5&hX  Player: deadwater Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-31.21:42:13.ttyrec Time: (1483220533) Sat Dec 31 21:42:13 2016 5&hX0 )0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] 6&hX> nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  6&hXh N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (1 of 3)8&hXͳ+Choosing Race Pick the race of your Assassin   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton  v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek  S - fiend  T - gastly 8&hX[49;1H(1 of 4);&hX )+Use hybrid races? [yn] (n) =&hX!nChoosing Gender Pick the gender of your droven Assassin  m - male f - female * - Random ! - Quit(end) >&hX@6+Choosing Alignment Pick the alignment of your male droven Assassin  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) ?&hX b+?&hX(0lqqqk(B(0x(B@(0~~(B+(0~(B@(0~(BF(0x(B(0mqqqj(B[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC6 Exp1 T1  It is written in the Book of Ivins:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Ivins seeks to possess the Amulet, and with it to gain des?&hXgerved ascendance over the other gods.  You, a newly trained Dark Brotherhood Initiate, have been heralded from birth as the instrument of Ivins. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Ivins!--More--C&hXLC&hX"zHello deadwater, welcome to SlashEMExtended! You are a chaotic male droven Assassin.--More--E&hXYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--E&hX Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--F&hX P The moon is waxing tonight.J&hX2e@Specify unknown object by cursor? [ynq] (q) K&hX` syPlease move the cursor to an unknown object.(For instructions type a ?)L&hXM&hXDSM&hXG$ @ a human or elf or you (droven assassin called deadwater)  Accessing Pokedex entry for assassin...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -15. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. M&hXm$   Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical  --More--O&hXT Pick an object.P&hX9P&hXY @ a human or elf (tame human thief called Wiesbek the Thief) (base level 0) (male)  Accessing Pokedex entry for human thief...   Base statistics of this monster type:  Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. P&hXZ   Attacks:  1d3, uses weapon - ordinary physical  touches - steals item  --More--S&hX!Pick an object.T&hXmDone.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T1 V&hXCo Weapons a - an uncursed +1 dark elven bow (weapon in hands) {12} b - 50 uncursed +2 dark elven arrows (in quiver) {25} c - 2 uncursed +1 dark elven daggers (alternate weapon; not wielded) {8} Armor d - an uncursed +1 leather armor (being worn) {60} e - an uncursed +0 leather cloak (being worn) {7} Comestibles f - 4 uncursed food rations {4} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Potions g - an uncursed potion of paralysis {1} h - an uncursed potion of sleeping {1}(end) X&hXO [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T1 Y&hXz/What do you want to wield? [- abc or ?*] Z&hXu'(0lqqqk(B(0x(B@(0~~(B+(0~(B@(0~(BF(0x(B(0mqqqj(B[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC6 Exp1 T1 c - 2 uncursed +1 dark elven daggers (wielded) {8}.--More--Z&hX 7(0lqqqk(B(0x(B@(0~~(B+(0~(B@(0~(BF(0x(B(0mqqqj(B[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC6 Exp1 T1 a - an uncursed +1 dark elven bow (alternate weapon; not wielded) {12}.--More--[&hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $0 HP 16(16)  Pw 10(10)  AC6 Exp1 T2 (0lqqqk(B(0x(B@(0~~(B+(0~(B@(0~(BF(0x(B(0mqqqj(B]&hX F[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T3 <@(0~(B@]&hX؁~You kill the lichen!(0~(B@[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T3 Wiesbek the Thief eats a lichen corpse {20}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T4 _&hX޸,[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T5 (0~(B@`&hX_ &In what direction? [47896321><] b&hXvo(The door resists![Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T6 c&hXsu4In what direction? [47896321><] c&hXl `The door opens.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T7 (0a(B@(0~(Bd&hXy[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T8 ,@@,(0~(B#d&hXi][Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T9 #(0~(B@@##f&hXO[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T10 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T11 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T12 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T13 &hX71H,##,@##,##,##,#,(0a(B,You see here a gold piece {0}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T14 @g&hX4 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T15 ,##,@#@,h&hXw[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T16 #,##@#@,$h&hXa [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T16 h&hXL 3[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T17 +(0k(BZ(0x(B(0~~x(B(0~~~x(B(0~~~~(B|(0~~(B,,(0~~(B@@,,i&hXZf[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T18 (0~(B#(0`x(B(0~x(B@(0~~~x(B,(0qqqqj(B,i&hX)E[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T19 ,@,i&hXe[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T20 ,,,@,,j&hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T21 ,,@,,,,,@@[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T21 Wiesbek the Thief drops 1 gold piece.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T22 $k&hX ?There is nothing here to pick up.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T22 l&hXU,,@@You see here a gold piece {0}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T23 l&hX'41 gold piece.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal 1 16(16)  Pw 10(10)  AC6 Exp1 T23 m&hXIZYou stop. Wiesbek the Thief is in the way![Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T24 ,n&hXf m[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T25 ,,@#,,o&hXp[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T26 ,@#,,,o&hXL]Z[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T27 ,@,,o&hX] r[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T28 (0~(B,,@,,,p&hXe[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T29 (0q(B(0~(B(0~(B(0~(B,@Z,(0m(B,r&hX&In what direction? [47896321><] r&hX )r&hX1 (0~(B)r&hX o(0~(BThe dark elven arrow misses the kobold zombie.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T30 Z)t&hXp4In what direction? [47896321><] t&hX)t&hXoP(0~(BThe dark elven arrow misses the kobold zombie.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T31 u&hX4In what direction? [47896321><] u&hX")u&hX0i(0~(BThe dark elven arrow misses the kobold zombie.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T32 Z)v&hXdMYou destroy the kobold zombie![Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T33 (0~(Bv&hXC[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T34 (0lqq(B(0x~~(B(0~(B(0x~(B(0x(B,(0~(B@,w&hX#^(0~(B@You see here 2 uncursed +2 dark elven arrows {2}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T35 x&hXLSb - 2 uncursed +2 dark elven arrows (in quiver) {26}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T35 x&hX (0~(B(0~(B@You see here an uncursed +2 dark elven arrow {1}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T36 y&hX_Sb - an uncursed +2 dark elven arrow (in quiver) {27}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T36 y&hXb] 7[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T37 @(0~(Bz&hX '[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T38 @(0~(B{&hX@(0~(BSomething is engraved here on the headstone.Use "r." to read it.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T39 |&hX <What do you want to read? [ijklm or ?*.] }&hXSomething is engraved here on the headstone.You read: "Note -- there are NO valuable items in this grave".[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T39 &hX# &hXydip&hXip&hXg&hX :dig: unknown extended command.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T39 &hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T40 &hXĂ0There is nothing here to pick up.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T40 &hX| 0[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T41 @|&hXq 0[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T42 @(0~(B&hXh (0~(B@[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T42 &hX@ [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T43 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T44 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T45 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T45 [25;1&hXbA )H(0~~(B@&hXZ[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T46 (0~(B#@,#&hX]t[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T47 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T48 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T48 ,#(0~(B,@##,&hXg[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T49 (0qqk(B((0~~(B(0~~~(B,`(0~(B,,(0~(B@###,&hX7 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T50 (0lq(B(0x~(B+(0~(B(0x(B(0~(B,(0m(B@(0q(B,#,&hX@ @(0x(B(0~(B(0qj(B,You see here a statue of a jackal {450}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T51 &hXW3[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T52 @`&hXZ__@(0~(BYou see here a wooden container {750}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T53 &hX) # &hXofferp &hXsen&hXe 3In what direction? [47896321><] &hX  [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T53 &hXp '[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T54 @(&hX+I&In what direction? [47896321><] &hXOTHUD!The lid slams open, then falls shut.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T55 &hX_(0~(B@You see here a wooden container {750}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T56 &hXx2# &hXusit&hX e &hX  &hX  &hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T56 &hX2 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T57 &hX~[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T58 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T59 &hX ,n - a wooden container {750}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T59 &hX S3In what direction? [47896321><] &hX !Never mind.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T59 &hXS ?What do you want to use or apply? [n or ?*] &hXI Your wooden container is empty. Do what?  i - Put something into the wooden container(end) &hX;[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T59 &hX{:-What do you want to drop? [$a-n or ?*] &hX8You drop a wooden container {750}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T59 &hX-[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T60 (@&hXGS[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T61 #(0~(B@##&hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T61 &hXY D[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T62 #@(0~(B&hXMO 1[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T63 (0~(B@&hXy [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T64 &hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T65 &hXL [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T66 &hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T67 &hX: [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T68 &hX{w [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T69 &hXS [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T70 &hXu [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T71 &hXȓ6[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T71 You hear some noises in the distance.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T72 &hXQ[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T73 &hX2- [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T74 &hX;c[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T75 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T76 &hXC [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T77 &hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T78 &hX 1[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T79 (0~(B@&hXNR[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T80 @@(0~(B(0~(B&hX g[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T81 @`(0~(B@,&hXZ [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T81 &hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T82 (0~(B(0~(B(0~(B(0~(B@r(0~(B,@,,&hXA KYou kill the chipmunk![Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T83 (0~(B%&hX ,,@,,,,You see here a chipmunk corpse {20}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T84 &hX7o - a chipmunk corpse {20}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T84 &hX0 g[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T85 #,@,,,,&hXm0 S[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T86 ##@,,,&hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T87 ,@,,[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T88 ,,@,,,&hX3,[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T89 (0~(B,,@@#,&hXhS[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T90 (0~(B,,,,@#,#&hX` b[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T91 ,,,,@##,&hXu  [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T91 &hX2 z[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T92 ,,#@,#,,&hXn[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T93 ,,,@####&hXq[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T94 ,,,@#,,#&hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T95 ,,,@@#,,#,&hX@?[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T96 ,##,@#,@#,&hXx [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T96 &hXV[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T97 @,@,&hX ,F@,,,[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T97 The porter lichen touches you![Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T97 [-1 -> 15][Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T97 Hld The porter lichen grabs you!--More--&hX_I[Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T98 Hld @&hXaYou kill the porter lichen![Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T99 @,,&hXq[Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T100 ,,@@,,&hX.>*What do you want to eat? [fo or ?*] &hXL This chipmunk corpse tastes terrible![Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T101 [Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T102 ,@You finish eating the chipmunk corpse.[Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T103 &hXz [Deadwater the Dark Brotherhood Initi ate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  15(16)  Pw 10(10)  AC6 Exp1 T104 ,,@,,,,&hXqR[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T105 ,,@,,,,&hX2 :[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T106 @,,&hXS[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T107 ,@,,,&hX7I[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T108 @(0~(B,,&hXE[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T109 @@(0~(B&hX][Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T110 @@(0~(B(0~(B&hX Y[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T111 @@(0~(B(0~(B&hXr[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T112 ,,#@@(0~(B(0~(B&hXA U[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T113 ,,(0~~(B@@&hXX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T113 &hX)p[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T113 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T114 #(0~~(B,@@,&hXb[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T115 ##@@(0~(B#&hX [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T115 &hXD d[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T115 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T116 @(0~(B@*,&hXG?[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T117 ,@@&hX;,,@,#You see here 6 rocks {3}.[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T117 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T118 ,@&hX[$ y[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T119 ,,,@@,#&hX[Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T119 [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T120 (0q(B(0~(B,##,@@,,*&hX: [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T121 ,#,,#@@,#,&hX  [Deadwater the Dark Brotherhood Initiate ] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  16(16)  Pw 10(10)  AC6 Exp1 T121 &hX3w#,@,,You are enveloped by searing plasma radiation![Deadwater the Dark Brotherhood Initiate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal  0(16)  Pw 10(10)  AC6 Exp1 T121 --More--&hX#You die...[ 0(16)  Pw 10(10) --More--&hX(0q(B,,#(0~(B(0l~~~(B+(0k(B(0lqqqk(B###(0~~~~~x(B##(0x~(B((0~~(B##,###,(0~~~~~x(B#,+(0~~~~(B##@,,#,(0x~~~~~(B#,(0x(B`(0~~x(B##,@,*,(0x~~~~~(B,,(0m~qqj(B#,###(0`x(B|(0~~~x(B,,,##,##,,(0~~~~~&hX6x(B#,#,,,,##,(0mqqqqj(B#,##,,###,####,,,###,,###,,####,,######,##,##,#(0lqqqk(B,#(0x(B<(0~~a(B,#(0~~~~x(B##(0mqqqj(B[Deadwater the Dark Brotherhood Initiate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $1 HP 0(16)  Pw 10(10)  AC6 Exp1 T121 Do you want your possess&hX&ions identified? DYWYPI? [ynq] (n) &hXRXky Weapons a - an uncursed +1 dark elven bow (alternate weapon; not wielded) {12} b - 50 uncursed +2 dark elven arrows (in quiver) {27} c - 2 uncursed +1 dark elven daggers (wielded) {8} Armor d - an uncursed +1 leather armor (being worn) {60} e - an uncursed +0 leather cloak (being worn) {7} Comestibles f - 4 uncursed food rations {4} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} Potions g - an uncursed potion of paralysis {1} h - an uncursed potion of sleeping {1}(end) &hXzs+(0k(B(0lqqqk(B#(0~x(B##(0x~(B((0~~(B#(0~x(B#,+(0~~~~(B#(0~~(B#,(0x(B`(0~~x(B#(0~~(B,,(0m~qqj~x(B,,,##,##(0~x(B#,#,,,,#(0qj(B#,##,,####,,,###,,#####Do you want to see your attributes? [ynq] (n) &hX:nFinal Attributes: You were fervently aligned. Your alignment was 11. Your max alignment was 11. You carried 0 sins. You could not have this property at all: shock resistance. You could not have this property extrinsically: freezopathy. You could not have this property intrinsically: fear resistance. Potion identification only worked 3 times out of 4. Amulet identification only worked 15 times out of 20. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 9. Tool identification only worked 5 times out of 11. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 85%. Amulet drop chance was reduced to 78%. Potion drop chance was reduced to 98%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 81% chance. The following skill could not be traine&hXgd at all: shuriken. The following skill was trained at half the usual rate: devices. The following skill was trained at one fifth the usual rate: protection spells. The following skill was limited to basic proficiency: polearms. The following skill was limited to skilled proficiency: riding. The following skill was limited to expert proficiency: flail. The following skill became untrainable if you tried to train it too early: healing spells (turn 8). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 37025. Monster spawn increase had reached its maximum at turn 91445. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 325584. The monster class that cannot be genocided was zombie. The monster class that was spawned more often: ant or other ins&hXAect (freq bonus 1). The monster species that was spawned more often: Larry (freq bonus 3). The monster species that was spawned more often: Warder Katcher (freq bonus 3). The monster species that was spawned more often: unexpected nymph (freq bonus 20). The monster species that was spawned more often: journeyman light wall (freq bonus 4). The monster species that was spawned more often: ice spider (freq bonus 2). The monster species that was spawned more often: boobed mimic (freq bonus 30). The monster species that was spawned more often: boss monkey (freq bonus 2). The monster species that was spawned more often: giant chameleon (freq bonus 9). The monster species that was spawned more often: mana hound (freq bonus 6). The monster species that was spawned more often: stupid looking cos-player (freq bonus 3). The monster species that was spawned more often: four of diamonds (freq bonus 2). The monster species that was spawned &hXnmore often: gnome (freq bonus 6). The monster species that was spawned more often: holy cow (freq bonus 5). --More--&hXMThe monster species that was spawned more often: castor transport (freq bonus 4). The monster species that was spawned more often: satre (freq bonus 5). The monster species that was spawned more often: Bael (freq bonus 3). The monster species that was spawned more often: elder water elemental (freq bonus 3). The monster species that was spawned more often: dark dwarven lord (freq bonus 10). The monster species that was spawned more often: quarter-ogre (freq bonus 10). The monster species that was spawned more often: void force patch (freq bonus 2). The monster species that was never randomly spawned: ixitxachitl priest. The monster species that was never randomly spawned: gnoll shaman. The monster species that was never randomly spawned: ego vip rubber. The monster species that was never randomly spawned: xorn king. The monster species that was never randomly spawned: musician. The monster species that was never randomly spa&hXMwned: tentacool. The monster species that was never randomly spawned: gl turret. The monster species that was never randomly spawned: merciless eel. The monster species that was never randomly spawned: old yellow dragon. The monster species that was never randomly spawned: special agent. The monster class that was more likely to generate with musable stuff: apelike creature. The RNG hath decreed that this item was never generated: roller blade (roller boots). The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE). The RNG hath decreed that this item was never generated: ESP (muddy). The RNG hath decreed that this item was never generated: technique stone (gray). The RNG hath decreed that this item was never generated: adom cloak (mysterious cloak). The RNG hath decreed that this item was never generated: amulet of regeneration (vivid). The R&hXNNG hath decreed that this item was never generated: green dragon scale mail ((null)). The RNG hath decreed that this item was never generated: bamboo spear ((null)). The RNG hath decreed that this item was never generated: conundrum nunchiaku ((null)). The RNG hath decreed that this item was never generated: helm of detoxification (anachrononononaut helmet). The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 40). The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 3). The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 8). The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 6). [3&hXN5;1HThe RNG hath decreed that this item was generated more often: immobility (motile, freq bonus 36). The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 18). The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 105). The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 8). The RNG hath decreed that this item w&hXOas generated more often: repair item (BOOBIE BLITZ, freq bonus 11). The RNG hath decreed that this item was generated more often: worthless piece of blue glass (blue, freq bonus 12). The RNG hath decreed that this item was generated more often: final explosion (venerable, freq bonus 3). The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 7). The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 9). --More--&hXThe RNG hath decreed that this item was always generated cursed: black dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: heroism (tan). The RNG hath decreed that this item was always generated cursed: chalcedon (cyan). The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots). The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak). The RNG hath decreed that this item was always generated cursed: undead turning (copper). The RNG hath decreed that this item was always generated cursed: unaffected candle (candle). The RNG hath decreed that this item was always generated cursed: take selfie (pristine). The RNG hath decreed that this item was always generated cursed: stun monster (octarine). The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box). The RNG hath decreed that thi&hXs trap was always invisible: glyph of massive damage. The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 2). Next attribute increase check would have come at turn 487. Strength training was 1. Dexterity training was 1. Wisdom training was -1. Constitution training was 5. You were prevented from having shock resistance (0). You were prevented from having freezopathy (0). You had 1400 points of nutrition remaining. You were stealthy. Your luck was zero. You could have safely prayed (258). You are dead. --More--&hX=)(0q(B,,#(0~(B(0l~~~(B+(0k(B(0lqqqk(B###(0~~~~~x(B##(0x~(B((0~~(B##,###,(0~~~~~x(B#,+(0~~~~(B##@,,#,(0x~~~~~(B#,(0x(B`(0~~x(B##,@,*,(0x~~~~~(B,,(0m~qqj(B#,###(0`x(B|(0~~~x(B,,,##,##,,(0~~~~~x&hXy)(B#,#,,,,##,(0mqqqqj(B#,##,,###,####,,,###,,###,,####,,######,##,##,#(0lqqqk(B,#(0x(B<(0~~a(B,#(0~~~~x(B##(0mqqqj(B[Deadwater the Dark Brotherhood Initiate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $1 HP 0(16)  Pw 10(10)  AC6 Exp1 T121 Do you want to see your discov&hX)eries? [ynq] (n) &hXV n Discoveries  Weapons * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * dark elven dagger (black runed dagger) * dark elven short sword (black runed short sword) Scrolls scroll of healing (CURSED PLUS3 DOUBLE BREXIT) scroll of mana (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of phase door (DONT STARE ME ALWAYS) scroll of standard id (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of cure (SHUOHUA KAI LI) Potions potion of paralysis (bright) potion of sleeping (brilliant blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)[&hXV C(end) &hX,(0q(B,,#(0~(B(0l~~~(B+(0k(B(0lqqqk(B###(0~~~~~x(B##(0x~(B((0~~(B##,###,(0~~~~~x(B#,+(0~~~~(B##@,,#,(0x~~~~~(B#,(0x(B`(0~~x(B##,@,*,(0x~~~~~(B,,(0m~qqj(B#,###(0`x(B|(0~~~x(B,,,##&hX-,##,,(0~~~~~x(B#,#,,,,##,(0mqqqqj(B#,##,,###,####,,,###,,###,,####,,######,##,##,#(0lqqqk(B,#(0x(B<(0~~a(B,#(0~~~~x(B##(0mqqqj(B [Deadwater the Dark Broth&hX.erhood Initiate] St16 Dx11 Co10 In4 Wi3 Ch3 AssDroMal Dlvl:1 $1 HP 0(16)  Pw 10(10)  AC6 Exp1 T121 Do you want an account of creatures vanquished? [ynq] (n) &hXn Vanquished creatures:  0 goblins (1 created) 0 evasive sewer rats (1 created) a chipmunk a lichen (3 created) a porter lichen a kobold zombie (4 created) 0 human thieves (1 created) 0 twens (2 created)  14 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--&hXD Do you want to see your conduct? [ynq] (n) &hX; An Voluntary challenges:  You eaten 1 time. You eaten food with animal by-products 1 time. You eaten meat 1 time. You were an atheist. You never prayed to the gods. You used a wielded weapon 4 times. You killed 4 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--&hXi ----------  / \  / REST \  / IN \  / PEACE \  / \  | deadwater |  | 1 Au |  |killed by a plasma|  | trap |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye deadwater the Assassin..&hX. You died in The Dungeons of Doom on dungeon level 1 with 53 points, and 1 piece of gold, after 121 moves. You were level 1 with a maximum of 16 hit points when you died.--More--