bulwark, chaotic male snail Thalmor ------------ -..........| |..........- ...........| |........... ...........| |..........| ...........+ |..........| ...........| ,,,, |..........| ,,#,,,,, ...........|#### ,,,,,,,#,|.........`.,,,# ,#,####,,...........|##,# #,# #,,|.........[| #,# #,#,# #,,....{......|#*,# ,,,,,,# ##,#|..........|,,,# `,,,,#####,,#-|-.-.-.-+--,### ####################### ####,#### ##,,## ,,,,,,,,,,,# #,,,,,,,,,,,,,,,,,,,,,############### ##,,,,# #,,## ,,##,,,,,,## #,,,,,,,,,,,,,,,,,,,,,,),,,,,,,,,,,,`I #,,,##### #,## ,,[,,,,##,,# #,#################-.------,######### #,,,## #,# #,###,,,,,,## #,# |......|,####### `,,,## #,# #,,,,,,,,,,,#####,# |......|,,,,,,,#### `@,,# #,# #########,,,,,,,,,# |......|,`,,,,,,,,# #@--------------,# #,######### |......|#####+###,# #,|............|,# |......| #,# #^|............|,# |......| #,# #,|.............,# |......| #,# -------#,|............|## |......| #,# |.....|#,|..).........| -------- #,################### |......,,|............| #`,,,,,,,,,,,,,,,,,,# |.....|##|............| ##############----.- |.....| -------------- |..<.| |.....| |....| |.....| |}##.| |.....| |. .| ------- -- --- [Bulwark the Concordate Agent] St12 Dx8 Co12 In16 Wi10 Ch9 ThaSnlMalCha S55 Dlvl:1 $3 HP23(23) Pw18(18) AC1 Sn0 Xp1/13 Wt73/1460 T656 Paralyzed Latest messages You are slowing down. You are feeling a dangerous process in your body. What do you want to read? [efghi or ?*] As you read the scroll, it disappears. You feel revitalized. You feel limber! You see here a gold piece {0}. 1 gold piece. In what direction? [47896321><] You cannot disable that trap. Do you really want to step into that petrification trap? [yn] (n) CLICK! You have triggered a trap! You start turning to stone! You are slowing down. You are feeling a dangerous process in your body. You are struggling to keep your movements. Your limbs are stiffening. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Weapons c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} Armor b - an uncursed +3 elven mithril-coat (being worn) {60} Comestibles j - a cursed food ration {0} Scrolls e - 6 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} Potions k - an uncursed potion of fire {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 11 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: magic resistance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 133 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 16 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 659 Tool identification only worked 5 times out of 17 Monsters only dropped their equipment with 58% chance Scroll drop chance was reduced to 68% Musable item generation frequency had a negative bias of 1% Ring drop chance was reduced to 93% Wand drop chance was reduced to 50% Amulet drop chance was reduced to 71% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 80% Tool drop chance was reduced to 82% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: dagger The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: general combat (turn 17) Heavy curses were more common by 36% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36768 Monster spawn increase reached its maximum at turn 114919 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1370156 The monster class that cannot be genocided was naga The monster class that was spawned more often: imp or minor demon (freq bonus 6) The monster species that spawned more often: telegenic inflow (freq bonus 27) The monster species that spawned more often: groan retribution signatory (freq bonus 72) The monster species that spawned more often: pitiful nymph (freq bonus 36) The monster species that spawned more often: green mantis (freq bonus 21) The monster species that spawned more often: Maladjusted Leon (freq bonus 24) The monster species that spawned more often: parasitic mind flayer (freq bonus 56) The monster species that spawned more often: scruffy looking hobbit (freq bonus 48) The monster species that spawned more often: parker dissimilarity seafloor closable (freq bonus 36) The monster species that spawned more often: surprisingly illimitable (freq bonus 26) The monster species that spawned more often: laten mushroom (freq bonus 8) The monster species that spawned more often: vile lancer (freq bonus 42) The monster species that spawned more often: woeful bird (freq bonus 33) The monster species that spawned more often: red horse (freq bonus 96) The monster species that spawned more often: extra donald (freq bonus 22) The monster species that spawned more often: misarranged untidily (freq bonus 20) The monster species that spawned more often: gun spirit (freq bonus 10) The monster species that spawned more often: greater fart elemental (freq bonus 24) The monster species that spawned more often: periodontia intermarrying (freq bonus 8) The monster species that spawned more often: karmic mold (freq bonus 28) The monster species that spawned more often: Greta's lady pump (freq bonus 33) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 1) The monster trait that was more common: monsters that have bite attacks (freq bonus 2) The monster trait that was more common: monsters that are amorphous (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 1) The monster trait that was more common: monsters with feminism attacks (freq bonus 6) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 8) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 4) The monster species that never randomly spawned: vogon The monster species that never randomly spawned: deep stinger The monster species that never randomly spawned: weypor gnome The monster species that never randomly spawned: arachnotron The monster species that never randomly spawned: tala grue The monster species that never randomly spawned: gnoll crack-junkie The monster species that never randomly spawned: firewall The monster species that never randomly spawned: Sophie The monster species that never randomly spawned: giant wood spider The monster species that never randomly spawned: frog The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: amulet of sanity treble (tremolo) The RNG hath decreed that this item was never generated: cloak of time (weird cloak) The RNG hath decreed that this item was never generated: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: straw hat ((null)) The RNG hath decreed that this item was never generated: moonstone (white) The RNG hath decreed that this item was never generated: blacky stone (gray) The RNG hath decreed that this item was never generated: helm of lawful (chain-aventailed helmet) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of credit (consecrated, freq bonus 40) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 15) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 6) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of prosperity (brisk, freq bonus 122) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 8) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 11) The RNG hath decreed that this item was generated more often: true sight (adamantium, freq bonus 8) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 5) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: pizza ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stormy cloak (storm coat, freq bonus 8) The RNG hath decreed that this item was generated more often: material bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: crystallization (cavernal, freq bonus 8) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 77) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this item was always generated cursed: leather gloves (old gloves) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: implant of vita (fungal) The RNG hath decreed that this item was always generated cursed: life saving stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of map amnesia (forgettable) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this trap was always invisible: quaversal trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 2) The spell school whose books are more common was body spells (freq bonus 13) The spell school whose books are more common was occult spells (freq bonus 13) Trap randomization happened for 1 in 963 traps Next attribute increase check would have come at turn 3754 Strength training was 2 Dexterity training was 0 Wisdom training was 1 Constitution training was 18 Your sanity was 0 You were sleep resistant You were paralyzed (-3) You had not decided on your sexuality yet You were prevented from drunken boxing (0) You saw invisible You had infravision You had 834 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bug-tracking helmet) * sedge hat (meteoric helmet) * skullcap (grunter helmet) * flack helmet (space helmet) * crystal helm (metal disk) * mining helm (frequent helmet) * field helm (meso helmet) * helm of safeguard (glibskin helmet) * war hat (visored helmet) * plasteel gloves (white gloves) * leather gloves (boiled gloves) * gauntlets of safeguard (grey-shaded gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (awesome gloves) * field gloves (warped gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (winter boots) * field boots (3D-printed shoes) * boots of safeguard (beautiful heels) Scrolls scroll of healing (SMALLER3 SMALLER3 SMALLER3) scroll of mana (SWEETHEART BUNDLE) scroll of phase door (WHY IS THERE NO UPPER HELL MODE) scroll of standard id (NONO STENTUM) scroll of cure (BEHOLDERS ARE SUPPOSED TO BE WARNING LEVEL 2) * scroll of extra healing (ERU ILUVATAR AND HIS STUPID WEAPON RESTRICTION) * scroll of greater mana restoration (MERCATOR MORI DEBET) Potions potion of fire (flowing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Skilled] (max Supreme Master) (160 of 540) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Grand Master) (23 of 160) searching [Basic] (max Master) (23 of 160) spirituality [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Skilled) (32 of 160) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Grand Master) (20 of 160) implants [Basic] (max Expert) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Supreme Master) (20 of 160) gun control [Basic] (max Skilled) (20 of 160) symbiosis [Basic] (max Skilled) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Supreme Master) (29 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max World Champion) (20 of 160) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Legendary) (20 of 160) shuriken [Basic] (max Legendary) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Rodney) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye bulwark the Thalmor...