bulwark, chaotic male devilish Gangster #,,,,,,,,,,,,,,######,,####################### #,#########,##,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,## #,,,,,,,,,,#,,,,-#-##-,,,###------#--`######,,## #,-#-#-----,##,,|.....,,,,,,........| -------,,# |........,,,,,.....|,####,|.......|,|.....|#,# #.......|,,,,,|....| #,|.......|,|.....|#,## ------- ---------`,,,,------ #,|........,-......,,,###|.....| ###-# #,|.......|,|.....|#,,,,,+.....| #.. #,---------,-------,,,,,,|.....| | .... #,,,,,,,,,,,,,,`,,,,,,,,)......| ..` .#... . ###############,,,,#####,---|-#- |..``` # ... ####,,,,,,,,,,,######,,,#,# ... ..... #,,,,,,,,,,,,,,,,,,,,,,`,,# ##,,,,,,,,,,,,`,,,,,###.####### #...| #,--.--------#-------#---,# ##,,,,,,,,,,,,,,,,,,,,,`,,,,,,,, # --#- ,,......................|,# ,,,-----------########,,,,,,##,# ,,|.....................|)# ##########,|.........| #,,,,,,,,,,---|-- #,,#,#,|...................<.|,# ,@,,,,,,,,,|....[....| #,-----##,,|....| ------ ####,,,,#,|.....................|,# ---------##,|.........| #,|...|##),#....| |..`.| #,,,,,,,,,|.....................|)# |.......| #,|.........|###,|....,,),|....|###,##,####|....| #,-#-----,|..............#......|,# |.......| #,|.........-,,,,#...|###,||...|,,,,,,,,,,,|...{| #,|......,|.....................|,# |.......|##,|.........|####|...| #,|....|,,,,##,###,|..... ,,,|.....|,|.....................|,# |.......-,,,----------- |...| #,|....|,#####,# #,-....| ### #,#|.....|,--------------#--------,# |.......|#### |)..| #,------,####,,###,----#-####,, ,,,......|,######,,,,,,,,,,,,,,,,,,# |...>...| ----- #,,,,,,,,,,,,,,,,,,,,,,,,,,,,,###,#-------,,,,,,,,#######,########## |.......| #,,###,###,,#,###############,,,,,# #####,,### #,# --------- ##,,,,,# ##,,,,#### ##,,##### #,}---------.------------ ###,,### ##`,,,,#########,,## #,,.....................| #########################,,,,`,,#####,####,,,,,,,,,,## #,#|....................| #,,,,,,,,,,,,,,,,,,,,,`,,,,,,,,,,,,,,,,,,,`,,,,,,,,,# #`#|..................`.| ###,------#----#-#--####,,`,-----.-------------------,# #,#|....................| `,,,|..............| #,,###|.......................|,## #,#|....................| ####|..............| #,## |.......................|,,# #,#|....................| |..............| #,# |......{................|#,#---------------#,#|....................| |..............|###,# -------------------------#,#|.............|#,#|....................| |...............,,,,# #,#|.............|#,#|....................| ----------------##### #,#|.............|,,#|....................| #,,-.(.........{..,##---------------------- ###---------------## [Bulwark the Pickpocketer] St17 Dx9 Co10 In8 Wi7 Ch5 GanDevMalCha S274 Dlvl:1 $38 HP49(49) Pw23(23) AC2 Sn0 Xp3/54 Wt653/1630 T1047 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello bulwark, the devilish Gangster, welcome back to SlashEMExtended! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! You are lucky! Full moon tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: free action Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 10 Implant identification only worked 1 times out of 99 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 73% chance Musable item generation frequency had a negative bias of 61% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 99% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 77% Tool drop chance was reduced to 99% Food drop chance was reduced to 95% Monster death drops spawned with only 83% chance The following skill was trained at half the usual rate: long sword The following skill was limited to basic proficiency: divination spells The following skill became untrainable if you tried to train it too early: occult spells (turn 153) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 55693) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22872 Monster spawn increase reached its maximum at turn 327075 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 9682037 The monster class that cannot be genocided was golem The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: scoria photoreduction magnetically (freq bonus 8) The monster species that spawned more often: kern knifing (freq bonus 9) The monster species that spawned more often: nightly patch (freq bonus 24) The monster species that spawned more often: multi-hued patch (freq bonus 16) The monster species that spawned more often: shader acid blob (freq bonus 16) The monster species that spawned more often: inferno sentry (freq bonus 4) The monster species that spawned more often: giant brown mouse (freq bonus 60) The monster species that spawned more often: Bettina (freq bonus 18) The monster species that spawned more often: cliff troll (freq bonus 10) The monster species that spawned more often: giant ship rat (freq bonus 18) The monster species that spawned more often: copperhead snake (freq bonus 14) The monster species that spawned more often: amnesiac blabbering (freq bonus 6) The monster species that spawned more often: testate farewell (freq bonus 90) The monster species that spawned more often: nooby ripper (freq bonus 20) The monster species that spawned more often: mirkwood ogre (freq bonus 24) The monster species that spawned more often: leased yachting (freq bonus 4) The monster species that spawned more often: icyorn (freq bonus 8) The monster species that spawned more often: Keystone Inspector (freq bonus 6) The monster species that spawned more often: lulther golem (freq bonus 3) The monster species that spawned more often: treatability pronunciamento (freq bonus 40) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 12) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters that conceal under items (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks dim you (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 12) The monster species that never randomly spawned: small permamimic The monster species that never randomly spawned: ogre mummy The monster species that never randomly spawned: undefined ufo part The monster species that never randomly spawned: nexus colony The monster species that never randomly spawned: persecutee auguster The monster species that never randomly spawned: volt warp fungus The monster species that never randomly spawned: decaffeinating arcana The monster species that never randomly spawned: hidden stalk The monster species that never randomly spawned: big bill The monster species that never randomly spawned: preexpose herbarium gipper The RNG hath decreed that this item was never generated: heavy long sword ((null)) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: lead clump (gray) The RNG hath decreed that this item was never generated: dywypi stone (gray) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: bidenhander ((null)) The RNG hath decreed that this item was never generated: amulet of enemy saving (undertow) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: gimp cloak (pitch cloak) The RNG hath decreed that this item was never generated: cure critical wounds (roast mate) The RNG hath decreed that this item was generated more often: inferior material (EATING RAW SHOES SPEEDS YOU UP, freq bonus 10) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: noisy boots (marji shoes, freq bonus 23) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of evisceration (screaming, freq bonus 12) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 14) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 19) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 9) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 5) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 8) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 2) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 19) The RNG hath decreed that this item was generated more often: crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 3) The RNG hath decreed that this item was generated more often: eternium blade ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: left-appendage gloves (failuncap gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 55) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 9) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: copper scourge ((null)) The RNG hath decreed that this item was always generated cursed: recurring spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: heavy crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: killer heels (ski heels) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this trap was always invisible: tempohunger trap The RNG hath decreed that this trap was generated more often: stalactite trap (freq bonus 3) Trap randomization happened for 1 in 166 traps Next attribute increase check would have come at turn 1119 Strength training was 6 Dexterity training was 8 Wisdom training was 15 Constitution training was 16 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had infravision You had 2405 points of nutrition remaining You had fixed abilities You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Claude Speed, Carl CJ Johnson and Tommy Vercetti Your deity was Tommy Vercetti The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 3X Not Ready(1569) lucky gamble 3X Reloading(909) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Amulets amulet of life saving (lariat) Armor lady boots (lovely boots) Scrolls scroll of healing (NOTHING IS FAKE) scroll of mana (LIFE RESTORATION) scroll of phase door (EDEVESH HANAGASH) scroll of standard id (K MEASURER FORCEFEEDS US ACHIEVEMENT UNLOCKABLES) scroll of cure (SO INFERO NO) * scroll of extra healing (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) * scroll of greater mana restoration (I WANT TO HERB MY BIKE UP) scroll of teleportation (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of stinking cloud (THE THE GHOSTSES) scroll of identify (ERMAH ERS SER FLERCER BERNDLERBERNDL) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 15 times You killed 17 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 4 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -10 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 3 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 3 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (6 of 20) general combat [Basic] (max Master) (22 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Unskilled] (max Expert) (4 of 20) searching [Unskilled] (max Expert) (7 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (15 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bulwark the Gangster...