gְ  Player: cartwheel Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2025-03-31.02:11:52.ttyrec Time: (1743387112) Mon Mar 31 02:11:52 2025 g6 [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. g WShall I pick a character's race, role, gender and alignment for you? [ynq] g/N yg NContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--g_@ Ŀ *++ + p@u  +g@ [Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1  It is written in the Book of Hardcore Punk:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Hardcore Punk seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Whistleblower, have been heralded from birth as the instrument of Hardcore Punk. You are destined to recover the Amulet fog@ r your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Hardcore Punk!--More--gN g tHello cartwheel, welcome to SlashEMExtended! You are a chaotic female yeek Rocker.--More--g ~You are playing 'Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Sun Dec 29 01:54:53 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--g] Message of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More--gVQ Attention, main weather broadcast coming in:gdW"The sky is cloudy.gX[Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 Be careful! New moon tonight.gi^& Weapons d - a blessed +2 sling (weapon in hand) {2} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of magic bolt (0:4) {0} Tools e - an uncursed wooden harp {0} f - a blessed +1 pick-axe (alternate weapon; not wielded) {32} Gems a - 35 uncursed +0 rocks (in quiver) {0} b - 8 blessed +0 rocks {0} c - 5 uncursed +3 flint stones(end) g5 [Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 g K[Attention, main weather broadcast coming in: The sky is cloudy. Be careful! New moon tonight.[Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1  gKMessage of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities. Feel free to use it and tell me what you think.--More-- g You are playing 'Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Sun Dec 29 01:54:53 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- g$m Hello cartwheel, welcome to SlashEMExtended! You are a chaotic female yeek Rocker.[Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 ga# g`Mg onstergU Currently known abilities  Name Status ? - Sort abilities(end) g#1[Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha  13(13)  Pw 4(4)  AC8 Exp1 T1 g=Beware, there will be no return! Still climb? [yn] (n) g &y[Cartwheel the Whistleblower  13(13)  Pw 4(4) g,Ŀ *++ + p@u  +g,4[Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) g֋ *n Weapons d - a blessed +2 sling (weapon in hand) {2} Scrolls h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Spellbooks g - a blessed spellbook of magic bolt (0:4) {0} Tools e - an uncursed wooden harp {0} f - a blessed +1 pick-axe (alternate weapon; not wielded) {32} Gems a - 35 uncursed +0 rocks (in quiver) {0} b - 8 blessed +0 rocks {0} c - 5 uncursed +3 flint stones(end) g Do you want to see your attributes? [ynq] (n) gunFinal Attributes: You had transgressed. Your alignment was -13. Your max alignment was 10. You carried 0 sins. You could not have this property at all: clairvoyance. You could not have this property extrinsically: manaleech. Scroll identification only worked 100 times out of 167. Ring identification only worked 4 times out of 16. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 46. Wand identification only worked 3 times out of 24. Armor identification only worked 15 times out of 20. Gem identification only worked 100 times out of 123. Monsters only dropped their musable items with 89% chance. Monsters only dropped their equipment with 95% chance. Amulet drop chance was reduced to 94%. Food drop chance was reduced to 96%. Shop item generation was reduced to 75%. Musable item generation frequency had a negative bgAuBias of 9%. Concealing monsters were spawned underneath items 91% of the time only. Monster death drops spawned with only 92% chance. Mastering the following skill taught you the hidden power: high heels. The following skill was trained at half the usual rate: grinder. The following skill was trained at one fifth the usual rate: divination spells. The following skill became untrainable after a while: attack spells (turn 64356). The following skill became harder to train at higher skill levels: firearms. --More--g Monster spawn rate multiplier was currently 95. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Your hairstyle was 'swoon bundle'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5000 turns ago. Your areola diameter was 16. Monster spawn increase would have started at turn 72911. Monster spawn increase had reached its maximum at turn 1298236. In this game, Eevee's evolution was glaceon. Maximum amount of combined random monster spawn freqs was 2618. Your limit for ascension was at turn 8325290. The monster class that cannot be genocided was wraith. The monster species that was spawned more often: martialing amber rooftree (freq bonus 8). The monster species that was spawned more often: baby contro dragon (freq bonus 2). The monster species that was spawned more often: hobbitebter (freq bonus 1gc 6). The monster species that was spawned more often: exchanger nymph (freq bonus 1). The monster species that was spawned more often: waterfront woman (freq bonus 3). The monster species that was spawned more often: electro skeleton (freq bonus 6). The monster species that was spawned more often: palinode swirliest (freq bonus 8). The monster species that was spawned more often: bound spirit (freq bonus 18). The monster species that was spawned more often: wierd corpse (freq bonus 8). The monster species that was spawned more often: elokabuto (freq bonus 6). The monster species that was spawned more often: abyssal juggernaut (freq bonus 6). The monster species that was spawned more often: obese disenchanter (freq bonus 9). The monster species that was spawned more often: calumet unfilial (freq bonus 9). The monster species that was spawned more often: lullaby (freq bonus 6). --More--gThe monster species that was spawned more often: elemental girl (freq bonus 48). The monster species that was spawned more often: unassumingly wolfed (freq bonus 16). The monster species that was spawned more often: sun snake (freq bonus 2). The monster species that was spawned more often: lemur without an e (freq bonus 3). The monster species that was spawned more often: mooter palest (freq bonus 12). The monster species that was spawned more often: throwback bug (freq bonus 4). The monster trait that was more common: monsters who were generated by ChatGPT (freq bonus 4). The monster trait that was more common: monsters who talk about the apocalypse (freq bonus 1). The monster trait that was more common: monsters who attack with antimatter (freq bonus 2). The monster trait that was more common: monsters that want quest artifacts (freq bonus 1). The monster trait that was more common: monsters with extra painful attacks (freq bonus 2). [gۮ12;1HThe monster trait that was more common: monsters that are strong (freq bonus 2). The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 16). The monster trait that was more common: monsters who brag about their deeds (freq bonus 2). The monster trait that was more common: monsters who are affected by your areola diameter (freq bonus 2). The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 4). The monster species that was never randomly spawned: lower thewer. The monster species that was never randomly spawned: hand of the goddess. The monster species that was never randomly spawned: effeminate mimic. The monster species that was never randomly spawned: spiny justified. The monster species that was never randomly spawned: purple naga hatchling. The monster species that was never randomly spawned: unarmored soldier. The monster species that was nevger randomly spawned: cardiological erecter. The monster species that was never randomly spawned: intelligent piercer. The monster species that was never randomly spawned: visitorial licensure. The monster species that was never randomly spawned: ban giant. The RNG hath decreed that this item was never generated: sludge (Wands). The RNG hath decreed that this item was never generated: pink double lightsword (Tools). --More--gThe RNG hath decreed that this item was never generated: ruby (Gems). The RNG hath decreed that this item was never generated: italian heels (Armor). The RNG hath decreed that this item was never generated: unnatural sword (Weapons). The RNG hath decreed that this item was never generated: robe of pugilism (Armor). The RNG hath decreed that this item was never generated: radaway (Tools). The RNG hath decreed that this item was generated more often: parfait (Comestibles, freq bonus 16). The RNG hath decreed that this item was generated more often: awl-pike (Weapons, freq bonus 16). The RNG hath decreed that this item was generated more often: physio venom (Venoms, freq bonus 79). The RNG hath decreed that this item was generated more often: Elena combat boots (Armor, freq bonus 15). The RNG hath decreed that this item was generated more often: reduce damage (Rings, freq bonus 17). The RNG hath decreed that this item was generated more ofteg n: cloak of turn loss (Armor, freq bonus 492). The RNG hath decreed that this item was generated more often: nastiness resistance (Rings, freq bonus 7). The RNG hath decreed that this item was generated more often: helm of fear (Armor, freq bonus 7). The RNG hath decreed that this item was generated more often: implant of tossing (Implants, freq bonus 4). The RNG hath decreed that this item was generated more often: two-handed trident (Weapons, freq bonus 13). The RNG hath decreed that this item was generated more often: create monster (Spellbooks, freq bonus 4). The RNG hath decreed that this item was generated more often: chrome staff (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: quasimodular boots (Armor, freq bonus 13). The RNG hath decreed that this item was generated more often: flame shield (Armor, freq bonus 20). The RNG hath decreed that this item was generated more often: gravity beam (Wands, fregaq bonus 12). The RNG hath decreed that this item was generated more often: amulet of depetrify (Amulets, freq bonus 7). The RNG hath decreed that this item was generated more often: great pollax (Weapons, freq bonus 11). The RNG hath decreed that this item was generated more often: defusing box (Tools, freq bonus 14). The RNG hath decreed that this item was generated more often: powerfist (Tools, freq bonus 8). The RNG hath decreed that this item was generated more often: radioglasses (Tools, freq bonus 9). The RNG hath decreed that this item class was generated more often: Wands (freq bonus 42). The RNG hath decreed that this item was always generated cursed: time shift (Spellbooks). The RNG hath decreed that this item was always generated cursed: orcish long sword (Weapons). --More--g` The RNG hath decreed that this item was always generated cursed: heavy tinsel ball (Iron balls). The RNG hath decreed that this item was always generated cursed: airstep boots (Armor). The RNG hath decreed that this item was always generated cursed: heavy mace (Weapons). The RNG hath decreed that this trap was always invisible: mind wipe trap. The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 3). The spell school whose books are more common was occult spells (freq bonus 12). Trap randomization happened for 1 in 618 traps. Traps were spawned invisible 1 times in 56. Traps were extra hard to find 12% of the time. Next attribute increase check would have come at turn 999. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. Your sanity was 0. You had 1000 alla remaining. You were immune to petrification. [18g` c;1HYou had not decided on your sexuality yet. You were prevented from having clairvoyance (0). You had infravision. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (338). You survived. --More--gĿ *++ + p@u  +g!([Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1 Do you want to see your discoveries? [ynq] (n) gF@n Discoveries  Scrolls scroll of healing (TIRACLE RAMICAL RELRAMI LUE) scroll of mana (CHALCHAK CHALKOUM CHIAM CHARCHROUM) scroll of phase door (KIRJE) scroll of standard id (WIZZY LABOR CO) scroll of cure (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of heal other (VO BIEN VOI MUOI CHAN UON) * scroll of extra healing (IDE BY 0) * scroll of greater mana restoration (DO YOU WANT TO FEEL UP MY EROTIC GREEN PANTS) Spellbooks spellbook of magic bolt (thick) Tools wooden harp (harp) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venomg@& (splash of venom)(end) g Q [Cartwheel the Whistleblower ] St13 Dx13 Co10 In6 Wi5 Ch8 RocYeeFemCha Dlvl:1 $0 HP 13(13)  Pw 4(4)  AC8 Exp1 T1 Do you want an account of creatures vanquished? [ynq] (n) g`n Vanquished creatures:  0 easy piercers (1 created) 0 speedhorses (1 created) 0 hider trolls (1 created) 0 easy vamps (1 created)  4 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--g Do you want to see your conduct? [ynq] (n) g@6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--g gGoodbye cartwheel the Rocker... You and Harley Davidson escaped from the dungeon with 20 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 13 hit points when you escaped.--More--g  g@ Since you escaped early, the score list will not be checked.