{X Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-03-08.03:31:28.ttyrec Time: (1488943888) Wed Mar 8 03:31:28 2017 {XY Warning - compound option specified multiple times: race. Hit return to continue: {X`  [?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick your haxorish Librarian's gender and alignment for you? [ynq] {X?y{XY&-----------|....d....|....d..../||.........|...@d(0/(B....|-----------[Bugsniper the Intellectual ] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP 22(22)  Pw 26(26)  AC7 Exp1 T1 It is written in the Book of Stephen Hawking:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Stephen H{Xh&awking seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Intellectual, have been heralded from birth as the instrument of Stephen Hawking. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Stephen Hawking!--More--{X 8-----------|....d....|....d..../||.........|...@d(0/(B....|-----------{X3:uHello bugsniper, welcome to SlashEMExtended! You are a neutral male haxorish Librarian.--More--{X You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--{X  Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--{XŎThere is a staircase up here.You see here a sprig of wolfsbane {1}.--More--{X )The moon is waxing tonight.{Xg 8@%[Bugsniper the Intellectual ] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  22(22)  Pw 26(26)  AC7 Exp1 T2The little dog eats a sub-gnome corpse {650}.d)The jackal bites you![Bugsniper the Intellectu al] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  21(22)  Pw 26(26)  AC7 Exp1 T2--More--{Xӹ [-1 -> 21][Bugsniper the Intellectu al] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  21(22)  Pw 26(26)  AC7 Exp1 T3{XUnknown command ' '.[Bugsniper the Intellectu al] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  21(22)  Pw 26(26)  AC7 Exp1 T3{XE You miss the jackal.You hit the jackal.[Bugsniper the Intellectu al] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  21(22)  Pw 26(26)  AC7 Exp1 T3.dThe jackal bites you![Bugsniper the Intellec tual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  19(22)  Pw 26(26)  AC7 Exp1 T3--More--{Xk[-2 -> 19][Bugsniper the Intellec tual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  19(22)  Pw 26(26)  AC7 Exp1 T4{X Unknown command ' '.[Bugsniper the Intellec tual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  19(22)  Pw 26(26)  AC7 Exp1 T4 {X QThe potion trove says: 'Allahu Akbar!'--More--!{XThe potion trove's scales allowed themselves to get hit![Bugsniper the Intellec tual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  19(22)  Pw 26(26)  AC7 Exp1 T4--More--!{X The jackal misses.The jackal bites you![Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T4[-1 -> 18][Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T5!{X Unknown command ' '.[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T5"{X![Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T5#{Xʮ[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T5.@dThe jackal bites you![Bugsniper the Intell ectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  17(22)  Pw 26(26)  AC7 Exp1 T5[-1 -> 17]The little dog misses the jackal.[Bugsniper the Intell ectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  17(22)  Pw 26(26)  AC7 Exp1 T6${X~0Unknown command ' '.[Bugsniper the Intell ectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  17(22)  Pw 26(26)  AC7 Exp1 T6${X @.You are hit by a scything blade![Bugsniper the Intellectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  2(22)  Pw 26(26)  AC7 Exp1 T6[-15 -> 2]Warning: HP low![Bugsniper the Intellectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  2(22)  Pw 26(26)  AC7 Exp1 T6--More--%{X'The little dog misses the jackal.[Bugsniper the Intellectual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  2(22)  Pw 26(26)  AC7 Exp1 T7d.d.({Xt :What do you want to read? [i-t or ?*] ){X6 Scrolls m - a blessed scroll of enchant weapon {1} n - a blessed scroll of teleportation {1} o - 10 blessed scrolls of blank paper {10} p - 10 uncursed scrolls of healing {10} q - 8 uncursed scrolls of mana {8} r - 6 uncursed scrolls of phase door {6} s - 4 uncursed scrolls of standard id {4} t - 2 uncursed scrolls of cure {2} Spellbooks i - a blessed spellbook of cure sickness (0:9) {1} j - a blessed spellbook of map level (1:1) {1} k - a blessed spellbook of blank paper (0:7) {1} l - a blessed spellbook of blank paper (0:6) {1}(end) +{X' P+-----------|....d@...|.....d.../||.........|...%d(0/(B....|-----------As you read the scroll, it disappears.You feel healthier![Bugsniper the Intellect ual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  20(22)  Pw 26(26)  AC7 Exp1 T7d.--More--,{X,The jackal bites you![Bugsniper the Intellec tual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  19(22)  Pw 26(26)  AC7 Exp1 T7[-1 -> 19]The jackal bites you![Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T7[-1 -> 18]--More--,{XThe little dog bites the jackal.The jackal is killed![Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T8%,{X( Unknown command ' '.[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T8,{XE [Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T8-{X You miss the jackal.You miss the jackal.[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T8d.The jackal misses.[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T9.{XlYou kill the jackal![Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T9 [Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu  18(22)  Pw 26(26)  AC7 Exp1 T10%..dq{XH # r{X quitt{X?*Really quit [yes/no]? t{X yt{X et{X=su{X[Bugsniper the Intelle  18(22)  Pw 26(26)-----------|....%@...|.....%..d/||.........|...%.(0/(B....|-----------[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP 18(22)  Pw 26(26)  AC7 Exp1 T10Do you want your possessions identified? DYWYPI? [ynq] (n) u{X n Armor  a - an uncursed +0 robe (being worn) {16}  b - an uncursed +0 robe {16}  Scrolls  m - a blessed scroll of enchant weapon {1}  n - a blessed scroll of teleportation {1}  o - 10 blessed scrolls of blank paper {10}  p - 9 uncursed scrolls of healing {5}  q - 8 uncursed scrolls of mana {8}  r - 6 uncursed scrolls of phase door {6}  s - 4 uncursed scrolls of standard id {4}  t - 2 uncursed scrolls of cure {2}  Spellbooks  i - a blessed spellbook of cure sickness (0:9) {1}  j - a blessed spellbook of map level (1:1) {1}  k - a blessed spellbook of blank paper (0:7) {1}  l - a blessed spellbook of blank paper (0:6) {1}  Tools  c - a blessed pair of lenses {1}  d - an uncursed pair of lenses {1}  e - an uncursed magic marker (1:0) {1}  f - an uncursed magic marker (0:0) {1}  g - an uncursed felt-tip marker (0:100) u{X {1} (1 of 2)u{X [-----------|....%@...|.....%..d/||.........|...%.(0/(B....|-----------[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP 18(22)  Pw 26(26)  AC7 Exp1 T10Do you want to see your attributes? [ynq] (n) u{X nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: sickness resistance. You could not have this property extrinsically: fire resistance. You could not have this property intrinsically: half spell damage. Scroll identification only worked 100 times out of 170. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 24. Wand identification only worked 3 times out of 7. Armor identification only worked 15 times out of 40. Spellbook identification only worked 2 times out of 15. Tool identification only worked 5 times out of 12. Monsters only dropped their musable items with 88% chance. Ring drop chance was reduced to 94%. Concealing monsters were spawned underneath items 99% of the time only. Monster death drops spawned with only u{X 97% chance. The following skill could not be trained at all: lightsaber. The following skill was trained at half the usual rate: dart. The following skill was trained at one fifth the usual rate: mace. --More--v{XThe following skill was limited to basic proficiency: short sword. The following skill was limited to skilled proficiency: axe. The following skill was limited to expert proficiency: lightsaber. The following skill became untrainable if you tried to train it too early: shield (turn 11). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 44401. Monster spawn increase had reached its maximum at turn 135971. In this game, Eevee's evolution was leafeon. Your limit for ascension was at turn 83616. The monster class that cannot be genocided was humanoid. The monster class that was spawned more often: mummy (freq bonus 3). The monster species that was spawned more often: haughty centaur (freq bonus 6).The monster species that was spawned more often: cyan warp fungus (freq bonus 4).The monster species that was spawned morv{XKe often: poison elemental (freq bonus 5).The monster species that was spawned more often: musician (freq bonus 6). The monster species that was spawned more often: rocket turret (freq bonus 5). The monster species that was spawned more often: cyan warp fungus (freq bonus 7).--More--w{XThe monster species that was spawned more often: poison kobold (freq bonus 15). The monster species that was spawned more often: bad lich (freq bonus 14). The monster species that was spawned more often: yukionna (freq bonus 10). The monster species that was spawned more often: dark mimic (freq bonus 18). The monster species that was spawned more often: hill troll (freq bonus 10). The monster species that was spawned more often: black (freq bonus 10). The monster species that was spawned more often: furry (freq bonus 40). The monster species that was spawned more often: stegosaurus (freq bonus 12). The monster species that was spawned more often: skeletal lizard (freq bonus 18). The monster species that was spawned more often: spikey mushroom patch (freq bonus 4). The monster species that was spawned more often: draugr mummy (freq bonus 5). The monster species that was spawned more often: semi-novice warrior (freq {X5;1Hbonus 7). The monster species that was spawned more often: blue draconian (freq bonus 16). The monster species that was spawned more often: desert force fungus (freq bonus 5). The monster species that was never randomly spawned: Eva's mocassin. The monster species that was never randomly spawned: cyan colony. The monster species that was never randomly spawned: giant mayfly. The monster species that was never randomly spawned: sparkling stalk. --More--z{X#The monster species that was never randomly spawned: Almuth's cuddly-soft sneaker. The monster species that was never randomly spawned: jitterbug. The monster species that was never randomly spawned: morbid mirror. The monster species that was never randomly spawned: snake woman. The monster species that was never randomly spawned: ice devil. The monster species that was never randomly spawned: lord toad. The monster class that was always generated with extra speed: turret. The RNG hath decreed that this item was never generated: ranseur (hilted polearm). The RNG hath decreed that this item was never generated: amulet of teleport control (transitory). The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm). The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield). The RNG hath decreed that this item was nez{X#xver generated: ebb tide (SUKI TOKIMEKI TO KISS). The RNG hath decreed that this item was never generated: cloak of attribute loss (pink cloak). The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak). The RNG hath decreed that this item was never generated: magic resistance --More--{{X (dark). The RNG hath decreed that this item was never generated: amulet of infinity (splashed). The RNG hath decreed that this item was never generated: vivianite (cyan). The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 21). The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 10). The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 22). The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 10). The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 8). The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 11). The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, fr{{Xǝ meq bonus 12). The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 3). The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 11). The RNG hath decreed that this item was generated more often: cure wounded legs --More--|{XU$(fleeting, freq bonus 33). The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 11). The RNG hath decreed that this item was generated more often: shimmering dragon scale shield (shimmering dragonhide shield, freq bonus 3). The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 10). The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 6). The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 9). The RNG hath decreed that this item was generated more often: undo genocide [17;1|{Xh$H(42, freq bonus 3). The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 3). The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 10). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60). --More--|{XThe RNG hath decreed that this item class was generated more often: Amulets (freq bonus 93). The RNG hath decreed that this item was always generated cursed: silver slingstone (gray). The RNG hath decreed that this item was always generated cursed: wishing (pine). The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet). The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray). The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak). The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer). The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet). The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet). The RNG ha|{X;th decreed that this item was always generated cursed: limitation boots (velcro boots). The RNG hath decreed that this item was always generated cursed: helm of sensory deprivation (tight helmet). The RNG hath decreed that this trap was always invisible: lock trap. --More--~{XT@hThe RNG hath decreed that this trap was generated more often: glass arrow trap (freq bonus 5). Next attribute increase check would have come at turn 646. Strength training was 1. Dexterity training was 3. Wisdom training was 0. Constitution training was 1. You were prevented from having fire resistance (0). You were prevented from having sickness resistance (0). You had 1487 points of nutrition remaining. You had reflection. Your luck was zero. You could not have safely prayed (82). You survived. --More--~{XW|\-----------|....%@...|.....%..d/||.........|...%.(0/(B....|-----------[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP 18(22)  Pw 26(26)  AC7 Exp1 T10Do you want to see your discoveries? [ynq] (n) ~{X| n Discoveries   Armor  robe (octarine robe)  Scrolls  scroll of enchant weapon (SCHELLENOE KONTENOE)  scroll of teleportation (NIE MOGE DLUZEJ TRZYMAC WKROTCE)  scroll of blank paper (unlabeled)  scroll of healing (BASA MAINASA 1 MINETA MA AUCHA)  scroll of mana (WHAT THE FUCK IS THIS)  scroll of phase door (ELF IS DOUBLEQUICKER WHEN RAIN)  scroll of standard id (ELF GRANDFATHER RESEARCH LAB)  scroll of cure (SHIFTLY ITEM TRICK HIT CONTINUE)  Spellbooks  spellbook of cure sickness (thin)  spellbook of map level (lunar)  spellbook of blank paper (plain)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) {X) g-----------|....%@...|.....%..d/||.........|...%.(0/(B....|-----------[Bugsniper the Intelle ctual] St11 Dx8 Co10 In16 Wi15 Ch7 LibHaxMalNeu Dlvl:1 $0 HP 18(22)  Pw 26(26)  AC7 Exp1 T10Do you want an account of creatures vanquished? [ynq] (n) {X*n Vanquished creatures:  2 jackals (3 created) 0 little dogs (1 created) 0 petit mimics (1 created) 0 baby river hogs (1 created) 0 sewer rats (3 created) 0 grid bugs (3 created) 0 porter lichens (1 created) 0 crawling claws (1 created) 0 potion troves (1 created)  15 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--{Xb B-----------|....%@...|.....%..d/||.........|...%.(0/(B....|-----------Do you want to see your conduct? [ynq] (n) {Xq