bulwark, chaotic male nordish Flame Mage ----- #####|...|## ---------- ###,,,,-....,##|...<....| #,,,###|...|,,,-........| ,@### --.--#,,|........| ### |........| .........| -----.---- [Bulwark the Spark] St6 Dx12 Co7 In13 Wi8 Ch6 FlaNorMalCha Dlvl:1 $0 HP19(19) Pw15(19) AC6 Exp1 T37 Latest messages Use hybrid races? [yn] (n) Hello bulwark, welcome to SlashEMExtended! You are a chaotic male nordish Flame Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. Pick an object. d a dog or other canine (tame hell hound pup) (base level 7) Accessing Pokedex entry for hell hound pup... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 4, magic resistance = 20, alignment -5. Normal speed (12). Normal generation in groups, with frequency 1. Resists fire. Conveys fire resistance. Genocidable, carnivorous. Can be seen with infravision. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d6, bite - ordinary physical 2d6, breath - fire damage # A lit field surrounds you! The door opens. You cannot diagonally move out of a door! There is a wall in the way! You find a secret passage! The door resists! (4x) You hear some noises in the distance. The door resists! (4x) The door opens. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: stealth You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 64% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 87% Food drop chance was reduced to 66% Concealing monsters were spawned underneath items 92% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: protection spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: healing spells (turn 504) The following skill couldn't be trained before a certain turn number is reached: unicorn horn (turn 17126) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42288 Monster spawn increase reached its maximum at turn 144648 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 4320372 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: plastic golem (freq bonus 2) The monster species that spawned more often: Lily (freq bonus 12) The monster species that spawned more often: splash elemental (freq bonus 4) The monster species that spawned more often: freezing sphere (freq bonus 2) The monster species that spawned more often: sharpwoodsman (freq bonus 6) The monster species that spawned more often: death slasher (freq bonus 2) The monster species that spawned more often: snide naga (freq bonus 18) The monster species that spawned more often: draug (freq bonus 6) The monster species that spawned more often: light naga (freq bonus 4) The monster species that spawned more often: inka exterminator (freq bonus 6) The monster species that spawned more often: evil wort (freq bonus 8) The monster species that spawned more often: hulking automaton (freq bonus 12) The monster species that spawned more often: ugly sphere (freq bonus 6) The monster species that spawned more often: confused bitch (freq bonus 16) The monster species that spawned more often: shitty mold (freq bonus 3) The monster species that spawned more often: skilled bulb (freq bonus 8) The monster species that spawned more often: actual trap vortex (freq bonus 8) The monster species that spawned more often: void dragon (freq bonus 12) The monster species that spawned more often: sea ogre (freq bonus 12) The monster species that spawned more often: broodier unreturned (freq bonus 12) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster trait that was more common: monsters with illusion attacks (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that spawn in large groups (freq bonus 4) The monster trait that was more common: monsters that have trample attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 13) The monster species that never randomly spawned: trap spore The monster species that never randomly spawned: acover lich The monster species that never randomly spawned: demented mummy The monster species that never randomly spawned: horned reaper The monster species that never randomly spawned: chibi ninja The monster species that never randomly spawned: lightning xorn The monster species that never randomly spawned: evil fungus The monster species that never randomly spawned: whole-ogre The monster species that never randomly spawned: antimagic turret The monster species that never randomly spawned: carthage The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: gain level (leveled) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was generated more often: shadowblade ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 19) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 16) The RNG hath decreed that this item was generated more often: vermin swatter ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: symbiote ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 4) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of badness (prismatic, freq bonus 3) The RNG hath decreed that this item was generated more often: conundrum nunchiaku ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 5) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 10) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 9) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 65) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: unfair attack stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: paving (GREEN CROSS ACTUALLY EXISTS) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: elven arrow (runed arrow) The RNG hath decreed that this item was always generated cursed: trump coat (residential cloak) The RNG hath decreed that this item was always generated cursed: barrhing (CONVICT PATCH) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this trap was always invisible: ragnarok trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 1) Trap randomization happened for 1 in 811 traps Next attribute increase check would have come at turn 2260 Strength training was 8 Dexterity training was 0 Wisdom training was 2 Constitution training was 2 Your sanity was 0 You were fire resistant You were cold resistant You had not decided on your sexuality yet You were prevented from having quad attacks (0) You had 1457 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 + matter 0% 100% b - fireball 4 + matter 70% 300% c - light 1 + divine 0% 105% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) berserk 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (BAMESEN KRIPHI NIPOUMICHMOUMAOPH) scroll of healing (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of mana (BANDSMAN GROOMS LUCK) scroll of phase door (POLITICAL CORRECTNESS DICTATES THAT I CALL YOU FREEPERSON) scroll of standard id (DONALD TRUMP WILL BE THE REICHSKANZLER OF THE UNITED STATES) scroll of cure (WHO CARES) scroll of heal other (OFFLINEHACK GTFO) * scroll of extra healing (EAT FRUIT FASTLY) * scroll of greater mana restoration (BEN SU ANDA KEBAP YEMEK ISTIYORUM) Spellbooks spellbook of flame sphere (shining) spellbook of fireball (foreign) spellbook of light (pale grey) Potions potion of see invisible (marigold) Rings ring of free action (puzzle) Wands wand of fire (derriere) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nord 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (22 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye bulwark the Flame Mage... Since you quit, the score list will not be checked.