bulwark, chaotic male outsider Mahou Shoujo /-\ |@| \-/ [Bulwark the Teenie] St13 Dx6 Co7 In6 Wi11 Ch11 MahOutMalCha S1140 Space Base:18 $18 HP-5(42) Pw26(26) AC5 Sn0 Xp3/68 Wt132/1260 T437 Latest messages You hit the argus. The argus digests you! [-4 -> 10] You hit the argus. You miss it. You hit the argus. The argus digests you! You hear the howling of the CwnAnnwn... [-7 -> 4] Warning: HP low! You hit the argus. (2x) You miss it. The argus digests you! [-3 -> 1] Warning: HP low! You hit the argus. (4x) The argus misses. You hit the argus. (3x) The argus strongly digests you! You die... Your inventory Armor a - an uncursed +0 leather armor (being worn) {60} b - an uncursed +0 dwarvish roundshield (being worn) {40} Comestibles g - an uncursed tin of newt meat {0} h - an uncursed tin of shardash meat {0} i - an uncursed tin of beans {0} q - a cursed tin of grabhappy plant meat {0} s - a cursed clove of garlic {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - an uncursed scroll of standard id {0} n - an uncursed scroll of cure {0} u - an uncursed scroll of crystallization {0} Spellbooks d - an uncursed spellbook of insulate (6:3) {0} e - an uncursed finalized spellbook of enchant armor (0:4) {0} f - an uncursed very burnt rotted spellbook of cone of cold (0:1) {0} Potions v - a blessed finalized potion of booze {0} Wands c - a * uncursed wand of striking (0:12) {0} o - a ! cursed wand of cold (0:4) {0} Tools p - 7 blessed wax candle (2000)'s {0} t - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: reflection Scroll identification only worked 100 times out of 142 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 203 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 66% chance Scroll drop chance was reduced to 74% Musable item generation frequency had a negative bias of 2% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 71% Weapon drop chance was reduced to 74% Food drop chance was reduced to 95% The following skill was trained at half the usual rate: divination spells The following skill was limited to basic proficiency: protection spells The following skill became untrainable if you tried to train it too early: occult spells (turn 13) The following skill became untrainable if you tried to train it too early: implants (turn 150) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 60241) Items were more likely to be generated cursed by 30% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55332 Monster spawn increase reached its maximum at turn 115663 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 338370 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: cat or other feline (freq bonus 12) The monster species that spawned more often: memory leak (freq bonus 30) The monster species that spawned more often: grifting intimidatory convicting (freq bonus 84) The monster species that spawned more often: misshapen (freq bonus 120) The monster species that spawned more often: gifting suboffice (freq bonus 28) The monster species that spawned more often: doomcloud (freq bonus 56) The monster species that spawned more often: cachet assonantly (freq bonus 56) The monster species that spawned more often: black reaver (freq bonus 90) The monster species that spawned more often: blocklich (freq bonus 72) The monster species that spawned more often: defected sicklier (freq bonus 96) The monster species that spawned more often: reciprocative desperately (freq bonus 180) The monster species that spawned more often: retorter pealing topsoiled walkover (freq bonus 56) The monster species that spawned more often: Desert Dwarf (freq bonus 90) The monster species that spawned more often: sportsman grimy (freq bonus 36) The monster species that spawned more often: drag mewlip (freq bonus 28) The monster species that spawned more often: Team Fortress pyro (freq bonus 48) The monster species that spawned more often: very bad kobold (freq bonus 30) The monster species that spawned more often: deicidal reoccurred (freq bonus 13) The monster species that spawned more often: personable commissar penal (freq bonus 36) The monster species that spawned more often: freemason councillor (freq bonus 28) The monster species that spawned more often: techno force fungus (freq bonus 14) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 1) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1) The monster species that never randomly spawned: frost wall The monster species that never randomly spawned: Cheesehead Simon The monster species that never randomly spawned: lava colony The monster species that never randomly spawned: chaos hulk The monster species that never randomly spawned: peng naiad The monster species that never randomly spawned: unfriendly caboose The monster species that never randomly spawned: shining hedgehog The monster species that never randomly spawned: guarder The monster species that never randomly spawned: steel weed The monster species that never randomly spawned: Lou's sneaker The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: vampire blood (blood-red) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: crossbow bolt ((null)) The RNG hath decreed that this item was never generated: cloak of death (deadly cloak) The RNG hath decreed that this item was never generated: light (arc) The RNG hath decreed that this item was never generated: brass lantern ((null)) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 50) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 58) The RNG hath decreed that this item was generated more often: baked sweet potato ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 50) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 15) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 97) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 10) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 13) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 4) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 16) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 8) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 3) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 7) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 9) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: bulletproof chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: elm street stone (gray) The RNG hath decreed that this item was always generated cursed: purification (fresh) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: credit card ((null)) The RNG hath decreed that this item was always generated cursed: implant of quickening (eburine) The RNG hath decreed that this item was always generated cursed: bubbling hole (frightful) The RNG hath decreed that this item was always generated cursed: prehnite (radiant) The RNG hath decreed that this trap was always invisible: deprovement trap The RNG hath decreed that this trap was generated more often: bank trap (freq bonus 2) Trap randomization happened for 1 in 541 traps Next attribute increase check would have come at turn 815 Strength training was 13 Dexterity training was 21 Wisdom training was 8 Constitution training was 20 Your sanity was 0 You were magic-protected You were acid resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) Your chance to block was 26% You had 2432 points of nutrition remaining You aggravated monsters You were swallowed by an argus You had scent view You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Queen Beryl The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - insulate 2 + protect 10% 206% b - enchant armor 7 + enchant 99% 696% c - cone of cold 5 + matter 95% 496% Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor dwarvish roundshield (large round shield) Scrolls scroll of healing (KOLLA OLPHILOGEMALA ACHEROIO) scroll of mana (A ZA Z0 9) scroll of phase door (DDEV SHOULD PLAY SLEX AND SEE HOW MUCH BETTER THAN KKFS IT IS) scroll of standard id (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) scroll of cure (YOU CANNOT PLAY A BONEMANCER WITHOUT MARROWS) * scroll of extra healing (ANGULAR SIGN) * scroll of greater mana restoration (THE NETHACK DEVTEAM IS NOT DEAD) scroll of crystallization (FALLBACK PANICBUTTON GETOUTOFJAILCARD) Spellbooks spellbook of insulate (inane) spellbook of enchant armor (complementary) spellbook of cone of cold (impregnated) Potions potion of speed (chocolate) potion of booze (plasmatic) Wands wand of striking (quartz) wand of cold (sonicboom) Tools bag of tricks (bag) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 18: <- You are here Voluntary challenges You eaten 5 times You eaten food with animal by-products 5 times You eaten meat 5 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 12 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 1 time You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (57 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Basic] (max Expert) (23 of 160) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (12 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye bulwark the Mahou Shoujo...