bulwark, lawful male bretonian Paladin #,###############------ #,,,,,,,,,,,,,,,,.....#| #,###############|..|..| #,# |.....| #,# |....<| ##### #,########## |.....| #,,,,,`,,,,,,,,,,%,,,,,,,, ------- #,,,,,,,,,,`,,,,,,,,,,,,,` #,#################---.-,# #,,,,,,,,,,,,,# |...| #,###--------.--- |...| --.----- #,# |..........| |...| |...... #,# |..........| |...| |..... #,# |.......>..| |...| |..... #,# |..........| |...| |....# #,# |..........| |...| |.... #,###------------ |...| |...# #########,,,,,,,,,,,,,,,# |...| |.... ,,,,,,,,,,,,,,,,,,,,,,,,###|...| |.. ,,,#########,,,,,,,,,,,,,,#-----######### ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,# .#########,,,,,,,,,,,,,,,#####-----.---,# #############--.--- |.#..>..|,, |..#.| |#....#.|,# |..#.| |.......|,# |##.# |.......|,# |...# |..#..#.|,##### ----- |.......|,,@%,# |#.#....|####.# |.......| 1.. --------- {...| ...1| .1%.| ....| 1...| .1.. ------ [Bulwark the Chivalrous Warrior] St4 Dx9 Co8 In7 Wi11 Ch7 PalBreMalLaw Dlvl:2 $47 HP0(47) Pw52(52) AC-1 Exp4 T1289 Hun Par Latest messages [-9 -> 23] The quinoa misses. The quinoa kicks you! [-4 -> 19] The quinoa points at you, then curses. Your studded leather armor blocks the quinoa's attack. The quinoa claws you! [-6 -> 13] The quinoa just misses! The combat suddenly awakens you. Your helmet blocks the quinoa's attack. Your studded leather armor deflects the quinoa's attack. The quinoa kicks you! You hear the howling of the CwnAnnwn... [-11 -> 2] Warning: HP low! You miss the quinoa. You are frozen by the quinoa! The quinoa touches you! You die... Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 35 Armor identification only worked 15 times out of 18 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 98% chance Book drop chance was reduced to 98% Scroll drop chance was reduced to 86% Wand drop chance was reduced to 84% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 81% Armor drop chance was reduced to 72% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 88% of the time only The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: techniques The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: trident (turn 605) The following skill became untrainable after a while: attack spells (turn 15217) The following skill became harder to train at higher skill levels: flail Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27490 Monster spawn increase reached its maximum at turn 240322 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2589258 The monster class that cannot be genocided was eye or sphere The monster species that spawned more often: dsch golem (freq bonus 4) The monster species that spawned more often: majestical prechill (freq bonus 18) The monster species that spawned more often: hell sheep (freq bonus 8) The monster species that spawned more often: katchenant (freq bonus 36) The monster species that spawned more often: dimness vortex (freq bonus 8) The monster species that spawned more often: shimmering force patch (freq bonus 1) The monster species that spawned more often: vandal (freq bonus 6) The monster species that spawned more often: sludge elf (freq bonus 12) The monster species that spawned more often: storm caller (freq bonus 5) The monster species that spawned more often: evasive camel (freq bonus 24) The monster species that spawned more often: Super Old Fritz (freq bonus 1) The monster species that spawned more often: Ann Kathrin's girl shoe (freq bonus 4) The monster species that spawned more often: jubilation brailled (freq bonus 3) The monster species that spawned more often: serialize favouring (freq bonus 2) The monster species that spawned more often: little lurker (freq bonus 96) The monster species that spawned more often: inertia growth (freq bonus 12) The monster species that spawned more often: deedy retranslating rumanian (freq bonus 6) The monster species that spawned more often: penknife sward girting foxiest (freq bonus 2) The monster species that spawned more often: magma vortex (freq bonus 12) The monster species that spawned more often: petty wendina (freq bonus 2) The monster trait that was more common: monsters with seduction dialogue (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 2) The monster trait that was more common: monsters that hiss (freq bonus 2) The monster species that never randomly spawned: bone devil The monster species that never randomly spawned: anarchy spinet The monster species that never randomly spawned: spellwalker The monster species that never randomly spawned: astringe esoteric The monster species that never randomly spawned: keno The monster species that never randomly spawned: chicken zombie The monster species that never randomly spawned: midget The monster species that never randomly spawned: very old green dragon The monster species that never randomly spawned: ravenous bat The monster species that never randomly spawned: great orc The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: cloak of contamination resistance (ill cloak) The RNG hath decreed that this item was never generated: chainsword ((null)) The RNG hath decreed that this item was never generated: wizard lock (dark green) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was never generated: two-handed flail ((null)) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: wonder chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 12) The RNG hath decreed that this item was generated more often: simeout stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: avalanche (twisting, freq bonus 20) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 23) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: white lightsaber (lightsaber, freq bonus 24) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 19) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 15) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 11) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: negative dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 11) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 67) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: moon axe (large silver axe) The RNG hath decreed that this item was always generated cursed: implant of tsunami (perpetual) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: invisibility (brilliant blue) The RNG hath decreed that this item was always generated cursed: helm of opaque thoughts (fearsome helmet) The RNG hath decreed that this item was always generated cursed: driving (WILHELMINE TAKESHI) The RNG hath decreed that this item was always generated cursed: repair weapon (fine-printed) The RNG hath decreed that this item was always generated cursed: magic missile (vellum) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: anastasia trap (freq bonus 9) Trap randomization happened for 1 in 492 traps Trap difficulty was increased by 90 Next attribute increase check would have come at turn 1461 Strength training was 19 Dexterity training was 10 Wisdom training was 9 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were shock resistant You were paralyzed (-6) You had not decided on your sexuality yet Your chance to block was 27% You were warned You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 336 points of nutrition remaining You had teleport control You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 50 spells Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Fri Dec 20 07:48:44 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 + healing 0% 188% b - sleep 2 + enchant 88% 91% c - polymorph 6 + body 98% 93% d - lightning 4 + matter 90% 298% Techniques known in the end Name Level Status turn undead 4X Prepared(0) healing hands 4X Prepared(0) shield bash 4X Prepared(0) spirituality check 4X Prepared(0) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor helmet (radiant helmet) leather gloves (covered pair of gloves) low boots (walking shoes) Scrolls scroll of healing (ESTA LINGUAGEM E MUITO LONGO CABELO MACIO) scroll of mana (DIDELDIDELDIDEL) scroll of phase door (SUDDENLY THE DUNGEON COLLAPSES) scroll of standard id (PNLS DTH) scroll of cure (GALADRIEL YOU ARE INSANE) * scroll of extra healing (RODNEYS TOWER AND OTHER SATANCHOPS TRASHED THE MORE PROMPTS) * scroll of greater mana restoration (SODALG) Spellbooks spellbook of cure blindness (dull black) spellbook of sleep (polished) spellbook of polymorph (nether) spellbook of lightning (retarded) Rings ring of warning (lapis lazuli) ring of teleport control (shattering) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 25 times You killed 21 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 6 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 2 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 1 time You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) shield [Basic] (max Grand Master) (22 of 160) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (27 of 160) searching [Unskilled] (max Expert) (4 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (22 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (45 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well bulwark the Paladin...