bulwark, chaotic male droven Ninja #.. -.----.------- |............| |..<.........| |............|,, |............-,# --------------,# #,,,,# #,##,# ------------------|--|- |...................8.| |...{.................| |...............8.8888| ...................8..| -------...............| ----------------- [Bulwark the Dual-wield wannabee] St9 Dx17 Co6 In7 Wi7 Ch6 NinDroMalCha S12767 Dlvl:30 $89 HP-4(44) Pw42(42) AC-1 Sn0 Xp5/204 Wt53/1120 T1661 Latest messages You're covered in frost! [-1 -> 7] Warning: HP low! The blue ghost touches you! [-1 -> 6] Warning: HP low! [-1 -> 5] Warning: HP low! You hit the shadow! The shadow is startled for a moment. The full nether ghost touches you! The full nether ghost sucks your blood! You feel your life slipping away! You hear the howling of the CwnAnnwn... [-1 -> 4] Warning: HP low! You hit the blue ghost! The paper weight swings her weighted flail. The paper weight hits you! You die... Your inventory Weapons a - an uncursed +0 dark elven short sword (weapon in hand) {12} b - 9 uncursed +0 hira-shuriken {0} k - an uncursed +0 cryptic saber {12} m - 54 uncursed +0 bo-shuriken (in quiver) {1} t - 18 blessed +1 bo-shuriken {0} Armor p - an uncursed +0 pair of yugake (being worn) {4} q - a cursed +0 sanemaker helmet (being worn) {20} v - an uncursed +0 orcish cloak {4} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} j - an uncursed scroll of cure {0} Spellbooks y - an uncursed spellbook of entrapping (3:1) {0} E - an uncursed finalized spellbook of remove curse (0:3) {0} Potions c - an uncursed finalized potion of sickness {0} d - a blessed potion of invisibility {0} l - a blessed finalized potion of monster detection {0} s - an uncursed potion of extra healing {0} w - an uncursed potion of full healing {0} z - an uncursed potion of gain ability {0} F - a cursed potion of levitation {0} Rings D - an uncursed ring of slow digestion {0} Wands x - an uncursed wand of probing (0:6) {0} Tools e - an uncursed osaku {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property extrinsically: curse resistance Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 19 Armor identification only worked 15 times out of 21 Gem identification only worked 100 times out of 304 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 89% chance Musable item generation frequency had a negative bias of 37% Wand drop chance was reduced to 88% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 94% Tool drop chance was reduced to 92% Food drop chance was reduced to 74% Monster death drops spawned with only 91% chance The following skill could not be trained at all: mace The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: club The following skill was limited to basic proficiency: polymorphing The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: martial arts (turn 30) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 10360) The following skill couldn't be trained before a certain turn number is reached: whip (turn 47248) The following skill became harder to train at higher skill levels: high heels Number of artifacts generated was 3 Number of fake artifacts generated was 5 Monster spawn increase started at turn 70921 Monster spawn increase reached its maximum at turn 205782 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 644384 The monster class that cannot be genocided was lizard The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 6) The monster color that was spawned more often: magenta (freq bonus 8) The monster species that spawned more often: weirdboy (freq bonus 18) The monster species that spawned more often: finer skittered (freq bonus 16) The monster species that spawned more often: houndour (freq bonus 18) The monster species that spawned more often: Olog-hai spellswinger (freq bonus 54) The monster species that spawned more often: mister vain (freq bonus 56) The monster species that spawned more often: Asmodeus (freq bonus 27) The monster species that spawned more often: secreting remain (freq bonus 8) The monster species that spawned more often: Desiree's combat boot (freq bonus 42) The monster species that spawned more often: standstill toxemia bristlier blustering (freq bonus 40) The monster species that spawned more often: appreciate stern (freq bonus 8) The monster species that spawned more often: overbidding warred (freq bonus 33) The monster species that spawned more often: spirit thrower troll (freq bonus 32) The monster species that spawned more often: pointate colony (freq bonus 10) The monster species that spawned more often: suing schoolteacher (freq bonus 64) The monster species that spawned more often: simperer emissivity (freq bonus 40) The monster species that spawned more often: yaki mochi (freq bonus 48) The monster species that spawned more often: abra (freq bonus 16) The monster species that spawned more often: jaloppy mutilator (freq bonus 16) The monster species that spawned more often: microcephalic consecrator unconsenting hewed (freq bonus 78) The monster species that spawned more often: hellhole warp fungus (freq bonus 54) The monster trait that was more common: monsters that are always female (freq bonus 4) The monster trait that was more common: monsters that are amorphous (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 18) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 10) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 2) The monster species that never randomly spawned: hemp monism The monster species that never randomly spawned: volt fungus The monster species that never randomly spawned: vorpal bunny The monster species that never randomly spawned: afro acrobatically The monster species that never randomly spawned: prowling dead potato The monster species that never randomly spawned: abbreviator rambled The monster species that never randomly spawned: undead ego snake The monster species that never randomly spawned: fontal cheapish pursuance sightseen threadier The monster species that never randomly spawned: scarlet dragon The monster species that never randomly spawned: calorimetric verifiable creeping uncloak strongman The RNG hath decreed that this item was never generated: bricklayer bar ((null)) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: silver nunchiaku ((null)) The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: implant of quota (assamic) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: lightwhip ((null)) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 35) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 19) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 13) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 4) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 8) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 5) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 6) The RNG hath decreed that this item was generated more often: traffic light ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 2) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 5) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 8) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 51) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 66) The RNG hath decreed that this item was always generated cursed: impossibly heavy sand ball ((null)) The RNG hath decreed that this item was always generated cursed: brittle spear ((null)) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: copper dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this item was always generated cursed: cure confusion (moldy) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: freeze sphere (hardcover) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: shifting sand trap (freq bonus 28) Trap randomization happened for 1 in 445 traps Next attribute increase check would have come at turn 3308 Strength training was 38 Dexterity training was 0 Wisdom training was 26 Constitution training was 50 Your sanity was 0 You were sleep resistant You had the following problem: The presence of boss monsters increases your sanity. (0) You had not decided on your sexuality yet You had 2393 points of nutrition remaining You were invisible You were stealthy You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Rat God The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - entrapping 6 + divine 98% 97% b - remove curse 5 + protect 95% 99% Techniques known in the end Name Level Status appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) double thrownage 1X LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor yugake (nano gloves) sanemaker helmet (middle-earth helmet) orcish cloak (coarse mantelet) Scrolls scroll of healing (O NEIN WO HATTSEN DESSDENN HINGESPEICHERT) scroll of mana (IF YOU CANT SURVIVE 100 DMG PER ROUND YOU DONT DESERVE TO ASCEND) scroll of phase door (PHORPHORBA BAIBO PHORBORBA) scroll of standard id (APOCALYPSE) scroll of cure (IEO BELPHENO) * scroll of extra healing (A CERTAIN PEASANT RAILGUN) * scroll of greater mana restoration (OSESRO ATAPH THABRAOU EO THATHTHABRA BORARA) scroll called help (RO MON LIN TEXTILE) scroll of food detection (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of teleportation (CAN EAT FRUITMORE) scroll of warping (NIYONIAI) scroll of identify (ITS TOO HEAVY FOR YOUR) scroll called root (REDEM SHIN) scroll of nether (POKEMON LETS GO HOUSECAT) Spellbooks spellbook of entrapping (cloth) spellbook of remove curse (aquatic) Potions potion of sickness (greasy) potion of invisibility (gaseous) potion of monster detection (liquid) potion of extra healing (palmarosa) potion of full healing (mum) potion of gain ability (dirty) potion of levitation (stevia) Rings ring of slow digestion (kevlar) Wands wand of probing (persimmon wood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 37 Level 30: <- You are here Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 44 times You killed 29 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 8 times You read spellbooks 2 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 1 time You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 2 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 1 time You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 3 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (8 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (24 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (10 of 20) searching [Unskilled] (max Expert) (7 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (45 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (2 of 20) shuriken [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (4 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara bulwark the Ninja...