cartwheel, neutral male quantum mechanic Spellmaster ----- ----- |..|.--.|.--- | |......@....--- -}2 --....G.G.....| --.| ... ---............-- |.^| -...........G.^...------ |..| --.........h..M........| --.| # |.....................| |.|--}- --...---..|........---- --.-|..# |.. --.|,.......| |...|.-- |.. -.,--.....-| |.|.<.| -- .| --,-...--- |.|...-- --- ,-....| |......| ##,-...| -.|....| #----- ...|..--- -..|--- ...| |.>.| ----- [Cartwheel the Spell Retainer] St6 Dx8 Co3 In16 Wi18 Ch5 SpeQuaMalNeu Min:4 $6 HP-7(18) Pw72(72) AC5 Exp3 T853 Latest messages You can move again. The gnome thief picks up a fortune cookie {0}. You are no longer dimmed. Your scale mail blocks the swiss dwarf's attack. The swiss dwarf misses. (3x) There is a wall in the way! (2x) You hear crashing rock. (2x) The swiss dwarf misses. There is a wall in the way! Your scale mail deflects the swiss dwarf's attack. There is a wall in the way! A board beneath you squeaks loudly. The swiss dwarf claws you! [-3 -> 15] The swiss dwarf claws you! [-12 -> 3] Warning: HP low! The swiss dwarf misses. (2x) The swiss dwarf claws you! You die... Your inventory Armor i - an uncursed +0 scale mail (being worn) {100} Comestibles l - an uncursed pear {0} Scrolls c - 5 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} f - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of cure {0} h - an uncursed scroll of heal other {0} k - an uncursed finalized scroll of enchant weapon {0} Spellbooks a - an uncursed spellbook of blank paper (0:1) {0} b - a blessed spellbook of blank paper (0:0) {0} Gems j - 3 uncursed +3 worthless pieces of cyan glass named Still More Difficult End {0} Final attributes You have strayed Your alignment was -2 Your max alignment was 12 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: fear resistance You could not have the double effect of this property: magic find Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 97% Wand drop chance was reduced to 94% Potion drop chance was reduced to 97% Weapon drop chance was reduced to 93% Food drop chance was reduced to 95% Shop item generation was reduced to 89% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 60% chance Mastering the following skill taught you the hidden power: weight lifting The following skill was trained at half the usual rate: whip The following skill was limited to expert proficiency: squeaking The following skill became untrainable if you tried to train it too early: morning star (turn 57) The following skill became untrainable if you tried to train it too early: divination spells (turn 960) The following skill became untrainable after a while: two-weapon combat (turn 30235) The following skill couldn't be trained before a certain turn number is reached: axe (turn 53027) Monster spawn rate multiplier was currently 100 Number of artifacts generated was 0 Number of fake artifacts generated was 5 Your hairstyle was 'spikey' and your beard type is 'cheek snouter' Your current martial arts style was 'brawling' Your amount of casino chips was 0 The last time you got a new haircut was 5852 turns ago Your areola diameter was 12 Monster spawn increase started at turn 96826 Monster spawn increase reached its maximum at turn 549734 In this game, Eevee's evolution was espeon Maximum amount of combined random monster spawn freqs was 9316 Your limit for ascension was at turn 352462 The monster class that cannot be genocided was dragon The monster class that was spawned more often: blob (freq bonus 1) The monster species that spawned more often: real soldier ant (freq bonus 3) The monster species that spawned more often: auld pair (freq bonus 24) The monster species that spawned more often: viper tree (freq bonus 24) The monster species that spawned more often: Nelly's elegant pump (freq bonus 16) The monster species that spawned more often: slave master (freq bonus 18) The monster species that spawned more often: forewarning nonspiritual swashbuckling (freq bonus 24) The monster species that spawned more often: appear vampire (freq bonus 8) The monster species that spawned more often: mirror growth (freq bonus 12) The monster species that spawned more often: bestia acerbus (freq bonus 16) The monster species that spawned more often: lowercase minotaur (freq bonus 5) The monster species that spawned more often: sars force fungus (freq bonus 4) The monster species that spawned more often: smirkiest agric (freq bonus 4) The monster species that spawned more often: flowwow (freq bonus 18) The monster species that spawned more often: urdar on crack (freq bonus 12) The monster species that spawned more often: ofc ogre (freq bonus 12) The monster species that spawned more often: bronze firebird (freq bonus 30) The monster species that spawned more often: exorbitance seaport (freq bonus 3) The monster species that spawned more often: irk younker misfitted occlusal (freq bonus 42) The monster species that spawned more often: legion devil zapper (freq bonus 24) The monster species that spawned more often: man-serpent giant (freq bonus 6) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 1) The monster trait that was more common: monsters who speak japanese (freq bonus 1) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 2) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 2) The monster species that never randomly spawned: acid worm The monster species that never randomly spawned: edda reekier The monster species that never randomly spawned: tubular exploitable The monster species that never randomly spawned: sixteen-headed hydra The monster species that never randomly spawned: old glop dragon The monster species that never randomly spawned: elemic mushroom The monster species that never randomly spawned: glowing warp patch The monster species that never randomly spawned: rubberneck germanic indiana managerial ballad The monster species that never randomly spawned: introcoin The monster species that never randomly spawned: magicked hading vindictively sinistrality The RNG hath decreed that this item was never generated: styx (Spellbooks) The RNG hath decreed that this item was never generated: mithril lash (Chains) The RNG hath decreed that this item was never generated: antimatter sniper bullet (Weapons) The RNG hath decreed that this item was never generated: robe of drain resistance (Armor) The RNG hath decreed that this item was never generated: implant of mollification (Implants) The RNG hath decreed that this item was never generated: Jeanetta girl boots (Armor) The RNG hath decreed that this item was never generated: Tanja sneakers (Armor) The RNG hath decreed that this item was never generated: failed exercise (Rings) The RNG hath decreed that this item was generated more often: celestial scourge (Chains, freq bonus 34) The RNG hath decreed that this item was generated more often: charging (Spellbooks, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of panic (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration (Spellbooks, freq bonus 12) The RNG hath decreed that this item was generated more often: implant of grace (Implants, freq bonus 8) The RNG hath decreed that this item was generated more often: negative dragon scales (Armor, freq bonus 39) The RNG hath decreed that this item was generated more often: shutter shield (Armor, freq bonus 5) The RNG hath decreed that this item was generated more often: poisonous cloak (Armor, freq bonus 40) The RNG hath decreed that this item was generated more often: orcish arrow (Weapons, freq bonus 8) The RNG hath decreed that this item was generated more often: fleure (Weapons, freq bonus 2) The RNG hath decreed that this item was generated more often: droven short sword (Weapons, freq bonus 8) The RNG hath decreed that this item was generated more often: kitchen apron (Armor, freq bonus 4) The RNG hath decreed that this item was generated more often: over shoes (Armor, freq bonus 8) The RNG hath decreed that this item was generated more often: hugging boot (Weapons, freq bonus 10) The RNG hath decreed that this item was generated more often: cut nutrition stone (Gems, freq bonus 10) The RNG hath decreed that this item was generated more often: Yasaman's jewel (Gems, freq bonus 11) The RNG hath decreed that this item was generated more often: redinc stone (Gems, freq bonus 3) The RNG hath decreed that this item was generated more often: firmament chain (Chains, freq bonus 14) The RNG hath decreed that this item was generated more often: woolen shirt (Armor, freq bonus 3) The RNG hath decreed that this item was generated more often: weather dragon scale shield (Armor, freq bonus 12) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 1) The RNG hath decreed that this item was always generated cursed: lady boots (Armor) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt (Armor) The RNG hath decreed that this item was always generated cursed: silver spell gloves (Armor) The RNG hath decreed that this item was always generated cursed: bituknife (Weapons) The RNG hath decreed that this item was always generated cursed: paranoia stone (Gems) The RNG hath decreed that this item was always generated cursed: sterilize (Spellbooks) The RNG hath decreed that this trap was always invisible: sue lyn trap The RNG hath decreed that this trap was generated more often: sound trap (freq bonus 6) Trap randomization happened for 1 in 632 traps Traps were spawned invisible 1 times in 86 Traps were extra hard to find 47% of the time Next attribute increase check would have come at turn 6400 Strength training was 1 Dexterity training was 8 Wisdom training was 0 Constitution training was 50 Your sanity was 0 You had 1000 alla remaining You were more likely to encounter traps (23) You had 1 points of BUC expertise You had not decided on your sexuality yet You were prevented from having teleport control (0) You had 649 points of nutrition remaining You had teleportitis You were a werewolf Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 500 spells Your pantheon consisted of The Sexy Maidens, The Sassy Girls and The Indomitable Women Your deity was The Sassy Girls The version you were playing was: Unix SlashEMExtended Version 2.9.5 (6ddaa14a) - last build Sun Dec 29 01:54:53 2024. You played for 0:22:16 hours (this value may or may not be correct) You could not have safely prayed (0) You are dead Spells known in the end Name Level Pw Category Fail Memory a - force bolt 4 + 20 attack 90% 300% b - magic bolt 1 + 5 attack 0% 100% c - mana bolt 2 + 10 attack 34% 100% d - drain life 3 + 15 attack 67% 200% e - create monster 4 + 20 attack 90% 300% f - command undead 5 + 25 attack 95% 400% g - summon undead 5 + 25 attack 95% 400% h - energy bolt 6 + 30 attack 98% 500% i - time 7 + 140 attack 99% 600% j - giant foot 7 + 35 attack 99% 600% k - hyper beam 7 + 46 attack 99% 600% l - sniper beam 7 + 35 attack 99% 600% m - healing 1 + 7 healing 0% 100% n - cure dim 1 + 5 healing 0% 100% o - cure blindness 2 + 10 healing 27% 100% p - cure numbness 2 + 10 healing 27% 100% q - medium healing 2 + 10 healing 27% 100% r - blind self 2 + 10 healing 27% 100% s - stone to flesh 3 + 15 healing 62% 200% t - cure sickness 3 + 15 healing 62% 200% u - cure hallucination 3 + 15 healing 62% 200% v - cure confusion 3 + 15 healing 62% 200% w - cure burn 3 + 15 healing 62% 200% x - confuse self 3 + 15 healing 62% 200% y - cure stun 3 + 15 healing 62% 200% z - stun self 3 + 15 healing 62% 200% A - extra healing 3 + 15 healing 62% 200% B - restore ability 4 + 20 healing 90% 300% C - banishing fear 4 + 20 healing 90% 300% D - healing rain 4 + 20 healing 90% 300% E - cure freeze 4 + 20 healing 90% 300% F - coagulation 4 + 20 healing 90% 300% G - regeneration 4 + 20 healing 90% 300% H - acid ingestion 5 + 25 healing 95% 400% I - strong healing 5 + 25 healing 95% 400% J - cure monster 5 + 25 healing 95% 400% K - cure glib 6 + 30 healing 98% 500% L - cure paralysis 6 + 30 healing 98% 500% M - full healing 6 + 30 healing 98% 500% N - cure wounded legs 6 + 30 healing 98% 500% O - mass healing 7 + 35 healing 99% 600% P - gain level 8 + 40 healing 100% 700% Q - super healing 8 + 40 healing 100% 700% R - fixing 8 + 120 healing 100% 700% S - light 1 + 5 divine 0% 100% T - darkness 1 + 5 divine 0% 100% U - amnesia 1 + 5 divine 0% 100% V - chemistry 1 + 5 divine 0% 100% W - magictorch 1 + 5 divine 0% 100% X - detect food 2 + 10 divine 34% 100% Y - finger 2 + 10 divine 34% 100% Z - dissolve food 2 + 10 divine 34% 100% 0 - dememorize 2 + 10 divine 34% 100% 1 - detect armor enchantment 2 + 10 divine 34% 100% 2 - searching 2 + 10 divine 34% 100% 3 - clairvoyance 3 + 15 divine 67% 200% 4 - detect unseen 3 + 15 divine 67% 200% 5 - true sight 3 + 15 divine 67% 200% 6 - light area 3 + 15 divine 67% 200% 7 - detect water 3 + 15 divine 67% 200% 8 - detect monsters 4 + 20 divine 90% 300% 9 - detect treasure 4 + 20 divine 90% 300% : - smell monster 4 + 20 divine 90% 300% ; - know enchantment 4 + 20 divine 90% 300% < - radar 4 + 20 divine 90% 300% = - identify 5 + 25 divine 95% 400% > - magic mapping 5 + 25 divine 95% 400% ? - ESP 5 + 25 divine 95% 400% @ - echolocation 7 + 35 divine 99% 600% A - entrapping 6 + 30 divine 98% 500% B - detect foot 7 + 35 divine 99% 600% C - map level 8 + 40 divine 100% 700% D - stun monster 1 + 5 enchant 0% 100% E - confuse monster 2 + 10 enchant 34% 100% F - destroy armor 2 + 10 enchant 34% 100% G - slow monster 2 + 10 enchant 34% 100% H - apply nail polish 2 + 10 enchant 34% 100% I - dry up fountain 3 + 15 enchant 67% 200% a - cause fear 3 + 15 enchant 67% 200% b - charm monster 4 + 20 enchant 90% 300% c - displacement 5 + 25 enchant 95% 400% d - reboot 6 + 30 enchant 98% 500% e - enchant 6 + 30 enchant 98% 500% f - inertia 7 + 140 enchant 99% 600% g - enchant weapon 7 + 35 enchant 99% 600% h - enchant armor 7 + 35 enchant 99% 600% i - charging 7 + 35 enchant 99% 600% j - trap creation 7 + 35 enchant 99% 600% k - thorns 7 + 35 enchant 99% 600% l - dream eater 7 + 35 enchant 99% 600% m - genocide 8 + 40 enchant 100% 700% n - protection 1 + 5 protect 0% 100% o - resist poison 1 + 5 protect 0% 100% p - resist sleep 1 + 5 protect 0% 100% q - endure cold 2 + 10 protect 34% 100% r - endure heat 2 + 10 protect 34% 100% s - insulate 2 + 10 protect 34% 100% t - holy shield 3 + 15 protect 67% 200% u - mystery protection 3 + 15 protect 67% 200% v - curse items 4 + 20 protect 90% 300% w - defensive fireball 4 + 30 protect 90% 300% x - magic shield 4 + 20 protect 90% 300% y - stealth 4 + 20 protect 90% 300% z - remove curse 5 + 25 protect 95% 400% A - remove blessing 5 + 25 protect 95% 400% B - turn undead 6 + 30 protect 98% 500% C - anti disintegration 6 + 30 protect 98% 500% D - botox resist 6 + 30 protect 98% 500% E - acidshield 6 + 30 protect 98% 500% F - resist stun 6 + 30 protect 98% 500% G - resist petrification 7 + 35 protect 99% 600% H - dragon blood 7 + 35 protect 99% 600% I - resist confusion 7 + 35 protect 99% 600% J - anti-magic field 8 + 40 protect 100% 700% K - resist contamination 8 + 40 protect 100% 700% L - godmode 8 + 100 protect 100% 700% M - fumbling 1 + 5 body 0% 100% N - jumping 1 + 25 body 0% 100% O - forcible move 1 + 5 body 0% 100% P - cutting 1 + 5 body 0% 100% Q - induce vomiting 2 + 10 body 34% 100% R - haste self 3 + 15 body 67% 200% S - enlighten 4 + 20 body 90% 300% T - invisibility 4 + 20 body 90% 300% U - aggravate monster 4 + 20 body 90% 300% V - levitation 4 + 20 body 90% 300% W - ultra-p 4 + 30 body 90% 300% X - take selfie 4 + 20 body 90% 300% Y - untame monster 4 + 20 body 90% 300% Z - unlevitate 4 + 20 body 90% 300% 0 - anger peaceful monster 5 + 25 body 95% 400% 1 - make visible 5 + 25 body 95% 400% 2 - teleport away 6 + 30 body 98% 500% 3 - passwall 6 + 30 body 98% 500% 4 - polymorph 6 + 30 body 98% 500% 5 - mutation 6 + 30 body 98% 500% 6 - flying 7 + 35 body 99% 600% 7 - character recursion 2 + 10 body 34% 100% 8 - levelport 8 + 40 body 100% 700% 9 - warping 8 + 40 body 100% 700% : - knock 1 + 5 matter 0% 100% ; - flame sphere 1 + 5 matter 0% 100% < - freeze sphere 1 + 5 matter 0% 100% = - shocking sphere 1 + 5 matter 0% 100% > - acid sphere 1 + 5 matter 0% 100% ? - wizard lock 2 + 10 matter 34% 100% @ - repair armor 3 + 15 matter 67% 200% A - repair weapon 3 + 15 matter 67% 200% B - corrode metal 3 + 15 matter 67% 200% C - fire bolt 4 + 30 matter 90% 300% D - dig 5 + 25 matter 95% 400% E - reflection 6 + 30 matter 98% 500% F - paralysis 6 + 60 matter 98% 500% G - cancellation 7 + 35 matter 99% 600% H - petrify 8 + 160 matter 100% 700% I - line loss 1 + 5 chaos 0% 100% Techniques known in the end Name Level Status appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) buc test 3 R LIMIT(1963) Discoveries Scrolls scroll of healing (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of mana (BUT HE CASH AND NONE NEEDED NIX DOLCHE BRINGING) scroll of phase door (DDOS ATTACK) scroll of standard id (MONST DOT C AINT BIG ENOUGH) scroll of cure (THRASH EM EXTENDED WRESTLING COMPETITION) scroll of heal other (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) * scroll of extra healing (DNETHACK HAS HIGH HEELSES) * scroll of greater mana restoration (JUST FUCKING KILL ME NOW) scroll of enchant weapon (HIWEDALE OOO) Spellbooks spellbook of blank paper (plain) spellbook called High level spellbook (arm-patterned) Potions potion of healing (thyme) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * physio venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 1: Level 2: Level 3: [mazes] The Gnomish Mines: level 4 Level 4: <- You are here Vanquished creatures 0 eatblats (1 created) a cock 0 pack jackals (9 created) a wussy cat a kitten 0 ondies (1 created) 0 hurkles (1 created) 0 ou nous (1 created) 0 evasive homunculi (1 created) 0 antidote permamimics (1 created) 0 young nymphs (1 created) 0 goblins (1 created) a cobble goblin a gas cloud 0 little lambs (1 created) 0 deer does (1 created) 0 deer fawns (1 created) a giant white mouse (2 created) an easy opponent 0 daddy longlegses (1 created) 0 natural bugs (2 created) 0 spore lichens (11 created) 0 golden growths (1 created) 0 passhriekers (1 created) 0 swiss dwarves (1 created) 0 gnome thieves (1 created) 0 crygnomes (2 created) 0 poignomes (1 created) 0 intermediate gnomes (3 created) 0 gnome lords (1 created) 0 gnome hussies (1 created) 0 ant mummies (1 created) 0 sanity mummies (1 created) 0 summy mummies (1 created) 0 putits (1 created) a claw hulk 0 new zombies (1 created) 0 slow zombies (1 created) a controller 0 regular humans (1 created) a packing human a sanctimonious-looking preacher 0 normal humans (1 created) 0 hc preschoolers (1 created) 0 item masters (2 created) 0 hata-splashas (1 created) 0 feared redfish (1 created) 0 graceful mussles (1 created) 0 sandborers (1 created) 0 dwens (1 created) a coin from the depths 0 easy grues (1 created) 0 stationary walls (1 created) 3 newborn rub monsters a spear monster a biem turret (2 created) an useless turret an energy field 0 health troves (1 created) 86 creatures born. 19 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 9 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 4 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 7 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You interacted with a well 0 times You interacted with a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 16 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new quantum mechanic 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 1 time You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks 0 times You sniffed worn pants 0 times You were photographed by monsters 0 times You had your weapons dull 0 times You had your armors dull 0 times You killed 0 monsters with your symbiote's attacks You cleaned 0 pairs of shoes for Sing You refused to clean shoes for Sing 0 times You obtained 0 trophies You enjoyed Elif's treatment 0 times You angered the women 0 times You failed to dance properly 0 times You had your shoes damaged by evil birds 0 times You were annoyed by Verena 0 times You visited the public toilet 0 times You were forced to step into shit 0 times You were prevented from attacking women 0 times You had monsters trigger feminism traps for you 0 times You heard clacking high heel noises 0 times You were bundled by Friederike 0 times You had your shoes turn into beautiful missys 0 times You had May-Britt steal your items 0 times You triggered the girls' nasty shield 0 times You escaped past messages 1 time (hint: doing that too often can result in you skipping crucially important messages and being screwed over unexpectedly) You used the cheater prayer 0 times Your skills at the end (6 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 form XII (Polgo) Unskilled 0 form XIII (Firga) Unskilled 0 type 5: columnar heels Unskilled 0 Restricted Skills bare-handed combat [Restricted] (max Restricted) (13 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (6 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) weight lifting [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) type 1: stiletto heels [Restricted] (max Restricted) (0 of 500) type 2: cone heels [Restricted] (max Restricted) (0 of 500) type 3: block heels [Restricted] (max Restricted) (0 of 500) type 4: wedge heels [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) crossbow [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) venom [Restricted] (max Restricted) (0 of 500) boulder-throwing [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) (none) Goodbye cartwheel the Spellmaster... You died in The Gnomish Mines on dungeon level 4 with 242 points, and 6 pieces of gold, after 853 moves. Killer: a monster (swiss dwarf) You were level 3 with a maximum of 18 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 204308 Melanie-Pre-Nor-Fem-Law died in Green Cross on level 74. Killed by a monster (hedderjedi). - [133] 2 131612 Yasaman-Top-Bad-Fem-Cha died in The Dungeons of Doom on level 29. Killed by a monster (silver lady pump of Moloch). - [88] 3 7578 Peanurt-Top-Grd-Fem-Law was poisoned in The Dungeons of Doom on level 6. Poisoned by a rotted petit mimic corpse. 80 [80] 4 406 HatlessFoo-Pro-Sed-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a filthy traitor. - [24] * 5 242 cartwheel-Spe-Qua-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (swiss dwarf). - [18] 6 211 Sinky-Abu-Asu-Fem-Law quit in The Dungeons of Doom on level 1. 40 [47] 7 210 Peanurt-Yeo-Met-Mal-Neu escaped the dungeon [max level 1]. 41 [41]