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############################################################################################################################ ############################################################################################################################ [Bulwark the Keeper] St18 Dx11 Co14 In7 Wi10 Ch4 YeoAsgMalCha S4766 Dlvl:3 $142 HP52(94) Pw51(51) AC-8 Sn9 Xp7/1121 Wt418/2070 T4163 Latest messages As you read the scroll, it disappears. You may enchant a worn piece of armor. What do you want to magically enchant? [deKQS or ?*] Your splint mail glows black for a moment. What do you want to read? [cj-mosvwCO or ?*] As you read the scroll, it disappears. Your nose tingles and you smell something. What do you want to read? [cj-movwCO or ?*] As you read the scroll, it disappears. This is an identify scroll. c - a heavily cursed ring of shock resistance {0}. u - an uncursed wand of extra healing (3:7) {0}. What do you want to read? [cj-mowCO or ?*] (2x) Never mind. You feel wise! You must have been very observant. You feel tough! You must be leading a healthy life-style. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 195 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 9 Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 80% Wand drop chance was reduced to 38% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 71% Food drop chance was reduced to 98% The following skill could not be trained at all: two-handed weapons The following skill was limited to basic proficiency: quarterstaff The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: flail Heavy curses were more common by 42% Items were more likely to be generated cursed by 31% Number of artifacts generated was 3 Number of fake artifacts generated was 7 Monster spawn increase started at turn 37625 Monster spawn increase reached its maximum at turn 56993 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1641396 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: vent wurm (freq bonus 6) The monster species that spawned more often: eekbesu (freq bonus 10) The monster species that spawned more often: DQ slime (freq bonus 16) The monster species that spawned more often: misdeal dynastic (freq bonus 6) The monster species that spawned more often: undead prostitute (freq bonus 16) The monster species that spawned more often: island growth (freq bonus 14) The monster species that spawned more often: concentrated pudding (freq bonus 16) The monster species that spawned more often: allegiantly podiatrist nonslip (freq bonus 48) The monster species that spawned more often: mess monster (freq bonus 18) The monster species that spawned more often: Eva (freq bonus 6) The monster species that spawned more often: misspending tranquilize (freq bonus 4) The monster species that spawned more often: shimmering warp patch (freq bonus 2) The monster species that spawned more often: red mushroom (freq bonus 3) The monster species that spawned more often: nezeramon fighter (freq bonus 9) The monster species that spawned more often: hc girl (freq bonus 12) The monster species that spawned more often: Lugribossk (freq bonus 12) The monster species that spawned more often: elf veteran (freq bonus 4) The monster species that spawned more often: small boo (freq bonus 4) The monster species that spawned more often: effected humidifying (freq bonus 16) The monster species that spawned more often: Conny's combat boot (freq bonus 14) The monster trait that was more common: monsters that have trample attacks (freq bonus 12) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 10) The monster trait that was more common: monsters whose attacks increase your sanity (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster species that never randomly spawned: elder shimmering dragon The monster species that never randomly spawned: Armed Kop Keelhauler The monster species that never randomly spawned: ugly-as-sin alien The monster species that never randomly spawned: cryotherapy unripely The monster species that never randomly spawned: immobile wort The monster species that never randomly spawned: big bot The monster species that never randomly spawned: Ravenous Bugblatter Beast Of Traal The monster species that never randomly spawned: sucker warp patch The monster species that never randomly spawned: eloadamantium golem The monster species that never randomly spawned: shounan funamushi The monster class that always generated with extra speed: ant or other insect The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: hyper beam (shrill) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: PETA-compliant shirt ((null)) The RNG hath decreed that this item was never generated: javelin (throwing spear) The RNG hath decreed that this item was never generated: unspecified candle (candle) The RNG hath decreed that this item was never generated: superior material (EVEN RUBYNUS AND ADAMANTIUM ARENT THAT GOOD) The RNG hath decreed that this item was never generated: rocket ((null)) The RNG hath decreed that this item was never generated: implant of freedom (continuous) The RNG hath decreed that this item was never generated: red dragon scales ((null)) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 16) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 16) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 11) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 11) The RNG hath decreed that this item was generated more often: ether horn (horn, freq bonus 20) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: choiceless stone (gray, freq bonus 76) The RNG hath decreed that this item was generated more often: arcane horn ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 38) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of bile (pure, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 11) The RNG hath decreed that this item was generated more often: dark bar ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: material kit ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: huge club ((null)) The RNG hath decreed that this item was always generated cursed: silver mace ((null)) The RNG hath decreed that this item was always generated cursed: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: chrome blade ((null)) The RNG hath decreed that this item was always generated cursed: plasteel gloves (white gloves) The RNG hath decreed that this item was always generated cursed: bad effect stone (gray) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: leech (andalusite) The RNG hath decreed that this trap was always invisible: elemental trap The RNG hath decreed that this trap was generated more often: pet AI trap (freq bonus 8) Trap randomization happened for 1 in 36 traps Next attribute increase check would have come at turn 12276 Strength training was 1 Dexterity training was 25 Wisdom training was 0 Constitution training was 0 Your sanity was 9 You had not decided on your sexuality yet Your chance to block was 16% You had 749 points of nutrition remaining You aggravated monsters You caused conflict You were fast You would have been depetrified Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was The Commons The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 + attack 90% 83% Techniques known in the end Name Level Status calm steed 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet versus stone (drake tooth) Weapons * partisan (vulgar polearm) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * high boots (jackboots) * leather gloves (odd pair of gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (sages helmet) * sedge hat (ruined helmet) * skullcap (anachrononononaut helmet) * flack helmet (hydra helmet) * crystal helm (full helmet) * mining helm (metal disk) * field helm (RNG helmet) * helm of safeguard (aluminium helmet) * war hat (ceramic helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (flower gloves) * gauntlets of plugsuit (slaying gloves) * commander gloves (dusty gloves) * field gloves (occultism gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (roller boots) * field boots (hiking boots) * boots of safeguard (winter boots) Scrolls scroll of healing (GARVEN DEH) scroll of mana (YOU HAVE DIED OF DYSENTERY) scroll of phase door (NYEHEHE) scroll of standard id (ODIV) scroll of cure (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) * scroll of extra healing (ONE BELONGS BELONGED) * scroll of greater mana restoration (FLOW AND WAVE MOVES IS MORE POWER) scroll of farming (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll called help (WAKE ME UP AND SIGH) scroll of magic mapping (DEJIZ FRADO) scroll of enchant armor (I CHANGE THE DIPLOMATIC ATTITUDE YOU OPPOSITE TOO HOSTILELY) scroll of food detection (THE SEALS ARE CALLED SEALS BECAUSE THEY DONT ALWAYS ACTIVATE) scroll of identify (SEXY PRINCESS CATHLETTE) Spellbooks spellbook of magic missile (leafy) Potions potion of water (clear) Rings ring of shock resistance (ceramic) Wands wand of extra healing (nanoscale) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Voluntary challenges You eaten 31 times You eaten food with animal by-products 28 times You eaten meat 24 times You were an atheist You never prayed to the gods You hit with a wielded weapon 133 times You killed 95 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 9 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 9 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 10 times You heard farting noises 1 time You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 10 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 5 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 1 trap You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (33 of 160) shield [Unskilled] (max Expert) (11 of 20) body armor [Basic] (max Expert) (29 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (11 of 20) searching [Unskilled] (max Expert) (10 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (32 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (3 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (22 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (121 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (24 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (26 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bulwark the Yeoman...