bugsniper, chaotic female haxorish Librarian --------- |.......| ############----- |.......|#####,,,,,,,,,,,,....| |..<....|,,,,,,###########|...| |.......-,###### #,...>+ -------+-## #,---|- #,# #,,# ---------##,####,# |....`...,,,,###,# |.......|,#`,,,,,,########### |.......|,,,,####,,,,,,,,,,,#### |.).....|,,-.----.-------##,,,@# |.......|#,|............| ##### ---------#,|............| ##.............|############ #|.............,,,,,,,,,,,, --------------############ [Bugsniper the Intellectual] St13 Dx8 Co9 In17 Wi15 Ch6 LibHaxFemCha Dlvl:1 $17 HP22(22) Pw26(26) AC7 Exp1 T183 Latest messages What do you want to wield? [- v or ?*] v - 3 crude spears (wielded) {36}. # This technique allows you to determine the enchantment value of your currently wielded weapon. If you use it while wielding a non-weapon (e.g. a wand), the timeout of this technique will be much longer. Use this technique? [yn] (n) You examine 3 crude spears (wielded) {36}. You discover it is 3 +4 crude spears (wielded) {36} In what direction? [47896321><] This door is locked. In what direction? [47896321><] This door is locked. In what direction? [47896321><] As you kick the door, it crashes open! You see here a scroll labeled NOM STYL STUNT IS FLY STYL {1}. w - a scroll labeled NOM STYL STUNT IS FLY STYL {1}. You see here a red potion {1}. x - a red potion {1}. You hear some noises in the distance. # Really quit [yes/no]? Your inventory Weapons v - 3 uncursed +4 orcish spears (wielded) {36} Armor a - an uncursed +0 robe (being worn) {16} b - a blessed +0 robe {16} Comestibles u - an uncursed porter lichen corpse {20} Scrolls m - a blessed scroll of taming {1} n - a blessed scroll of item genocide {1} o - 10 blessed scrolls of blank paper {10} p - 10 uncursed scrolls of healing {10} q - 8 uncursed scrolls of mana {8} r - 6 uncursed scrolls of phase door {6} s - 4 uncursed scrolls of standard id {4} t - 2 uncursed scrolls of cure {2} w - a blessed scroll of warping {1} Spellbooks i - a blessed spellbook of dig (0:8) {1} j - a blessed spellbook of time shift (0:2) {1} k - a blessed spellbook of blank paper (0:1) {1} l - a blessed spellbook of blank paper (4:2) {1} Potions x - an uncursed potion of fruit juice {1} Tools c - an uncursed pair of lenses {1} d - a blessed pair of lenses {1} e - an uncursed magic marker (1:0) {1} f - an uncursed magic marker (0:0) {1} g - an uncursed felt-tip marker (3:100) {1} h - an uncursed felt-tip marker (0:100) {1} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: detect monsters You could nothave this property extrinsically: telepathy You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 123 Potion identification only worked 3 times out of 5 Amulet identification only worked 15 times out of 28 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 60 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 26% chance Monsters only dropped their equipment with 77% chance Scroll drop chance was reduced to 61% Ring drop chance was reduced to 39% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 77% of the time only The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: scimitar The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 148) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26831 Monster spawn increase reached its maximum at turn 57912 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 148896 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: skeleton naga (freq bonus 5) The monster species that spawned more often: man from mars (freq bonus 28) The monster species that spawned more often: giant pink mouse (freq bonus 8) The monster species that spawned more often: Miss Nicolas (freq bonus 4) The monster species that spawned more often: antimagic colony (freq bonus 3) The monster species that spawned more often: petty adom horror (freq bonus 4) The monster species that spawned more often: defense curse beetle (freq bonus 3) The monster species that spawned more often: novice shaman (freq bonus 5) The monster species that spawned more often: nezeramon fighter (freq bonus 16) The monster species that spawned more often: stronger gnome warrior (freq bonus 10) The monster species that spawned more often: ancient mercurial dragon (freq bonus 4) The monster species that spawned more often: smoke clan (freq bonus 10) The monster species that spawned more often: Glasya (freq bonus 8) The monster species that spawned more often: guard turret (freq bonus 8) The monster species that spawned more often: Solvejg's mocassin (freq bonus 20) The monster species that spawned more often: spam-mail demon (freq bonus 8) The monster species that spawned more often: shaped force patch (freq bonus 3) The monster species that spawned more often: azure warp patch (freq bonus 10) The monster species that spawned more often: Nataliya (freq bonus 4) The monster species that spawned more often: orange ogre (freq bonus 6) The monster species that never randomly spawned: young adult blue dragon The monster species that never randomly spawned: purple draconian The monster species that never randomly spawned: mirror warp patch The monster species that never randomly spawned: fetid defiler The monster species that never randomly spawned: orange colony The monster species that never randomly spawned: psychic warp patch The monster species that never randomly spawned: quantum warp fungus The monster species that never randomly spawned: sand warrior The monster species that never randomly spawned: leveling trove The monster species that never randomly spawned: peasant The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: trap creation stone (gray) The RNG hath decreed that this item was never generated: amulet of flying (convex) The RNG hath decreed that this item was never generated: diamond (white) The RNG hath decreed that this item was never generated: god-o-meter (highly-complicated electronic device) The RNG hath decreed that this item was never generated: sensor cloak (minded cloak) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 3) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 15) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 26) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 9) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 11) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 3) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 3) The RNG hath decreed that this item was generated more often: jacinth (orange, freq bonus 5) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 7) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: down level (silvervine, freq bonus 11) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: iron chain ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: egoism (enviable) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: bishop stone (gray) The RNG hath decreed that this item was always generated cursed: wishing (pine) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 18) Next attribute increase check would have come at turn 894 Strength training was 4 Dexterity training was 3 Wisdom training was 0 Constitution training was 8 You were prevented from having telepathy (0) You were prevented from having detect monsters (0) You had 1307 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - time shift 5 occult 95% 399% b - dig 5 matter 95% 399% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Reloading(109) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish spear (crude spear) Armor robe (gray robe) Scrolls scroll of taming (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of item genocide (WPROWADZIC BRAMY PIEKIELNE) scroll of blank paper (unlabeled) scroll of healing (I AM THE KING) scroll of mana (ECNETOPINMO) scroll of phase door (LESBIANISM FOR EVERYONE) scroll of standard id (AM PO COLVATIO) scroll of cure (ATTACK BY UNKNOWABLES MAYBE CANT DO) scroll of warping (NOM STYL STUNT IS FLY STYL) Spellbooks spellbook of dig (raging) spellbook of time shift (crumbling) spellbook of blank paper (plain) Potions potion of fruit juice (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye bugsniper the Librarian...