\\d Player: cartwheel Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-02-07.20:52:23.ttyrec Time: (1549572743) Thu Feb 7 20:52:23 2019 \\,bThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Restoring save file...\\g\\y[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP 33(33)  Pw 26(26)  AC8 Exp3 T819You return to level 6 in The Dungeons of Doom.--More--\\###%ڴ#@########^Ŀ[Cart\\$wheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP 33(33)  Pw 26(26)  AC8 Exp3 T819Hello cartwheel, the herbalist Druid, welcome back to SlashEMExtended![Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T819--More--\\(The moon is waxing tonight.\\Q8 ' Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  askforalias [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false] (1 of 8)\\N hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false]  hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  hybridaggravator [false]  hybridevilvariant [false]  hybridlevelscaler [false]  hybriderosator [false] (2 of 8)\\; hybridroommate [false]  hybridextravator [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true] (3 of 8)\\+\\eJ )0[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP 33(33)  Pw 26(26)  AC8 Exp3 T819lqqlj~~mk#x~~~~~#,#lqqqmk%~lu#,,x~@~mk,x,,,~~~x,mj#,,~###x~~~#,,,~~~[10\\J ;38H###x~^~lj~qkx~~~xx~~~xmk~lj\\d[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T819 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T820~~,@~,~~\\v.[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T820 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T821,~,@~~,~\\H[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T821 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T822,,@~,,~,,~\\³[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T822####@#,,,,You hear a distant squeak.[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T823\\[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T823 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T824,@#,,\\h[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T824 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T825,,@#,\\ _[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  33(33)  Pw 26(26)  AC8 Exp3 T825,,,,@,,,,You hear a flinging sound.\\1 )\\u You are hit by a dart![Cartwheel the Rock Me lter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  28(33)  Pw 26(26)  AC8 Exp3 T825[-5 -> 28]),\\U [Cartwheel the Rock Me lter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  28(33)  Pw 26(26)  AC8 Exp3 T826@@\\ C - a dart {0}.[Cartwheel the Rock Me lter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  28(33)  Pw 26(26)  AC8 Exp3 T826\\5You kill the karate scrub![Cartwheel the Rock Me lter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  28(33)  Pw 26(26)  AC8 Exp3 T826,You hear a flinging sound.)\\--More--\\You are hit by a dart.[Cartwheel the Rock M elter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  27(33)  Pw 26(26)  AC8 Exp3 T826[-1 -> 27]),\\7[Cartwheel the Rock M elter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  27(33)  Pw 26(26)  AC8 Exp3 T827@\\t [Cartwheel the Rock M elter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  27(33)  Pw 26(26)  AC8 Exp3 T827,~,@k,,The small kobold hits you![Cartwheel the Ro ck Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  22(33)  Pw 26(26)  AC8 Exp3 T827[-5 -> 22][Cartwheel the Roc k Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  23(33)  Pw 26(26)  AC8 Exp3 T828\\tYou kill the small kobold!%[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T828Welcome to experience level 4.[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T828 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T829\\Nq,~,,@~,, Things that are here: a small kobold corpse {400} a headpiece {1} a pair of grey-shaded gloves {4} a pair of walking shoes {4}--More--\\2[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T829 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T830\\! Pick up what?  Armor ('[') a - a headpiece {1} b - a pair of grey-shaded gloves {4} c - a pair of walking shoes {4} Comestibles ('%') d - a small kobold corpse {400}(end) \\ +\\ +\\PC +\\ fqq~~mk#~~~~#%~lu#k,xx,mjx~~~,~~~x~^~D - a headpiece {1}.E - a pair of grey-shaded gloves {4}.--More--\\gF - a pair of walking shoes {4}.[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T830Ś\\w[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T830 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T831~~@%B,,,Ś\\ [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T831 [Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T832@B,~ǚ\\You hit the pole duck!The pole duck is moderately wounded.[Cartwheel the Rock Melter ] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  39(39)  Pw 31(31)  AC8 Exp4 T832--More--Ț\\5The pole duck hurls a dimly-shining potion {0}!Ț\\|--More--˚\\CThe phial crashes on your head and breaks into shards.˚\\'[Cartwheel the Rock Melte r] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  38(39)  Pw 31(31)  AC8 Exp4 T832[-1 -> 38]--More--̚\\S It suddenly gets dark.![Cartwheel the Rock Melte r] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  38(39)  Pw 31(31)  AC8 Exp4 T832 Bli ̚\\:+ ([Cartwheel the Rock Melte r] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  38(39)  Pw 31(31)  AC8 Exp4 T833 Bli @~,~~Κ\\K HWait! There's something there you can't see!--More--К\\[Cartwheel the Rock Melte r] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  38(39)  Pw 31(31)  AC8 Exp4 T833 Bli IIt hits you![Cartwheel the R ock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  24(39)  Pw 31(31)  AC8 Exp4 T833 Bli [-14 -> 24][Cartwheel the R ock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  24(39)  Pw 31(31)  AC8 Exp4 T834 Bli @Ӛ\\0You hit it.[Cartwheel the R ock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  24(39)  Pw 31(31)  AC8 Exp4 T834 Bli It misses.It hits you![Cartw heel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  8(39)  Pw 31(31)  AC8 Exp4 T834 Bli [-16 -> 8][Cartw heel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  8(39)  Pw 31(31)  AC8 Exp4 T835 Bli @՚\\# Choose which spell to cast   Name Level Category Fail Memory a - create familiar 7 occult 99% 592% b - charm monster 4 enchant 90% 292% c - healing 1 healing 0% 92% d - stone to flesh 3 healing 90% 192%(end) ٚ\\&+lqqlj~~mk#x~~~~~#lqqqmk%~lu#x@~~mk,x,I~~x,mj,%~###x~~~,,,#,,,~~~[Cartw heel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  8(39)  Pw 24(31)  AC8 Exp4 T835 Bli Inٚ\\&! what direction? [47896321><] ܚ\\8 cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) Hint: Shift-O opens the options. To change between vi-like keys and the number pad, use the number_pad option. Add OPTIONS=number_pad:2 to your options file to turn the number pad on. Add OPTIONS=number_pad:0 to your options file to turn the number pad off. (Editing the options file might not take effect until you start a new game)--More--ޚ\\KElqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x@~~mk,x#,,,I~~x,mj##,,%~###x~~~,,,,,#,,,~~~###x~^~ޚ\\dE[1mlj~qkx~~~xx~~~xmk~lj[Cartw heel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP 8(39)  Pw 24(31)  AC8 Exp4 T835 Bli Do you really want to input no direction? [yn] (n) \\c 1nIn what direction? [47896321><] \\| [Cartw heel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  8(39)  Pw 24(31)  AC8 Exp4 T835 Bli It hits you![Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 24(31)  AC8 Exp4 T835 Bli [-4 -> 4]Warning: HP low![Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 24(31)  AC8 Exp4 T836 Bli @\\bYou hit it.[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 24(31)  AC8 Exp4 T836 Bli You hear a flinging sound.You are hit![Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 24(31)  AC8 Exp4 T836 Bli --More--\\-2There's something sticky all over your face.\\[[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 26(31)  AC8 Exp4 T837 Bli @\\1You kill it![Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 26(31)  AC8 Exp4 T837 Bli [Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 26(31)  AC8 Exp4 T838 Bli @~\\ Choose which spell to cast   Name Level Category Fail Memory a - create familiar 7 occult 99% 592% b - charm monster 4 enchant 90% 292% c - healing 1 healing 0% 97% d - stone to flesh 3 healing 90% 192%(end) \\$+lqqlj~~mk#x~~~~~#lqqqmk%~lu#x@~~mk,x,~~~x,mj,%~###x~~~,,,#,,,~~~[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 19(31)  AC8 Exp4 T838 Bli \\[%[HIn what direction? [47896321><] \\Dp[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 19(31)  AC8 Exp4 T838 Bli [Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 19(31)  AC8 Exp4 T839 Bli @\\ You can't go up here.[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  4(39)  Pw 19(31)  AC8 Exp4 T839 Bli @ \\4# (~@You fall into a pit![Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu  -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli --More--\\V-You die...[ -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli--More--\\ lqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x~~~mk,x#,,,~@~x,mj##,,%~###x~~~,,,,,#,,,~~~###x~^\\ܦ &~lj~qkx~~~xx~~~xmk~lj[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli Do you want to write your own epitaph? [yn] (n) $\\ 6yWhat do you want your epitaph to be? (\\$R(\\_a(\\9 n)\\ )\\w w*\\a*\\y+\\ +\\C  +\\  ,\\ka,\\*J e-\\a-\\ g.\\:6 .\\Q= .\\ .\\0  /\\a/\\ w/\\Pa0\\y0\\T 1\\f1\\mr1\\z o2\\sm2\\+< 4\\a4\\v+ 4\\i d4\\Lae5\\_a5\\>d5\\ l5\\wo y6\\ 6\\ f6\\ o7\\Ke7\\ ,7\\  8\\o8\\n8\\  8\\( y9\\d^ 9\\Jt9\\ro;\\ ;\\ ;\\  ;\\Ư <\\z n<\\l=\\y>\\ @\\C1t@\\io@\\,  @\\| dA\\ B\\fB\\j) aC\\lC\\DlE\\UlF\\< G\\H H\\TiH\\  nH\\T tH\\\ oK\\za K\\tK\\0 hK\\ u eK\\D L\\vpL\\|iL\\$o tO\\ O\\M  O\\w P\\ A P\\t P\\H  Q\\{Y S\\ aS\\ S\\ pT\\liT\\utT\\W  U\\GaU\\  nV\\NdV\\ V\\ dV\\ iW\\lKeY\\g~lqqDo you want your possessions identified? DYWYPI? [ynq] (n) [\\Ly Weapons  a - an uncursed +0 club (weapon in hand) {12}  b - an uncursed +2 bow (alternate weapon; not wielded) {12}  c - 50 blessed +1 arrows (in quiver) {1}  f - the uncursed +1 scalpel named Pinball Ingame {2}  y - 6 uncursed +4 darts {0}  C - an uncursed +0 dart {0}  Armor  D - an uncursed +0 bunny ear {1}  E - an uncursed +0 pair of commander gloves {4}  F - an uncursed +0 pair of low boots {4}  Comestibles  r - 42 uncursed apples {0}  A - a blessed fortune cookie {0}  Scrolls  s - 5 uncursed scrolls of healing {0}  t - 4 uncursed scrolls of mana {0}  u - 3 uncursed scrolls of phase door {0}  v - 2 uncursed scrolls of standard id {0}  w - an uncursed scroll of cure {0}  Spellbooks  d - an uncursed spellbook of create familiar (3:2) {0}  e - an uncursed finalized spellbook of charm mons[\\M#ter (1:3) {0} (1 of 2)f\\ Contents of the medical kit:  a * uncursed phial {2} a * uncursed phial {2} a * uncursed phial {2} a cursed bandage {1} a cursed bandage {1} 7 uncursed bandages {7} 2 * cursed phials {4} 9 * uncursed phials {18} an uncursed bandage {1} 13 uncursed pills {0} a * cursed phial {2} 5 blessed pills {0}--More--j\\lqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x~~~mk,x#,,,~@~x,mj##,,%~###x~~~,,,,,#j\\A[1m,,,~~~###x~^~lj~qkx~~~xx~~~xmk~lj[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli Do you want to see your attributes? [ynq] (n) r\\&nFinal Attributes: You were fervently aligned. Your alignment was 13. Your max alignment was 13. You carried 0 sins. You could not have this property at all: petrification resistance. You could not have this property extrinsically: sickopathy. You could not have this property intrinsically: cold resistance. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 6. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 9. Armor identification only worked 15 times out of 18. Gem identification only worked 100 times out of 161. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 92% chance. Monsters only dropped their equipment with 90% chance. Scroll drop chance was reduced to 82%. Implant drop chance was reduced to 97%. Potion drop r\\achance was reduced to 98%. Weapon drop chance was reduced to 72%. Armor drop chance was reduced to 97%. --More--u\\g Food drop chance was reduced to 91%. Concealing monsters were spawned underneath items 67% of the time only. Monster death drops spawned with only 94% chance. The following skill could not be trained at all: boomerang. The following skill was trained at half the usual rate: devices. The following skill was trained at one fifth the usual rate: dagger. The following skill was limited to basic proficiency: axe. The following skill was limited to skilled proficiency: quarterstaff. The following skill was limited to expert proficiency: firearms. The following skill became untrainable if you tried to train it too early: high heels (turn 14). The following skill became untrainable if you tried to train it too early: enchantment spells (turn 540). The following skill became untrainable after a while: spear (turn 17727). The following skill couldn't be trained before a certain turn number is reached: implants (turu\\{ n 39889). Number of artifacts generated was 2. Number of fake artifacts generated was 3. Monster spawn increase would have started at turn 41541. Monster spawn increase had reached its maximum at turn 307068. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 760104. The monster class that cannot be genocided was vampire. --More--v\\2The monster class that was spawned more often: cockatrice (freq bonus 2). The monster color that was spawned more often: bright blue (freq bonus 1). The monster species that was spawned more often: seven-feet we-sell (freq bonus 10). The monster species that was spawned more often: aerating lintier (freq bonus 4).The monster species that was spawned more often: group gnome lord (freq bonus 27). The monster species that was spawned more often: full-skinny beauty (freq bonus 4).The monster species that was spawned more often: weresnake (freq bonus 4). The monster species that was spawned more often: hole colony (freq bonus 24). The monster species that was spawned more often: witch (freq bonus 48). The monster species that was spawned more often: bandit (freq bonus 20). The monster species that was spawned more often: testicle injurer (freq bonus 32). The monster species that was spawned more often: v\\Schaos warlord (freq bonus 6). The monster species that was spawned more often: antepartum cowed airscrew (freq bonus 8). The monster species that was spawned more often: goldfish (freq bonus 12). The monster species that was spawned more often: rifleman (freq bonus 30). The monster species that was spawned more often: ideational mystery (freq bonus 5).--More--v\\tThe monster species that was spawned more often: append benign (freq bonus 32). The monster species that was spawned more often: white sentai (freq bonus 3). The monster species that was spawned more often: slow force patch (freq bonus 4).The monster species that was spawned more often: zapborg (freq bonus 36). The monster species that was spawned more often: dancing guy (freq bonus 12). The monster species that was spawned more often: or mercurialize cinerary morosely unacclimated overoptimism (freq bonus 16). The monster trait that was more common: joke monsters (freq bonus 2). The monster species that was never randomly spawned: taker spore. The monster species that was never randomly spawned: mindflay wraith. The monster species that was never randomly spawned: death mage. The monster species that was never randomly spawned: senior mind flayer. The monster species that was never randomly spawned: mime flayer. \\u1HThe monster species that was never randomly spawned: shan. The monster species that was never randomly spawned: vaporization sphere. The monster species that was never randomly spawned: Jenni. The monster species that was never randomly spawned: penultimate kappa. The monster species that was never randomly spawned: poppet overincline beastliest. The RNG hath decreed that this item was never generated: tron stone (gray). The RNG hath decreed that this item was never generated: malachite (green). The RNG hath decreed that this item was never generated: cloak of nonfollowing --More--v\\M(erudite cloak). The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY). The RNG hath decreed that this item was never generated: cloak of discovery (ignorant cloak). The RNG hath decreed that this item was never generated: cloak of discount action (eternal cloak). The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow). The RNG hath decreed that this item was never generated: time (momentary). The RNG hath decreed that this item was never generated: mana (blooming). The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid). The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 17). Thev\\bo RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 79). The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 36). The RNG hath decreed that this item was generated more often: implant of hacking (dun, freq bonus 18). --More--v\\- The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 7). The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 21). The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 20). The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 27). The RNG hath decreed that this item was generated more often: magical shield ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 12). The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 7). The RNG hath decreed that this item was generated more often: cloak of curse (dark cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: heavy attack v\\$- o[18;1H(grindstone, freq bonus 5). The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 5). The RNG hath decreed that this item was generated more often: magic dragon --More--w\\6scales ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 6). The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 2). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 20). The RNG hath decreed that this item was always generated cursed: tempest horn (horn). The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal). The RNG hath decreed that this item was always generated cursed: cloak of portation (gravity cloak). The RNG hath decreed that this item was always generated cursed: cure numbness (opaque). The RNG hath decreed that this item was always generated cursed: fauchard (pole \\ 79;1Hsickle). The RNG hath decreed that this item was always generated cursed: high-scoring heels (heroine mocassins). The RNG hath decreed that this item was always generated cursed: make invisible (marble). --More--w\\FThe RNG hath decreed that this item was always generated cursed: orcish short sword (crude short sword). The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: amazonite (cyan). The RNG hath decreed that this trap was always invisible: glyph number seven. The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 4). Trap randomization happened for 1 in 784 traps. Next attribute increase check would have come at turn 7811. Strength training was 11. Dexterity training was 4. Wisdom training was 14. Constitution training was 41. Your sanity was 0. You were poison resistant. You were blinded (5). You had not decided on your sexuality yet. You were prevented from having petrification resistance (0). You were prevented from having sickw\\[oopathy (0). You had 1736 points of nutrition remaining. Your luck was zero. --More--w\\ SYou could have safely prayed (0). You are dead. --More--x\\kE lqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x~~~mk,x#,,,~@~x,mj##,,%~###x~~~,,,,,#,,,~~~###x~^~x\\E lj~qkx~~~xx~~~xmk~lj[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli Do you want to see your discoveries? [ynq] (n) y\\5 n Discoveries   Armor  bunny ear (headpiece)  commander gloves (grey-shaded gloves)  low boots (walking shoes)  Scrolls  scroll of healing (DO YOU WHITE WHERE THE FLIGHT HARBOR IS)  scroll of mana (MENTAL TRICK THE FORC AND DEFEN)  scroll of phase door (NO TNILCYR ALLIK)  scroll of standard id (TEEEE TSUUUU OOOOO)  scroll of cure (HAKUNA MATATA)  * scroll of extra healing (AFFIRMATIVE ACTION ROUND 2)  * scroll of greater mana restoration (GOAL GOREST)  Spellbooks  spellbook of create familiar (castle)  spellbook of charm monster (petrified)  spellbook of healing (historic)  spellbook of stone to flesh (turquoise)  Potions  potion of healing (iris)  potion of extra healing (chocolate)  potion of blindness (dimly-shining) (1 of 2)~\\t  potion of levitation (turquoise)  Rings  ring of teleport control (quartzite)  Wands  wand of sleep (long)  wand of healing (vivardoradorium)  Tools  medical kit (leather bag)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)\\lqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x~~~mk,x#,,,~@~x,mj##,,%~###x~~~,,,,,#,,,~~~###x~^~\\ޣ*lj~qkx~~~xx~~~xmk~lj[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli Do you want an account of creatures vanquished? [ynq] (n) \\nVanquished creatures: a putty 0 jackals (1 created) a baby husky an evasive fox 0 canermines (1 created) 0 manaxplode spores (1 created) 0 jellies (1 created) 0 mine kobolds (1 created) an aqua kobold (2 created) a hidden kobold 0 pleasures (1 created) a small kobold a mynock (2 created) 0 goooblins (1 created) a sewer rat 0 hole spiders (2 created) 0 metallic green centipedes (1 created) a grid bug (2 created) 0 fictional bugs (1 created) 0 generic errors (1 created) 0 sparrows (1 created) --More--\\$ a pole duck 0 ravens (1 created) 0 mini centaurs (1 created) an ivy lichen a small sounder 0 golden mushrooms (1 created) 0 shriekers (1 created) 4 colony shriekers (2 created) 0 spore sounders (1 created) 0 New Kops (1 created) a kobold mummy 0 veepoids (1 created) 0 gnome zombies (1 created) a human zombie 0 friendly adventurers (1 created) a sailor a karate scrub 0 nords (1 created) 0 shopkeepers (1 created) a minighost 0 tortoises (1 created) 0 hermit crabs (1 created) 0 sukkiri flowers (1 created) --More--\\ o0 arctic fern spores (1 created) 0 floor grues (1 created) a novice light wall 0 novice medium walls (1 created) 0 novice dark walls (1 created) a potion trove 0 health troves (1 created) 56 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--\\ lqqlj~~mk####x~~~~~##,#lqqqmk%~lu##,,x~~~mk,x#,,,~@~x,mj##,,%~###x~~~,,,,,#,,,~~~###x~^~\\T lj~qkx~~~xx~~~xmk~lj[Cartwheel the Rock Melter] St9 Dx16 Co12 In9 Wi6 Ch11 DrdHrbMalNeu Dlvl:6 $44 HP -5(39)  Pw 19(31)  AC8 Exp4 T839 Bli Do you want to see your conduct? [ynq] (n) \\Gn Voluntary challenges:  You eaten 3 times. You eaten food with animal by-products 2 times. You eaten meat 2 times. You were an atheist. You never prayed to the gods. You used a wielded weapon 29 times. You killed 11 monsters. You read items or engraved 5 times. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--\\wlqqlj~~mk#x~~~~~#mk%~lu#mk,xx,mj###x~~~#,,,~~~###x~^~lj~qkx~~~xx~~~x[3\\3mmk~lj ----------  / \  / REST \  / IN \  / PEACE \  / \  | cartwheel |  | 44 Au |  | fell into a pit |  | |  | |  | |  | |  | |  | 2019 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye cartwheel the Druid... You died in The Dunge\\qons of Doom on dungeon level 6 with 838 points, and 44 pieces of gold, after 839 moves. --More--\\ ZYou were level 4 with a maximum of 39 hit points when you died.--More--