bulwark, chaotic male lich Ninja #`# #,# #,# ----.---------- #,# ##------- #######|.............| #,# #,......|####,,,,,,-.............| #,# #,|.>...|,,,,,#####|..[@.....#...| #,# #,|.....|,#####,,,,..d...........| #,# #,|.....|,##,,,,###-----------.--- #,## ######,|......,,,,#### ####,# #,,####,,,,,,......|,#### #,,,,# #,,,,,,,#)###|.....|,# #,#### ###,####,,#,# |.....|,# ####,# #,,,,,##,,,,# |.....|,# ########,,,,## #,------,,`## |.....|,# #,,,,,,,,,,,,# #,.....|,,# |.....|,# #######-.-|---- #,|.....,,#####-----#-,# --.%....-- V #,|.(..|,,,,,,,,,,,,,,,# |........| ##|.....,############### |........| |....|## |........| ------ --......-- -------- [Bulwark the Sword Trainee] St15 Dx15 Co8 In11 Wi7 Ch6 NinLicMalCha S166 Dlvl:1 $10 HP25(25) Pw13(13) AC7 Sn0 Xp2/39 Wt17/1410 T554 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Konnichi wa bulwark, the lich Ninja, welcome back to SlashEMExtended! The moon is waning tonight. Pick an object. d a dog or other canine (tame little dog) (base level 2) [seen: infravision] Accessing Pokedex entry for little dog... Base statistics of this monster type: Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 1d6, bite - ordinary physical You displaced your little dog. You suddenly get teleported! To what position do you want to be teleported? (For instructions type a ?) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 13 You carried 0 sins You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 45 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 98% Wand drop chance was reduced to 52% Weapon drop chance was reduced to 76% Armor drop chance was reduced to 78% Tool drop chance was reduced to 98% Food drop chance was reduced to 84% The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: occult spells (turn 16) The following skill became untrainable after a while: broadsword (turn 16584) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 30054) The following skill became harder to train at higher skill levels: squeaking Heavy curses were more common by 33% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60120 Monster spawn increase reached its maximum at turn 154458 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 426112 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: forefend execration sustenance (freq bonus 12) The monster species that spawned more often: gauntpeeker (freq bonus 9) The monster species that spawned more often: feminine dame (freq bonus 8) The monster species that spawned more often: prehistoric turret (freq bonus 8) The monster species that spawned more often: psychic warp fungus (freq bonus 15) The monster species that spawned more often: frost wall (freq bonus 56) The monster species that spawned more often: master stone dragon (freq bonus 12) The monster species that spawned more often: healthy ape (freq bonus 120) The monster species that spawned more often: nausea mold (freq bonus 15) The monster species that spawned more often: omit dizzier (freq bonus 6) The monster species that spawned more often: Sabine (freq bonus 4) The monster species that spawned more often: CD-ROM dragon (freq bonus 15) The monster species that spawned more often: disenchanter warp patch (freq bonus 16) The monster species that spawned more often: Lisa (freq bonus 8) The monster species that spawned more often: nitwit resurveyed embryologic abscond (freq bonus 10) The monster species that spawned more often: perfume companion (freq bonus 40) The monster species that spawned more often: construction wall (freq bonus 36) The monster species that spawned more often: champ icily (freq bonus 4) The monster species that spawned more often: thermally accentuating (freq bonus 14) The monster species that spawned more often: rare dark horse (freq bonus 18) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 4) The monster species that never randomly spawned: upheaver puffer The monster species that never randomly spawned: king scorpion The monster species that never randomly spawned: blue seraphon The monster species that never randomly spawned: fiend domicil The monster species that never randomly spawned: cerulean mold The monster species that never randomly spawned: keeled warmaker The monster species that never randomly spawned: skilled bulb The monster species that never randomly spawned: Spectral Keelhauler The monster species that never randomly spawned: unknown permamimic The monster species that never randomly spawned: castigant The RNG hath decreed that this item was never generated: implant of enforcing (underwhelming) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: fly swatter ((null)) The RNG hath decreed that this item was never generated: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: bubblebeam (biblic) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 27) The RNG hath decreed that this item was generated more often: amulet of spell metal (chrome, freq bonus 20) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 17) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 137) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: implant of joy (forceful, freq bonus 9) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 62) The RNG hath decreed that this item was generated more often: soft star ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 20) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 6) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of wannabe (buff, freq bonus 11) The RNG hath decreed that this item was generated more often: unfair attack cloak (flier cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 35) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 58) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 11) The RNG hath decreed that this item was generated more often: sprap boots (feelgood heels, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: fruit juice (dark) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: armor smash (sundered) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: cloak of magical drainage (deep cloak) The RNG hath decreed that this item was always generated cursed: ya (bamboo arrow) The RNG hath decreed that this trap was always invisible: too heavy trap The RNG hath decreed that this trap was generated more often: egomonster trap (freq bonus 4) Trap randomization happened for 1 in 121 traps Trap difficulty was increased by 4 Next attribute increase check would have come at turn 1233 Strength training was 6 Dexterity training was 1 Wisdom training was 2 Constitution training was 26 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had infravision You had 647 points of nutrition remaining You were stealthy You had teleportitis You had teleport control You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Rat God The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - summon undead 5 + attack 95% 595% Techniques known in the end Name Level Status blood ritual 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Scrolls scroll of healing (HOLY SHIT IS THE GLASS GOLEM OF ILLUSORY CASTLE A MOTHERFUCKER) scroll of mana (MAYBE LOVELY WHEN TOUCH) scroll of phase door (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of standard id (WONDERLOVELY BATHING HOUSE) scroll of cure (CAO NI MA) scroll of heal other (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) * scroll of extra healing (TOESTOMPING IS SUPER SEXY) * scroll of greater mana restoration (ENO OWT EERHT) Spellbooks spellbook of summon undead (molded) Potions potion of sickness (greasy) potion of invisibility (squirting) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 7 times You killed 8 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 10 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new lich 0 times Your skills at the end (2 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) searching [Unskilled] (max Expert) (2 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (27 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara bulwark the Ninja... Youescaped from the dungeon with 166 points,