bugsniper, chaotic male amnesiac Camperstriker --------- | | ----------- |.......@)@,## |.........| |.........| |.........| ----------- [Bugsniper the Aimbot User] St10 Dx6 Co7 In6 Wi11 Ch4 CamAmnMalCha+XJ Dlvl:2 $20 HP0(25) Pw19(19) AC11 Exp2 T431 Latest messages You kill the weary pilgrim Teleporter! Welcome to experience level 2. You hear some noises. You hear some noises in the distance. Pick an object. @ a human or elf (mean-looking mercenary) (base level 0) (male) Accessing Pokedex entry for mean-looking mercenary... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 5, magic resistance = 0, alignment -8. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Is the same race as you. This monster is always male. Can be seen with infravision. Can spontaneously betray you if tame. Is a valid polymorph form. Attacks: 1d10, uses weapon - ordinary physical You miss the mean-looking mercenary. The mean-looking mercenary hits you! [-10 -> 15] Unknown command ' '. You skewer the mean-looking mercenary, who is dead now, spitting blood. You kill the mean-looking mercenary! The yakuza member throws 3 inka stingers! You dodge the 1st inka stinger. You are hit by the 2nd inka stinger. The inka string hurts you! [-8 -> 7] You are hit by the 3rd inka stinger. The inka string hurts you! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Comestibles i - an uncursed lichen corpse {20} k - 3 uncursed apples {2} Scrolls c - 5 uncursed scrolls of healing {3} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Tools j - an uncursed large box {500} Gems l - 6 cursed +0 rocks {3} The large box is empty. Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 16 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: polymorph control You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 151 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 19 Gem identification only worked 100 times out of 279 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 81% chance Monsters only dropped their equipment with 66% chance Scroll drop chance was reduced to 75% Wand drop chance was reduced to 90% Monster death drops spawned with only 90% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: bow (turn 8) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 42020 Monster spawn increase reached its maximum at turn 78328 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2250990 The monster class that cannot be genocided was nymph The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: blue-red stalk (freq bonus 6) The monster species that spawned more often: battering giant (freq bonus 6) The monster species that spawned more often: undead nymph (freq bonus 14) The monster species that spawned more often: ivory draconian (freq bonus 7) The monster species that spawned more often: creeping mithril coins (freq bonus 5) The monster species that spawned more often: Kati's wedge-heeled pump (freq bonus 24) The monster species that spawned more often: fake growth (freq bonus 5) The monster species that spawned more often: stargazer (freq bonus 11) The monster species that spawned more often: acid penetrator (freq bonus 13) The monster species that spawned more often: Hanno (freq bonus 16) The monster species that spawned more often: crashbug causer (freq bonus 10) The monster species that spawned more often: plasma stalk (freq bonus 22) The monster species that spawned more often: ae (freq bonus 40) The monster species that spawned more often: adventurous wizard (freq bonus 28) The monster species that spawned more often: giga jubjub bird (freq bonus 12) The monster species that spawned more often: upper spinner (freq bonus 7) The monster species that spawned more often: gnome ruler (freq bonus 14) The monster species that spawned more often: frost giant (freq bonus 12) The monster species that spawned more often: bavaria star (freq bonus 32) The monster species that spawned more often: David (freq bonus 22) The monster species that never randomly spawned: tree force fungus The monster species that never randomly spawned: giant pink ant The monster species that never randomly spawned: snow rabbit The monster species that never randomly spawned: martian missile walker The monster species that never randomly spawned: The Sweet Redguard Girl The monster species that never randomly spawned: immobile patch The monster species that never randomly spawned: morning wood nymphomaniac The monster species that never randomly spawned: skaven shaman The monster species that never randomly spawned: tasloi shaman The monster species that never randomly spawned: airplane The RNG hath decreed that this item was never generated: curse items (accursed) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: low stats (cheap) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: high-heeled sandal ((null)) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 7) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 6) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 6) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 5) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 17) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 2) The RNG hath decreed that this item was generated more often: forbidden arrow ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 4) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 9) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: helm of jamming (radio helmet) The RNG hath decreed that this item was always generated cursed: robe of energy suction (gray robe) The RNG hath decreed that this item was always generated cursed: free action (serif) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: anhydrite (teal) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: amulet of mental stability (slexy) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 10) Next attribute increase check would have come at turn 1236 Strength training was 6 Dexterity training was 12 Wisdom training was 1 Constitution training was 11 You were prevented from having half spell damage (0) You were prevented from having polymorph control (0) You had 1048 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Scrolls scroll of healing (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) scroll of mana (ASHPD) scroll of phase door (CAN SEE WHAT ITEM) scroll of standard id (POWER PERFORATO AS BARET) scroll of cure (YOU REALLY BECOME STRONGER) scroll of charging (TO LATHER DO ITSELF AND SEEM THRUST POISON THERE) scroll of teleportation (GEOMETRI AER FOER SVART FOER SKANDINAVER) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 23 times You killed 11 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (38 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Camperstriker...