bulwark, lawful male nymphian Emera ----------+------ |.....$.........| |..........._@..| |............@..| ---------#------- [Bulwark the Sexhater] St15 Dx7 Co17 In6 Wi3 Ch5 EmeNymMalLaw Dlvl:1 $0 HP27(27) Pw6(6) AC8 Exp1 T5 Latest messages Hello bulwark, welcome to SlashEMExtended! You are a lawful female nymphian Emera. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You don't feel like being female! The moon is waning tonight. There is a staircase up here. You see here a disgusting ball {4000}. You can't go down here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 54 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 175 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 67% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 73% Implant drop chance was reduced to 95% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 94% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: boomerang The following skill was trained at half the usual rate: two-handed weapons The following skill became untrainable if you tried to train it too early: body spells (turn 17) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 8056) The following skill became untrainable after a while: enchantment spells (turn 43396) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 33525) The following skill became harder to train at higher skill levels: morning star Items were more likely to be generated cursed by 11% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 91184 Monster spawn increase reached its maximum at turn 185690 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 678625 The monster class that cannot be genocided was Keystone Kop Today, this monster class was always generated invisible: sea monster The monster species that spawned more often: Sloth avatar (freq bonus 4) The monster species that spawned more often: +2 al barricade (freq bonus 8) The monster species that spawned more often: stumbling terror (freq bonus 6) The monster species that spawned more often: jugful llama (freq bonus 18) The monster species that spawned more often: bravity-modded person (freq bonus 6) The monster species that spawned more often: Robo-Ky (freq bonus 12) The monster species that spawned more often: harmonize taping (freq bonus 18) The monster species that spawned more often: Barbara's lovely sandal (freq bonus 4) The monster species that spawned more often: breton (freq bonus 2) The monster species that spawned more often: secretary (freq bonus 12) The monster species that spawned more often: pill goblin (freq bonus 9) The monster species that spawned more often: demon gazer (freq bonus 8) The monster species that spawned more often: radiance childly syllogism (freq bonus 12) The monster species that spawned more often: jabbering aphrodite dissimulation (freq bonus 6) The monster species that spawned more often: memo force fungus (freq bonus 10) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 8) The monster species that spawned more often: Julchen's combat boot (freq bonus 8) The monster species that spawned more often: onanocter 1a (freq bonus 20) The monster species that spawned more often: remodeled puppy (freq bonus 12) The monster species that spawned more often: watthour planetary (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 18) The monster trait that was more common: monsters that originate from Angband (freq bonus 2) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 3) The monster trait that was more common: monsters with a thick skin (freq bonus 2) The monster species that never randomly spawned: pile of brat coins The monster species that never randomly spawned: attendantly searchable The monster species that never randomly spawned: steel weed The monster species that never randomly spawned: spore lichen The monster species that never randomly spawned: eye of the hurricane The monster species that never randomly spawned: bloodthirsty soul The monster species that never randomly spawned: killer pear The monster species that never randomly spawned: preconstruction wabbly The monster species that never randomly spawned: octarine mold The monster species that never randomly spawned: giant copper dragonfly The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: jumping (torn) The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: acid stream (colorful) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: skill loss stone (gray) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was generated more often: heavy mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: bad effect (LITTLE STRAWBERRY ME BABY, freq bonus 11) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 25) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: high-heeled skiers (buffalo boots, freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: enhance breath (specific, freq bonus 23) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of wrong announcement (roadmap cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: tech boost (pressing, freq bonus 4) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: bone fragment (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: great pollax ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 4) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 51) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: material kit ((null)) The RNG hath decreed that this item was always generated cursed: unspecified candle (candle) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: hide shield ((null)) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: manler stone (gray) The RNG hath decreed that this item was always generated cursed: material change (NEED 10 BLESSED SUPERIOR MATERIAL FOR RUBYNUS) The RNG hath decreed that this trap was always invisible: uncalled trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 1) Trap randomization happened for 1 in 626 traps Next attribute increase check would have come at turn 712 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were punished You had not decided on your sexuality yet You were prevented from having double attacks (0) You had 1496 points of nutrition remaining You had teleportitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Slim Jim, Milwaukee Jon and Bose Jefferson Your deity was Slim Jim The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (75) You survived Spells known in the end Name Level Category Fail Memory a - line loss 1 + chaos 57% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (extra heavy) Armor bunny uniform (red leather armor) Scrolls scroll of healing (ITS GRUNTHACK ALL OVER AGAIN) scroll of mana (SUCH A FLEECY LYNN) scroll of phase door (ROLL IS 5 AND BECOME STRONGER) scroll of standard id (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) scroll of cure (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of heal other (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) * scroll of extra healing (OEOEOEOEH DER HAT NE KNARRE) * scroll of greater mana restoration (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) Spellbooks spellbook of line loss (crumbling) Rings ring of increase damage (artificial) Tools leather leash (leash) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -20 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new nymph 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bulwark the Emera... You and the emera called Doctor Faust the sexhater escaped from the dungeon with 14 points, Since you escaped early, the score list will not be checked.