bulwark, chaotic male turtle Yeoman --+------------ |.............| |.............. |.............| |........@....| |.............|,,# ###,# ----.-- |#......#.....|,,####,,,############,#|.....| |..............,#,,,,,,,,,,,,,,[,,,,,,|...<.. |.............|,##,#################,#|.....| --------------- #,# ,,,#|.....| ##,#|.....| ,,,--.--|- #,,,#,,,,, ,,,,,,,,,, ,,,,,,,, [Bulwark the Usher] St16 Dx7 Co9 In10 Wi14 Ch7 YeoTurMalCha Dlvl:1 $1 HP22(22) Pw8(8) AC4 Exp1 T150 Latest messages b - an uncursed +1 partisan (weapon in hands) {32}. a - an uncursed +2 short sword (alternate weapon; not wielded) {12}. You see here an orange {0}. o - an orange {0}. You see here a gold piece {0}. 1 gold piece. You see here 13 orcish arrows {0}. p - 13 orcish arrows {0}. You hear some noises. Your leather armor deflects the tuchold's attack. You begin bashing monsters with your partisan. You kill the tuchold! What do you want to read? [jklmn or ?*] There's nothing here to read. What do you want to eat? [fgo or ?*,] This tuchold corpse tastes terrible! You finish eating the tuchold corpse. There is a wall in the way! (2x) # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: sickopathy Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 178 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 31% chance Wand drop chance was reduced to 98% Armor drop chance was reduced to 49% Food drop chance was reduced to 98% The following skill was trained at half the usual rate: form VIII (Wedi) The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: symbiosis The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: chaos spells (turn 1358) Heavy curses were more common by 49% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 26305 Monster spawn increase reached its maximum at turn 210661 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 10815694 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: apelike creature (freq bonus 2) The monster species that spawned more often: unholy water golem (freq bonus 8) The monster species that spawned more often: mulcting bustard (freq bonus 12) The monster species that spawned more often: sepia spore (freq bonus 6) The monster species that spawned more often: staler flakier resistor (freq bonus 5) The monster species that spawned more often: Ruea's lady sandal (freq bonus 10) The monster species that spawned more often: giant blue frog (freq bonus 4) The monster species that spawned more often: thing two (freq bonus 16) The monster species that spawned more often: giant violet dragonfly (freq bonus 40) The monster species that spawned more often: snake (freq bonus 36) The monster species that spawned more often: big avolakia (freq bonus 15) The monster species that spawned more often: Magdalena (freq bonus 8) The monster species that spawned more often: phantom (freq bonus 28) The monster species that spawned more often: super nerd (freq bonus 5) The monster species that spawned more often: would-be yakuza (freq bonus 30) The monster species that spawned more often: nibble worm (freq bonus 15) The monster species that spawned more often: polychrome bulb (freq bonus 14) The monster species that spawned more often: salt troll (freq bonus 5) The monster species that spawned more often: morning vamp (freq bonus 4) The monster species that spawned more often: spinner fungus (freq bonus 20) The monster species that spawned more often: mind mold (freq bonus 9) The monster trait that was more common: monsters whose attacks badly poison you (freq bonus 1) The monster trait that was more common: monsters that count as elf (freq bonus 6) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 4) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 8) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 1) The monster trait that was more common: monsters whose attacks cause really bad effects (freq bonus 1) The monster trait that was more common: monsters that have a proper name (freq bonus 9) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster species that never randomly spawned: eldritch mold The monster species that never randomly spawned: star byakhee The monster species that never randomly spawned: undead spore The monster species that never randomly spawned: swinger golem The monster species that never randomly spawned: inside outer The monster species that never randomly spawned: eggbeater encumbered brawling The monster species that never randomly spawned: missingno The monster species that never randomly spawned: axold The monster species that never randomly spawned: gibbon shorthorn The monster species that never randomly spawned: Melissa's wedge-heeled combat boot The RNG hath decreed that this item was never generated: bubble bobble (unlucky) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: pink spell cloak (glaring cloak) The RNG hath decreed that this item was never generated: massive staff ((null)) The RNG hath decreed that this item was never generated: ground stomp (groundbreaking) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was generated more often: discount action (cashed, freq bonus 19) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 10) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 17) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 19) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 39) The RNG hath decreed that this item was generated more often: sand hostage chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 89) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 31) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 9) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 8) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 53) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: implant of cruelty (fascinating) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: monster speed stone (gray) The RNG hath decreed that this item was always generated cursed: bulky pourpoor ball ((null)) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: cyan dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: leather peep-toes (asian footwear) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: Only percentapercents can go there! (freq bonus 6) Trap randomization happened for 1 in 573 traps Next attribute increase check would have come at turn 876 Strength training was 0 Dexterity training was 1 Wisdom training was -1 Constitution training was 11 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having sickopathy (0) You were prevented from having contamination resistance (0) You had 1825 points of nutrition remaining You could swim You could survive without air You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was The Commons The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (377) You survived You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X Prepared(0) pummel 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) air dash 1 R Prepared(0) chained blitz 1 R Prepared(0) Discoveries Weapons * partisan (vulgar polearm) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * high boots (jackboots) * leather gloves (velvet gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (eternal helmet) * sedge hat (thinking helmet) * skullcap (crazy helmet) * flack helmet (black helmet) * crystal helm (organic helmet) * mining helm (rural helmet) * field helm (water-pipe helmet) * helm of safeguard stone (rubynus helmet) * war hat (driver helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (parked gloves) * gauntlets of plugsuit (black gloves) * commander gloves (transparent gloves) * field gloves (shitty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (spider boots) * field boots (velcro sandals) * boots of safeguard (failuncap shoes) Scrolls scroll of healing (SUN FALL FROM SKY) scroll of mana (GHOTI) scroll of phase door (TSX IS A VARIANT AND NOT VANILLA) scroll of standard id (ZRUTYHACK) scroll of cure (J00NETHACK) * scroll of extra healing (SCENTFUL PERFUME) * scroll of greater mana restoration (BASA MAINASA 1 MINETA MA AUCHA) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Skilled) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (21 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bulwark the Yeoman...