bugsniper, chaotic male dwarven Erdrick --------- ###|.......| ########,,.$.- #---------##,,,,,,,,#|..| ,-.......-,,,####### |<.- ,|#$.....|#,, |..... |........,(,# ---+--- ---------##@# #B# [Bugsniper the City Hero] St9 Dx12 Co11 In6 Wi6 Ch5 ErdDwaMalCha Dlvl:6 $53 HP-3(79) Pw42(42) AC10 Exp9 T4300 Latest messages You are no longer prevented from having double attacks. What do you want to drop? [$a-cf-hjl-vyB-DFIK-OR-Y or ?*] You drop a wooden container {750}. Your movements are now unencumbered. The peacock bites you! [-5 -> 9] Warning: HP low! Unknown command ' '. You hit the peacock! The peacock bites you! You hear the howling of the CwnAnnwn... [-5 -> 5] Warning: HP low! Unknown command ' '. (2x) You hit the peacock! The peacock bites you! [-5 -> 1] Warning: HP low! The peacock bites you! You die... Your inventory Weapons a - an uncursed +0 battle staff (weapon in hands) {16} q - 29 uncursed +5 crossbow bolts named + {15} s - a blessed +2 aklys {7} F - an uncursed +2 crossbow {20} N - the uncursed +0 morning star named The Ruinous Descent of Stars {48} R - a blessed +1 mace {12} S - an uncursed +0 club {12} W - a cursed -2 orcish short sword {12} X - a blessed +4 bow {12} Y - an uncursed +0 long sword {16} Armor p - an uncursed +0 pair of elven boots {8} C - a blessed +1 pair of speed boots {8} Comestibles c - an uncursed mountain nymph corpse {600} h - an uncursed eucalyptus leaf {1} r - an uncursed food ration {1} L - an uncursed gecko corpse {10} O - an uncursed iguana corpse {30} Scrolls j - 4 uncursed scrolls of mana {4} m - an uncursed scroll of cure {1} B - 2 uncursed scrolls of standard id {2} I - an uncursed scroll of identify {1} V - an uncursed scroll of ward {1} Spellbooks o - an uncursed spellbook of remove curse (7:4) {1} v - an uncursed spellbook of full healing (0:1) {1} Potions n - a blessed potion of fruit juice {1} y - an uncursed potion of vampire blood {1} T - a cursed potion of see invisible {1} U - a cursed potion of levitation {1} Rings b - an uncursed +1 ring of increase damage {1} Wands u - an uncursed wand of extra healing called heal (0:4) {1} Tools f - an uncursed mirror {1} g - an uncursed +0 torch {20} l - a blessed figurine of an ojyama puyo {1} t - a heavily cursed towel {1} K - an uncursed data chip {1} Gems M - a heavily cursed -1 worthless piece of black glass {1} Final attributes You were piously aligned Your alignment was 31 Your max alignment was 31 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: stealth You could not have this property intrinsically: displacement Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 158 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 80% Concealing monsters were spawned underneath items 50% of the time only Monster death drops spawned with only 80% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: quarterstaff The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: pick-axe (turn 67) Number of artifacts generated was 3 Number of fake artifacts generated was 6 Monster spawn increase started at turn 21593 Monster spawn increase reached its maximum at turn 30541 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2138112 The monster class that cannot be genocided was vortex The monster class that was spawned more often: arachnid or centipede (freq bonus 4) The monster species that spawned more often: spimah sephirah (freq bonus 5) The monster species that spawned more often: thick beauty (freq bonus 12) The monster species that spawned more often: arcane butcher shaman (freq bonus 10) The monster species that spawned more often: sand tide (freq bonus 32) The monster species that spawned more often: yeoman (freq bonus 15) The monster species that spawned more often: sniper (freq bonus 18) The monster species that spawned more often: blade of chaos (freq bonus 36) The monster species that spawned more often: centipede (freq bonus 13) The monster species that spawned more often: Freddie (freq bonus 36) The monster species that spawned more often: arch-lich (freq bonus 36) The monster species that spawned more often: brain-ruptured teacher (freq bonus 12) The monster species that spawned more often: bright white mushroom (freq bonus 24) The monster species that spawned more often: aqua muncher (freq bonus 5) The monster species that spawned more often: deadly ant (freq bonus 54) The monster species that spawned more often: Michaela (freq bonus 34) The monster species that spawned more often: Levuntator (freq bonus 26) The monster species that spawned more often: enclave elite soldier (freq bonus 14) The monster species that spawned more often: hidden jatan (freq bonus 24) The monster species that spawned more often: spearow (freq bonus 40) The monster species that spawned more often: servitor of the inner gods (freq bonus 20) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 1) The monster trait that was more common: monsters that have a proper name (freq bonus 4) The monster trait that was more common: monsters that squeek (freq bonus 5) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 4) The monster species that never randomly spawned: crashbug causer The monster species that never randomly spawned: blood bloater The monster species that never randomly spawned: bimmeling rat The monster species that never randomly spawned: healing water nymph The monster species that never randomly spawned: sukkiri flower The monster species that never randomly spawned: torah sephirah The monster species that never randomly spawned: Mister Blackman The monster species that never randomly spawned: Elohim Tzabaoth, Sea Prince of Tempests The monster species that never randomly spawned: Marvin The monster species that never randomly spawned: rancid jelly The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: red dragon scale shield (red dragonhide shield) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: glass hostage chain ((null)) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 5) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 22) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 2) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 92) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 25) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 8) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 4) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 7) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: sleep (I AM SO FUCKING TIRED) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: cloak of practice (boxing gown) The RNG hath decreed that this item was always generated cursed: ice box of holding (cooling box) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus death spell (torus) The RNG hath decreed that this trap was always invisible: madness trap The RNG hath decreed that this trap was generated more often: solvejg trap (freq bonus 10) Next attribute increase check would have come at turn 7869 Strength training was 32 Dexterity training was 40 Wisdom training was 24 Constitution training was 15 You were prevented from having stealth (0) You were prevented from having mana regeneration (0) You had infravision You had 817 points of nutrition remaining You aggravated monsters You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seraphimon, Ophanimon and Cherubimon Your deity was Cherubimon The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Fri Jul 14 15:47:11 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - remove curse 5 protect 95% 88% b - full healing 6 healing 98% 89% Techniques known in the end Name Level Status critical strike 9X LIMIT(0) rage eruption 9 R LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(1718) invoke deity 9 R LIMIT(0) disarm 1 O LIMIT(0) Discoveries Weapons * dwarvish spear (stout spear) * dwarvish short sword (broad short sword) * dwarvish mattock (broad pick) orcish spear (crude spear) orcish short sword (crude short sword) aklys (thonged club) Armor anti caster cloak (flash cloak) sado maso gloves (boxing gloves) stairwell stomping boots (battle boots) * dwarvish iron helm (hard hat) * dwarvish cloak (hooded cloak) * dwarvish roundshield (large round shield) orcish helm (iron skull cap) gnomish suit (little blue vest) elven boots (roller boots) speed boots (balanced boots) Scrolls scroll of healing (CATCHES ERYONES EYE) scroll of mana (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of phase door (LORSKEL MUST BEAT THE QUEST WITH A CAMAMNMALCHA XJ) scroll of standard id (GODDAMN FIQ YOUR BLUE STATUS LINES ARE VERY EYE STRAINING) scroll of cure (SODALG) scroll of tele level (TIP BLOKA L DA GOVORIT CHTO SLESH IM ETO DER MO) scroll called used by mon (RTFM) scroll of acquirement (TYPE CHANGING BY SLATE) scroll of root password detection (9H) scroll of create monster (MAER GEM HON YN GWESTEIWR ALMAENEG) scroll of identify (SEGMENTATION FAULT) scroll of ward (IA CTHULHU) Spellbooks spellbook of remove curse (talkative) spellbook of full healing (protected) Potions potion called amnesia (sparkling) potion of paralysis (rosemary) potion of blindness (incandescent) potion of fruit juice (blue) potion of vampire blood (blood-red) potion of see invisible (iris) potion of levitation (forget-me-not) Rings ring of increase damage (scarab) Wands wand of magic missile (uranium) wand of extra healing called heal (round) wand of make invisible (mineral) Tools mirror (looking glass) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an acid blob (3 created) 0 shader acid blobs (1 created) 0 nexus blobs (1 created) a giant snail 0 ravenous cubes (1 created) 2 chickens 7 jackals 0 wolves (2 created) 0 large dogs (1 created) a floating eye (2 created) 0 kittens (3 created) a housecat (0 created) 3 jermlaines (5 created) 0 gargoyles (1 created) a short robotic gremlin 0 hobbit revellers (1 created) a dwarf (2 created) a gondolindrim a phasing hobbit wizard a dwarven messenger a max one 0 gray yeeks (1 created) an eastern tengu a normal jelly Pondrewanon 0 varying-colored jellies (1 created) a kobold 2 pack kobolds (22 created) a hidden kobold 0 fallens (1 created) a small kobold a butcher a leprechaun 0 petit mimics (1 created) 0 petit permamimics (1 created) 0 mimics (5 created) 0 small mimics (1 created) a small permamimic 0 large mimics (3 created) 0 demimondaines (2 created) 0 femmymondaines (1 created) a mountain nymph (4 created) a petty mountain nymph a pixie a dryad (5 created) 0 naiads (4 created) 0 wood nymphs (4 created) 0 slow wood nymphs (1 created) 0 hiding wood nymphs (1 created) a water nymph 0 hidden water nymphs (1 created) 0 pretty water nymphs (1 created) 0 satyrs (1 created) 0 oreads (1 created) 0 clefairies (1 created) 2 goblins a group goblin 4 low snotlings 2 sewer rats 0 field mice (2 created) a sand rat 0 quill rats (1 created) a bus driver a snow rabbit 0 eevees (1 created) an eastern moon rabbit a cave spider 0 healthy cave spiders (1 created) 0 araches (1 created) a white centipede 0 grey centipedes (1 created) a large spider 0 porter spiders (1 created) a scorpion 3 fog clouds (18 created) a larva 0 crawling maggots (2 created) 0 ego dung worms (2 created) 3 grid bugs 2 bats 2 flapbats (3 created) 0 hidden bats (1 created) a thrush 2 large bats a fruit bat a pheasant 5 athols 0 peacocks (1 created) an enterprise spaceship (2 created) 0 unseen servants (1 created) a lichen a porter lichen an immobile mushroom a yellow spore an orange patch a cyan growth 0 pale growths (1 created) a phase patch 0 reddish patches (1 created) 0 sepia colonies (1 created) 2 shriekers (1 created) 0 violet fungi (1 created) an aokabi (0 created) a sub-gnome a faberge sphere 3 gnomes (6 created) an intermediate gnome (3 created) 0 gnome guards (1 created) 3 gnome lords 0 gnome watchers (1 created) a gnome lady a deep gnome (2 created) a burrower gnome 0 deep gnome diggers (1 created) 0 gang leaders (1 created) 0 flying stone giants (1 created) 0 hill giant shamans (1 created) 0 hill giants (2 created) 0 evasive hill giants (1 created) 0 fire giants (1 created) 0 frost giants (1 created) 0 ettins (1 created) 7 Keystone Kops an Inspector Kaptain a mummy 0 kobold mummies (1 created) 2 gnome mummies (4 created) a dwarf mummy 0 helper mummies (1 created) 0 golden naga hatchlings (1 created) a white naga hatchling 0 sea naga hatchlings (1 created) 0 ogre shamans (1 created) 0 slimes (1 created) 4 river moccasins a thorned hulk an interhack horror a grid xorn a monkey a black bear cub a kobold zombie 0 gnome zombies (1 created) an orc zombie 2 dwarf zombies (4 created) 2 elf zombies a creeping 42 a zombie (2 created) 2 drow zombies a yokuda an angbander 0 enemy troopers (1 created) 0 pencil elves (1 created) 0 Grey-elves (1 created) 0 peacemakers (1 created) 0 item masters (14 created) 0 newsgroup ladies (1 created) 0 shopkeepers (12 created) 0 watchmen (4 created) 0 watch captains (2 created) a flying rogue a water demon 0 hata-hatas (1 created) a newt 2 twens 2 geckos 0 deminewts (1 created) 2 demitwens an iguana a nohoho 0 lizards (2 created) a mimic lizard 0 petty komodo dragons (1 created) a blue mewlip 32 floor grues (36 created) a drowzee an ice grue a space monster 0 novice medium walls (1 created) 0 mini rub monsters (1 created) a low rub monster a cold trove an energy trove 371 creatures born. 184 creatures vanquished. 1 boss born. 1 boss vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 10 times You eaten meat 8 times You have communicated with the gods 9 times You prayed to the gods 2 times You hit with a wielded weapon 301 times You killed 145 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (21 of 160) general combat [Basic] (max Expert) (32 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (36 of 160) two-handed weapons [Basic] (max Expert) (45 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (4 of 20) searching [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Skilled] (max Expert) (184 of 540) quarterstaff [Basic] (max Expert) (43 of 160) spear [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Erdrick... You died in The Dungeons of Doom on dungeon level 6 with 17652 points, and 53 pieces of gold, after 4300 moves. Killer: a monster (peacock) You were level 9 with a maximum of 79 hit points when you died. You reached the 66th place on the top 10000 list. No Points Name Hp [max] 1 7097737 Bluescreen-Bar-Nor-Fem-Cha ascended to demigoddess-hood. 475 [527] 2 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 3 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 64 18681 TestIgnore-Cha-Rod-Mal-Cha was poisoned in The Dungeons of Doom on level 4. Poisoned by a noxious warp fungus. 83 [83] 65 18383 TestIgnore-Jed-Ang-Mal-Law died in The Dungeons of Doom on level 5. Killed by a monster (pretty buzzing nymph), while taking off clothes. - [118] *66 17652 bugsniper-Erd-Dwa-Mal-Cha died in The Dungeons of Doom on level 6. Killed by a monster (peacock). - [79] 67 17611 AceSeven5-Wan-Rod-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a monster (little giant). - [80] 68 17556 hothraxxa-Kni-Hum-Fem-Neu died in The Gnomish Mines on level 7. Killed by a monster (RNG Kaptain). - [105]