deadwater, lawful male nordish Chevalier ###------- #,+..&&&&& #,|&&&&&.| ------ #,@.&&&&&| ....<| #&-------- |....|## #,# |....-,#------------,# ------,,|..........|,# #,|...........## #,...........|# ##|..).......| ...........| |..........| |.%........| |..........| |..........| ------------ [Deadwater the Basher] St8 Dx7 Co9 In8 Wi10 Ch4 CheNorMalLaw Dlvl:2 $0 HP18(24) Pw0(21) AC11 Exp1 T600 Latest messages [-6 -> 17] You hear a door open. You hit the beauty! You just miss the beauty. The beauty misses. "Are thee a dragon, or is that merely thou foul breath?" You feel very attracted to the beauty. The beauty murmurs sweet nothings into your ear. The beauty starts to gently pull down your pants with her soft, fleecy hands... Time stands still while you and the beauty lie in each other's arms... The beauty seems to have enjoyed it more than you... You feel drained of energy. The beauty takes 8 zorkmids for services rendered! Ulch - you contracted diarrhea from having unprotected intercourse with your lover! You feel very attracted to the beauty. The beauty murmurs sweet nothings into your ear. The beauty starts to gently pull down your pants with her soft, fleecy hands... Time stands still while you and the beauty lie in each other's arms... The beauty seems to have enjoyed it more than you... You feel out of shape. Your inventory Weapons a - a blessed +0 trident (weapon in hand) {10} Armor b - a blessed +0 robe {16} c - a blessed +2 small shield {12} Comestibles e - a blessed clove of garlic {1} f - a blessed sprig of wolfsbane {1} p - an uncursed tripe ration {1} q - 7 uncursed slime molds {4} Scrolls h - a blessed scroll of teleportation {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} s - an uncursed scroll of remove curse {1} u - an uncursed scroll of genocide {1} Spellbooks g - a blessed spellbook of healing (1:1) {1} o - an uncursed spellbook of stun monster (6:1) {1} Potions d - 2 potions of holy water {2} Wands r - an uncursed wand of identify (0:16) {1} Tools i - a blessed saddle {1} Final attributes You were stridently aligned Your alignment was 6 Your max alignment was 13 You carried 0 sins You could not have this property at all: poison resistance You could nothave this property extrinsically: free action You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 114 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 20 Gem identification only worked 100 times out of 164 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 89% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 29% Potion drop chance was reduced to 93% Monster death drops spawned with only 91% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: unicorn horn The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: body spells (turn 122) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39650 Monster spawn increase reached its maximum at turn 93582 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 613473 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: Haughtiness (freq bonus 7) The monster species that spawned more often: functioning babelfish (freq bonus 4) The monster species that spawned more often: fire bear (freq bonus 7) The monster species that spawned more often: keter sephirah (freq bonus 6) The monster species that spawned more often: The Walking Daikon (freq bonus 5) The monster species that spawned more often: undead healer (freq bonus 5) The monster species that spawned more often: water-using dragon (freq bonus 12) The monster species that spawned more often: hungry soul (freq bonus 8) The monster species that spawned more often: manga woman (freq bonus 24) The monster species that spawned more often: ochre jelly (freq bonus 5) The monster species that spawned more often: eraser monster (freq bonus 12) The monster species that spawned more often: slow stalk (freq bonus 8) The monster species that spawned more often: brown yeek (freq bonus 12) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 9) The monster species that spawned more often: Felix (freq bonus 4) The monster species that spawned more often: gnome emperor (freq bonus 4) The monster species that spawned more often: ultra spider (freq bonus 8) The monster species that spawned more often: living bonfire (freq bonus 5) The monster species that spawned more often: unmagic worm mass (freq bonus 3) The monster species that spawned more often: stairstrap snake (freq bonus 6) The monster species that never randomly spawned: slow spore The monster species that never randomly spawned: poltergeist The monster species that never randomly spawned: volt warp patch The monster species that never randomly spawned: dread witch The monster species that never randomly spawned: little girl The monster species that never randomly spawned: fuguh sephirah The monster species that never randomly spawned: cockatoo chick The monster species that never randomly spawned: roast culf The monster species that never randomly spawned: sylphie The monster species that never randomly spawned: purple crocodile The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: enthronization (XUS MODA) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of permanence (concrete cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: tin ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 7) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 20) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 16) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 14) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 18) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 2) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 10) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 3) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 11) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 9) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 99) The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe) The RNG hath decreed that this item was always generated cursed: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: extra healing (plaid) The RNG hath decreed that this item was always generated cursed: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: phase door (LESBIANISM FOR EVERYONE) The RNG hath decreed that this item was always generated cursed: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this trap was always invisible: starvation trap The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 2) Next attribute increase check would have come at turn 705 Strength training was 23 Dexterity training was 22 Wisdom training was 3 Constitution training was 35 You were cold resistant You were prevented from having poison resistance (0) You were prevented from having free action (0) You hungered rapidly You had 988 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Buddha, Jahwe and Allah Your deity was Buddha You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 95% b - stun monster 1 enchant 0% 95% Techniques known in the end Name Level Status turn undead 1X Prepared(0) blessing 1X Prepared(0) healing hands 1X Prepared(0) spirituality check 1X Prepared(0) berserk 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (red robe) Scrolls scroll of teleportation (SPRING NO HAPPEN) scroll of healing (I WANT TO SEE URANUS TOO) scroll of mana (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of phase door (DIE RECHTSCHREIBREFORM IST SCHEISSE) scroll of standard id (DIV HALF BY ADD MORAL AND ATTACK BY MENTAL) scroll of cure (EN PHYSIC POINTS IS USEMORE) scroll of remove curse (HOUOU SUIKUN CHARCOLT MILLENUM) scroll of genocide (WIDE ARM ENEMYAND IT CANNT ESCAPE) Spellbooks spellbook of healing (geological) spellbook of stun monster (pregnant) Potions * potion of water (clear) Wands wand of identify (octagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 2 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (22 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) riding [Basic] (max Expert) (20 of 160) Weapon Skills long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Expert) (26 of 160) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well deadwater the Chevalier...