bugsniper, lawful male elven Amazon ..| ..@- II.. |I. --- [Bugsniper the Chosen for Reaping] St11 Dx11 Co11 In12 Wi4 Ch12 AmaElfMalLaw Min:4 $128 HP-6(49) Pw43(43) AC5 Exp5 T2376 Bli Latest messages The valkyrie called Rue the stripling puts on a dwarvish mithril-coat {60}. Unknown command ' '. You are momentarily blinded by a flash of light! It claws you! [-4 -> 45] Your leather armor deflects its attack. You hear some noises. It bites you! [-2 -> 43] You move right into it. You feel an unseen monster! It claws you! [-17 -> 27] It claws you! [-17 -> 10] It claws you! [-4 -> 6] Warning: HP low! It claws you! You die... Your inventory Weapons a - an uncursed +2 javelin (weapon in hand) {8} b - an uncursed +2 elven bow (alternate weapon; not wielded) {12} c - 100 blessed +0 elven arrows (in quiver) {51} o - an uncursed +0 heavy hammer {24} t - a cursed -2 long sword named cursed {16} z - 23 uncursed +0 orcish arrows {12} I - an uncursed +1 trident {10} Armor d - an uncursed +2 shield of mobility {20} e - an uncursed +2 leather armor (being worn) {60} x - a cursed -1 scale mail named cursed {100} Q - an uncursed +0 pointed helmet (being worn) {20} Comestibles f - 2 blessed food rations {2} r - an uncursed fortune cookie {1} Scrolls i - an uncursed scroll of teleportation {1} j - 6 uncursed scrolls of healing {6} k - 6 uncursed scrolls of mana {6} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} C - an uncursed scroll of enchant armor {1} N - a heavily cursed scroll of food detection {1} Potions g - 3 uncursed potions of healing {3} h - a blessed potion of healing {1} M - an uncursed potion of clairvoyance {1} O - an uncursed potion of amnesia {1} P - an uncursed potion of hallucination {1} Wands p - an uncursed wand of healing called healing (0:3) {1} K - an uncursed wand of wind called blow (0:4) {1} Tools q - a blessed +0 pick-axe {32} A - an uncursed leash {1} E - an uncursed lock pick {1} H - an uncursed saddle {1} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: curse resistance You could nothave this property extrinsically: fire resistance You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 166 Monsters only dropped their equipment with 79% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 73% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 20% Concealing monsters were spawned underneath items 93% of the time only The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: healing spells (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 44340 Monster spawn increase reached its maximum at turn 75749 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 175615 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: bright blue force patch (freq bonus 10) The monster species that spawned more often: Teddy Ruxpin (freq bonus 7) The monster species that spawned more often: bumbler kobold (freq bonus 5) The monster species that spawned more often: unnethack horror (freq bonus 8) The monster species that spawned more often: fat asshole (freq bonus 4) The monster species that spawned more often: pink naga hatchling (freq bonus 8) The monster species that spawned more often: printer daemon (freq bonus 6) The monster species that spawned more often: land spider (freq bonus 10) The monster species that spawned more often: chaos hulk (freq bonus 8) The monster species that spawned more often: novice mindcrafter (freq bonus 5) The monster species that spawned more often: Morrigan the Succubus (freq bonus 8) The monster species that spawned more often: mystic racoon dog (freq bonus 3) The monster species that spawned more often: war troll (freq bonus 5) The monster species that spawned more often: easterling (freq bonus 14) The monster species that spawned more often: mithril penetrator (freq bonus 14) The monster species that spawned more often: drunken master (freq bonus 4) The monster species that spawned more often: gold firebird (freq bonus 6) The monster species that spawned more often: inertia (freq bonus 12) The monster species that spawned more often: bush president (freq bonus 3) The monster species that spawned more often: dust vortex (freq bonus 10) The monster species that never randomly spawned: turbo chicken The monster species that never randomly spawned: small kappa The monster species that never randomly spawned: sand lancer The monster species that never randomly spawned: warrior The monster species that never randomly spawned: porter lethe vortex The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: kappa The monster species that never randomly spawned: acid hound pup The monster species that never randomly spawned: bang gang girl The monster species that never randomly spawned: roman warlord The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: book stone (gray) The RNG hath decreed that this item was never generated: helm of lose identification (conical hat) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: concrete nunchiaku ((null)) The RNG hath decreed that this item was never generated: stealth (jade) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 10) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 19) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 19) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 20) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 16) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 9) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 5) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 2) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 4) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 21) The RNG hath decreed that this item was generated more often: cure confusion (moldy, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: leather shoes ((null), freq bonus 7) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: bunny cake ((null)) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: berserk (immortal) The RNG hath decreed that this item was always generated cursed: ice (iceblock) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was always generated cursed: sledge hammer ((null)) The RNG hath decreed that this item was always generated cursed: sweet mocassins (womens footwear) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: lycanthropy trap (freq bonus 3) Next attribute increase check would have come at turn 3125 Strength training was 13 Dexterity training was 9 Wisdom training was -4 Constitution training was 21 You were sleep resistant You were blinded (3) You were prevented from having fire resistance (0) You were prevented from having curse resistance (0) You saw invisible You had infravision You had 1156 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Suzanne Collins You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 5X Prepared(0) weapon practice 5X Reloading(540) appraisal 5 R Reloading(467) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) critical strike 1X Prepared(0) Discoveries Weapons * javelin (throwing spear) * elven bow (runed bow) * elven arrow (runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (fish bowl) * sedge hat (echo helmet) * skullcap (black helmet) * flack helmet (wide metal helm) * crystal helm (hydra helmet) * mining helm (etched helmet) * field helm stone (gemmed helmet) * helm of safeguard (plumed helmet) * war hat (golden helmet) * plasteel gloves (white gloves) * leather gloves (runic gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (fingerless gloves) * commander gloves (faded mittens) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (snow boots) * boots of safeguard (winter boots) * elven boots (platform boots) * elven cloak (faded pall) pointed helmet (complete helmet) Scrolls scroll of teleportation (YOU MAY NOT PLAY ANYTHING ELSE UNLESS YOU MANAGE TO ASCEND SLEX) scroll of healing (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) scroll of mana (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of phase door (BLOCK HEELED COMBAT BOOTS ARE SO SWEEEEEEEEEEEET) scroll of standard id (PUTO FER LO) scroll of cure (BU MISH MISH EMAS) scroll of enchant armor (CHE NON SONO IO) scroll of food detection (STRESS PRESSING TO VERY BOOSTING) Potions potion of healing (cluster amaryllis) potion of clairvoyance (palmarosa) potion of amnesia (sparkling) potion of hallucination (fuming) Wands wand of healing called healing (pronged) wand of wind called blow (silicon) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 white blobs (1 created) a thick jackal 2 foxes 2 minks a scrawny cat a fluffy cat 0 winged-demons (1 created) 0 group hobbits (1 created) 0 dwarves (1 created) 0 petty hobbit brigand thieves (1 created) 0 dretches (1 created) a hidden kobold 0 little leprechauns (1 created) 0 goblins (1 created) a cave goblin a silky anteater 7 sewer rats a millipede a cave spider 0 larvae (2 created) 0 porter yellow lights (1 created) 2 bats 0 tiny pseudodragons (21 created) 0 baby gray dragons (10 created) 0 baby silver dragons (3 created) 0 baby mercurial dragons (6 created) 0 baby deep dragons (2 created) 0 baby red dragons (2 created) 0 baby white dragons (2 created) 0 baby yellow dragons (1 created) 0 baby golden dragons (2 created) 0 baby stone dragons (1 created) 0 baby psychic dragons (1 created) 0 baby green dragons (1 created) 0 baby rainbow dragons (1 created) 0 baby blood dragons (1 created) 0 baby sky dragons (1 created) 0 baby domestic dragons (1 created) 0 young sky dragons (1 created) 0 young golden dragons (1 created) 0 mining site dragons (1 created) 0 invisible badguys (1 created) a lichen a porter lichen (2 created) 0 brown stalks (1 created) a cribo 0 green growths (1 created) a green spore a red mold a sparkling fungus 0 sub-gnomes (1 created) 0 gnomes (1 created) 0 gnome stalkers (3 created) 0 gnome lords (1 created) 0 group gnome lords (2 created) 0 gnomish wizards (2 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 pink naga hatchlings (1 created) a mini rust monster a kobold zombie (2 created) 0 gnome zombies (1 created) 0 kappa zombies (1 created) a chimney sweep 2 weary pilgrims 0 white friars (1 created) an errand boy a squint-eyed rogue a singing happy drunk a weregridbug (2 created) 0 valkyries (1 created) a twen (2 created) a gray twen a colorless mushroom patch 0 gray mewlips (1 created) 0 piles of copper coins (1 created) 0 floor grues (1 created) a novice medium wall a novice dark wall a dart turret a confusion trove a health trove 141 creatures born. 44 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 8 times You eaten food with animal by-products 4 times You eaten meat 3 times You have communicated with the gods 6 times You never prayed to the gods You hit with a wielded weapon 33 times You killed 35 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (2 of 20) spirituality [Unskilled] (max Expert) (6 of 20) petkeeping [Unskilled] (max Expert) (16 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (51 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (154 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Amazon... You died in The Gnomish Mines on dungeon level 4 with 1090 points, and 128 pieces of gold, after 2376 moves. Killer: a monster (maelstorm) You were level 5 with a maximum of 49 hit points when you died. You reached the 134th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 410700 billy2-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 24. Killed by a monster (gargoyle), while paralyzed by a monster's passive attack. - [194] 132 1233 Winter-Che-Red-Mal-Law quit in The Dungeons of Doom on level 2 [max 3]. 46 [103] 133 1151 Romooska-Pal-Hum-Mal-Cha quit in The Dungeons of Doom on level 3. 66 [66] *134 1090 bugsniper-Ama-Elf-Mal-Law died in The Gnomish Mines on level 4. Killed by a monster (maelstorm). - [49] 135 1051 billy2-Aci-Ang-Mal-Law quit in The Dungeons of Doom on level 3. 87 [87] 136 1042 demonzero-Lib-Nas-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (water demon). - [67]