j Player: cad171717 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-08-28.04:07:40.ttyrec Time: (1787890060) Fri Aug 28 04:07:40 2026  j This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details.  j:fWShall I pick a character's race, role, gender and alignment for you? [ynq] jRnChoosing Character's Role Pick a role for your character   Scroll with the space bar or the > key, NOT the arrow keys!   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Alltecher  e - an Altmer  f - an Amazon  g - an Anachronist  h - an Anachronounbinder  i - an Archeologist  j - an Artist  k - an Assassin  l - an Astronaut  m - an Augurer  n - a Barbarian  o - a Bard  p - a Binder  q - a Bleeder  r - a Bloodseeker  s - a Bosmer (1 of 8) jNE t - a Bully  u - a Butt Lover  v - a Camperstriker  w - a Cartomancer  x - a Caveman/Cavewoman  y - a Cellar Child  z - a Chaos Sorceror  A - a Chevalier  B - a Climacterial  C - a Combatant  D - a Convict  E - a Cook  F - a Courier  G - a Cracker  H - a Cruel Abuser  I - a Cyberninja  J - a Dancer  K - a Death Eater  L - a Demagogue  M - a Diablist  N - a Dissident  O - a Diver  P - a Doll Mistress (2 of 8) j<7 Q - a Doom Marine  R - a DQ Slime  S - a Dragonmaster  T - a Druid  U - a Drunk  V - a Dunmer  W - an Electric Mage  X - an Elementalist  Y - an Elph  Z - an Emera  a - an Empath  b - an Erdrick  c - a Failed Existence  d - a Feat Master  e - a Feminist  f - a Fencer  g - a Fighter  h - a Firefighter  i - a Fjorde  j - a Flame Mage  k - a Form Changer  l - a Foxhound Agent  m - a Gamer (3 of 8) jG1# n - a Gang Scholar  o - a Gangster  p - a Geek  q - a Genderstarist  r - a Gladiator  s - a Goff  t - a Goldminer  u - a Graduate  v - a Grenadonin  w - a Gunner  x - a Half Baked  y - a Healer  z - a Hedderjedi  A - a Hussy  B - an Ice Mage  C - an Intel Scribe  D - a Janitor  E - a Jedi  F - a Jester  G - a Jockey  H - a Justice Keeper  I - a Knight  J - a Korsair (4 of 8) jH+Choosing Race Pick the race of your Gunner   Scroll with the space bar or the > key, NOT the arrow keys!   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok (1 of 13) j  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher  B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton (2 of 13) jB Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - de-energiser  Y - deep elf  Z - destabilizer  a - developer  b - devil  c - dictionary attack  d - dinosaur  e - dolgsman  f - doppelganger  g - dorian  h - dragon  i - droughter  j - drow  k - dryad  l - dufflepud  m - dunadan (3 of 13) j = n - duthol  o - dwarf  p - dynamo  q - egymid  r - elemental  s - elf  t - engchip  u - ent  v - erosator  w - etherealoid  x - evilvariant  y - expert  z - extravator  A - fairy  B - fawn  C - felid  D - feminizer  E - fenek  F - fiend  G - fixer  H - frendian  I - fro  J - gastly (4 of 13) j1  K - gavil  L - gelatinous cube  M - gerteut  N - giant  O - glorkum  P - gnome  Q - goauld  R - golden saint  S - golem  T - green slime  U - gremlin  V - greuro  W - grid bug  X - grouper  Y - hallucinator  Z - hand  a - hardmoder  b - haxor  c - HC alien  d - hemi-doppelganger  e - hemophage  f - herald  g - herbalist (5 of 13) j h - heretic  i - hobbit  j - homicider  k - hound  l - hidden elf  m - human  n - hunkajunk  o - hybridragon  p - hypothermic  q - illithid  r - immunizer  s - imp  t - imperial  u - incantifier  v - incorporealoid  w - indraenian  x - inheritor  y - inka  z - insectoid  A - iraha  B - ironman  C - irritator  D - itaque (6 of 13) j 5 +Use hybrid races? [yn] (n)  jnChoosing Gender Pick the gender of your ironman Gunner  m - male f - female * - Random ! - Quit(end) jy0 4+Choosing Alignment Pick the alignment of your male ironman Gunner  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) jb+ jCĿr$un@:8Fk$$nr%/!$nk jsM[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC5 Exp1 T1Welcome to David's treasure zoo, wolloh!--More-- jC JContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More-- jUĿr$un@:8F@kd$nr%/!$nk j#[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC5 Exp1 T1 It is written in the Book of Liebea Luna:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Liebea Luna seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Pistol User, have been heralded from birth as the instrument of Liebea Luna. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of desti jHdny has come. For the sake of us all: Go bravely with Liebea Luna!--More-- jUĿr$un@:8F@kd$nr%/!$nk jyHello cad171717, welcome to SlashEMExtended! You are a neutral male ironman Gunner, wolloh.--More-- j You are playing 'Unix SlashEMExtended Version 2, wolloh.9.6 (7f71e5de) - last build Sun Jul 20 05:21:26 2025.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- j8 IMPORTANT ADVICE FOR NEWBIES: The default control scheme on this server is vikeys (hjklyubn), which is borderline unplayable :-P You may want to switch to the *number pad*, wolloh. I've created an easy way to achieve that: press Shift-O during the first 50 game turns to get a dialogue that allows you to switch, then you no longer need to wonder why the number pad keys only display 'Count: 22222' or some such garbage, but will be able to actually move. Seasoned players may add OPTIONS=number_pad:2 to their config file to turn the number pad on by default, or OPTIONS=nonumpadmessage to turn this reminder message off.--More-- j4Ŀ r$unMessage of the day: The #monster command has been improved considerably and is now a menu that presents all the available abilities, wolloh. Feel free to use it and tell me what you think.--More-- jx x Attention, wolloh, main weather broadcast coming in:--More--$ jz(The sky is cloudy, wolloh.$ j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1$ jFThere is a staircase up here, wolloh.--More--( jhCYou see here a gold piece {0}, wolloh.--More--) jw 8You are lucky! Full moon tonight, wolloh.+ j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1. j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1/ jyg/ jka - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1/ j. / j@ a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T10 j0 jWa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T10 j1 0 jJ! a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T11 j1 j|a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T11 j·1 j}a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T11 jL 1 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T12 j 2 jBa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T12 jw?2 j Ea - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T12 j 2 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T13 j=3 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T13 jx~3 j5a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T13 jN 3 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T14 j]4 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T14 jE4 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T14 j֘4 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T14 j01 4 j6 a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T15 j5 j/a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T15 j5 jya - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T15 jZ5 j^a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T15 j 5 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T15 j@6 jwa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T16 j&6 j-a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T16 j6 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T16 jb( 6 j/ a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T16 j 6 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T17 jW7 jga - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T17 jKH7 j/Oa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T17 j?u 7 j| a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T17 j 7 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T18 j8 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T18 js8 j{a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T18 jw8 j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T18 j 8 jW a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T19 j 9 j;%a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T19 js9 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T19 j`q9 jxa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T19 j3 9 jc a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T19 jj9 ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1: jm: ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1: jN": jo)a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1: j : jj a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1: j: ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1; ji; j=qa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1; jw; ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1; j~ ; jЅ a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1; je; jma - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1< j< jsa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1< jv< j ~a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1= j_= jaea - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1= jUa = j'g a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j> jѯa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> jE> jKa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j> ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j}> jya - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> jLja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j > j" a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j̷ > j5 a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1> j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? jd? j~a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j%? ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? jK? jSa - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j Za - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j? ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j ? j a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j“ a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1? j"? j)a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1@ j}@ ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1@ j @ j)a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1@ j @ jI a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1@ j @ ja - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1A jA jX"a - an uncursed +0 assault rifle (auto) (weapon in hand) {16}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1A j\DDo you want to turn on the number pad? [yn] (n) D jy Set what options?   IMPORTANT: The number_pad option is all the way down at the compound options,  so scroll down there if you want to turn the number pad on!!!  Scroll with the space bar or the > key, NOT the arrow keys!   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false] (1 of 7)N jς a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - cursesgraphics [false]  l - DECgraphics [false]  m - eatingboulders [true]  n - eatingconfirm [false]  o - eatingdoors [true]  p - eatingwalls [true]  q - eight_bit_tty [false]  r - epyxmode [true]  s - extmenu [false]  t - gmmessage [true]  u - graffitihilite [true]  v - help [true]  w - hilite_pet [true] (2 of 7)S j/ a - hitpointbar [true]  b - IBMgraphics [true]  c - ignintr [false]  d - inertiaconfirm [false]  e - invweight [true]  f - knapsacklimit [false]  g - lit_corridor [true]  h - lootabc [false]  i - mail [true]  j - materialglyph [false]  k - memorizationknown [false]  l - statuscolors [true]  m - menucolors [false]  n - menu_on_esc [true]  o - menu_glyphs [false]  p - missing_safety [true]  q - mon_polycontrol [false]  r - moreforced [true]  s - numpadmessage [false]  t - null [true]  u - paranoidquit [true]  v - perm_invent [true]  w - pickup_thrown [true] (3 of 7)T j  a - pickup_cursed [false]  b - pokedex [true]  c - prayconfirm [true]  d - pushweapon [false]  e - quiver_fired [false]  f - qwertz_layout [false]  g - rest_on_space [false]  h - safe_pet [true]  i - showexp [false]  j - showrace [false]  k - showrealtime [false]  l - showscore [false]  m - showsym [true]  n - showdmg [true]  o - showweight [false]  p - showmc [false]  q - showmovement [false]  r - showlongstats [false]  s - showsanity [false]  t - showsymbiotehp [false]  u - silent [true]  v - simpledescs [false]  w - sortpack [true] (4 of 7)U j H a - sound [true]  b - sparkle [true]  c - standout [false]  d - tabcursesconfirm [false]  e - tech_description [true]  f - time [true]  g - timed_autosave [true]  h - quick_autosave [false]  i - tombstone [true]  j - toptenwin [false]  k - travel [true]  l - use_inverse [false]  m - verbose [true]  n - wallglyph [true]   Compounds (selecting will prompt for new value):  name [cad171717]  role [Gunner]  race [ironman]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)] (5 of 7)X j  dogname [(none)]  dragonname [(none)]  monkeyname [(none)]  parrotname [(none)]  girlname [(none)]  boyname [(none)]  ravenname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  plalias [(none)]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single] (6 of 7)Z j1  a - number_pad [2=on, DOS compatible]  b - packorder [$"])[%?+!=/(*`0_.]  c - pickup_burden [stressed]  d - pickup_types [none]  e - pilesize [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [none]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set)   Attention: DO NOT press ESC here or you'll cancel your changes!!  Scroll out of the menu via spacebar or > to save your changes!!! (7 of 7)^ j~[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC5 Exp1 T1Ŀr$un@:8F@kd$nr%/!$nka j a j^ You displaced Tingsi Major.#@@a j^ [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T1--More--c j c j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2c jG Gg - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2(Press , when at target location. For instructions type a ?)d j+h e j0f j"[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2f j'Gg - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2(Press , when at target location. For instructions type a ?)g j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2g j? g - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2g jG  Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end) i j#3Ŀr$un#@:8F@kd$n[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2j j8  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) k j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2m jš Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) m jg + Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) p j1dĿr$un Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) q jU [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2{ j  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) | j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2| j>g - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2| j# Unknown command 'B'.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2} jE Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) } j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2~ j Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ~ j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jiUnknown command ' '.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jjK  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jH[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jG[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jA[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jw Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j^ Gg - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2(Press , when at target location. For instructions type a ?) jk[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jfpg - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jtUnknown command 'B'.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jS[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j) Unknown command ' '.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jc [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j$ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) j  [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 jɼ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) jS [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2 j0,What do you want to read? [i-n or ?*]  j jD54As you read the scroll, it disappears. j^%You feel healthier! j _[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T2--More-- j DTingsi Major picks up a gold piece {0}.--More-- jdV .Tingsi Major hits the sewer rat. j+NThe sewer rat is killed!$--More-- j (The coronamondaine picks up 12 darts {0}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3$n$d j jZUnknown command '^J'.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3 j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3 j [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3 j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3 jԨ  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) j+ Game  O - Options r - Redraw Screen n - Switch Number Pad On/Off S - Save q - Quit [M-q](end) jh +Ŀ$$un[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu Dlvl:1 $0 HP 16(16)  Pw 4(4)  AC5 Exp1 T3Ŀ$$un#@:8F@k$n$rd/!$nk j jYou displaced Tingsi Major.@@ j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T3Tingsi Major hits the baby kobold. j--More-- jV[The baby kobold is killed!%n$ jBThe twen misses.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T4d% jN jPYou begin bashing monsters with your assault rifle.--More-- jEYou kill the pile of copper coins!$ j6[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  16(16)  Pw 4(4)  AC5 Exp1 T4Tingsi Major hits the coyote.--More-- jHThe coyote is killed!%--More-- jNThe coronamondaine tries to take off your armor, but you resist!--More-- jK%DDo you want to allow it to be stolen anyway? [yes/no]  j jr[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T4[-1 -> 15][Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T5 jq j\Unknown command '^J'.[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T5 j<@ Things that are here: a baby kobold corpse {100} a gold piece {0}--More-- jט0 j[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T5Tingsi Major drops 1 gold piece.Tingsi Major hits the elona rat.--More-- j The elona rat is killed!$k$You feel a tug on your knapsack j [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T5[-1 -> 14]--More-- jdThe twen just misses![Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6 jI j.Unknown command '^J'.[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6 j j$There is a wall in the way![Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6 j jUnknown command '^J'.[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6 jA [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6 jEC  jD pYou displaced Tingsi Major.@@ j%E 9There is a doorway here.--More-- j ,You see here a gold piece {0}. j\ [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T6--More-- j'Tingsi Major eats a baby kobold corpse {100}.[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T7n$ j6 j>Unknown command '^J'.[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T7 jxY [Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T7 jT[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T7 [Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8$#<$#@n#$$ jThere is a wall in the way![Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8 j  j< There is a wall in the way![Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8 j  j There is a wall in the way![Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8 jĻ jcThere is a wall in the way![Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8 j5  j@; Unknown command '^J'.[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8 j T[Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T8u:$@! jr[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T8[-1 -> 14][Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T9 jI j[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T9$$<$$$@## jO [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T10You are feeling like gambling away a couple thousand zorkmids. jx:#@# j[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T10The twen is killed![Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T11% j [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T11 [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T12#@ j%k[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T12 [Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T13##@# j There is a wall in the way![Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T13 j[Cad171717 the Pistol  User] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  14(16)  Pw 4(4)  AC5 Exp1 T13 [Cad171717 the Pistol Us er] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  15(16)  Pw 4(4)  AC5 Exp1 T14@v# j AYou destroy the secret-whisperer!% j7[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T14Welcome to experience level 2.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T14 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T15 j#b@### j1You see here a secret-whisperer corpse {0}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T15 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T16 j[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T16 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T17##@%# j There is a wall in the way![Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T17 j  j| There is a wall in the way![Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T17 jZ{ 3You find a secret door!--More-- jk% [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T17 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18+ j_ This door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j jThis door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 js jThis door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j jThis door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j'  jc This door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j jCThis door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j_ jI This door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j jThis door is locked.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 j4In what direction? [47896321><]  jqO  jc NAs you kick the door, it crashes open![Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T18 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T19+d`cd jj jYou kill the gravity jackal![Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T19 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T20dcc j  j2 You kill the flightless bird![Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T20 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T21@c j|)@ jsYou see here a secret-whisperer corpse {0}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T21dc?@[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T22--More-- j8You feel like there will be steak tonight. jXs Weapons a - an uncursed +0 assault rifle (auto) (weapon in hand) {16} b - an uncursed +0 pistol (alternate weapon; not wielded) {8} c - an uncursed +0 sniper rifle {20} d - 50 uncursed +0 sniper bullets (in quiver) {1} e - 50 uncursed +0 pistol bullets {1} f - 100 uncursed +0 assault rifle bullets {2} Armor g - an uncursed +0 leather jacket (being worn) {12} Scrolls i - 4 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} n - an uncursed scroll of heal other {0} Tools h - an uncursed medical kit {30}(end) jBĿ$$$$##<$$$#%$$$$+####$%/!#$$$$d`#####c?@@##### [Cad171717 the Pistol User ] St1 jC|3 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T22 j &In what direction? [47896321><]  j74 [Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T22 j;: g - an uncursed +0 leather jacket (being worn) {12}.[Cad171717 the Pistol User ] St13 Dx16 Co8 In9 Wi9 Ch8 GunIroMalNeu  30(30)  Pw 9(9)  AC5 Exp2 T22 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Scrolls ('?') e - Tools ('(') A - Auto-select every item U - Items known to be Uncursed(end)