bugsniper, lawful female trapper Kurwa .. . .. .......@ .. ....Mo....... ........%%.... ....^.%. . ) ... ^ ....... ....`.. ^ ......% .. ^ ...^... .^... ....o% ^ ......... . .. F.o...... .. ...^....). .^ ......... ....... . .... .... . ....^< % [Bugsniper the Sex Market Commodity] St16 Dx7 Co10 In8 Wi6 Ch15 KurTrpFemLaw+JD Min:3 $10 HP0(102) Pw89(89) AC5 Exp7 T1631 Sat Latest messages The elf mummy claws you! You can't move! [-6 -> 1] Warning: HP low! The group goblin thrusts her crude dagger at the elf mummy. The group goblin misses the elf mummy. The elf mummy just misses! You can move again. The elf mummy misses. Unknown command ' '. What do you want to read? [i-ms-vyBQS-U or ?*] As you read the scroll, it disappears. Your body is transported to another location! There is a staircase down here. Something is written here in the dust. Use "r." to read it. You see here a throwing star {1}. The group goblin thrusts her crude dagger. The group goblin hits you! You die... Your inventory Amulets z - a cursed amulet of conflict {1} Weapons D - a blessed +0 axe {24} E - a blessed +0 elven dagger {4} F - a blessed +2 dagger {4} G - an uncursed +1 lucern hammer {60} Armor a - an uncursed +0 gnomish helm {1} d - a cursed -3 momhat {20} f - a cursed -11 evil dragon scale shield {20} p - an uncursed +0 dwarvish cloak {4} w - an uncursed +0 pair of iron shoes {20} I - an uncursed +0 dwarvish cloak {4} O - an uncursed +0 pair of gnomish boots {4} P - an uncursed +0 pair of wedge sandals (being worn) {2} Z - a blessed +0 orcish chain mail (being worn) {120} Comestibles K - 5 uncursed bananas {3} Scrolls i - an uncursed scroll of taming {1} j - an uncursed scroll of trap detection {1} k - an uncursed scroll of boss companion {1} l - an uncursed scroll of relocation {1} m - 5 uncursed scrolls of repair item {5} s - 5 uncursed scrolls of mana {5} t - 2 uncursed scrolls of phase door {1} u - 2 uncursed scrolls of standard id {2} v - an uncursed scroll of cure {1} Q - an uncursed scroll of create familiar {1} S - 2 uncursed scrolls of enchant armor {2} T - a blessed scroll of confuse monster {1} Spellbooks y - a blessed spellbook of clairvoyance (0:3) {1} U - an uncursed spellbook of sleep (0:1) {1} Potions A - an uncursed potion of gain energy {1} H - an uncursed potion of object detection {1} M - a blessed potion of object detection {1} Rings B - an invisible uncursed ring of fire resistance {1} Wands q - an uncursed wand of trap creation (0:0) {1} Tools b - an uncursed oilskin sack {5} c - a cursed mirror {1} e - an uncursed mirror {1} g - an uncursed leather leash {1} n - an uncursed mirror {1} o - an uncursed mirror {1} x - an uncursed mirror {1} C - an uncursed mirror {1} N - an uncursed mirror {1} R - an uncursed +0 pick-axe {32} V - an uncursed mirror {1} W - an uncursed mirror {1} X - an uncursed mirror {1} Gems h - an uncursed +0 anhydrite stone {1} Y - a cursed +0 worthless piece of cyan glass {1} The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: fire resistance Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 16 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 6 The following skill could not be trained at all: devices The following skill was trained at half the usual rate: paddle The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 78) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 51535 Monster spawn increase reached its maximum at turn 73250 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2283383 The monster class that cannot be genocided was naga The monster class that was spawned more often: troll (freq bonus 2) The monster species that spawned more often: difficult lead golem (freq bonus 18) The monster species that spawned more often: centaur sage (freq bonus 12) The monster species that spawned more often: Natalje's plateau sandal (freq bonus 32) The monster species that spawned more often: Inspector Lieutenant (freq bonus 12) The monster species that spawned more often: frozen ice block (freq bonus 6) The monster species that spawned more often: Marleen's sneaker (freq bonus 14) The monster species that spawned more often: baby guivre (freq bonus 15) The monster species that spawned more often: magic book mimic (freq bonus 15) The monster species that spawned more often: cold bear (freq bonus 15) The monster species that spawned more often: porter magenta lichen (freq bonus 30) The monster species that spawned more often: dementor lord (freq bonus 5) The monster species that spawned more often: bright blue growth (freq bonus 20) The monster species that spawned more often: Natascha (freq bonus 15) The monster species that spawned more often: magic-colored mushroom (freq bonus 48) The monster species that spawned more often: mirror golem (freq bonus 9) The monster species that spawned more often: indigo colony (freq bonus 16) The monster species that spawned more often: pharaoh sentai (freq bonus 8) The monster species that spawned more often: novel patch (freq bonus 18) The monster species that spawned more often: shard warp patch (freq bonus 12) The monster species that spawned more often: reaper growth (freq bonus 16) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 3) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 3) The monster species that never randomly spawned: nice old lady The monster species that never randomly spawned: indigo warp fungus The monster species that never randomly spawned: hellblade The monster species that never randomly spawned: fecund swamp wolf The monster species that never randomly spawned: silver force patch The monster species that never randomly spawned: awgwa The monster species that never randomly spawned: jellyfish The monster species that never randomly spawned: greater blaxorn The monster species that never randomly spawned: totally bad patch The monster species that never randomly spawned: telephone dragon The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: cloak of protection (tattered cape) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: summon undead (black) The RNG hath decreed that this item was never generated: dioptase (radiant) The RNG hath decreed that this item was never generated: stone of hate (gray) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 30) The RNG hath decreed that this item was generated more often: non-seeing stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: spear ((null), freq bonus 140) The RNG hath decreed that this item was generated more often: cure freeze (snowy, freq bonus 3) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cure monster (adorable, freq bonus 385) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 2) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 4) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 14) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 8) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 6) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 15) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 8) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (shining) The RNG hath decreed that this item was always generated cursed: destroy armor (JUYED AWK YACC) The RNG hath decreed that this item was always generated cursed: sneakers (turning shoes) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: hallucination (sky blue) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this trap was always invisible: locking trap The RNG hath decreed that this trap was generated more often: trap of opposite alignment (freq bonus 3) Next attribute increase check would have come at turn 3492 Strength training was 19 Dexterity training was 4 Wisdom training was 35 Constitution training was 50 You had the following problem: Blacky and his NG walls were closing in. (0) You had the following problem: You could not move diagonally. (350) You had the following problem: The walls became invisible. (16777216) You had reduced magic cancellation. (390) You were prevented from having curse resistance (0) You were prevented from having stun resistance (0) You had 4102 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (4e7bcc1d) - last build Mon Jul 3 23:37:56 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - clairvoyance 3 divine 90% 87% b - sleep 2 enchant 43% 96% Techniques known in the end Name Level Status attire charm 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Reloading(619) invoke deity 7 R Prepared(0) Discoveries Amulets amulet of conflict (megane) Weapons elven dagger (runed dagger) lucern hammer (pronged polearm) Armor eerie cloak (storm coat) momhat (water-pipe helmet) scaler mittens (racer gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (hiking boots) gnomish helm (little red hat) dwarvish cloak (hooded cloak) iron shoes (hard shoes) gnomish boots (little black boots) wedge sandals (heeled sandals) orcish chain mail (crude chain mail) Scrolls scroll of destroy armor (ATTACK WITH NUGGEL DEFENCE FALL) scroll of taming (THERE IS NO SPOON) scroll of trap detection (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of boss companion (MOVE RAISED BY FEARED) scroll of relocation (PRATYAVAYAH) scroll of repair item (DNETHACK TRASHED THE SAMURAI ROLE) scroll of healing (AMYBSOD IS A HARLOT ACCORDING TO ARRHYTHMIA) scroll of mana (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of phase door (M7M6YU) scroll of standard id (NOM STYL STUNT IS FLY STYL) scroll of cure (LETS PLAY NETHACK) scroll of punishment (FORC RISE WHEN KEY IS HIT) scroll of immobility (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of create familiar (WELCOME TO THE ASTRAL PLANE) scroll of enchant armor (VIM EMACS NO TEPAD) scroll of confuse monster (MENTAL TRICK THE FORC AND DEFEN) Spellbooks spellbook of clairvoyance (scintillating) spellbook of sleep (pen-written) Potions potion of gain level (blue) potion of full healing (black lily) potion of gain energy (castor bean) potion of object detection (coffee) Rings ring of fire resistance (kryptonite) Wands wand of trap creation (platinum) Tools oilskin sack (bag) mirror (looking glass) leather leash (leash) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) anhydrite stone (cyan) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 giant ticks (1 created) 3 killer bees a turkey 2 jackals (5 created) 2 pack jackals 0 coyotes (1 created) 0 strange terminals (1 created) 0 fluffy cats (1 created) a jaguar (6 created) 0 lynxes (1 created) 0 panthers (3 created) 0 hobbit merchants (1 created) a hobbit a dwarf a dufflepud 0 army dwarves (1 created) a basher 0 Liselotte's soft sneakers (1 created) 0 jellies (1 created) 0 white jellies (1 created) 0 pack kobolds (10 created) a hidden kobold 0 cave kobolds (1 created) 0 small kappas (1 created) a petit mimic a petit permamimic 8 demimondaines (11 created) a deimonidaine an attractive demimondaine a blue faerie (7 created) a mountain nymph (4 created) a petty mountain nymph 0 quicklings (2 created) 0 pixies (1 created) 5 dryads 2 naiads (3 created) a wood nymph (2 created) 0 evasive wood nymphs (1 created) 0 special water nymphs (1 created) a super naiad an Amelje's sandal 2 group goblins (5 created) 3 little pigs (4 created) 0 little wild pigs (1 created) 0 lambs (1 created) 2 baby wild boars 0 giant badgers (1 created) 0 sewer rats (2 created) 2 rabbits 0 healthy cave spiders (1 created) 0 maggots (2 created) 0 magic platypi (1 created) 0 wombats (1 created) 0 flapbats (1 created) a weak crow a pheasant 0 baby blood dragons (1 created) 0 stalking lichens (1 created) a spore lichen a brown mushroom 0 brown force patches (1 created) 0 brown warp patches (1 created) 0 mean force patches (1 created) 0 orange molds (1 created) 0 orange patches (1 created) 0 golden molds (1 created) 0 red growths (1 created) a red mushroom a cyan mold 0 cyan growths (1 created) 0 cyan patches (1 created) 0 cyan mushrooms (1 created) 0 pale molds (1 created) 2 pale growths (1 created) 0 pale force patches (1 created) a reddish mold 0 slow growths (1 created) a sucker growth 0 aokabis (1 created) a sub-gnome a clockwork dwarf a gnome (4 created) 0 gnome stalkers (1 created) a petty gnome thief 0 Emmelie's sneakers (1 created) 0 intermediate gnomes (2 created) 2 gnome lords (5 created) 0 gnome watchers (1 created) 0 gnomish brigand thieves (1 created) 0 gnomish wizards (1 created) a gnome prostitute (3 created) 0 deep gnome thieves (1 created) 0 porn gnomes (1 created) 0 dcss mummies (1 created) 0 cat mummies (1 created) 0 elf mummies (1 created) 0 ogre mummies (1 created) 0 Lou's sneakers (1 created) 0 garter snakes (1 created) a monkey (4 created) a black bear cub 0 apes (5 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) an orc zombie (2 created) 0 zombies (1 created) 0 human thieves (1 created) a vicar 0 white friars (1 created) 0 flower girls (1 created) 0 errand boys (1 created) 0 stupid looking cos-players (1 created) a biker gang member (2 created) 0 filthy street urchins (1 created) 0 annoying idiots (1 created) 0 wide-eyed tourists (1 created) 0 squint-eyed rogues (1 created) 0 coal miners (1 created) a woodsman 0 shopkeepers (1 created) 2 twens a gecko a lizard Jennifer (0 times) 0 poison creepers (1 created) 0 grey mushroom patches (2 created) 0 green mushroom patches (1 created) 0 soft boiled eggmen (1 created) 0 bad eggs (1 created) a killer tomato 0 piles of copper coins (1 created) 2 novice light walls 0 small turrets (2 created) a crude turret (3 created) 0 dart turrets (1 created) 0 fire troves (1 created) 0 energy troves (1 created) a shock trove 225 creatures born. 81 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 10 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 61 monsters You read items or engraved 16 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Basic] (max Grand Master) (26 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (43 of 160) martial arts [Basic] (max Master) (100 of 160) Weapon Skills knife [Basic] (max Expert) (24 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Kurwa... You died in The Gnomish Mines on dungeon level 3 with 4311 points, and 10 pieces of gold, after 1631 moves. Killer: a monster (group goblin) You were level 7 with a maximum of 102 hit points when you died. You reached the 141st place on the top 10000 list. No Points Name Hp [max] 1 5712558 bugsniper-Mah-Ang-Fem-Neu died in Gehennom on level 43 [max 63]. Killed by a monster (nosferatu), while reading a cursed book. - [393] 2 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 3 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 139 4361 Demo-Gun-Hax-Mal-Cha died in The Dungeons of Doom on level 1 [max 4]. Dissolved in molten lava. 79 [79] 140 4349 dracunos-Ele-Ame-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (petit mimic). - [65] *141 4311 bugsniper-Kur-Trp-Fem-Law died in The Gnomish Mines * on level 3 [max 4]. Killed by a monster (group goblin). - [102] 142 4279 glycan-Cha-Rod-Fem-Cha quit in The Dungeons of Doom on level 1. 57 [57] 143 4246 SubG-Val-Hum-Fem-Law died in The Dungeons of Doom on level 8. Killed by a monster (spined devil). - [96]