bulwark, chaotic male mummified Astronaut I 8 ### -@- .Z... M ------- I [Bulwark the Rocket Tester] St17 Dx8 Co13 In8 Wi12 Ch12 AstMumMalCha Spa:13 $0 HP21(21) Pw13(13) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello bulwark, welcome to SlashEMExtended! You are a chaotic male mummified Astronaut. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: drain resistance You could not have this property intrinsically: scent view Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 327 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 95% chance Monsters only dropped their equipment with 35% chance Scroll drop chance was reduced to 72% Musable item generation frequency had a negative bias of 89% Amulet drop chance was reduced to 69% Implant drop chance was reduced to 95% Potion drop chance was reduced to 81% Armor drop chance was reduced to 60% Tool drop chance was reduced to 92% Monster death drops spawned with only 93% chance The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to expert proficiency: shuriken The following skill couldn't be trained before a certain turn number is reached: devices (turn 46454) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 55168 Monster spawn increase reached its maximum at turn 220012 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 8541260 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: cat or other feline (freq bonus 1) The monster species that spawned more often: +3 jd barrier (freq bonus 24) The monster species that spawned more often: flitch skydiving teargassing (freq bonus 6) The monster species that spawned more often: Great Mother (freq bonus 4) The monster species that spawned more often: groan retribution signatory (freq bonus 10) The monster species that spawned more often: nuou (freq bonus 8) The monster species that spawned more often: huntress (freq bonus 24) The monster species that spawned more often: god-forsaken bitch (freq bonus 6) The monster species that spawned more often: zombie girl (freq bonus 10) The monster species that spawned more often: important zruty (freq bonus 6) The monster species that spawned more often: yukinko (freq bonus 30) The monster species that spawned more often: petty-dwarf (freq bonus 6) The monster species that spawned more often: stemmy bruskly substring disinclined finnickier unhitched (freq bonus 9) The monster species that spawned more often: dwarven impacter (freq bonus 10) The monster species that spawned more often: watch dragon (freq bonus 12) The monster species that spawned more often: wizard of the high council (freq bonus 18) The monster species that spawned more often: hidden trove (freq bonus 8) The monster species that spawned more often: blocker eel (freq bonus 12) The monster species that spawned more often: elder priest (freq bonus 12) The monster species that spawned more often: blank mind flayer (freq bonus 24) The monster species that spawned more often: humape (freq bonus 8) The monster trait that was more common: monsters that like to mimic objects (freq bonus 1) The monster species that never randomly spawned: color-changing star The monster species that never randomly spawned: complacently chording The monster species that never randomly spawned: pleased shaman The monster species that never randomly spawned: cooled dependently romanticized sidearm The monster species that never randomly spawned: fritting rewedding lapin bastinado glaive The monster species that never randomly spawned: dwarven messenger The monster species that never randomly spawned: Oishi Kuranosuke The monster species that never randomly spawned: admiration fleeting The monster species that never randomly spawned: Ulitharid The monster species that never randomly spawned: shinning rightly ecologically cootie The monster class that more likely to generate with musable stuff: troll The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: mana bolt (irresistible) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: color cone (conical hat) The RNG hath decreed that this item was never generated: implant of tossing (dressing) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 14) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 21) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 7) The RNG hath decreed that this item was generated more often: copper scourge ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: bricklayer bar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 92) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 6) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dashing (lunar, freq bonus 11) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 11) The RNG hath decreed that this item was generated more often: stalactite (pernicious, freq bonus 2) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 31) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: osbane katana ((null)) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this item was always generated cursed: dark magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: petcat (wary) The RNG hath decreed that this item was always generated cursed: beam reflector gun ((null)) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: difficult trident ((null)) The RNG hath decreed that this item was always generated cursed: forgotten spell (nonexistant) The RNG hath decreed that this item was always generated cursed: diving (next) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 1) Trap randomization happened for 1 in 785 traps Next attribute increase check would have come at turn 967 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had the following problem: The game will spawn fake invisible monster markers. (0) You had not decided on your sexuality yet You were aware of the presence of something You were warned of undead You had 1500 points of nutrition remaining You could fly You could swim You could survive without air You had contamination resistance You had diminished bleeding You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Neil Armstrong, Sally Ride and Yuri Gagarin Your deity was Yuri Gagarin The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (843) You survived You didn't know any spells. Techniques known in the end Name Level Status raise zombies 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor jumpsuit (silver clothes) helm of decontamination (orange visored helmet) flying boots (failuncap shoes) evencore cloak (long overcoat) Scrolls scroll of antimatter (LITTLE STRAWBERRY ME BABY) scroll of healing (HOW WAS I) scroll of mana (RECOVER BY SMEEL) scroll of phase door (GEOMETRI AER FOER SVART FOER SKANDINAVER) scroll of standard id (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of cure (MANANNANMACLIR) * scroll of extra healing (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) * scroll of greater mana restoration (SHELL PROTECT KEY) Potions potion of healing (squirting) potion of water (clear) Tools magic candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 13: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Master) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Legendary) (20 of 160) Spellcasting Skills body spells [Basic] (max Master) (20 of 160) Goodbye bulwark the Astronaut... Since you quit, the score list will not be checked.