fX  Player: deadwater Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-30.23:46:22.ttyrec Time: (1483141582) Fri Dec 30 23:46:22 2016 fX This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] fX0nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook  v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  fXaN - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek  S - a Gladiator  T - a Goff (1 of 3)fX  U - a Goldminer  V - a Graduate  W - a Gunner  X - a Healer  Y - an Ice Mage  Z - an Intel Scribe  a - a Jedi  b - a Jester  c - a Justice Keeper  d - a Knight  e - a Korsair  f - a Ladiesman  g - a Librarian  h - a Locksmith  i - a Lunatic  j - a Mahou Shoujo  k - a Medium  l - a Midget  m - a Monk  n - a Murderer  o - a Musician  p - a Mystic  q - a Necromancer  r - a Ninja  s - a Nobleman/Noblewoman  t - an Officer  u - an Ordinator  v - an Otaku  w - a Paladin  x - a Pickpocket  y - a Pirate  z - a Poison Mage  A - a Pokemon  B - a Politician  C - a Priest/Priestess  D - a Psion  E - a Ranger  F - a Ringseeker  G - a Rocker  H - a Rogue  I - a Sage  J - a Saiyan  K - a Samurai  L - a Scientist  M - afX; Shapeshifter  N - a Slave Master  O - a Spacewars Fighter  P - a Supermarket Cashier (2 of 3)fX+Choosing Race Pick the race of your Jedi   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton  v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek  S - fiend  T - gastly XH(1 of 4)fXb U - gelatinous cube  V - giant  W - gnome  X - golden saint  Y - gremlin  Z - grid bug  a - haxor  b - hemi-doppelganger  c - hemophage  d - herbalist  e - heretic  f - hobbit  g - homicider  h - hidden elf  i - human  j - illithid  k - immunizer  l - imp  m - imperial  n - incantifier  o - insectoid  p - ironman  q - jelly  r - khajiit  s - kobold  t - kop  u - leprechaun  v - levitator  w - lich  x - lizardman  y - lycanthrope  z - maia  A - mazewalker  B - mimic  C - minimalist  D - missingno  E - monkey  F - monster  G - moon elf  H - mould  I - mummy  J - naga  K - nastinator  L - navi  M - nord  N - null  O - nymph  P - ogre (2 of 4)fXt  Q - orc  R - peacemaker  S - phantom  T - poisoner  U - problematic  V - race X  W - randomizer  X - redditor  Y - redguard  Z - rodneyan  a - rohirrim  b - rougelike  c - satre  d - scurrier  e - sea elf  f - segfaulter  g - senser  h - sinner  i - skeleton  j - skillor  k - snail  l - snakeman  m - sokosolver  n - soviet  o - specialist  p - spiderman  q - spirit  r - spriggan  s - sticker  t - sustainer  u - suxxor  v - sylph  w - thunderlord  x - trainer  y - transformer  z - trapper  A - troll  B - tumblrer  C - turtle  D - unalignment thing  E - undefined  F - ungenomold  G - unicorn  H - unmagic  I - vamgoyle  J - vampire  K - veela  L - venture capitalist (3 of 4fX )fX]z M - vortex  N - warper  O - wind inhabitant  P - wisp  Q - worm that walks  R - wraith  S - xorn  T - yeek  U - yokuda  * - Random  ! - Quit (4 of 4)fX52 +Use hybrid races? [yn] (n) fXyRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) fXk@yChoosing Gender Pick the gender of your bastard Jedi  m - male f - female * - Random ! - Quit(end) fXYP2+Choosing Alignment Pick the alignment of your male bastard Jedi  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) fXAt++ĿdG@[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $0 HP 23(23)  Pw 6(6)  AC3 Exp1 T1  It is written in the Book of the Light Side:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of GfXktGehennom, the Under World, where he now lurks, and bides his time.  Your god the Light Side seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Youngling, have been heralded from birth as the instrument of the Light Side. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with the Light Side!--More--fXfXvHello deadwater, welcome to SlashEMExtended! You are a lawful male bastard Jedi.--More--fXԏYou are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--fXs  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy --More--fXY The victorian underwear shapes your figure, but it isn't very practical to fight in.Be careful! New moon tonight.fX- Amulets k - a notched amulet {1} Weapons e - a bullwhip (alternate weapon; not wielded) {8} f - a knout {7} Armor a - a robe (being worn) {16} b - a pair of leather gloves (being worn) {4} h - a victorian underwear (being worn) {5} i - a leather jacket {12} j - a pair of rainbow boots (being worn) {8} Scrolls o - a scroll labeled ONE RESULT IS MORE POWER {1} r - 5 scrolls labeled ENO OWT EERHT {5} s - 4 scrolls labeled IMOLATEING TO ATTACK ENEMY SPEE RISE {4} t - 3 scrolls labeled PRATYAVAYAH {3} u - 2 scrolls labeled GICCC {2} v - a scroll labeled HITTING EVEN USED HAT MELO {1} Spellbooks p - a charming spellbook {1} Wands q - a tapered wand {1} Tools c - a lightsaber (weapon in hand) {24} d fX/-- a blindfold {1} l - a leash {1} m - a saddle {1} n - a can of grease {1} Chains g - an iron chain {120}(end) fX +[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $0 HP 23(23)  Pw 6(6)  AC3 Exp1 T1 tapered wand - This is a wand. Color: brown. Material: wooden. Appearance: tapered. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave with them which may give you some clues about what the wand actuafXLlly does.--More--fXE Unfortunately you don't know more about it. You will gain more information if you identify this item.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T1 fX6  Amulets k - a notched amulet {1} Weapons e - a bullwhip (alternate weapon; not wielded) {8} f - a knout {7} Armor a - a robe (being worn) {16} b - a pair of leather gloves (being worn) {4} h - a victorian underwear (being worn) {5} i - a leather jacket {12} j - a pair of rainbow boots (being worn) {8} Scrolls o - a scroll labeled ONE RESULT IS MORE POWER {1} r - 5 scrolls labeled ENO OWT EERHT {5} s - 4 scrolls labeled IMOLATEING TO ATTACK ENEMY SPEE RISE {4} t - 3 scrolls labeled PRATYAVAYAH {3} u - 2 scrolls labeled GICCC {2} v - a scroll labeled HITTING EVEN USED HAT MELO {1} Spellbooks p - a charming spellbook {1} Wands q - a tapered wand {1} Tools c - a lightsaber (weapon in hand) {24} d fX6 - a blindfold {1} l - a leash {1} m - a saddle {1} n - a can of grease {1} Chains g - an iron chain {120}(end) fXC+[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $0 HP 23(23)  Pw 6(6)  AC3 Exp1 T1 lightsaber - This is a tool. Color: cyan. Material: platinum. Appearance: lightsaber. Most tools can be applied for an effect; some are also useful when wielded.--More--fX  Unfortunately you don't know more about it. You will gain more information if you identify this item.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T1 #fXT @<A shuriken shoots out at you!You are hit by a shuriken![Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T1 [-7 -> 16][Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T2 'fXMYou hit the gnome thief.[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T3 d(fX)You hit the gnome thief.d<[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T3 The gnome thief hits you![Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T3 [-1 -> 15]The gnome thief misses.--More--)fXfThe little dog bites the gnome thief.The gnome thief is killed![Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T4 %,fX @^ Things that are here: a gnome thief corpse {650} a gold piece {0}--More--.fXJyK[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T5 d/fX Pick up what?  Coins ('$') a - a gold piece {0} Comestibles ('%') b - a gnome thief corpse {650}(end) 1fXf+1fXź n1 gold piece.[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw 1 15(23)  Pw 6(6)  AC3 Exp1 T5 6fX d@d[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T5 The little dog eats a gnome thief corpse {650}.[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T6 9fX![Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T7 @9fX[ [Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T8 @:fX3w [Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T8 <] fX[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T9 #@dCfX|[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T9 GfX[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T10 ##@dHfX+[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T10 IfX[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T10 LfX3[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T11 Ŀ@dMfXu [Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T12 :@+dQfXk2You kill the newt![Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T13 UfX A[Deadwater the Y oungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  15(23)  Pw 6(6)  AC3 Exp1 T14 @dXfXP C[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T15 @dXfX.1[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T16 d@[fX`-[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T17 d@\fX&In what direction? [hykulnjb><] \fXPThe door opens.[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T17 [Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T18 d]fX@ u[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T19 d#@#_fXh[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T20 #d@#bfXe[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T21 #d@#cfXe[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T22 #d@#cfX \[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T23 #d@#dfX߫I[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T24 @#efX BU[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T25 @ffXiy&In what direction? [hykulnjb><] hfX4Never mind.[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T25 hfX [Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T26 @kfXm[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T27 ##@#lfX[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T28 @mfXj[Deadwater the Yo ungling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  16(23)  Pw 6(6)  AC3 Exp1 T29 Ŀ@mfXp [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T30 @nfX"[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T31 @[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T32 @ofXU[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T33 @ofXX5 [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T33 pfX[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 @pfX{[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 sfX-e[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 ufX [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 vfX[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 wfX[/[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T34 xfX5[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T35 d@yfXy[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T35 yfXN[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T35 {fXK [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T35 {fXh :[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T36 d@|fX! [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T36 |fXYc ![Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T37 @d}fXJ@[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T37 }fXZ/[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T38 d@}fXg [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T38 ~fX![Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T39 @d~fX O[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T40 d@~fX [Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T40 fXn[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T41 d@#fX3 8[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T42 @#fXn@#[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T43 You hear soft splashing.fXA M[Deadwater the You ngling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  17(23)  Pw 6(6)  AC3 Exp1 T44 d@#fXFG[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T45 d@#fX@[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T46 @#fX H[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T47 @#fXZL[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T48 #@##fXi[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T48 fX]l  Amulets k - a notched amulet {1} Weapons e - a bullwhip (alternate weapon; not wielded) {8} f - a knout {7} Armor a - a robe (being worn) {16} b - a pair of leather gloves (being worn) {4} h - a victorian underwear (being worn) {5} i - a leather jacket {12} j - a pair of rainbow boots (being worn) {8} Scrolls o - a scroll labeled ONE RESULT IS MORE POWER {1} r - 5 scrolls labeled ENO OWT EERHT {5} s - 4 scrolls labeled IMOLATEING TO ATTACK ENEMY SPEE RISE {4} t - 3 scrolls labeled PRATYAVAYAH {3} u - 2 scrolls labeled GICCC {2} v - a scroll labeled HITTING EVEN USED HAT MELO {1} Spellbooks p - a charming spellbook {1} Wands q - a tapered wand {1} Tools c - a lightsaber (weapon in hand) {24} d - a blfXl indfold {1} l - a leash {1} m - a saddle {1} n - a can of grease {1} Chains g - an iron chain {120}(end) fXM+#@####[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 HP 18(23)  Pw 6(6)  AC3 Exp1 T48 tapered wand - This is a wand. Color: brown. Material: wooden. Appearance: tapered. It can be zapped for an effect; some wands will have a direction that you may choose. However, you can also apply wands to break them and release the energy contained therein, which has effects similar to what the wand normally does, or engrave fX N\with them which may give you some clues about what the wand actually does.--More--fX Unfortunately you don't know more about it. You will gain more information if you identify this item.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T48 fXwH)You begin two-weapon combat.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T48 fX`q=You switch to your primary weapon.--More--fX[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 HP 18(23)  Pw 6(6)  AC3 Exp1 T48 ĿĿ######@#################+ĿX 7m^<fXZĿĿ######@#################+Ŀ^<[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw X1HDlvl:1 $1 HP 18(23)  Pw 6(6)  AC3 Exp1 T48 e - a bullwhip (weapon in hand) {8}.--More--fXy: ĿĿ######@#################+Ŀ^<[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 HP X: 25;1H18(23)  Pw 6(6)  AC3 Exp1 T48 c - a lightsaber (alternate weapon; not wielded) {24}.--More--fX [Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 HP 18(23)  Pw 6(6)  AC3 Exp1 T49 ĿĿ######@#################+ĿX r37m^<fXJLĿĿ######@#################+Ŀ^<[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 fXLHP 18(23)  Pw 6(6)  AC3 Exp1 T49 c - a lightsaber (weapon in hand) {24}.--More--fXקĿĿٱ######@#################+Ŀ^<[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 fX-HP 18(23)  Pw 6(6)  AC3 Exp1 T49 e - a bullwhip (alternate weapon; not wielded) {8}.--More--fX/[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $1 HP 18(23)  Pw 6(6)  AC3 Exp1 T50 ĿĿ######@#################+ĿfXbz[m^<fXm /You don't have anything to drink.--More--fXь[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T50 fX.What do you want to ready? [- ef or ?*] fXpNever mind.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T50 fX Choose which spell to cast   Name Level Category Fail Memory a - godmode 8 protect 100% 700%(end) fX 6[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T50 fX(<[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T51 !@fX#@You see here a cranberry potion {1}.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T52 fX!L[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T53 !@#fX [Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T53 fXX@You see here a cranberry potion {1}.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T54 fXT(w - a cranberry potion {1}.[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T54 fX5$ 1[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T55 @fX3y[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T56 #@#fX- Q[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T57 #@#fX:~[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T58 @fXN[Deadwater the Youn gling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  18(23)  Pw 6(6)  AC3 Exp1 T59 @fXjc[Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T60 Ŀd@fX,[Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T61 d@fX% 0[Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T62 @dfXoB[Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T63 @dfX XYou displaced your little dog.[Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T64 d@fX( [Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T64 fX@ ([Deadwater the Young ling] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  19(23)  Pw 6(6)  AC3 Exp1 T65 @fX<] fX4This door is locked.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T123 fX[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T123 fX [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T123 fXx[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T123 fX Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) fX + Full Current Key Bindings List Directional keys:  y k u  \|/  h-.-l  /|\  b j n  < up  > down Shift- will move in specified direction until you hit  a wall or run into something. Ctrl- will run in specified direction until something  very interesting is seen. Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) fX Command keys: ^d kick something ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object --More--fX`; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item types E engrave writing on the floor I inventory specific item types O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e efX`at something f fire ammunition from quiver i show your inventory o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-b steal from monsters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock --More--fXG@M-i invoke an object's powers M-j jump to a location M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help M-q exit without saving current game M-r rub a lamp or a stone M-s sit down M-t perform a technique M-u untrap something M-v list compile time options for this version of Slash'EM M-w wipe off your face --More--fXA [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $14 HP 23(23)  Pw 6(6)  AC3 Exp1 T123 ĿĿĿ######################Xv *m#############+ĿĿ+@#^<dfXz&In what direction? [hykulnjb><] fX~As you kick the door, it crashes open![Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T124 dfXd~[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T125 #@dfX Y[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T126 ##@d#fX5 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T126 fX`[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T127 d@#fXD h[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T128 d@#fXvj \[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T129 d@#fXVU[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T130 @#fX{_[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T131 @##fX]# K[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132 @###fXD [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132 fX> [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132 fX [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132  fXK [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132  fX  Amulets k - a notched amulet {1} Weapons e - a bullwhip (alternate weapon; not wielded) {8} f - a knout {7} Armor a - a robe (being worn) {16} b - a pair of leather gloves (being worn) {4} h - a victorian underwear (being worn) {5} i - a leather jacket {12} j - a pair of rainbow boots (being worn) {8} Scrolls o - a scroll labeled ONE RESULT IS MORE POWER {1} r - 5 scrolls labeled ENO OWT EERHT {5} s - 4 scrolls labeled IMOLATEING TO ATTACK ENEMY SPEE RISE {4} t - 3 scrolls labeled PRATYAVAYAH {3} u - 2 scrolls labeled GICCC {2} v - a scroll labeled HITTING EVEN USED HAT MELO {1} Spellbooks p - a charming spellbook {1} Wands q - a tapered wand {1} Tools c - a lightsaber (weapon in hand) {24} d - a bl fX indfold {1} l - a leash {1} m - a saddle {1} n - a can of grease {1} Chains g - an iron chain {120}(end) fX% +Ŀ###################Ŀ#######[3 fX] 7m#@####[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $14 HP 23(23)  Pw 6(6)  AC3 Exp1 T132 leather jacket - This is a piece of armor. Color: transparent. Material: leather. Appearance: (null). It can be worn for protection (armor class, magic cancellation etc.).--More-- fX ` This thing is only useful if you don't have a better suit of armor.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132  fX $Unknown command ' '.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T132  fXގ <What do you want to read? [opr-v or ?*] fX:MnAs you read the scroll, it disappears.You are being punished for your misbehavior![Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T133 fX<What do you want to read? [pr-v or ?*,] fX The words on the page seem to glow faintly.You begin to memorize the runes.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T134 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T135 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T136 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw [2fXE4;23H6(6)  AC3 Exp1 T137 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T138 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T139 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T140 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw [25fX;1H6(6)  AC3 Exp1 T141 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T142 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T143 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T144 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1fXg T145 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T146 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T147 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T148 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6) [24;fXW27H AC3 Exp1 T149 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T150 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T151 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T152 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T153 [DeadwafXter the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T154 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T155 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T156 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T157 [[fX+7mDeadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T158 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T159 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T160 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T161 [Deadwater the Youngling ] St17 fX[Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T162 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T163 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T164 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T165 [Deadwater the Youngling [23fX;25H] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T166 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T167 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T168 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T169 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw [24;fX31H 23(23)  Pw 6(6)  AC3 Exp1 T170 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T171 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T172 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T173 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasfX&MalLaw  23(23)  Pw 6(6)  AC3 Exp1 T174 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T175 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T176 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T177 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23fXS)  Pw 6(6)  AC3 Exp1 T178 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T179 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T180 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T181 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  fXH[24;14H23(23)  Pw 6(6)  AC3 Exp1 T182 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T183 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T184 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T185 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw fXu6(6)  AC3 Exp1 T186 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T187 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T188 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T189 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw fXa[25;1H6(6)  AC3 Exp1 T190 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T191 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T192 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T193 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 EfXxp1 T194 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T195 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T196 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T197 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6) [fXu24;27H AC3 Exp1 T198 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T199 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T200 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T201 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T202 [DeafXdwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T203 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T204 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T205 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T206 fXJ[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T207 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T208 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T209 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T210 [Deadwater the Youngling ] StfXv17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T211 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T212 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T213 [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T214 --More--fXY2You know the "godmode" spell quite well already.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T215 fXR,You begin two-weapon combat.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 fX >You switch to your primary weapon.--More--fXS [Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw Dlvl:1 $14 HP 23(23)  Pw 6(6)  AC3 Exp1 T216 ĿĿĿ##############fXS [33m#####################+Ŀ##Ŀ####^<####@[fXT "m####fXԽ 0What do you want to wield? [- cefg or ?*] fXW5Never mind.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 fX4In what direction? [hykulnjb><] fX[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 fX/ 7(For instructions type a ?) fXa? Use [hjkl] to move the cursor to the monster you want to name. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . when you are at the right place. Type Space or Escape when you're done. --More--#fXĿ##%fXT 0Unknown direction: '^D' (aborted).--More--)fX Done.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 *fXy$Unknown command ' '.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 *fX~| %Unknown command '^Q'.[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 +fXC[Deadwater the Youngling ] St17 Dx13 Co12 In9 Wi9 Ch6 JedBasMalLaw  23(23)  Pw 6(6)  AC3 Exp1 T216 -fXV<.What do you want to ready? [- ef or ?*]