bulwark, chaotic male snail Space Marine ----- |..{| |.@.@ |..<| |...| |...| |...| ---.- [Bulwark the Private] St17 Dx18 Co17 In4 Wi4 Ch7 SmaSnlMalCha Spa:15 $0 HP32(32) Pw9(9) AC3 Exp1 T5 Latest messages Add the randomizer hybrid race to your character? [yn] (n) Add the roommate hybrid race to your character? [yn] (n) Add the rougelike hybrid race to your character? [yn] (n) Add the sokosolver hybrid race to your character? [yn] (n) Add the soviet hybrid race to your character? [yn] (n) Add the specialist hybrid race to your character? [yn] (n) Add the suxxor hybrid race to your character? [yn] (n) Add the techless hybrid race to your character? [yn] (n) Add the warper hybrid race to your character? [yn] (n) Add the wind inhabitant hybrid race to your character? [yn] (n) Add the x-race hybrid race to your character? [yn] (n) Add the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) Hello bulwark, welcome to SlashEMExtended! You are a chaotic male snail Space Marine. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waxing tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: numbopathy Potion identification only worked 3 times out of 15 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 135 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 55% Musable item generation frequency had a negative bias of 6% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 96% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 98% Food drop chance was reduced to 88% The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: javelin The following skill became untrainable if you tried to train it too early: general combat (turn 102) The following skill couldn't be trained before a certain turn number is reached: bow (turn 39984) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 61976 Monster spawn increase reached its maximum at turn 130165 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 529131 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: trove (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 2) The monster species that spawned more often: disguised undead unicorn (freq bonus 6) The monster species that spawned more often: boomeranging duck (freq bonus 8) The monster species that spawned more often: real thought hound (freq bonus 12) The monster species that spawned more often: babelfish (freq bonus 6) The monster species that spawned more often: hidden trove (freq bonus 24) The monster species that spawned more often: uncool goblin (freq bonus 12) The monster species that spawned more often: uncorroborated battlefield (freq bonus 5) The monster species that spawned more often: slowling (freq bonus 6) The monster species that spawned more often: contamination star (freq bonus 12) The monster species that spawned more often: weresmasher (freq bonus 21) The monster species that spawned more often: ancient tempest (freq bonus 8) The monster species that spawned more often: signified pitifuller (freq bonus 20) The monster species that spawned more often: baby permamimic (freq bonus 6) The monster species that spawned more often: hydra turret (freq bonus 18) The monster species that spawned more often: Fatima (freq bonus 6) The monster species that spawned more often: hanoi harpsichordist eugenist wagtail (freq bonus 16) The monster species that spawned more often: druktor (freq bonus 2) The monster species that spawned more often: ironclad turret (freq bonus 3) The monster species that spawned more often: corrosive bulb (freq bonus 8) The monster species that spawned more often: unbendable tinfoil petitioner routing saintlier (freq bonus 18) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 12) The monster species that never randomly spawned: dwarf The monster species that never randomly spawned: silver hawk The monster species that never randomly spawned: GI trooper The monster species that never randomly spawned: negator worm mass The monster species that never randomly spawned: gremlin curser The monster species that never randomly spawned: disgusting mold The monster species that never randomly spawned: chyff The monster species that never randomly spawned: bad Olog-hai The monster species that never randomly spawned: conformity winded The monster species that never randomly spawned: network worded The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: peacekeeper mail ((null)) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was never generated: leather jacket ((null)) The RNG hath decreed that this item was never generated: infofuck stone (gray) The RNG hath decreed that this item was never generated: chrysocolla (cyan) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: nownsible stone (gray) The RNG hath decreed that this item was generated more often: heavy silver ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 14) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 3) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: jumpsuit (silver clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED, freq bonus 13) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 194) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: yellow lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 8) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of control (wishful cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: nano pole ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 6) The RNG hath decreed that this item was generated more often: conflict (monospace, freq bonus 11) The RNG hath decreed that this item was always generated cursed: feminism (PINK IS A MANLY COLOR) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: homing torpedo ((null)) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: tubing pliers ((null)) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: character recursion (gameplay-altering) The RNG hath decreed that this trap was always invisible: artificer trap The RNG hath decreed that this trap was generated more often: shaft (freq bonus 5) Trap randomization happened for 1 in 5 traps Next attribute increase check would have come at turn 183 Strength training was 0 Dexterity training was 0 Wisdom training was 4 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having numbopathy (0) You had 1496 points of nutrition remaining You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Krog, Winston and Cyrus Your deity was Cyrus The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (247) You survived You didn't know any spells. Techniques known in the end Name Level Status create ammo 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) shotty blast 1 O Prepared(0) symbiosis 1 O Prepared(0) Discoveries Armor jumpsuit (silver clothes) Scrolls scroll of healing (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of mana (EN SNORING HEALTHITS LOWERED) scroll of phase door (MEMELIKE) scroll of standard id (DEHARK A SONE BHELL) scroll of cure (BUGGY DEBUGGED OPTIMIZED) * scroll of extra healing (OFFLINEHACK GTFO) * scroll of greater mana restoration (PHOL ENDE WODAN) Potions potion of monster detection (sparkly) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 15: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Skilled] (max Supreme Master) (160 of 540) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Grand Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Skilled) (20 of 160) searching [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) petkeeping [Basic] (max Skilled) (20 of 160) missile weapons [Basic] (max Supreme Master) (20 of 160) techniques [Basic] (max Skilled) (20 of 160) implants [Basic] (max Expert) (20 of 160) memorization [Basic] (max Skilled) (20 of 160) gun control [Basic] (max Supreme Master) (20 of 160) symbiosis [Basic] (max Skilled) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VII (Vaapad) [Basic] (max Master) (20 of 160) martial arts [Basic] (max Skilled) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Basic] (max Skilled) (20 of 160) firearms [Basic] (max World Champion) (20 of 160) crossbow [Basic] (max Legendary) (20 of 160) dart [Basic] (max Skilled) (20 of 160) shuriken [Basic] (max Skilled) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Basic] (max Master) (20 of 160) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Goodbye bulwark the Space Marine... Since you quit, the score list will not be checked.