bugsniper, neutral male warping Chaos Sorceror ---------------- |..............| ------- |..............| |.....| ----- |..............| --->....---#|.{.|### |..............| +.........-,|....,,# |..............| ---.....---,|...|#,# ------ ------------|---#### |.....| #,|...|#,###|....| ####,,,,,##,###,,,,,,,# -------##,|..<|#,,,,.....| #####,,,,,,,,,,,,,,,,,,,,,##### ##,,--.--###,,|....| #,,,,,,###################,,,,,# #,,# ,,#,,.....| -.----------------------------.-------- #,# ,,,,,,|....| |..........`....................@.....| #,-------.---,...... |.....................j...............| #,|.........|,|....| |.....................................| #,|.........| |....| |.....................................| #,|.........| |....| --------------------------------------- #,..........| |_...| ##|.........| |....| ----------- ------ [Bugsniper the Chaotic Dweller] St11 Dx6 Co16 In14 Wi14 Ch6 ChaWarMalNeu Dlvl:1 $10 HP5(14) Pw22(22) AC5 Exp1 T331 Latest messages y - a crude dagger {4}. What do you want to throw? [$ewyz or ?*] In what direction? [47896321><] A crude dagger {4} hits the ceiling, then falls back on top of your head. A crude dagger {4} hits the floor. [-2 -> 4] y - a crude dagger {4}. # Are you sure you want to pray? [yn] (n) You begin praying to Celine Jules. You finish your prayer. You feel that Celine Jules is displeased. You miss the Keystone Kop. You hit the Keystone Kop. You kill the Keystone Kop! # (4x) What do you want to ready? [- wyz or ?*] Never mind. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 60 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 25% chance Monsters only dropped their equipment with 86% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 57% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 82% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: two-handed sword The following skill was limited to expert proficiency: whip The following skill became untrainable if you tried to train it too early: martial arts (turn 16) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 77645 Monster spawn increase reached its maximum at turn 119046 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 90307 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: pile of coins (freq bonus 2) The monster species that spawned more often: tower master (freq bonus 20) The monster species that spawned more often: nether warp fungus (freq bonus 24) The monster species that spawned more often: orange ego jelly (freq bonus 8) The monster species that spawned more often: young adult green dragon (freq bonus 20) The monster species that spawned more often: noxious mold (freq bonus 8) The monster species that spawned more often: ostrich (freq bonus 16) The monster species that spawned more often: dungeon fern sprout (freq bonus 4) The monster species that spawned more often: Inspector Kriminologist (freq bonus 4) The monster species that spawned more often: refuge Uhlert (freq bonus 24) The monster species that spawned more often: VAX (freq bonus 12) The monster species that spawned more often: worm that walks (freq bonus 8) The monster species that spawned more often: mind flayer (freq bonus 9) The monster species that spawned more often: faberge sphere (freq bonus 30) The monster species that spawned more often: plasma vortex (freq bonus 20) The monster species that spawned more often: cow man (freq bonus 6) The monster species that spawned more often: albino fungus (freq bonus 15) The monster species that spawned more often: mountain kobold (freq bonus 18) The monster species that spawned more often: lavender warp fungus (freq bonus 16) The monster species that spawned more often: nexus monster (freq bonus 24) The monster species that spawned more often: Sandra's buckled boot (freq bonus 8) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 3) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 1) The monster species that never randomly spawned: great green dragon The monster species that never randomly spawned: bastard of the forest The monster species that never randomly spawned: aloe gel The monster species that never randomly spawned: greater basilisk The monster species that never randomly spawned: sokosolver The monster species that never randomly spawned: anachronist The monster species that never randomly spawned: wolfhound of flora The monster species that never randomly spawned: Kati's high-heeled sandal The monster species that never randomly spawned: Stella The monster species that never randomly spawned: orange force patch The monster class that always generated with extra speed: giant humanoid The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: summon elm (celestial) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: commander gloves (light gloves) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: scaling stone (gray) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was generated more often: delight stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 17) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 12) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: death (long, freq bonus 17) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 4) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 4) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 11) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 13) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 2) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 4) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 11) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 39) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: blind self (irritating) The RNG hath decreed that this item was always generated cursed: robe of nastiness (camo robe) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was always generated cursed: hoe sable ((null)) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: undead turning (copper) The RNG hath decreed that this trap was always invisible: tracker trap The RNG hath decreed that this trap was generated more often: miscast trap (freq bonus 6) Next attribute increase check would have come at turn 1117 Strength training was 2 Dexterity training was 3 Wisdom training was 2 Constitution training was 9 You were prevented from having slow digestion (0) You were prevented from being a stoned chiller (0) You leeched mana You were stunnopathic You had 1162 points of nutrition remaining You could teleport You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Arle Nadja, Celine Jules and Miki Onimaru Your deity was Celine Jules The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could not have safely prayed (269) You survived Spells known in the end Name Level Category Fail Memory a - berserk 2 chaos 0% 97% b - russian roulette 6 chaos 98% 497% c - lycanthropy 5 chaos 95% 397% d - disintegration 8 chaos 100% 697% e - corrode metal 3 matter 90% 99% f - confuse self 3 healing 90% 100% Techniques known in the end Name Level Status sigil of tempest 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Not Ready(2509) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) Discoveries Amulets amulet of restful sleep (bitumen) Armor robe of randomness (octarine robe) Scrolls scroll of gold detection (ADE EXPIRIUS) scroll of remove curse (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of rumor (ENSSICIBZ EDUDO) scroll of message (COPAC DE INUNDATII) scroll of healing (TLASFO SENIL) scroll of mana (10 SD) scroll of phase door (NUVVEMI CESTUNNAVU) scroll of standard id (FELLOW ELF STUNT IS MORE HITTING) scroll of cure (PUBLIC NETHACK SERVER WITH FLEECY COLORS) Spellbooks spellbook of berserk (charcoal) spellbook of russian roulette (stapled) spellbook of lycanthropy (faded) spellbook of disintegration (grass green) spellbook of corrode metal (parchment) spellbook of confuse self (gloaming) Potions potion of blindness (coffee) potion of healing (baloon flower) Wands wand of light (cyclic) wand of digging (uranium) Gems silver slingstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Master) (20 of 160) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) Goodbye bugsniper the Chaos Sorceror...