bulwark, chaotic male turtle Thalmor .h......... .@.......<. ########### [Bulwark the Heretic Hunter] St10 Dx12 Co14 In10 Wi8 Ch11 ThaTurMalCha S2794 Dlvl:3 $136 HP0(69) Pw56(56) AC-3 Sn0 Xp6/627 Wt446/1650 T7558 Latest messages You kill the angular tuit! The bugbear wields a yesterday star {48}! You hit the bugbear! The bugbear swings her yesterday star. The bugbear misses. The bugbear swings her yesterday star. The bugbear hits you! [-20 -> 49] You miss the bugbear. The bugbear swings her yesterday star. The bugbear hits you! [-20 -> 29] You miss the bugbear. The bugbear swings her yesterday star. The bugbear hits you! [-21 -> 8] Warning: HP low! The bugbear swings her yesterday star. The bugbear hits you! You die... Your inventory Amulets w - an uncursed amulet of magical breathing {0} Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +1 dark elven bow {12} d - 50 uncursed -1 dark elven arrows {1} m - 18 blessed -4 darts {0} x - an uncursed +0 rocket launcher {250} J - 37 uncursed +0 shuriken (in quiver) {1} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} q - an uncursed +0 large shield {40} G - an uncursed +4 cloak of totter {4} P - an uncursed +0 dwarvish iron helm {16} Comestibles j - an uncursed tin of furry meat {0} n - an uncursed pancake {0} y - an uncursed food ration {0} A - 7 uncursed slime molds {0} F - 2 uncursed tripe rations {0} Q - 3 uncursed cream pies {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} R - a blessed burnt scroll of healing {0} Spellbooks l - an uncursed finalized spellbook of trap disarming (3:0) {0} p - an uncursed spellbook of gouge dick (6:0) {0} z - an uncursed finalized spellbook of stun monster (0:4) {0} B - an uncursed finalized spellbook of stone to flesh (0:3) {0} K - an uncursed spellbook of detect treasure (4:0) {0} Potions t - a cursed potion of gain ability {0} u - an uncursed potion of fruit juice {0} v - 3 uncursed potions of restore ability {0} C - an uncursed potion of monster detection {0} E - an uncursed finalized potion of healing {0} H - a blessed finalized potion of restore ability {0} M - a potion of unholy water {0} Tools k - an uncursed skeleton key {0} o - an uncursed stethoscope {0} s - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} L - an uncursed lock pick {0} Final attributes You were piously aligned Your alignment was 41 Your max alignment was 42 You carried 0 sins Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 122 Tool identification only worked 5 times out of 6 Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 92% Food drop chance was reduced to 82% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 98% chance The following skill was limited to basic proficiency: paddle The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: healing spells (turn 1) The following skill became untrainable after a while: devices (turn 44292) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 37736) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 24856 Monster spawn increase reached its maximum at turn 129196 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 784958 The monster class that cannot be genocided was worm The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: interchanging teeming (freq bonus 27) The monster species that spawned more often: lavender force fungus (freq bonus 16) The monster species that spawned more often: floating stalk (freq bonus 180) The monster species that spawned more often: amnesia vortex (freq bonus 14) The monster species that spawned more often: earner transference hovercraft handiwork (freq bonus 10) The monster species that spawned more often: flying monkey (freq bonus 15) The monster species that spawned more often: uret mold (freq bonus 14) The monster species that spawned more often: admirer irritating (freq bonus 24) The monster species that spawned more often: karmic growth (freq bonus 60) The monster species that spawned more often: Antimatter Kriminologist (freq bonus 15) The monster species that spawned more often: transfinite hardest goose (freq bonus 36) The monster species that spawned more often: white worm mass (freq bonus 12) The monster species that spawned more often: passion motlier (freq bonus 6) The monster species that spawned more often: bloating dwarf (freq bonus 8) The monster species that spawned more often: non-mad star (freq bonus 10) The monster species that spawned more often: mield turret (freq bonus 12) The monster species that spawned more often: undead stargazer (freq bonus 18) The monster species that spawned more often: real fight overseer (freq bonus 18) The monster species that spawned more often: double-hand lich (freq bonus 24) The monster species that spawned more often: time monster (freq bonus 42) The monster trait that was more common: monsters with feminism attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 5) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 5) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster species that never randomly spawned: nazi panther tank The monster species that never randomly spawned: type whose M fell down The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: usage angolan inclusion The monster species that never randomly spawned: giant yellow mouse The monster species that never randomly spawned: sulfur force fungus The monster species that never randomly spawned: chamiri The monster species that never randomly spawned: bloodthirster The monster species that never randomly spawned: eloblack widow The monster species that never randomly spawned: aligned wreaking foreigner degenerately The RNG hath decreed that this item was never generated: secret key ((null)) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: dripping tread (dripping) The RNG hath decreed that this item was never generated: yatagan ((null)) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: implant of impossibility (corporal) The RNG hath decreed that this item was never generated: ether knout ((null)) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 11) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 34) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 19) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 5) The RNG hath decreed that this item was generated more often: energy sap ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: underlayer cloak (up-down cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: spike ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 9) The RNG hath decreed that this item was generated more often: feminism dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 16) The RNG hath decreed that this item was generated more often: grave (THIS IS YOUR GRAVE, freq bonus 11) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 10) The RNG hath decreed that this item was generated more often: enthronization (LUXUS MODA, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 11) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 3) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: insulate (long) The RNG hath decreed that this item was always generated cursed: sound effect stone (gray) The RNG hath decreed that this item was always generated cursed: hold air (deep blue) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this item was always generated cursed: asterisk ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this trap was always invisible: outta depth trap The RNG hath decreed that this trap was generated more often: genetic trap (freq bonus 4) Trap randomization happened for 1 in 56 traps Next attribute increase check would have come at turn 7774 Strength training was 16 Dexterity training was 10 Wisdom training was 5 Constitution training was 49 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You saw invisible You had infravision You had 2370 points of nutrition remaining You could swim You could survive without air You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stun monster 1 + enchant 63% 71% b - remove blessing 5 + protect 95% 198% c - stone to flesh 3 + healing 90% 104% d - gouge dick 5 + elemental 95% 108% e - detect treasure 4 + divine 90% 108% Techniques known in the end Name Level Status pummel 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) air dash 6 R Prepared(0) chained blitz 6 R Prepared(0) chi strike 5 R Prepared(0) chi healing 3 R Prepared(0) dazzle 2X Prepared(0) double thrownage 2 R Prepared(0) elemental fist 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (mysterious) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (translucent helmet) * sedge hat (precious helmet) * skullcap (middle-earth helmet) * flack helmet (anti-government helmet) * crystal helm (water-pipe helmet) * mining helm (hairnet helmet) * field helm (driver helmet) * helm of safeguard (deformed helmet) * war hat (sand helmet) * plasteel gloves (white gloves) * leather gloves (orange gloves) * gauntlets of safeguard (paperweight gloves) * gauntlets of plugsuit (bise gloves) * commander gloves (warped gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (roller boots) * field boots (spooky boots) * boots of safeguard (gentle boots) cloak of totter (eldritch cloak) Scrolls scroll of healing (SUOMI MAINITTU TORILLA TAVATAAN) scroll of mana (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of phase door (TO MENY SHOTING TO BE AVOID) scroll of standard id (FRAUSCH) scroll of cure (ITAINO ITAINO TONDEKE) * scroll of extra healing (ELF CANT TO BE POISONING) * scroll of greater mana restoration (EIRIS SAZUN IDISI) scroll of inferior material (SUDDNLY IT HOTHRAXXA HEA HUM) scroll of gold detection (ZARRO BOOGS) scroll of wonder (SHIUNIT) scroll of create monster (RIFF8M WAVEFMT) scroll of magic mapping (LKJHOIUNJOKASH EM EXTENDED GIBBERISH) Spellbooks spellbook of stun monster (blowing) spellbook of stone to flesh (deep) spellbook of gouge dick (leafy) spellbook of detect treasure (turquoise) spellbook of trap disarming (dripping) Potions potion called stun (present) potion called amnesia (sparkling) potion of gain ability (murky) potion of fruit juice (maleen) potion of restore ability (white) potion of monster detection (ink) potion of healing (roast mate) potion of water (clear) Tools skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a mithril beetle a bee a flying toaster 0 corroblobs (1 created) 0 blats (2 created) 0 acid blobs (1 created) 0 chicks (1 created) a gravity jackal a normal pete a little dog a touch spore 0 gas spores (1 created) 0 ranged eyes (1 created) a float flyler a backbringer 0 kittens (1 created) 0 gobhoblins (1 created) 0 wimps (1 created) a hobbit 0 bugbears (1 created) a homunculus a gazer homunculus a normal jelly 2 kobolds a hidden kobold a small kobold a small kappa a mini leprechaun an angular tuit a mynock an evil kneevil a goblin a marine goblin 0 loser orcs (1 created) an easy piercer 0 rock piercers (1 created) a lamb 0 nimble rats (1 created) 0 rabbits (1 created) a GR (2 created) a playful femmy 0 natural moles (1 created) 0 little spiders (1 created) a curare crawler an easy opponent 0 green killer tomatoes (1 created) a physical cloud a maggot 4 trembling bugs (5 created) an explode light a speedy mammal 0 housebats (1 created) 0 duck captains (1 created) a one-legged centaur 0 mid centaurs (1 created) a crawling elemental a drop elemental a sylph 0 invisible badguys (1 created) a porter lichen 0 stalking lichens (1 created) 2 spore lichens (3 created) an unalignment thing (0 created) a small shrieker an immobile mold 0 golden growths (1 created) a spore sounder 0 memo molds (1 created) 0 sub-gnomes (1 created) 0 little grey aliens (1 created) a New Kop 2 Keystone Warders 0 Policeman Sergeants (1 created) an EQ Kaptain 0 blue naga hatchlings (1 created) 0 swamp naga hatchlings (1 created) an oozing pudding a low ooze a red putit a roomba a tiny troll a claw hulk 0 veepoids (1 created) a kobold zombie a fox zombie 2 never an orc zombies a mole zombie 0 drow zombies (2 created) a casa golem 2 human adventurers 0 gentlemen (1 created) 0 white friars (1 created) 2 flower girls a stupid looking cos-player an arcade scrub 0 innkeepers (1 created) a beginner a drunk jet guy an agent of the black market an ancipital a nord an incantifier a weregridbug 0 javas (1 created) 0 thalmors (1 created) 0 item masters (12 created) 0 shopkeepers (1 created) 0 minighosts (1 created) an eh ghost 0 confined ghosts (1 created) a baby boo (2 created) a demonoid 0 jellyfish (1 created) 2 newts (3 created) 0 sqaakers (1 created) a gecko a demitwen a regular plant a green mushroom patch 0 stationary walls (1 created) a novice medium wall a hola-hola blurter a small turret 0 flying fish (1 created) a winged fish 0 fli fish (1 created) 0 disintegration troves (1 created) a confusion trove 0 unihorn troves (1 created) 156 creatures born. 92 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 12 times You eaten meat 11 times You were an atheist You never prayed to the gods You hit with a wielded weapon 83 times You killed 69 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 9 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 10 times You read spellbooks 5 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 41 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 6 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 2 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 7 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (10 slots left) Fighting Skills general combat [Basic] (max Master) (28 of 160) shield [Basic] (max Master) (28 of 160) body armor [Basic] (max Master) (27 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (20 of 20) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (36 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (1 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (102 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (21 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (2 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bulwark the Thalmor... You died in The Dungeons of Doom on dungeon level 3 with 2781 points, and 136 pieces of gold, after 7558 moves. Killer: a monster (bugbear) You were level 6 with a maximum of 69 hit points when you died. You reached the 160th place on the top 10000 list. No Points Name Hp [max] 1 13158767 Elderbrain-Acu-Nem-Fem-Neu died in Ordered Chaos on level 27 [max 111]. Killed by a monster (Ubernightmare). - [484] 2 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 3 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 158 2971 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by an arctic fern spore's explosion. - [97] 159 2797 ziratha-Lib-Elf-Mal-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (monkey). - [56] 160 2781 bulwark-Tha-Tur-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (bugbear). - [69] 161 2712 Newt-Dol-Nym-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (pager golem), while praying unsuccessfully. - [69] 162 2684 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (undead dissident called Marian). - [102]