bulwark, chaotic male devilish Thalmor ------ |.... |.... .. #.####### ,,,,,,,,# ---.----,, |...^..|,` |......|,,,, ------@-,,,, #,#--.------ #,#|......<| #,#|.......| #%#|.......| #,,|.......| #,,|.......| #,,|...)...| #,,|.......| #,,--------- #,,)# #,#,# #,#,## #,#,,# ##,##,# #,,##,# -|---,# |...-,# |...|## |...| ----- [Bulwark the Heretic Hunter] St15 Dx15 Co13 In11 Wi13 Ch8 ThaDevMalCha S2375 Dlvl:4 $133 HP67(88) Pw83(83) AC-2 Sn0 Xp6/523 Wt248/1860 T2429 Latest messages Your elven mithril-coat blocks the Kop Lieutenant's attack. The Kop Lieutenant's pair of low boots deflects your attack. The Kop Lieutenant swings his knout. Your implant blocks the Kop Lieutenant's attack. The Kop Lieutenant's plate mail deflects your attack. The Kop Lieutenant swings his knout. The Kop Lieutenant just misses! You just miss the Kop Lieutenant. In what direction? [47896321><] You kick the Kop Lieutenant. You kill the Kop Lieutenant! There are several objects here. h - a silver shield {50}. q - a finalized scroll labeled V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS {0}. What do you want to wear? [h or ?*] You are now wearing a silver shield. Autopickup: ON, for all objects. Autopickup: OFF. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Implants F - a blessed implant of memory (being worn) {0} Weapons a - an uncursed +0 elven broadsword (weapon in foreclaw) {30} c - an uncursed +3 dark elven bow (alternate weapon; not wielded) {12} d - 48 uncursed +0 dark elven arrows (in quiver) {1} r - the uncursed +0 axe named Darkness of Moria {24} J - an uncursed +0 elven broadsword {30} T - 35 blessed +0 forbidden arrows {1} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} h - a cursed -1 silver shield (being worn) {50} Comestibles l - 2 uncursed cream pies {0} o - 2 uncursed tripe rations {0} v - 2 uncursed food rations {0} C - an uncursed tin of aaah aaah meat {0} G - 5 uncursed apples {0} S - 2 uncursed carrots {0} Scrolls e - 8 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} q - an uncursed finalized scroll of earth {0} Spellbooks D - an uncursed spellbook of chemistry (2:3) {0} H - an uncursed finalized spellbook of magic missile (7:2) {0} Q - an uncursed finalized spellbook of cause fear (0:4) {0} R - an uncursed spellbook of stone to flesh (0:4) {0} Potions j - an uncursed potion of enlightenment {0} k - 2 uncursed potions of extra healing {0} m - an uncursed finalized potion of blindness {0} p - an uncursed potion of hallucination {0} K - an uncursed potion of fruit juice {0} Wands y - an uncursed wand of speed monster (0:5) {0} z - an uncursed wand of speed monster (0:12) {0} B - an uncursed wand of acquirement (0:2) {0} M - a blessed wand of light (0:19) {0} U - an uncursed wand of teleportation (0:2) {0} Tools n - an uncursed stethoscope {0} u - a blessed +1 guitar {40} A - a * uncursed mirror {0} X - an uncursed brass lantern (1444) {0} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 21 You carried 0 sins You could not have this property extrinsically: poison resistance Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 24 Implant identification only worked 1 times out of 32 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 150 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 81% Musable item generation frequency had a negative bias of 8% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 82% Food drop chance was reduced to 88% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: petkeeping The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: implants The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: dart (turn 16) The following skill became untrainable after a while: club (turn 79490) The following skill became harder to train at higher skill levels: martial arts Number of artifacts generated was 2 Number of fake artifacts generated was 11 Monster spawn increase started at turn 74838 Monster spawn increase reached its maximum at turn 182087 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1366912 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: lightwhoosh wall (freq bonus 30) The monster species that spawned more often: razor devil (freq bonus 30) The monster species that spawned more often: ungorrog (freq bonus 24) The monster species that spawned more often: winning ticket (freq bonus 30) The monster species that spawned more often: journeyman dark wall (freq bonus 16) The monster species that spawned more often: thick jackal (freq bonus 5) The monster species that spawned more often: reseller nonmythically rickshaw (freq bonus 6) The monster species that spawned more often: taker warp patch (freq bonus 12) The monster species that spawned more often: karnel (freq bonus 18) The monster species that spawned more often: njuper (freq bonus 9) The monster species that spawned more often: livingstone (freq bonus 30) The monster species that spawned more often: dwarven spellbeller (freq bonus 4) The monster species that spawned more often: Renfield (freq bonus 12) The monster species that spawned more often: drone growth (freq bonus 24) The monster species that spawned more often: soberer mild (freq bonus 26) The monster species that spawned more often: staying bulb (freq bonus 5) The monster species that spawned more often: rattle devil (freq bonus 16) The monster species that spawned more often: wondercloud (freq bonus 6) The monster species that spawned more often: chaos hound (freq bonus 24) The monster species that spawned more often: wobbly jelly (freq bonus 7) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 6) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster species that never randomly spawned: observably shushing git The monster species that never randomly spawned: phantom bulb The monster species that never randomly spawned: bell gnome The monster species that never randomly spawned: petro wort The monster species that never randomly spawned: forded detained stylishly The monster species that never randomly spawned: magic mushroom patch The monster species that never randomly spawned: incurring benching The monster species that never randomly spawned: shrubby civilization The monster species that never randomly spawned: grating bone devil The monster species that never randomly spawned: greater lemure The RNG hath decreed that this item was never generated: lethe cloak (forgetful cloak) The RNG hath decreed that this item was never generated: jagged star ((null)) The RNG hath decreed that this item was never generated: melee prefix stone (gray) The RNG hath decreed that this item was never generated: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was never generated: cloth chain ((null)) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: gemstone lash ((null)) The RNG hath decreed that this item was never generated: green spell stone (gray) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 15) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 22) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 47) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 9) The RNG hath decreed that this item was generated more often: fireworks (scooting, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of transformation (black cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 90) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 5) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 3) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 6) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 2) The RNG hath decreed that this item was generated more often: confusion (orange, freq bonus 19) The RNG hath decreed that this item was always generated cursed: implant of absorption (saintly) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this item was always generated cursed: whispering helmet (spired helmet) The RNG hath decreed that this item was always generated cursed: brown spell stone (gray) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: null chain ((null)) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: negative dragon scale shield (negative dragonhide shield) The RNG hath decreed that this item was always generated cursed: paper chain ((null)) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: momma trap (freq bonus 16) Trap randomization happened for 1 in 557 traps Next attribute increase check would have come at turn 7543 Strength training was 16 Dexterity training was 17 Wisdom training was 17 Constitution training was 50 Your sanity was 0 You were fire resistant You were sleep resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet Your chance to block was 11% You saw invisible You had automatic searching You had infravision You had 2409 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Lorien The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 + divine 60% 111% b - magic missile 3 + attack 48% 113% c - cause fear 3 + enchant 90% 116% d - stone to flesh 3 + healing 90% 117% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) dazzle 2X Prepared(0) Discoveries Implants implant of memory (scintillating) Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin stone (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (masked helmet) * sedge hat (musical helmet) * skullcap (engraved helmet) * flack helmet (hairnet helmet) * crystal helm (scuba helmet) * mining helm (grunter helmet) * field helm (post-nuclear helmet) * helm of safeguard (chain-aventailed helmet) * war hat (transversal helmet) * plasteel gloves (white gloves) * leather gloves (yellow gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (paper gloves) * commander gloves (grey-shaded gloves) * field gloves (covered pair of gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (hugging boots) * field boots (chess boots) * boots of safeguard (torn boots) gauntlets of fumbling (steel gloves) Scrolls scroll of healing (EAT FRUIT FASTLY) scroll of mana (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of phase door (BOOBIE BLITZ) scroll of standard id (ELDER BLACK DRAGONS IN K MEASURER ARE VERY BALANCED) scroll of cure (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) * scroll of extra healing (ELECTRICAL AND VERTICAL DRIVING CAR) * scroll of greater mana restoration (WHIRLPOOL GROPING) scroll called laughter (WOMAN NOISES) scroll of teleportation (USING FRUITS TO ATTACK) scroll of genocide (ATTACK BY THROW A GOLD COIN) scroll of message (THE NOTEYE INTERFACE IS NOT AN EYE) scroll called help (REVERTREVERTREVERT IT IN RUSSIACK) scroll of fire (PESKY RETICULANS IMPROVEMENTS MOAR EVERYTHING) scroll of magic mapping (AMYBSOD INVITES YOU TO SLASHEMEXTENDED IRC CHANNEL) scroll of earth (V SOVETSKOY ROSSII GENERATOR SLUCHAYNYKH CHISEL NENAVIDIT VAS) Spellbooks spellbook of chemistry (frosty) spellbook of magic missile (pen-written) spellbook of cause fear (pale grey) spellbook of stone to flesh (underworld) Potions potion of paralysis (red) potion of enlightenment (hibiscus) potion of extra healing (lavender) potion of blindness (liquid) potion of hallucination (aromatic) potion of fruit juice (pseudo-violet) Wands wand of speed monster (monoclinic) wand of acquirement (bumpy) wand of light (holly) wand of teleportation (rusting) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Voluntary challenges You eaten 12 times You eaten food with animal by-products 9 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 62 times You killed 59 monsters You read items or engraved 17 times You genocided 47 types of monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 4 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 12 times You read spellbooks 4 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 21 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 10 times You successfully searched for doors or corridors 16 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 1 time You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 2 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 10 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (10 slots left) Fighting Skills general combat [Basic] (max Master) (26 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (16 of 20) searching [Unskilled] (max Expert) (26 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (1 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (30 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (82 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (25 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (21 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bulwark the Thalmor...