,,(0~(B@+qXH[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T574 Hun @(0~(B+qX46[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T575 Hun (0~(B@+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T575 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T576 Hun (0~(B@,,+qXd[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T576 Hun (0~(B@,,+qXwg[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T577 Hun ,@,,#+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T578 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T579 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T580 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  P+qX6 >w 4(4)  AC0 Exp2 T581 Hun ,,,,####,,,,@@,,,########[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T581 Hun +qX VLieutenant Surge picks up a gold piece {0}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T582 Hun +qX0 #@@,,,Lieutenant Surge drops 1 gold piece.@,,@You see here a gold piece {0}.+qX %[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T583 Hun +qXcP1 gold piece.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu 1 38(38)  Pw 4(4)  AC0 Exp2 T583 Hun +qXYou displaced Lieutenant Surge.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T584 Hun ,@@,#+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T584 Hun ,,@@,#+qX [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T585 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T586 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T586 Hun ,,,@####+qXs & [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T587 Hun +qX>Z [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T587 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T588 Hun @+qX; [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T588 Hun ,+qX)& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T589 Hun +qX& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T590 Hun +qXd& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T590 Hun +qX& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T591 Hun +qXX& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T592 Hun +qX>& [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T592 Hun +qXT & [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T593 Hun +qX,M Z [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T593 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T594 Hun @+qX You displaced Lieutenant Surge.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T594 Hun ,@@+qXRz[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T595 Hun ,@,,+qXY%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T595 Hun +qX`d,@,,[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T595 Hun The thick jackal bites you![Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T595 Hun [-1 -> 37][Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T596 Hun +qX[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T596 Hun @,,,Your commander suit blocks the thick jackal's attack.[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T597 Hun +qX6 [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T598 Hun [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T598 Hun ,d@,,+qX RYou kill the thick jackal![Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T598 Hun ,+qXP[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T599 Hun [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T600 Hun [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T601 Hun [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38) [24+qXP;20H Pw 4(4)  AC0 Exp2 T602 Hun ,,,,,@,,,,,##[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T602 Hun +qX+[Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T603 Hun [Deadwater the Mars Marin e] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  37(38)  Pw 4(4)  AC0 Exp2 T604 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T605 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw+qX+L 4(4)  AC0 Exp2 T606 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T606 Hun ,,,,#,,,,,@,,,That door is closed.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T606 Hun +qX#4In what direction? [47896321><] +qXDThe door resists![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T607 Hun +qX!4In what direction? [47896321><] +qX<WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T608 Hun +qXbJ 4In what direction? [47896321><] +qX <WHAMMM!!![Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T608 Hun +qXiJ 4In what direction? [47896321><] +qXW The door opens.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T609 Hun (0a(B.%+qX/[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T610 Hun ,,@[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T611 Hun %,(0a(B@+qX}[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T611 Hun [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T612 Hun (0~(B@(0~(B.+qXG%,,@(0~(B(0~(BThere is an open door here.You see here an egg {1}.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T613 Hun +qX$Touching an UHHt2HG1ɐx corpse is a fatal mistake.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T613 Hun  Sto +qXU4@%[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T614 Hun  Sto You are slowing down.--More--+qXJ [[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T614 Hun  Sto +qX{  Weapons a - an uncursed +0 pistol (alternate weapon; not wielded) {8} b - 47 uncursed +0 bullets (in quiver) {25} r - a black runed short sword named Sleepless Nights {12} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Comestibles s - a tin {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 3 uncursed scrolls of standard id {3} k - an uncursed scroll of cure {1} n - a scroll labeled DEHARK A SONE BHELL {1} o - a scroll labeled DEHARK A SONE BHELL {1} p - a scroll labeled HCUO {1} q - a scroll labeled +qX| HCUO {1} Potions l - a murky potion {1} m - a steamy potion {1} t - a clear potion {1}(end) +qX8 (0qqk~~x~~x~~x~~x~~x~~x~~x~~x~~xqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T614 Hun  Sto [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4) +qXA9 [K AC0 Exp2 T614 Hun  Sto +qX # +qX,pray+qXAray+qXkay+qX%& <Are you sure you want to pray? [yn] (n) +qXfyYou begin praying to The Revenants.[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T614 Hun  Sto You are feeling a dangerous process in your body.--More--+qXm[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T615 Hun  Sto [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T616 Hun  Sto You are struggling to keep your movements.--More--+qXs [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T616 Hun  Sto [Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto Your limbs are stiffening.--More--+qX8[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu  38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto You finish your prayer.KYou feel that The Revenants is displeased.+qX# +qX~quit+qXuitit+qXg *Really quit [yes/no]? +qXu6y+qXC7 e+qX; s+qX,[Deadwater the Mars Marine  38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto ##(0lqqqqqqqqqqqk(B#,(0a~~~~~~~~~~~x(B###########,(0x~~~~~~~~~~~~(B,,,,,,,,,(0lqqqqk(B#,(0x~~~~~~~~~~~x(B########,(0x~~~~x(B(0lqqqqqqk(B(0lqqqqqk(B#,(0x~~~~~~~~~~~x(B,,,,,,,,,+(0~~~~x(B##(0x(B((0~~~~~x(B(0x(B>(0~~~~x(B[8;12+qX -H#,(0x~~~~~~~~~~~x(B########,(0x~~~~a(B,#(0x~(B<(0~~~~x(B##(0x~~~~~x(B#,(0mqqqqqqq~qq~j(B#,,,(0x~~~~x(B,#(0x~~~~~~x(B#,(0~~~~~~x(B#,##,#,##,#,(0x~~~~x(B,,(0x~~~~~~x(B###,,(0x~~~~~x(B#,##,####`,,,#+qX//,(0m~qqqj(B,(0lqqqk(B(0x~~~(B((0~~~(B,,,,#(0x~~~~~x(B##,##,,##,,,####,,,,,,,,(0x~~~x(B####(0mqqaqqqj(B##,,#(0x~~~~~x(B##,,###,##,#,#,,######,(0x~~~x(B######@,,,,,,##,##(0x~~~~~x(B(0lqqqk(B,,###,##,+qX\/(0laqqq(B+(0qqqqk(B#,(0~~~(B^(0~(B,,,,##(0lq(BK(0qqqqqqqqk(B#,,,(0x~~~~~x(B(0x(B$(0~~x(B,##(0lqqqqqqaqk(B#,(0x~~~~~~~~~x(B##(0mqqqj(B,,,,,,(0a~~~~~~~~~~x(B#,,,(0~~~~~~x(B(0x(B)[(0~x(B,#(0x~~~~~~~~x(B,,,(0~~~~~~~~~~x(B#####,,,,##,##(0x~~~~~~(B^+qX0(0~~~x(B###,##(0mqqqqqj(B(0x~~~a(B,#(0x~~~~(B{(0~~~~(B,,,(0x~~~~~~(B((0~~x(B,,,,,,#####,,,(0~~~~~~~~~(B%(0~~(B,,,,#(0mqqqj(B##(0x~~~~~~~~x(B##,(0x~~~~~~~~~x(B,##########(0x~~~~~~~~~~x(B#####(0mqqqqqqqqj(B#,(0x~~~~~~~~~x(B,#(0mqqqqqqqqqqj(B#,(0x~~~~~~~~~x(B,###(0mqqqqqqqqqj(B,####[13;5+qX16H[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto Do you want your possessions identified? DYWYPI? [ynq] (n) +qX@'n Weapons a - an uncursed +0 pistol (alternate weapon; not wielded) {8} b - 47 uncursed +0 bullets (in quiver) {25} r - the uncursed +0 dark elven short sword named Sleepless Nights {12} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - an uncursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - an uncursed +0 helm of underwater action (being worn) {20} Comestibles s - an uncursed tin of newt meat {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 3 uncursed scrolls of standard id {3} k - an uncursed scroll of cure {1} n - an uncursed scroll of identify {1} o - a blessed scroll of identify {1} p - an uncursed scroll of ench+qXb'ant armor {1} q - a cursed scroll of enchant armor {1} Potions l - a cursed potion of speed {1} m - a blessed potion of oil {1} t - an uncursed potion of water {1}(end) +qX(0lqqqqqk(B(0x(B>(0~~~~x(B##(0x~~~~~x(B#,(0~~~~~~x(B##,,(0x~~~~~x(B,,,#(0x~~~~~x(B#,,#(0x~~~~~x(B#,##(0x~~~~~x(B#,,,(0x~~~~~x(B#,,,(0~~~~~~x(B#,##(0mqqqqqj(B,,####[Deadwater the Mars Marine +qX [] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto Do you want to see your attributes? [ynq] (n) +qXnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 12. You carried 0 sins. You could not have this property at all: psi resistance. You could not have this property extrinsically: petrification resistance. You could not have this property intrinsically: double attacks. Scroll identification only worked 100 times out of 148. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 42. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 16. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 10% chance. Scroll drop chance was reduced to 83%. Ring drop chance was reduced to 71%. Wand drop chance was reduced to 79%. Amulet drop chance was reduced to 73%. Concealing monsters were spawned undern+qXeath items 69% of the time only. Monster death drops spawned with only 96% chance. The following skill could not be trained at all: divination spells. The following skill was trained at half the usual rate: occult spells. The following skill was trained at one fifth the usual rate: elemental spells. The following skill was limited to basic proficiency: elemental spells. The following skill was limited to skilled proficiency: elemental spells. The following skill was limited to expert proficiency: sling. The following skill became untrainable if you tried to train it too early: protection spells (turn 102). Number of artifacts generated was 1. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 16023. Monster spawn increase had reached its maximum at turn 49421. In this game, Eevee's evolution was vaporeon. Your+qXé limit for ascension was at turn 309219. The monster class that cannot be genocided was blob. The monster class that was spawned more often: (null) (freq bonus 5). The monster species that was spawned more often: snakeman (freq bonus 9). The monster species that was spawned more often: healing mushroom (freq bonus 7). The monster species that was spawned more often: Martti Ihrasaari (freq bonus 48). The monster species that was spawned more often: wind warp patch (freq bonus 9). The monster species that was spawned more often: plutonium imp (freq bonus 40). The monster species that was spawned more often: space bat (freq bonus 6). The monster species that was spawned more often: desert mushroom (freq bonus 20). The monster species that was spawned more often: Corina (freq bonus 14). The monster species that was spawned more often: macross valkarie (freq bonus 14). The monster species that was spawned more often: real nexus hou+qX۩nd (freq bonus 14). The monster species that was spawned more often: amorphous spore (freq bonus 8). --More--+qXnThe monster species that was spawned more often: Undead Kop (freq bonus 7). The monster species that was spawned more often: wobbly goblin (freq bonus 24). The monster species that was spawned more often: prowling dead potato (freq bonus 18). The monster species that was spawned more often: viper tree (freq bonus 12). The monster species that was spawned more often: stargazer (freq bonus 7). The monster species that was spawned more often: Non-Pretty Melanie (freq bonus 9). The monster species that was spawned more often: wig sheep (freq bonus 6). The monster species that was spawned more often: Chirin (freq bonus 8). The monster species that was spawned more often: mana spore (freq bonus 9). The monster species that was never randomly spawned: received dead potato. The monster species that was never randomly spawned: porter army ant. The monster species that was never randomly spawned: Yig, Father of Serpents. The monster s+qXpecies that was never randomly spawned: pestilent trove. The monster species that was never randomly spawned: white beetle. The monster species that was never randomly spawned: Deidara of Akatsuki. The monster species that was never randomly spawned: japanese lady. The monster species that was never randomly spawned: song book mimic. The monster species that was never randomly spawned: animated rotten egg. The monster species that was never randomly spawned: lethe mold. The RNG hath decreed that this item was never generated: nonsacred stone (gray). The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES). The RNG hath decreed that this item was never generated: cure serious wounds (cacao). The RNG hath decreed that this item was never generated: failed exercise (thumb screwing). The RNG hath decreed that this ite+qXHm was never generated: amulet of unchanging (concave). The RNG hath decreed that this item was never generated: wind (blowing). The RNG hath decreed that this item was never generated: genocide (omnipotent). The RNG hath decreed that this item was never generated: genocide (ELBIB YLOH). The RNG hath decreed that this item was never generated: gauntlets of fast casting (covered pair of gloves). The RNG hath decreed that this item was never generated: fluorite (violet). The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 9). The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 24). The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonu+qXls 7). The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 16). The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: clone monster (multiple, freq bonus 6). The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 296). The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 29). The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 7). The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 6). The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: reinforced ma+qXSce ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: stealth (pageless, freq bonus 9). The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 6). The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8). The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 7). --More--+qXThe RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 2). The RNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith). The RNG hath decreed that this item was always generated cursed: sterilize (sex toy). The RNG hath decreed that this item was always generated cursed: special mop ((null)). The RNG hath decreed that this item was always generated cursed: yellow spell stone (gray). The RNG hath decreed that this item was always generated cursed: chaos bolt (credited). The RNG hath decreed that this item was always generated cursed: fumbling (trippy). The RNG hath decreed that this item was always generated cursed: helo crossbow ((null)). The RNG hath decreed that this item was always generated cursed: blindfold ((null)). The RNG hath decreed that this item was always generated cursed: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS). The RNG hath de+qX creed that this item was always generated cursed: loadstone (gray). The RNG hath decreed that this trap was always invisible: metabolic trap. The RNG hath decreed that this trap was generated more often: rebellion trap (freq bonus 1). Next attribute increase check would have come at turn 1813. Strength training was 5. Dexterity training was 6. Wisdom training was 9. Constitution training was 26. You were poison resistant. You were immune to sickness. You were turning to stone (3). You were prevented from having petrification resistance (0). You were prevented from having psi resistance (0). You had 240 points of nutrition remaining. You could survive without air. You had mana regeneration. You were unlucky (-1). The Revenants was angry with you (1). You could not have safely prayed (1612). You survived. [+qX̧ C--More--+qX2^##(0lqqqqqqqqqqqk(B#,(0a~~~~~~~~~~~x(B###########,(0x~~~~~~~~~~~~(B,,,,,,,,,(0lqqqqk(B#,(0x~~~~~~~~~~~x(B########,(0x~~~~x(B(0lqqqqqqk(B(0lqqqqqk(B#,(0x~~~~~~~~~~~x(B,,,,,,,,,+(0~~~~x(B##(0x(B((0~~~~~x(B(0x(B>(0~~~~x(B#,(0x~~~~~~~~~~~x(B########,(0x~~~~a(B,#(0x~(B<(0~~~~x(B##(0x~~~~~[3+qXv^2mx(B#,(0mqqqqqqq~qq~j(B#,,,(0x~~~~x(B,#(0x~~~~~~x(B#,(0~~~~~~x(B#,##,#,##,#,(0x~~~~x(B,,(0x~~~~~~x(B###,,(0x~~~~~x(B#,##,####`,,,#,(0m~qqqj(B,(0lqqqk(B(0x~~~(B((0~~~(B,,,,#(0x~~~~~x(B##,[+qXa33m##,,##,,,####,,,,,,,,(0x~~~x(B####(0mqqaqqqj(B##,,#(0x~~~~~x(B##,,###,##,#,#,,######,(0x~~~x(B######@,,,,,,##,##(0x~~~~~x(B(0lqqqk(B,,###,##,(0laqqq(B+(0qqqqk(B#,(0~~~(B^(0~(B,,,,##(0lq(BK(0qqqqqqqqk(B#,,,(0x~~~~~x(B(0x(B$(0~~[+qXIa34mx(B,##(0lqqqqqqaqk(B#,(0x~~~~~~~~~x(B##(0mqqqj(B,,,,,,(0a~~~~~~~~~~x(B#,,,(0~~~~~~x(B(0x(B)[(0~x(B,#(0x~~~~~~~~x(B,,,(0~~~~~~~~~~x(B#####,,,,##,##(0x~~~~~~(B^(0~~~x(B###,##(0mqqqqqj(B(0x~~~a(B,#(0x~~~~(B{(0~~~~(B,,,(0x~~~~~~(B((0~~x[+qXc34m(B,,,,,,#####,,,(0~~~~~~~~~(B%(0~~(B,,,,#(0mqqqj(B##(0x~~~~~~~~x(B##,(0x~~~~~~~~~x(B,##########(0x~~~~~~~~~~x(B#####(0mqqqqqqqqj(B#,(0x~~~~~~~~~x(B,#(0mqqqqqqqqqqj(B#,(0x~~~~~~~~~x(B,###(0mqqqqqqqqqj(B,####[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  [24;4+qXcR6HSto Do you want to see your discoveries? [ynq] (n) +qXˣn Discoveries  Weapons dark elven short sword (black runed short sword) Armor leather gloves (fingerless gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (great helmet) Scrolls scroll of healing (RTFM) scroll of mana (MAYBE GIVE FELLOW THE PROP) scroll of phase door (TRY HARD) scroll of standard id (9H) scroll of cure (SOVIET FIVE LO TRASHED MY BEAUTIFUL VARIANT) scroll of identify (DEHARK A SONE BHELL) scroll of enchant armor (HCUO) Potions potion of speed (murky) potion of oil (steamy) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom)[26;+qXg77H * acid venom (splash of venom) * segfault venom (splash of venom)(end) +qX$K(0qqk~~x~~x~~x~~x~~x~~x~~x~~x~~xqqj(B[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto Do you want an account of creatures vanquished? [ynq] (n) +qX\n Vanquished creatures:  0 ants (1 created) 0 large cockroaches (1 created) 2 thick jackals 0 weasels (1 created) a jelly 0 hidden kobolds (1 created) a petit permamimic 0 goblins (1 created) 9 sewer rats 0 Rame Ducks (1 created) 0 emus (1 created) 0 sub-gnomes (1 created) a clockwork soldier 0 Undead Kops (1 created) 0 Policeman Sergeants (1 created) 0 item masters (4 created) 0 shopkeepers (1 created) 0 soldiers (1 created) a newt (2 created) a floor grue (2 created)  34 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--+qX[Deadwater the Mars Marine ] St16 Dx13 Co11 In4 Wi4 Ch5 MarRedMalNeu Dlvl:2 $31 HP 38(38)  Pw 4(4)  AC0 Exp2 T617 Hun  Sto Do you want to see your conduct? [ynq] (n) +qXE=n Voluntary challenges:  You eaten 1 time. You eaten food with animal by-products 1 time. You eaten meat 1 time. You communicated with the gods 1 time. You prayed 1 time. You never hit with a wielded weapon. You killed 13 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--+qX: Goodbye deadwater the Doom Marine... You quit in The Dungeons of Doom on dungeon level 2 with 209 points, and 31 pieces of gold, after 617 moves. You were level 2 with a maximum of 38 hit points when you quit.--More--