bugsniper, neutral female haxorish Electric Mage -x--- |xr.| |r@d+ ----- [Bugsniper the Charger] St9 Dx14 Co13 In14 Wi4 Ch9 EleHaxFemNeu Dlvl:1 $0 HP19(19) Pw21(21) AC5 Exp1 T1 Latest messages Error: Spell shocking sphere already known. Error: Spell lightning already known. Hello bugsniper, welcome to SlashEMExtended! You are a neutral female haxorish Electric Mage. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - a blessed +1 quarterstaff {16} Armor c - an uncursed +0 studded leather armor (being worn) {80} d - an uncursed +0 studded leather armor {80} Comestibles e - 4 uncursed food rations {4} Scrolls h - a blessed scroll of enchant weapon {1} i - an uncursed scroll of identify {1} r - 10 uncursed scrolls of healing {10} s - 8 uncursed scrolls of mana {8} t - 6 uncursed scrolls of phase door {6} u - 4 uncursed scrolls of standard id {4} v - 2 uncursed scrolls of cure {2} Spellbooks n - a blessed spellbook of shocking sphere (0:5) {1} o - a blessed spellbook of shocking sphere (6:9) {1} p - a blessed spellbook of lightning (0:6) {1} q - a blessed spellbook of lightning (0:3) {1} Potions f - a blessed potion of speed {1} g - an uncursed potion of monster detection {1} Rings l - an uncursed -1 ring of gain wisdom {1} m - an uncursed ring of poison resistance {1} Wands j - an uncursed wand of lightning (0:12) {1} k - an uncursed wand of lightning (3:3) {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear factor You could nothave this property extrinsically: drunken boxing You could not have this property intrinsically: shock resistance Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 77% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 1% Ring drop chance was reduced to 76% Wand drop chance was reduced to 25% Amulet drop chance was reduced to 92% Monster death drops spawned with only 94% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: sling (turn 40) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 58350 Monster spawn increase reached its maximum at turn 108530 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1346400 The monster class that cannot be genocided was blob The monster class that was spawned more often: bat or bird (freq bonus 2) The monster species that spawned more often: blue dragonfly (freq bonus 8) The monster species that spawned more often: hata-hata (freq bonus 6) The monster species that spawned more often: psychic fungus (freq bonus 5) The monster species that spawned more often: Arle Nadja (freq bonus 3) The monster species that spawned more often: ice bird (freq bonus 7) The monster species that spawned more often: giant clear jellyfish (freq bonus 4) The monster species that spawned more often: crueltrainer (freq bonus 6) The monster species that spawned more often: farting woman (freq bonus 6) The monster species that spawned more often: colluded growth (freq bonus 6) The monster species that spawned more often: chasing minotaur (freq bonus 4) The monster species that spawned more often: kitsune (freq bonus 12) The monster species that spawned more often: howling spirit (freq bonus 7) The monster species that spawned more often: antimagic mold (freq bonus 8) The monster species that spawned more often: darker thief (freq bonus 6) The monster species that spawned more often: karmic lizard (freq bonus 10) The monster species that spawned more often: activist (freq bonus 6) The monster species that spawned more often: Ultimate Kappa (freq bonus 4) The monster species that spawned more often: owl bear (freq bonus 8) The monster species that spawned more often: Transformator (freq bonus 16) The monster species that spawned more often: hell crawler (freq bonus 4) The monster species that never randomly spawned: shadow lord The monster species that never randomly spawned: Judge Death The monster species that never randomly spawned: Pure Lust The monster species that never randomly spawned: eel-lizard The monster species that never randomly spawned: Vitali the Grandmaster Vampire The monster species that never randomly spawned: rawrog The monster species that never randomly spawned: powerful idiot The monster species that never randomly spawned: soft warp patch The monster species that never randomly spawned: garter snake The monster species that never randomly spawned: Antonia The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: restore ability (pink) The RNG hath decreed that this item was never generated: deep dragon scale mail ((null)) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: aurora beam (swirling) The RNG hath decreed that this item was never generated: elemental beam (wet) The RNG hath decreed that this item was never generated: clairvoyance (luminescent) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 67) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 12) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 39) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 4) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 5) The RNG hath decreed that this item was generated more often: identify (wedged, freq bonus 33) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 12) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of polymorph (wired, freq bonus 7) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 8) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 6) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 41) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this item was always generated cursed: amulet of prism (prismatic) The RNG hath decreed that this item was always generated cursed: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: ice beam (chilly) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: fire (hexagonal) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this trap was always invisible: heel trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 12) Next attribute increase check would have come at turn 105 Strength training was 0 Dexterity training was 0 Wisdom training was 3 Constitution training was 0 You were prevented from drunken boxing (0) You were prevented from having an increased fear factor (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Benjamin Franklin You could not have safely prayed (162) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 100% b - lightning 4 matter 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of enchant weapon (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of identify (CLONE MONSTER) scroll of healing (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of mana (ROLL IS 5 AND BECOME STRONGER) scroll of phase door (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) scroll of standard id (NO FAIL ATTACKING BY SUMMER) scroll of cure (ID 9739285327 INFO CRYPTEDFILES BIZ) Spellbooks spellbook of shocking sphere (psionic) spellbook of lightning (unidentified) Potions potion of speed (amber) potion of monster detection (cooling) Rings ring of gain wisdom (finger-jamming) ring of poison resistance (enamel) Wands wand of lightning (yarn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye bugsniper the Electric Mage...