bugsniper, neutral male elven Amazon ------------- |..`........| |....*.`..<.| -........%..| -.-------.--- #,,,,,,,,`,# ######,#,,,# ,,,,,, ,@,,,# ,#,,,#### #@,,,,,# ,,,,#,# ,,,-|-.-- ,,--....-- ##|.----.| |.| |.- |.----.| --....-- ------ [Bugsniper the Villager] St10 Dx20 Co6 In9 Wi6 Ch14 AmaElfMalNeu Dlvl:1 $16 HP16(16) Pw18(18) AC-7 Exp1 T89 Latest messages [-1 -> 14] You kill the jackal! # In what direction? [47896321><] The door opens. There's some graffiti on the floor here. Use "r." to read it. What do you want to read? [i-n or ?*.] There's some graffiti on the floor here. You read: "Kicking a chest isn't such a good idea either, if the object you're e?pe?ting happens t? be ?ade of glass or crystal.". The jackal misses. You kill the jackal! There's some graffiti on the floor here. Use "r." to read it. You displaced your valkyrie called Rue the stripling. Unknown command '^Q'. # Really quit [yes/no]? # Really quit [yes/no]? Your inventory Weapons a - an uncursed +2 javelin (weapon in hand) {8} b - an uncursed +2 elven bow {12} c - 100 blessed +0 elven arrows (in quiver) {50} Armor d - an uncursed +2 shield of mobility (being worn) {20} e - an uncursed +2 leather armor (being worn) {60} Comestibles f - 2 blessed food rations {2} o - an uncursed food ration {1} Scrolls i - an uncursed scroll of teleportation {1} j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Potions g - 2 blessed potions of healing {2} h - 2 uncursed potions of healing {2} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could nothave this property extrinsically: poison resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 180 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 10 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 81% Wand drop chance was reduced to 39% Potion drop chance was reduced to 94% Monster death drops spawned with only 97% chance The following skill could not be trained at all: body armor The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: shield (turn 6) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23418 Monster spawn increase reached its maximum at turn 49266 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 75733 The monster class that cannot be genocided was ghost The monster class that was spawned more often: grue (freq bonus 8) The monster species that spawned more often: lock master (freq bonus 20) The monster species that spawned more often: large racoon dog (freq bonus 10) The monster species that spawned more often: sweeping eye (freq bonus 9) The monster species that spawned more often: golden warp fungus (freq bonus 9) The monster species that spawned more often: gnome paladin (freq bonus 40) The monster species that spawned more often: Sue Lyn's thick winter boot (freq bonus 12) The monster species that spawned more often: bright white force fungus (freq bonus 12) The monster species that spawned more often: borg (freq bonus 14) The monster species that spawned more often: cyan growth (freq bonus 18) The monster species that spawned more often: small locust (freq bonus 20) The monster species that spawned more often: hanging property (freq bonus 12) The monster species that spawned more often: arena rubber (freq bonus 28) The monster species that spawned more often: old yellow dragon (freq bonus 20) The monster species that spawned more often: undead fungus (freq bonus 20) The monster species that spawned more often: slime colony (freq bonus 18) The monster species that spawned more often: nerf orb (freq bonus 33) The monster species that spawned more often: darkness ghost (freq bonus 12) The monster species that spawned more often: grunthack horror (freq bonus 12) The monster species that spawned more often: lethe force fungus (freq bonus 9) The monster species that spawned more often: Nyogtha, the Thing that Should not Be (freq bonus 18) The monster species that never randomly spawned: slimy force fungus The monster species that never randomly spawned: harrowbark fiend The monster species that never randomly spawned: sanctimonious-looking preacher The monster species that never randomly spawned: nautilus steward The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: BDSM lady The monster species that never randomly spawned: aklash The monster species that never randomly spawned: controller permamimic The monster species that never randomly spawned: Katia The monster species that never randomly spawned: sickle skeleton The RNG hath decreed that this item was never generated: ass kicker boots (clunky heels) The RNG hath decreed that this item was never generated: lembas wafer ((null)) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: saddle ((null)) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: cloak of confusion (ripped cloak) The RNG hath decreed that this item was never generated: bishop stone (gray) The RNG hath decreed that this item was never generated: volt rock (mistranslated) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 19) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 13) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 35) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 21) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 31) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 19) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 44) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 9) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 2) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 7) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 9) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 5) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 4) The RNG hath decreed that this item was generated more often: water flame (complementary, freq bonus 97) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 24) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: anger helm (tribal helmet) The RNG hath decreed that this item was always generated cursed: dream eater (dreamy) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: stealth (jade) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 8) Next attribute increase check would have come at turn 383 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 5 You were prevented from having poison resistance (0) You were prevented from having half physical damage (0) Your chance to block was 36% You saw invisible You had infravision You had 1407 points of nutrition remaining You were stealthy You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Suzanne Collins, Effie Trinket and President Snow Your deity was Effie Trinket You could not have safely prayed (103) You survived You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * javelin (throwing spear) * elven bow (runed bow) * elven arrow (runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of mobility (slippery shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crazy helmet) * sedge hat (visored helmet) * skullcap (horned helmet) * flack helmet (full helmet) * crystal helm (resounding helmet) * mining helm (winged helmet) * field helm (middle-earth helmet) * helm of safeguard (masked helmet) * war hat (bug-tracking helmet) * plasteel gloves (white gloves) * leather gloves (faded mittens) * gauntlets of safeguard (brand-new gloves) * gauntlets of plugsuit (graffiti gloves) * commander gloves (moth-bitten gloves) * field gloves (grey-shaded gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (chess boots) * field boots (combat boots) * boots of safeguard (winter stilettos) * elven boots (side zip boots) * elven cloak (faded pall) Scrolls scroll of teleportation (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of healing (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) scroll of mana (DIFFER SEX CANT USE STUNTS) scroll of phase door (USED IT FALLED BUT ELF HEAL NEXT) scroll of standard id (WET WITH WATER) scroll of cure (FLOW ABLES IS BACKWARD) Potions potion of healing (prickly ash) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Legendary) (24 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye bugsniper the Amazon...