bulwark, chaotic male outsider Weirdboy }---- }....| --- ...}.|### ... ......,,#, ...<.}}#,, -----}},,, ,,`,,, ###,c#, ,@,,,, ####, d [Bulwark the Crazy One] St15 Dx17 Co6 In6 Wi13 Ch7 WeiOutMalCha S11751 Space Base:36 $1 HP-4(10) Pw21(21) AC3 Sn0 Exp1 Wt74/960 T25 Legs Latest messages Use hybrid races? [yn] (n) Hello bulwark, welcome to SlashEMExtended! You are a chaotic male outsider Weirdboy. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. Be careful! New moon tonight. # You displaced Tragic Past On Crack Farter. You hear a chugging sound. KAABLAMM!!! You triggered a land mine! [-7 -> 3] You fall into a pit! You die... Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: sleep resistance Scroll identification only worked 100 times out of 550 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 116 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 193 Tool identification only worked 5 times out of 10 Ring drop chance was reduced to 79% Wand drop chance was reduced to 82% Potion drop chance was reduced to 93% Armor drop chance was reduced to 80% Tool drop chance was reduced to 94% Monster death drops spawned with only 80% chance The following skill could not be trained at all: flail The following skill was limited to basic proficiency: sexy flats The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: knife (turn 8) The following skill became untrainable after a while: saber (turn 20423) The following skill couldn't be trained before a certain turn number is reached: divination spells (turn 23385) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62422 Monster spawn increase reached its maximum at turn 149148 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 735050 The monster class that cannot be genocided was xorn The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: centerboard bussing (freq bonus 15) The monster species that spawned more often: wypsilon beam (freq bonus 12) The monster species that spawned more often: yukinko (freq bonus 64) The monster species that spawned more often: centaur chieftain (freq bonus 36) The monster species that spawned more often: babbitting terrorist (freq bonus 20) The monster species that spawned more often: acid warp patch (freq bonus 9) The monster species that spawned more often: mine vampire (freq bonus 8) The monster species that spawned more often: slime patch (freq bonus 12) The monster species that spawned more often: normal frog (freq bonus 12) The monster species that spawned more often: undead astronaut (freq bonus 56) The monster species that spawned more often: lizard-eel (freq bonus 9) The monster species that spawned more often: cause ninja (freq bonus 10) The monster species that spawned more often: fake force patch (freq bonus 28) The monster species that spawned more often: litter monster (freq bonus 24) The monster species that spawned more often: fainer nonmilitant (freq bonus 10) The monster species that spawned more often: plasma mold (freq bonus 9) The monster species that spawned more often: ring mimic (freq bonus 10) The monster species that spawned more often: bollixing fracturing (freq bonus 20) The monster species that spawned more often: nexus mold (freq bonus 12) The monster species that spawned more often: groin misspelled (freq bonus 4) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster species that never randomly spawned: crap bucket The monster species that never randomly spawned: hell troll The monster species that never randomly spawned: insectoid The monster species that never randomly spawned: bug The monster species that never randomly spawned: ghost cleric The monster species that never randomly spawned: shock hound pup The monster species that never randomly spawned: Thai The monster species that never randomly spawned: four of spades The monster species that never randomly spawned: abetment sower The monster species that never randomly spawned: butt The RNG hath decreed that this item was never generated: infravision (zinc) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: inertia control (crashy) The RNG hath decreed that this item was never generated: implant of suffering (compact) The RNG hath decreed that this item was never generated: eucalyptus leaf ((null)) The RNG hath decreed that this item was never generated: burrow (beautiful) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: regular material (NEED TONS OF SCROLLS TO GET CRAPPY SILVER OR CHAIN, freq bonus 4) The RNG hath decreed that this item was generated more often: ceramic knife ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 8) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 28) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 90) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 53) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 60) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 15) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 8) The RNG hath decreed that this item was generated more often: soft sneakers (light footwear, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 16) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 4) The RNG hath decreed that this item was generated more often: eternal pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: gnomish suit (little blue vest) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: delight stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration (stable) The RNG hath decreed that this item was always generated cursed: helm versus death (etheric helmet) The RNG hath decreed that this item was always generated cursed: message (pen-written) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: mystery lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: detect water (APOKRAR DONENIGHT) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 4) Trap randomization happened for 1 in 286 traps Next attribute increase check would have come at turn 897 Strength training was 0 Dexterity training was -1 Wisdom training was -1 Constitution training was 1 Your sanity was 0 You were acid resistant You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You had wounded legs (114) You were warned You had 1475 points of nutrition remaining You had scent view You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 80 spells Your pantheon consisted of Tax Evasion, Murder and Arson and Prison Outbreak Your deity was Prison Outbreak The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Fri Dec 20 07:48:44 2019. You could not have safely prayed (379) You are dead Spells known in the end Name Level Category Fail Memory a - induce vomiting 2 + body 53% 100% b - enchant weapon 7 + enchant 99% 600% c - enchant armor 7 + enchant 99% 600% d - spellbinder 3 + occult 66% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helm of warning (RNG helmet) healer uniform (clean white clothes) Scrolls scroll of healing (HACKEM MUCHE) scroll of mana (NO SPACE) scroll of phase door (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of standard id (EYEHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of cure (APOKRAR DONENIGHT) * scroll of extra healing (KILLED BY MY SPOUSE FOR PLAYING THE PIANO) * scroll of greater mana restoration (GO TEAM NASTYTRAP) Spellbooks spellbook of induce vomiting (discharged) spellbook of enchant weapon (pocket) spellbook of enchant armor (mysterious) spellbook of inertia control (distant) spellbook of spellbinder (korean) Potions potion of Jolt Cola (infusion) potion of healing (muddy) potion of cure insanity (ecru) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 36: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -3 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Basic] (max Master) (20 of 160) paddle [Basic] (max Master) (20 of 160) morning star [Basic] (max Expert) (20 of 160) polearms [Basic] (max Legendary) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Basic] (max Master) (20 of 160) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Master) (20 of 160) Goodbye bulwark the Weirdboy...