V^²X6)Ð Player: bugsniper Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-02-26.04:49:26.ttyrec Time: (1488084566) Sun Feb 26 04:49:26 2017 V^²XU)Úm248 16 bugsniper-Elp-Elf-Mal-Cha quit in The Dungeons of   Doom on level 1. 19 [19] 249 15 Dikkin-Alt-Nym-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a bolt. - [12] 250 15 Lorskel-Sam-Vam-Mal-Law quit in The Dungeons of Doom on level 1. 22 [22] V^²Xn-«[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Shall I pick a character's race, role, gender and alignment for you? [ynq] X^²X•É^nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chevalier  t - a Convict  u - a Cook (1 of 6)X^²Xš®3 v - a Courier  w - a Cruel Abuser  x - a Death Eater  y - a Diver  z - a Doll Mistress  A - a Doom Marine  B - a DQ Slime  C - a Druid  D - a Drunk  E - a Dunmer  F - an Electric Mage  G - an Elph  H - an Erdrick  I - a Failed Existence  J - a Feat Master  K - a Fencer  L - a Fighter  M - a Firefighter  N - a Flame Mage  O - a Foxhound Agent  P - a Gamer  Q - a Gangster  R - a Geek (2 of 6)X^²X» !+Choosing Race Pick the race of your Elph   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - clockwork automaton (1 of 7)Z^²X!ÃÚ v - cockatrice  w - cortex  x - curser  y - dark seducer  z - deathmold  A - deep elf  B - developer  C - devil  D - dinosaur  E - dolgsman  F - doppelganger  G - dragon  H - drow  I - dryad  J - dufflepud  K - dunadan  L - dwarf  M - elemental  N - elf  O - ent  P - expert  Q - fawn  R - fenek (2 of 7)^^²Xô )+Use hybrid races? [yn] (n) _^²Xq) ¾nChoosing Gender Pick the gender of your elven Elph  m - male f - female * - Random ! - Quit(end) `^²XEó 0+Choosing Alignment Pick the alignment of your male elven Elph  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) a^²X€Üb+a^²XI±-------......||..d..||..%d.||...@.|------[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1It is written in the Book of Solonor Thelandira:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god Solonor Thelandira seeks to possess the Amulet, and with it ^²X{±…11;1Hto gain deserved ascendance over the other gods. You, a newly trained Edhel, have been heralded from birth as the instrument of Solonor Thelandira. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Solonor Thelandira! --More--a^²X¾; a^²XÔ? f-------......||..d..||..%d.||...@.|------[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1Hello bugsniper, welcome to SlashEMExtended! You are a lawful male elven Elph. --More--a^²XQ  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--b^²XvƒÍ Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--c^²X곫------- ......|Be careful! New moon tonight.h^²X°<What do you want to ready? [- bcd or ?*] i^²XÜùÏNever mind.[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T1k^²XÁ# k^²Xvquitk^²XË)Really quit [yes/no]? l^²X®Î ym^²X¾W em^²XÊœso^²X0  o^²X£ p^²XIK p^²XEx Ä[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T1r^²X˜ÃP Discoveries   Weapons  * elven dagger (runed dagger)  * elven bow (runed bow)  * elven arrow (runed arrow)  * elven short sword (runed short sword)  * elven spear (runed spear)  * elven broadsword (runed broadsword)  Armor  * elven cloak (faded pall)  * elven leather helm (leather hat)  * elven shield (blue and green shield)  * elven boots (combat boots)  Scrolls  scroll of healing (ELF DONT CANNT)  scroll of mana (HZLRC KSTSBD MPFNG)  scroll of phase door (6 TIME)  scroll of standard id (STRC PRST SKRZ KRK)  scroll of cure (WOPAK)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)r^²X/– * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)s^²XYz ý[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP 19(19)  Pw 16(16)  AC6 Exp1 T1-------......||..d..||..%d.||...@.|------t^²X›‰@<.You see here a lembas wafer {1}.[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T2u^²XJ}ëf - an uncursed lembas wafer {5}.[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T2v^²XUÜ.@[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T2The little dog misses the canermine.[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T3d.v^²XΟ J[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T4.d.d.@#,#w^²X-k %[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T5.dd@..,x^²XXT.@[Bugsniper the Edhel ] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  19(19)  Pw 16(16)  AC6 Exp1 T5The little dog misses the canermine.--More--y^²X¾;The canermine zaps a curved wand!|y^²XôõäThe blast of frost hits you![Bugsniper the Edhel] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw  -1(19)  Pw 16(16)  AC6 Exp1 T5--More--y^²X¤qYou die...[ -1(19)  Pw 16(16)--More--{^²X U-------......||.....||.dd..||.@.<.|-.-----#,#[Bugsniper the Edhel] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP -1(19)  Pw 16(16)  AC6 Exp1 T5Do you want your possessions identified? DYWYPI? [ynq] (n) |^²X|å Õy Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 51 uncursed +2 elven arrows (in quiver) {26} d - 30 uncursed +0 elven arrows {15} Armor e - an uncursed +2 elven cloak (being worn) {4} Comestibles f - 5 uncursed lembas wafers {5} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1}(end) ~^²XЩ ?-------......||.....||.dd..||.@.<.|-.-----#,#Do you want to see your attributes? [ynq] (n) ^²XíÝnFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: energy regeneration. You could not have this property extrinsically: double attacks. You could not have this property intrinsically: telepathy. Scroll identification only worked 100 times out of 177. Ring identification only worked 4 times out of 17. Amulet identification only worked 15 times out of 17. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 56. Spellbook identification only worked 2 times out of 14. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 96% chance. Monsters only dropped their equipment with 87% chance. Scroll drop chance was reduced to 80%. Amulet drop chance was reduced to 77%. Potion drop ch^²XÞºance was reduced to 90%. Musable item generation frequency was reduced by 62%. Concealing monsters were spawned underneath items 81% of the time only. --More--^²XLrMonster death drops spawned with only 98% chance. The following skill could not be trained at all: healing spells. The following skill was trained at half the usual rate: matter spells. The following skill was trained at one fifth the usual rate: lance. The following skill was limited to basic proficiency: searching. The following skill was limited to skilled proficiency: body spells. The following skill was limited to expert proficiency: general combat. The following skill became untrainable if you tried to train it too early: protection spells (turn 26). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 36275. Monster spawn increase had reached its maximum at turn 54506. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 243865. The monster class that cannot be genocided was trove. The ^²Xcr monster class that was spawned more often: light (freq bonus 6). The monster species that was spawned more often: ferrous growth (freq bonus 10). The monster species that was spawned more often: inertia fungus (freq bonus 7). The monster species that was spawned more often: golden heart (freq bonus 28). The monster species that was spawned more often: cerulean spore (freq bonus 8). The monster species that was spawned more often: vampire blender (freq bonus --More--€^²X7).The monster species that was spawned more often: ferrous light (freq bonus 9). The monster species that was spawned more often: shredder (freq bonus 16). The monster species that was spawned more often: tower statue (freq bonus 16). The monster species that was spawned more often: nethack horror (freq bonus 16). The monster species that was spawned more often: demon dog (freq bonus 20). The monster species that was spawned more often: giant pink rat (freq bonus 8). The monster species that was spawned more often: high ninja (freq bonus 8). The monster species that was spawned more often: baals minion (freq bonus 14). The monster species that was spawned more often: glib trove (freq bonus 8). The monster species that was spawned more often: kalmuth sephirah (freq bonus 20). The monster species that was spawned more often: ocean naga (freq bonus 8). The monster species that was spawned more often: Jessica (fre€^²Xžq bonus 14). The monster species that was spawned more often: inertia drake (freq bonus 9). The monster species that was spawned more often: ice spider (freq bonus 10). The monster species that was spawned more often: iron piercer (freq bonus 8). The monster species that was never randomly spawned: moldy warp fungus. The monster species that was never randomly spawned: giant white ant. The monster species that was never randomly spawned: haunter. The monster species that was never randomly spawned: purple worm. The monster species that was never randomly spawned: enclave elite soldier. --More--€^²X¡sThe monster species that was never randomly spawned: autocube. The monster species that was never randomly spawned: monoton. The monster species that was never randomly spawned: blue firebird. The monster species that was never randomly spawned: gecko. The monster species that was never randomly spawned: black bat. The monster class that was always generated with extra speed: rub monster. The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD). The RNG hath decreed that this item was never generated: resist sleep (fuzzy). The RNG hath decreed that this item was never generated: prehnite (radiant). The RNG hath decreed that this item was never generated: nether beam (underworld). The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak). The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA). €^²X·sÛThe RNG hath decreed that this item was never generated: amulet of fumbling (clumsy). The RNG hath decreed that this item was never generated: spined ball ((null)). The RNG hath decreed that this item was never generated: geolysis (geological). The RNG hath decreed that this item was never generated: orcish spear (crude spear). The RNG hath decreed that this item was generated more often: clairvoyance --More--^²XaW(luminescent, freq bonus 18). The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 17). The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 32). The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 7). The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 5). The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 10). The RNG hath decreed that this item was generated more o^²XW<ften: malachite (green, freq bonus 17). The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 7). --More--^²XÉO The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 6). The RNG hath decreed that this item was generated more often: display loss stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 4). The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 6). The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 4). The RNG hath decreed that this item was generated more often: helm of detoxification (anachrononononaut helmet, freq bonus 9). The RNG hath decreed that this item was always generated ^²XÞO fcursed: nastiness (GO TEAM NASTYTRAP). The RNG hath decreed that this item was always generated cursed: ice shield (dark blue shield). The RNG hath decreed that this item was always generated cursed: crown ((null)). The RNG hath decreed that this item was always generated cursed: tsurugi (long --More--‚^²XÙÚsamurai sword). The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic). The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves). The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak). The RNG hath decreed that this item was always generated cursed: object detection (smoky). The RNG hath decreed that this item was always generated cursed: wings of angel (wings). The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)). The RNG hath decreed that this trap was always invisible: recursion trap. The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 3). Next attribute increase check would have come at turn 328. Strength training was 0. Dexterity training was 0. Wisdom training was 2. [21‚^²XñÚ“;1HConstitution training was 0. You were sleep resistant. You were prevented from having mana regeneration (0). --More--‚^²X¬Ê LYou were prevented from having double attacks (0). You saw invisible. You had automatic searching. You had infravision. You had 1496 points of nutrition remaining. You were stealthy. Your luck was zero. You could have safely prayed (189). You are dead. --More--ƒ^²XÁ•C-------......||.....||.dd..||.@.<.|-.-----#,#[Bugsniper the Edhel] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP -1(19)  Pw 16(16)  AC6 Exp1 T5Do you want to see your discoveries? [ynq] (n) „^²XK@n Discoveries   Weapons  * elven dagger (runed dagger)  * elven bow (runed bow)  * elven arrow (runed arrow)  * elven short sword (runed short sword)  * elven spear (runed spear)  * elven broadsword (runed broadsword)  Armor  * elven cloak (faded pall)  * elven leather helm (leather hat)  * elven shield (blue and green shield)  * elven boots (combat boots)  Scrolls  scroll of healing (ELF DONT CANNT)  scroll of mana (HZLRC KSTSBD MPFNG)  scroll of phase door (6 TIME)  scroll of standard id (STRC PRST SKRZ KRK)  scroll of cure (WOPAK)  Wands  wand of chromatic beam (curved)  Venoms (1 of 2)…^²XÞ§ç * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)…^²X¤7N-------......||.....||.dd..||.@.<.|-.-----#,#[Bugsniper the Edhel] St17 Dx9 Co16 In8 Wi7 Ch7 ElpElfMalLaw Dlvl:1 $0 HP -1(19)  Pw 16(16)  AC6 Exp1 T5Do you want an account of creatures vanquished? [ynq] (n) †^²X¾û ¦n Vanquished creatures:  0 canermines (1 created) 0 little dogs (1 created) 0 grid bugs (1 created) 0 lichens (1 created) 0 spore lichens (2 created) 0 kobold zombies (1 created)  7 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--‡^²X®x-------......||.....||.dd..||.@.<.|-.-----#,#Do you want to see your conduct? [ynq] (n) ‡^²XãX Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--ˆ^²X9; -------......||.....||.dd..||.@.<.|-.-----#,# ----------  / \  / REST \  / IN \  / PEACE \  / \  | bugsniper |  | 0 Au |  |killed by a blast |  | of frost |  | |  ˆ^²Xx;  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye bugsniper the Elph... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 5 moves. --More--Š^²Xt[You were level 1 with a maximum of 19 hit points when you died.--More--