bulwark, chaotic male snail Doom Marine -.--- ...| ...--- ....| ....| ...| -...| |@..| |@..| -...| ...| ...| ....| ..--- ..| ---- [Bulwark the Mars Marine] St12 Dx17 Co16 In6 Wi5 Ch4 MarSnlMalCha Dlvl:1 $0 HP23(23) Pw9(9) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello bulwark, welcome to SlashEMExtended! You are a chaotic male snail Doom Marine. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You are lucky! Full moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: half spell damage Scroll identification only worked 100 times out of 178 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 25 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 509 Monsters only dropped their musable items with 36% chance Monsters only dropped their equipment with 92% chance Musable item generation frequency had a negative bias of 28% Potion drop chance was reduced to 55% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 97% Tool drop chance was reduced to 90% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 86% of the time only The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: lightsaber (turn 66) The following skill became untrainable after a while: general combat (turn 25020) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 72522 Monster spawn increase reached its maximum at turn 203371 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 625968 The monster class that cannot be genocided was elemental The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: tear force patch (freq bonus 12) The monster species that spawned more often: thick vrock (freq bonus 9) The monster species that spawned more often: disenchanter fungus (freq bonus 2) The monster species that spawned more often: illuminate ported (freq bonus 6) The monster species that spawned more often: excommunicator wrongheaded (freq bonus 3) The monster species that spawned more often: Roganza (freq bonus 24) The monster species that spawned more often: subvocal tranquilizer (freq bonus 2) The monster species that spawned more often: opal spore (freq bonus 12) The monster species that spawned more often: matchbook involving reembodying (freq bonus 6) The monster species that spawned more often: spotted mushroom patch (freq bonus 16) The monster species that spawned more often: Otiax (freq bonus 6) The monster species that spawned more often: huge ogre thief (freq bonus 20) The monster species that spawned more often: peak lemming (freq bonus 12) The monster species that spawned more often: undead binder (freq bonus 24) The monster species that spawned more often: priviest continue etheric (freq bonus 9) The monster species that spawned more often: locksmith (freq bonus 8) The monster species that spawned more often: volcanic grue (freq bonus 12) The monster species that spawned more often: socialism malted mistyping burr denominationally coinsurer schick (freq bonus 24) The monster species that spawned more often: sepia mold (freq bonus 6) The monster species that spawned more often: wimpy heroic dragon (freq bonus 6) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters of large size (freq bonus 2) The monster trait that was more common: HC aliens (freq bonus 10) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster species that never randomly spawned: soft beetle The monster species that never randomly spawned: celtic druid The monster species that never randomly spawned: philological indemnitee The monster species that never randomly spawned: uglygoyle The monster species that never randomly spawned: petredge The monster species that never randomly spawned: attack food The monster species that never randomly spawned: flying nomo fish The monster species that never randomly spawned: false bitch The monster species that never randomly spawned: con colony The monster species that never randomly spawned: verbally hobbyist receiptor The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was never generated: oil candle (candle) The RNG hath decreed that this item was never generated: evil leather armor ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: cloak of insulation (long overcoat) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 14) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 7) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 67) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 5) The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of sunlight (ferocious, freq bonus 3) The RNG hath decreed that this item was generated more often: earthquake (battered, freq bonus 12) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 6) The RNG hath decreed that this item was generated more often: tron stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 18) The RNG hath decreed that this item was generated more often: nano axe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of lycanthropy (polyform cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 2) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 6) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: tallow candle (candle) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: rocket launcher ((null)) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: bulky mithril ball ((null)) The RNG hath decreed that this item was always generated cursed: short sword ((null)) The RNG hath decreed that this trap was always invisible: jessica trap The RNG hath decreed that this trap was generated more often: venom sprinkler (freq bonus 6) Trap randomization happened for 1 in 572 traps Next attribute increase check would have come at turn 1146 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had 1500 points of nutrition remaining You could survive without air You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Cyberdemon MkIII Deluxe The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (566) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor leather gloves (multilinguitis gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (chrome helmet) Scrolls scroll of healing (BFG 9000 OH YEAH) scroll of mana (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of phase door (PROC TANK PUMP) scroll of standard id (I AM NOOB) scroll of cure (SHELF ON THE ELF) * scroll of extra healing (IRC CHANNEL SLASHEMEXTENDED) * scroll of greater mana restoration (GOTTA IMBUE THE AMULET OF YENDOR) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) high heels [Skilled] (max Supreme Master) (160 of 540) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Skilled) (20 of 160) missile weapons [Basic] (max Supreme Master) (20 of 160) techniques [Basic] (max Skilled) (20 of 160) implants [Basic] (max Expert) (20 of 160) memorization [Basic] (max Skilled) (20 of 160) gun control [Basic] (max Supreme Master) (20 of 160) symbiosis [Basic] (max Skilled) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Skilled) (20 of 160) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye bulwark the Doom Marine... Since you quit, the score list will not be checked.