bulwark, chaotic male x-race Politician ----------------- |................ |..............| |....@..........| ----------------- [Bulwark the Voter] St8 Dx5 Co5 In9 Wi8 Ch17 PolXraMalCha+U Dlvl:1 *4370 HP15(16) Pw18(18) AC8 Exp1 T15 Latest messages Be careful! New moon tonight. The sub-gnome hits you! [-1 -> 15] You can't go up here. You can't go down here. The sub-gnome hits you! [-2 -> 13] Lieutenant Surge thrusts her dagger at the sub-gnome. Lieutenant Surge misses the sub-gnome. Lieutenant Surge thrusts her dagger at the sub-gnome. Lieutenant Surge misses the sub-gnome. Lieutenant Surge thrusts her dagger at the sub-gnome. Lieutenant Surge hits the sub-gnome. The sub-gnome is killed! Really save? [yn] (n) Something is engraved here on the floor. Use "r." to read it. Lieutenant Surge eats a sub-gnome corpse {650}. You can't go up here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 180 Monsters only dropped their musable items with 73% chance Musable item generation frequency had a negative bias of 35% Ring drop chance was reduced to 97% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 98% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 79% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: shuriken The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: knife (turn 149) The following skill couldn't be trained before a certain turn number is reached: axe (turn 45322) The following skill became harder to train at higher skill levels: protection spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 77258 Monster spawn increase reached its maximum at turn 147970 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 520098 The monster class that cannot be genocided was golem The monster species that spawned more often: grandmaster medium wall (freq bonus 42) The monster species that spawned more often: terrestric patch (freq bonus 12) The monster species that spawned more often: red nightmare (freq bonus 6) The monster species that spawned more often: cadgy ankara rung sombrely (freq bonus 6) The monster species that spawned more often: Zaphkiel (freq bonus 6) The monster species that spawned more often: gray twen (freq bonus 4) The monster species that spawned more often: impalpable offending compactly pa (freq bonus 9) The monster species that spawned more often: red card (freq bonus 30) The monster species that spawned more often: off-color force fungus (freq bonus 6) The monster species that spawned more often: poisoning eye (freq bonus 6) The monster species that spawned more often: big foulspawn (freq bonus 8) The monster species that spawned more often: inertia troll (freq bonus 12) The monster species that spawned more often: academy snuffly stigmatization retinal (freq bonus 2) The monster species that spawned more often: probe force fungus (freq bonus 6) The monster species that spawned more often: relieved caveatee (freq bonus 8) The monster species that spawned more often: honeymooned macerating (freq bonus 16) The monster species that spawned more often: crimped translative pomp (freq bonus 28) The monster species that spawned more often: Detective Kaptain (freq bonus 6) The monster species that spawned more often: T-Rex (freq bonus 36) The monster species that spawned more often: greater moloch (freq bonus 8) The monster trait that was more common: monsters that are telepathic (freq bonus 1) The monster species that never randomly spawned: nondescript force patch The monster species that never randomly spawned: dreamier cheese bedamned The monster species that never randomly spawned: powerdig troll The monster species that never randomly spawned: mithril ripper The monster species that never randomly spawned: mosquit The monster species that never randomly spawned: brittling defoliation The monster species that never randomly spawned: apprehend engrained The monster species that never randomly spawned: graphite pudding The monster species that never randomly spawned: baby shimmering dragon The monster species that never randomly spawned: green The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: cloak of permanence (concrete cloak) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: demonology (IA CTHULHU) The RNG hath decreed that this item was never generated: moorland (KREM QUAY) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of vines (arcadian, freq bonus 32) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 12) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 3) The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 4) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 9) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 10) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 11) The RNG hath decreed that this item was generated more often: lead-filled mace ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of practice (boxing gown, freq bonus 4) The RNG hath decreed that this item was generated more often: stasis (moaning, freq bonus 10) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 2) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 9) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 2) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 84) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 91) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this item was always generated cursed: oilskin coif (glibskin helmet) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: orange spell gloves (cuddly gloves) The RNG hath decreed that this item was always generated cursed: quaversal stone (gray) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: sand trap (freq bonus 10) The spell school whose books are more common was enchantment spells (freq bonus 2) Trap randomization happened for 1 in 592 traps Next attribute increase check would have come at turn 106 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having magical breathing (0) You had infravision You had 1486 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Democracy, Communism and Despotism Your deity was Despotism The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Fri Dec 20 07:48:44 2019. You could not have safely prayed (191) You survived Spells known in the end Name Level Category Fail Memory a - lightning 4 + matter 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor low boots (walking shoes) Scrolls scroll of healing (DIT DEDIDET DAET) scroll of mana (FAGEYUDUD) scroll of phase door (A BOULDER BOUNCES OFF YOUR HARD HELMET 59X) scroll of standard id (MARRIED THE LIGHT) scroll of cure (THAT DEV AND HIS WEIRD CAT FETISH) * scroll of extra healing (JUFFO WUP) * scroll of greater mana restoration (FLOAT BY SHOCK MAGNET 5) Spellbooks spellbook of lightning (origami) Tools bag of holding (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Grand Master) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills (none) Spellcasting Skills (none) Goodbye bulwark the Politician... Youescaped from the dungeon with 0 points,