-$ _  Player: btolley Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-07-28.13:12:13.ttyrec Time: (1595941933) Tue Jul 28 13:12:13 2020 -$ _/ )0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Restoring save file...Btolley the Stripling St:18/02 Dx:14 Co:14 In:9 Wi:7 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1 You return to level 1 in The Dungeons of Doom.--More--/$ _(0lqqqqqk(B(0~~~~~x(B(0x~~~~~~(B(0x(B@d(0~~~x(B(0mqqqqqj(BBtolley the Stripling St:18/02 Dx:14 Co:14 In:9 Wi:7 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1  Velkommen btolley, the human Valkyrie, welcome back to SlashEM!2$ _  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayco2$ _ ;nfirm [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [false]  H - showweight [false]  I - silent [true]  J - sortpack [true]  K - sound [true]  L - sparkle [true]  M - standout [false]  N - time [true]  O - tombstone [true]  P - toptenwin [false] (1 of 2)5$ _41 a - travel [true]  b - use_inverse [false]  c - verbose [true]   Compounds (selecting will prompt for new value):  name [btolley]  role [Valkyrie]  race [human]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  d - boulder [0]  e - disclose [ni na nv ng nc]  f - fruit [slime mold]  g - menustyle [full] [26;15$ _g1H h - menu_headings [inverse]  i - msg_window [single]  j - number_pad [1=on]  k - packorder [$")[%?+!=/(*`0_]  l - pickup_burden [stressed]  m - pickup_types [all]  n - runmode [run]  o - scores [3 top/2 around]  p - suppress_alert [(none)]  q - tileset [(none)]  r - autopickup exceptions (0 currently set) (2 of 2)5$ _{xoBtolley the Stripling St:18/02 Dx:14 Co:14 In:9 Wi:7 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1  (0lqqqqqk(B(0~~~~~x(B(0x~~~~~~(B(0x(B@d(0~~~x(B(0mqqqqqj(B7$ _ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm 7$ _5 [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [false]  H - showweight [false]  I - silent [true]  J - sortpack [true]  K - sound [true]  L - sparkle [true]  M - standout [false]  N - time [true]  O - tombstone [true]  P - toptenwin [false] (1 of 2)8$ _@ a - travel [true]  b - use_inverse [false]  c - verbose [true]   Compounds (selecting will prompt for new value):  name [btolley]  role [Valkyrie]  race [human]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  d - boulder [0]  e - disclose [ni na nv ng nc]  f - fruit [slime mold]  g - menustyle [full] [26;18$ _4@H h - menu_headings [inverse]  i - msg_window [single]  j - number_pad [1=on]  k - packorder [$")[%?+!=/(*`0_]  l - pickup_burden [stressed]  m - pickup_types [all]  n - runmode [run]  o - scores [3 top/2 around]  p - suppress_alert [(none)]  q - tileset [(none)]  r - autopickup exceptions (0 currently set) (2 of 2)?$ _)+@$ _f Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) D$ _Q+D$ _ -Btolley the Stripling St:18/02 Dx:14 Co:14 In:9 Wi:7 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1  (0lqqqqqk(B(0~~~~~x(B(0x~~~~~~(B(0x(B@d(0~~~x(B(0mqqqqqj(BF$ _ Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) G$ _{EyG$ _5  Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration(end) K$ _\yK$ _  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true]  t - menucolors [false]  u - menu_on_esc [true]  v - mon_polycontrol [false]  w - null [true]  x - perm_invent [false]  y - pickup_thrown [true]  z - prayconfirm K$ _R 5 [true]  A - pushweapon [false]  B - rest_on_space [false]  C - safe_pet [true]  D - showexp [true]  E - showrace [false]  F - showscore [true]  G - showdmg [false]  H - showweight [false]  I - silent [true]  J - sortpack [true]  K - sound [true]  L - sparkle [true]  M - standout [false]  N - time [true]  O - tombstone [true]  P - toptenwin [false] (1 of 2)L$ _l  a - travel [true]  b - use_inverse [false]  c - verbose [true]   Compounds (selecting will prompt for new value):  name [btolley]  role [Valkyrie]  race [human]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  d - boulder [0]  e - disclose [ni na nv ng nc]  f - fruit [slime mold]  g - menustyle [full] $ _ m H h - menu_headings [inverse]  i - msg_window [single]  j - number_pad [1=on]  k - packorder [$")[%?+!=/(*`0_]  l - pickup_burden [stressed]  m - pickup_types [$]  n - runmode [run]  o - scores [3 top/2 around]  p - suppress_alert [(none)]  q - tileset [(none)]  r - autopickup exceptions (0 currently set) (2 of 2)O$ _m oBtolley the Stripling St:18/02 Dx:14 Co:14 In:9 Wi:7 Ch:7 Neutral S:0 Dlvl:1 $:0 HP:16(16) Pw:2(2) AC:6 Xp:1/0 T:1  (0lqqqqqk(B(0~~~~~x(B(0x~~~~~~(B(0x(B@d(0~~~x(B(0mqqqqqj(BQ$ _!pp2 (0~(B@<R$ _3 #@#d(0~(BS$ _Mb4 @(0~(Bd(0~(BS$ _l You displaced your little dog.5 #d@#T$ _6 (0~(B#@#U$ _##@#7 #########@#14 7 ###@V$ _,X8 @#V$ _ 9 d#@#W$ _{20 #d@##X$ _v###@#1 4 ###@Y$ _/ *5 Y$ _*6 Z$ _Fn*7 Z$ _ ;8 #[$ _I;9 d[$ _[<30 #[$ _*1 \$ _[*2 \$ _ T3 4 ]$ _u.*5 ]$ _/T6 7 ]$ _- ;8 d]$ _ ^$ _ ( ;9 #_$ _IHP40 d@#`$ _;1 #`$ _2= _2 #@#a$ _]% N@###@#######+#9 51 #@#c$ _q&In what direction? [47896321><] c$ _"IThe door resists!2 d$ _"4In what direction? [47896321><] e$ _LThe door opens.3 (0a(B(0~(B(0~(Bd(0~(B(0~~~(B((0~~~~(B(0~~~~(B{(0mqqqqqq(Bf$ _r4 d#(0q(B@(0q(B(0~~(Bd(0~(B+(0~(B(0~(B(0~~~(B(0x~(B(0~~~x(B(0x(B(0~~x(B(0x(B(0~~(B+(0qj(Bf$ _e You kill the jackal!4 15 d#%g$ _ 6 #(0lq(Bd(0qqqk(B(0x(B@(0~~x(B(0x(Bh$ _7(0~(B@You see here a jackal corpse.7 (0a(Bdi$ _$ 8What do you want to eat? [d or ?*,] j$ _L2 eat what?  Comestibles a - a jackal corpse(end) +This jackal corpse tastes terrible!8 9 60 1 2 Satiated 3 4 (0~(B(0~(B(0~~~~(B(0~~~~(B(0~(BdYou finish eating the jackal corpse.5 (0~(Bdk$ _$F 6 (0~(B@d(0~(B{l$ _֘ 7 (0~(B@(0~(Bdm$ _'8 @(0~(B(0~(Bd(0~(Bm$ _V 9 (0~(B@(0~(Bdn$ _@(0~(BYou see here a large box.70 d(0~(B(0~(Bo$ _kBThere is a large box here, loot it? [ynq] (q) o$ _l NyHmmm, it seems to be locked.s$ _f # t$ _! forcet$ _m orcercet$ _w ceu$ _-eu$ _4In what direction? [47896321><] u$ _k CThere is a large box here, force its lock? [ynq] (q) v$ _ yYou start bashing it with your spear.1 d(0~(BYou succeed in forcing the lock.2 (0~~(Bdx$ _|BThere is a large box here, loot it? [ynq] (q) x$ _A=yYou carefully open the large box...--More--y$ _ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) z$ _]/+ Take out what type of objects?  a - All types b - Coins c - Wands A - Auto-select every item X - Items of unknown B/C/U status(end) {$ _B+{$ _x Take out what?  Coins a - 284 gold pieces Wands b - a balsa wand(end) |$ _+|$ _ +}$ _vQ284 gold pieces.288 284 HP:16(16) Pw:2(2) AC:6 Xp:1/1 T:72 Satiated e - a balsa wand.3 (0~(Bd~$ _ f - a large box.4 d(0~(B$ _?] BWhat do you want to write with? [- abe or ?*] $ _I >You write in the dust with a balsa wand.--More--$ _ :What do you want to write in the dust here? $ _8k$ _k$ _Gz ^5 d(0~(B$ _j6 (0~(B(0~(B(0~(B@d$ _4)You displaced your little dog.7 d(0~(B@$ _8 d(0~(B(0~(B(0~(B@$ _ڨ9 d(0~(B(0~(B@$ _ *What do you want to drink? [* or .] $ _ WWow! This makes you feel great!You feel smart!--More--$ _ 10 Wi:7 Ch:7 Neutral S:28 A wisp of vapor escapes the fountain...80 (0~(Bd(0~(B$ _O 8What do you want to drink? [* or .] $ _<The water is foul! You gag and vomit.The fountain dries up!1 (0~~(B(0~(Bd2 You can move again.$ _ UYou don't have anything to drink.$ _|d3 (0~(Bd$ _q 4 d(0~(B(0~(B(0~(B@$ _5 (0~(Bd(0~(B@$ _I[ &In what direction? [47896321><] $ _3The door opens.6 (0~(B(0~(Bd(0a(B$ _( 7 #(0~(Bd@#$ _*2`8 d(0a(B@$ _z9 d(0~(B@#$ _tT 90 d(0~(B(0~(B@(0a(B$ _F 1 (0~(Bd@(0~(B$ _9You displaced your little dog.2 @(0~~(Bd$ _( 3 @(0~(Bd(0~(B$ _p 6 @(0~~~(Bd(0~~(B(0~(B$ _ &In what direction? [47896321><] $ _!The door opens.7 (0a(B(0~(Bd$ _##@(0~(B#d(0~~(B8 You hear the splashing of a naiad.$ _T9 ##@(0a(Bd(0~(B$ _100 Satiated ###@d(0a~(B$ _m1 ####@##$ _#2 ###@#$ _R 3 ##@##$ _ q4 #@d$ _v $ _?'+#@###5 7 @##$ _5|&In what direction? [47896321><] $ _ GThe door resists!8 $ _Kb3In what direction? [47896321><] $ _>The door opens.9 (0lqqqqqq(B(0x~~~~~~(B(0x~~~~~~~a(B(0mq(B(0qqqqq(B$ _k10 (0q(B(0~x(B@#(0j(B$ _b{(0k(B@(0~~a(B2 5 @(0~~(B(0~(B$ _O6 @(0~(B$ _@q7 (0~(B@##$ _A(0~(B##@###(0~(B(0~(B(0~(B(0~(B(0~~~(B(0~~~(B(0~~~(B(0qqqqq(B9 20 d$ _/kYou kill the fox!304 51 #$ _BA2 #@###(0~(B(0~(B$ _K f3 #@(0~(B{(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0qq(B(0qq(B$ _d4 #(0q(B@(0q(B(0~~(B(0~~(B(0~~~(B(0~~~(B+(0~~~(B(0~~~~x(B(0x~~(B(0~~~x(B(0x~~(B(0~~~x(B+/(0~~x(B(0m(B(0qj(B$ _5 (0lqqq(B(0~(B(0qqq(B(0k(B(0~~~(B@(0~~~x(B(0x(B(0~x(B$ _ \ 6 (0~(Bd(0~(B@$ _7 (0~(Bd(0~(B@$ _8 (0~(B(0~~(B@d$ _hs 9 @(0~(B(0~(Bd$ _-$(0~(B@(0~(BdThe little dog picks up a wand.30 (0~(Bd$ _8What do you want to drink? [* or .] $ _ &You unleash a water demon!Grateful for her release, she grants you a wish!You may wish for an object.--More--$ _F$For what do you wish? $ _)?$ _)  $ _5>#$ _`  $ _W @$ _܋  $ _i+$ _ƪ2$ _i  $ _r$ _ius$ _dR t$ _b= p$ _ r$ _Yoof$ _ňg - a candle.(0~(BThe fountain dries up!1 d(0~(Bc - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) $ _Od|c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) $ _c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c $ _ά- Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [$ _hKc - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wan$ _uds g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) [14;$ _103Hc - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U$ _+` - Items known to be Uncursed X - Items of unknown B/C/U status(end) $ _]c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) c - an uncursed +3 small shield (being worn). Drop what type of items?  a - All types b - Coins c $ _]- Weapons d - Armor e - Comestibles f - Wands g - Tools A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) $ _$ _rn  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) $ _$ _N 2 (0~(B(0~(Bd@(0~(B(0~(B$ _C3 (0~(B@(0~(Bd$ __@d(0~(B(0~(BThe little dog drops a wand.4 $ _  Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Wands e - a balsa wand Tools f - a large box g - a candle(end) $ _)$ _x34What do you want to write with? [- abe or ?*] $ _- >You write in the dust with a balsa wand.--More--$ _Kr :What do you want to write in the dust here? $ _X`The balsa wand glows, then fades.The little dog picks up a wand.5 d(0~(B$ _ Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Wands e - a balsa wand Tools f - a large box g - a candle(end) $ _Dd $ _ d(0~~(B@The little dog drops a wand.6 /d$ _p @(0~(BYou see here a balsa wand.7 (0~(Bd$ _ft - a balsa wand.8 (0~(B(0~(Bd$ _ 4In what direction? [47896321><] $ _j9Never mind.$ _G  Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Wands e - a balsa wand t - a balsa wand Tools f - a large box g - a candle(end) $ _}$ _K5What do you want to write with? [- abet or ?*] $ _w(>You write in the dust with a balsa wand.--More--$ _s:What do you want to write in the dust here? $ _4 k$ _ ?k$ _bd9 d(0~(B$ _g40 #@#(0~(Bd(0~(B(0~(B$ _'##@(0~(B#(0~(B2 @#d(0~(B$ _M3 ###@#d(0~(B$ _#@#########7 9 (0lqqq(B(0x~~~(B(0~~~(B(0~~(B#@#$ _\S50 (0q(B(0~(B(0x~(B(0x(B(0x~~~(B@(0x~(B$(0~~x(B#(0mqq(B+(0q(B$ _ 1 (0k(B(0x(B@(0~(B(0j(B$ _{U2 (0~(B@$ _`D {@(0~(B53 gold pieces.57 3373 $ _T4 (0~(B@$ _g &In what direction? [47896321><] $ _}_\The door opens.5 (0a(B$ _x6 (0~(B@##$ _CIs7 (0a(B@##$ _qC 8 *#@##$ _ $ _ $ _@# Things that are here: 2 black gems a scroll labeled NR 9--More--$ _ڛV9 $ _ &  Pick up what?  Scrolls a - a scroll labeled NR 9 Gems b - 2 black gems(end) $ _?+$ _++$ _Su - a scroll labeled NR 9.v - 2 black gems.60 $ _YV&$ _4 1 (0~(Bd#@$ _Nr2 (0~(B(0a(B#@###$ _EU3 #@$ _)p $ _ h4 ##@d$ _=tYou displaced your little dog.5 #@$ _[6 #@$ _WU7 #@$ _O t8 #@###$ _M9 #@$ _ 70 #@#(0~(B(0q(B$ _a #4 ##(0x(B#(0x~~~~~~(B##(0~~~~~~~~~~(Bd@#(0mqqqqqqqq(B$ _You displaced your little dog.5 (0lqqq(B(0~~~(B(0~(B#d#@#$ _^f6 +(0qq(B$(0~~(B(0~(Bd#@#$ _\ 7 (0qqq(B(0~~~(B(0~x(B#@d(0j(B 8 (0k(B(0x(B@(0~(B#$ _7 Q 9 @(0~(B% _v] 80 @(0~(B% _ P1 @(0~(B% _yP2 @(0~(B% _ȫ@(0~(B27 gold pieces.84 643 d% _cf4In what direction? [47896321><] % _v The door opens.4 (0a(Bd(0~(B(0~(B% _ 5 ##@(0~(B(0~(Bd% _%6 @(0a(Bd(0~(B% _U1 % _M7 ##@#d(0~(B% _6 @####(0~(B9 90 d#% _H=1 #% _7Kx2 d#@#% _ f3 ##@% _4 #d@# % _qJw5 0@#d % _x With great effort you move the boulder.6 0@## % _a7 0@# % _* [8 0@# % _c[9 0@# % _yZ M200 0@d % _߀1 #0@d##% _2 #@#d#% _3 #@d#% _x<4 #@##% _F8 5 (0qqqq(B(0~~~(B(0~~(B#@#% _- 6 (0lqqqq(B (0x~~~~~(B(0x(B (0x~~~~~(B((0~(B@ (0x~~(B$(0~~~~~x(B# (0x~~~~~~~~(B (0x~~~~~~~(B (0mqqq~qqq(B% _X7 (0k(B@(0~(B(0x(B(0~x(B(0qj(B% _O8 @(0~(B% _ @(0~(BThere is a fountain here. Use "q." to drink from it.You see here a large box.9 % _@There is a large box here, loot it? [ynq] (q) % _H0 ;yYou carefully open the large box...--More--% _ٔ  The large box is empty. Do what?  i - Put something into the large box(end) % _F U% _IU?w - a large box.10 % _q N1 @{% _BN2 @(0~(B% _I~(0~(B@16 gold pieces.400 803 % _ Y4 (0~(B@% _CT5 (0~(B@% _ 6 (0~(Bd(0~(B@##% _u 7 (0~(B(0~(B@% _9 ^8 #@#% _}FP22 ####@ % _rq3 #@#!% _>##@##4 9 ###d@#"% _o30 ##@"% _#N 1 #@$% _! (0~(B@ (0~~~~~(Bd(0~~(B@ 8 40 (0~~~(Bd@$% _ Q 1 (0~(Bd@%% _$Q 2 (0~~(B@%% _ (0~(B####@ 5 6 (0~(Bd&% _ &In what direction? [47896321><] &% _5 wThe door opens.7 (0~(B(0a(B'% _sR S8 #@'% _ P 9 (0a(B@(% _b 50 d(0~(B@(% _ֻt 1 (0a(Bd(0~(B@(% _E 2 (0~(B@(0~(Bd(0~(B(% _D3 @d(0~(B(0~(B)% _cq4 @(0~~(B(0~(Bd5 @(0~(Bd(0~(B6 @(0~(Bd(0~(B(0~(B)% _4 *% _>] }7 d(0~(B@(0~(B+% _v8 ##@(0~~~(Bd+% _W 9 ###@(0~(Bd(0~(B,% _7#60 @#d(0~(B(0~(B-% _˖ [1 d@#/% _w##########@#6 8 d@01% _With great effort you move the boulder.9 #d@01% _ c70 ##@01% _+[1 #@02% _ZT2 #@03 #@02% _ [4 #@03% _c%5 #@06 #@03% _U7 #@4% _/W8 @#5% _j###@80 2 #@6% _b5O3 d@#7% _X 8% _6 <% _ʕcYou displaced your little dog.4 @d=% _BV5 @d#>% _P6 @##?% _?Y7 @#?% _+ X8 @#?% _( W9 @#@% _/X90 @#@% _W1 @#@% _.V2 @#A% _V3 @#A% _ V4 @#B% _L5 #@B% _0N6 (0~(B@B% _LyN7 (0~(B@B% _ N8 (0~(B@B% _ U9 (0~(B@C% _P300 (0~(B@C% _o{1 (0~(B@##C% _N2 (0~(B@C% _ n3 #@#D% _n4 #@#D% _p5 #@##D% _fS6 #@D% _xD% _0 z7 #@##E% _L8 #@E% _ }9 #@##(0~(B(0q(BE% _ 10 (0x(B#(0~(B>(0~x(B@(0~~~~~x(B(0qqqqj(BF% _1 (0x(B(0~(B{(0~(B#@F% _(2 (0qqqk(B$(0~~x(B(0~~~~x(B(0~~~~(B(0~~~(B(0x~(B#@(0m(BF% _3 (0lqq(B(0x~~(B(0x~(B(0x~(B(0x(B(0~(B@F% _ Z4 @(0~(BG% _ Y5 @(0~(BG% _CX6 @(0~(BG% _}LW7 @(0~(BG% _U @(0~(B33 gold pieces.33 4138 H% _[9 (0~(B@H% _V20 (0~(B@H% _ U1 (0~(B@I% _inV2 (0~(B@I% _&k3 (0~(Bd@I% _b 4 d(0~(B(0~(B@(0~(BJ% _ 5 d(0~(B(0~(B@J% _ 6 (0~(Bd(0~(B(0~(B@J% _!~7 (0~(Bd@(0~(BK% _˦ V(0l(B+(0qqqk(B(0x~~~(B@d(0x~~~~x(B(0x~~~~(B(0x~~~~x(B(0x~~~~x(B(0x~~~~x(B(0mqqqqj(BBtolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:483 Dlvl:2 $:413 HP:16(16) Pw:2(2) AC:6 Xp:1/5 T:327  8 (0~(B(0~(BdL% _zz9 @<d(0~~(BM% _30 @(0~(Bd(0~(B(0~(BM% _n [1 @d(0~(BN% _r"&In what direction? [47896321><] N% _The door opens.2 (0a(B(0~(B(0~(BdN% _ 3 (0~(B(0~(B(0~(B##@(0~(B(0~(BdO% _7*4 (0lqq(B(0~~(B(0~~(B(0~(B#@(0a(B(0~(B(0~(BdO% _FD5 (0q(B(0~(B(0x(B##(0x~~~~~~~~~~~~~~~(B#@(0x(B#(0~(BdO% _ 6 $(0~(B####@##d(0~(B(0~(BO% _q 7 (0q(B(0~(B(0~(B##@#d(0~(BP% _f8 (0qqqq(B(0~~~(B(0~~(B(0~(B@#(0~(BP% _C9 (0qk(B(0x(B(0~~x(B(0x~(B(0~~(B=(0x(B(0~~(B(0~~~(B(0~(B(0~~(B(0q(B@(0q(B#dP% _o 40 (0x(B(0x(B(0x~~(B@(0~~x(B(0mqq(B(0~(B(0qqqj(B(0~(BQ% _w1 @(0~(B(0~(BQ% _{Y@(0~(B16 gold pieces.99 292 Q% _t T3 (0~(B@Q% _S N4 (0~(B@Q% _;"N5 (0~(B@R% _Z(0~(B@You feel your magical energy drain away!06 dR% _BK^@You see here a moonstone ring.7 d(0~(BV% _[x - a moonstone ring.18 (0~(Bd(0~(BX% _9 @(0~(B(0~(BdX% _]50 @(0~(B(0~(Bd(0~(BX% _1 1 (0~(B@d(0~(BY% _i2 d@(0~~(BY% _m3 (0~(Bd@Y% _4 (0~(Bd(0~(B@##Z% _75 (0~(Bd@#[% _.6 (0~(B#d@##[% _ ####@#7 8 #d\% _)9 ##@d##\% _ {60 d#@##]% _Ih1 ##@d]% _n (0x(B(0~~~~(B#@#####(0~~~~(B(0mqqqq(B4 (0lqqqqq(B(0~~~~~(B(0~~~~~~~(B##@#######(0~~~~~~~(B#(0qqqqqqq(B71 4 (0qqqqqq(B(0~~~~~~(B(0~~(B@##(0~~(B(0qq(B^% _5 (0qqq(B(0~~~(B(0~x(B@#(0~x(B(0q(B^% _s6 (0k(B@(0~(B(0j(B_% _=W _% _~27 (0~(B@(0~(B_% _ j8 @#(0~(B`% _!+(0~(B@#(0~(B#######@85 6 #da% _Z7 @##a% _%8 #@#db% _J) i9 #@#c% _t90 #@##c% _" 1 #@#dd% _fi2 #@#d% _ 3 #@#de% _g4 #@#e% _ {5 #@#df% _7Ei6 #@#f% _ѥ 7 #@##(0~(Bg% _hh*8 (0qqk(B#(0~~x(B@(0~~(B>(0x(B(0~(B!(0x(B(0qqj(Bg% _8G 9 (0q(B(0x(B?#@(0x~(B(0q(Bg% _*z400 (0l(Bd@(0m(Bh% _q1 d(0~~(B@h% _d (0~(B@You see here a sparkling potion.2 ?(0~(Bdj% _3You have a little trouble lifting y - a sparkling potion. Burdened Your movements are slowed slightly because of your load.4 d(0~(B(0~~(Bm% _)* Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers Armor c - an uncursed +3 small shield (being worn) Comestibles d - an uncursed food ration Scrolls u - a scroll labeled NR 9 Potions y - a sparkling potion Rings x - a moonstone ring Wands e - a balsa wand t - a balsa wand Tools f - a large box g - a candle w - a large box Gems v - 2 black gems(end) p% _1L  Btolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:499 Dlvl:2 $:429 HP:16(16) Pw:2(2) AC:6 Xp:1/5 T:404 Burdened q% _u 0What do you want to drop? [$a-gt-y or ?*] q% _'You drop a large box. Your movements are now unencumbered.5 d(0~(Bt% _u6 ?d@(t% _f @(0~(BYou see here a scroll labeled FOOBIE BLETCH.7 d(0~(Bu% _P z - a scroll labeled FOOBIE BLETCH.8 (0~(B(0~(Bdv% _99 (0~(B@d(v% _F 10 (0~(Bd(0~(B@(0~(Bw% _Kk \1 (0~(Bdx% _6w2 d(0~(B(0~(Bx% _W8 f(0l~q(B+(0k(B(0x(Bd(0~~x(B(0x(B@(0~~x(B(0x~~(B$(0x(B(0x~~~x(B(0x~~~x(B(0mqqqj(BBtolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:549 Dlvl:3 $:429 HP:16(16) Pw:2(2) AC:6 Xp:1/5 T:412  3 (0~(Bdy% _4 <(0~(B@$dz% _=M(0~(B@41 gold pieces.90 705 (0~(Bdz% _X@(0~(Bd(0~(BThe little dog is almost hit by an arrow!6 d)|% _ld7 @(0~(B(0~(Bd}% _}&In what direction? [47896321><] }% _The door opens.8 (0a(Bd(0~(B}% _ 9 ###@(0~(B(0~(Bd~% _20 #@(0a(Bd(0~~(B~% _O 1 ##@##(0~(B% _ % _2 #@##% _n o3 ##@#% _| i4 +@#% _Y% _ &In what direction? [47896321><] % _J @This door is locked.% _h3In what direction? [47896321><] % _@This door is locked.% _U!3In what direction? [47896321><] % _?WHAMMM!!!5 % _xX3In what direction? [47896321><] % _n As you kick the door, it crashes open!6 (0qqqqq(B(0~~~(B(0~~~(B(0~(B(0~(Bd#% _bGv7 (0lqq(B(0qqqqq(B(0x~~~(B(0~~~~~(B(0~~~(B(0~~~(B(0~~(B(0~~(B(0q(B@(0q(B#d% _ٵ 8 (0qk(B(0~~x(B(0x(B(0~~~~x(B(0qqqqqk(B(0x~~(Bd@(0~~~~~~~(B(0~~~~~~(B+(0mqqq(B(0~(B(0qqqqqqqj(B(0x(B#% _dO(0~~(Bd(0~(B(0~(B(0~~(B(0~~~~~~~~(B@34 6 (0~~~(Bd(0~(B@% _c h7 (0~(Bd@#% _a8 (0~~(B@#% _x #(0~(B####@#(0~~~~(B(0~~x(B(0x(B41 2 % _\Q3 (0l(Bd#@(0x~(B(0~~~(B(0~~~~(B(0~~~~x(B(0~(B)(0~x(B(0qqqj(B% _4 (0~(B(0~(B@(0x(B(0x~(B(0x~(B(0x~~(B(0mqq(B% _9N U5 (0~(B@% _QbU6 (0~(B@% _m7 d(0~(B@% _I 8 (0~(B(0~(Bd(0~(B@% _K (0~(B@You see here a flail.9 (0~(Bd% _+A - a flail.50 (0~(Bd(0~(B% _1 (0~(B@d(0~(B% _? 2 @(0~(B(0~~(Bd% _ 3 @(0~(Bd(0~(B% _`4 @d(0~(B(0~(B% _^5 @(0~(B(0~(Bd% _ &In what direction? [47896321><] % _z @This door is locked.% _75WYou don't find anything here to loot.% _` FThat door is closed.% _vWYou don't find anything here to loot.% _[FThat door is closed.% _ 3In what direction? [47896321><] % _ WHAMMM!!!6 d(0~(B(0~(B% _R3In what direction? [47896321><] % _qWHAMMM!!!7 (0~(Bd% _B 3In what direction? [47896321><] % _w WHAMMM!!!8 d(0~(B(0~(B% _+3In what direction? [47896321><] % _2NpWHAMMM!!!9 (0~(Bd% _ 3In what direction? [47896321><] % _` As you kick the door, it shatters to pieces!60 (0qqqk(B(0~(B(0~(B(0~~~~x(B(0~(Bd(0x(B% _}o1 d@#(0~(B% _dT#(0~~(B#@##2 6 ###@#((0~(B(0x(B% _7 (0l(B#@(0x~(B(0~~~(B(0~~x(B(0~~x(B(0qqj(B% _z 8 (0~(Bd(0~(B@(0x~(B(0~(B(0mq(B% _Yz(0~(B(0~(B@(0~(B(0~(BYou see here a pick-axe.9 % _LB - a pick-axe.70 % _M[1 (0~(B@% _N% _O9U2 (0~(B@% _g3 (0~(B#@% _qy4 ##@(0~(B% _N0 N5 @#% _6#@####(0~(B6 9 @d###% _i80 @##% _n1 #@#% _ S2 #@% _V3 @#% _*W4 @#% _25 ##@#d#% _6 #@d##% _^T8 @###% _:9 #% _+*90 % _s^1 #@#% _g Z2 0@#% _p With great effort you move the boulder.0@#3 You hear the footsteps of a guard on patrol.% _6 `4 0@#% _ Z5 0@#% _tyS6 #@% _% S7 #@% _n8 #@#% _=502 ####@#0% _b3 #0@% _ With great effort you move the boulder.4 0@#% _<a5 0@#% _[6 0@#% _[7 0@#% _W_[8 0@#% _M[9 0@#% _E \10 0@#% _I[1 0@#% _۾[2 0@#% _XW[3 0@#% _[4 0@#% _κ [5 0@#% _zD [6 0@#% _[7 0@#% _[8 0@#% _q[9 0@#% _#j20 ##@% _y1 1 #@#(0~(B% _I_2 #@#% _ 2####@##5 ####@#####32 #@#######9 #@#######46 #@##You hear water falling on coins.0@####You hear a gurgling noise.53 % _)With great effort you move the boulder.4 0@#% _ a5 0@#% _OYou try to move the boulder, but in vain.% _]You try to move the boulder, but in vain.% _06 % _ޞ*7 % _*8 % _ *9 % _'N60 #@% _l#@#######@7 #######@74 You hear the footsteps of a guard on patrol.#######@81 @#######8 92 @#d##% _ q3 #@d#% _I 3#@######5 602 ###0@#########% _: r3 #@##% _nf4 ##@% _ % _ k5 (0lq(B(0~~(B(0x(B##(0x~~(B(0x~~~(B$(0~~(B(0~~(B(0~(B#@#% _66 (0qqqqk(B(0~~~~(B(0~~~x(B(0~~~(B+(0~~x(B+(0~(B:(0x(B(0~(B(0~x(B(0q(B@(0q(B#% _\ 7 (0~(B(0~(B(0x(B{@:(0mqq(B(0~(B(0j(B% _You kill the gecko!622 13 T:608 d(0~(B% _fd9 @d(0~~(B% _H@(0~(B16 gold pieces.38 8610 d(0~(B(0~(B% _n1 d(0~(B@% _ 2 d(0~(B(0~(B@{% _3 d(0~(B@(0~(B% _R 4 (0~(Bd#@(0~(B% _%V5 #@d% _ȑ6 @#(0~~(Bd% _'Q7 #@d(0~(B% _[% _wf8 @(0~(Bd(0~(B(0~(B% _V9 #@(0x~~~~~(B##d(0mqqqq(B(0~(B% _Q20 #@d(0~(B##% _1 (0qq(B(0x(B(0~~(B(0~(B##(0~(B#@d#% _3L 2 (0~(B#d#@##% _ 3 (0~(B###@#% _N4 (0lq(B(0~(B(0~(B@d% _75 (0q(B>(0~(B(0~x(B@d#(0j(B% _& 6 (0k(B@(0~(B#% _ju7 @(0~(Bd% _ 8 (0~(B@d(0~~(B% _ i9 d@#(0~(B% _; h30 (0~~(Bd@% _D % _k1 #d@% _g2 #@(0~(B% _O3 @(0~(B% _ Y4 @(0~(B% _(O5 @(0~(B% _Y66 #@(0~(Bd#(0~(B% _N~7 @(0~(Bd(0~(B% _¡ % _Ö8 #d(0~(B@#% _9 (0~(B#@##% _n 42 ###@d% _E?3 #% _q4 #@#% _#@#9 ## (0lqqqqq(B# (0x~~~~~(B# (0x~~~~~(Bd(0~(B@ (0x~~~~~~(B (0x~~~~~(B (0mqqqqq(B% _ڣ50 (0q(B(0~(Bd(0x(B(0~(B@#(0x(B(0~(B(0q(B% _<o1 (0~(B@(0~(B% _X2 @#% _X3 @#% _ o4 @#% _i X5 @#% _Kp6 @#% _X7 @#% _[h@#The hobbit thrusts his dagger.The hobbit hits!1 8 d% _3 You kill the hobbit!90 269 )#% _J@#There is a doorway here.You see here a dagger.260 % _N1 )@% _# W2 @(0~(B% _ )3 % _dThe little dog picks up a dagger.4 d(0~(B% _]5 (0~(Bd% _<(0lqqqqqq(Bd(0q(B+(0k(B(0a~~~~(B:(0~(B@(0~~x(B(0x~~~~~~~~~~(B(0x~~~~~~~~~x(B(0mqqqqqqqqqj(BBtolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:740 Dlvl:4 $:486 HP:12(16) Pw:2(2) AC:6 Xp:1/26 T:665  6 (0~(B% _'>7 @<% _MFYou miss the gecko.dThe gecko bites!0 8 % _ You kill the gecko!72 349 (0~(B%% _x@(0~(BYou see here a gecko corpse.70 % _D8What do you want to eat? [d or ?*,] % _T w eat what?  Comestibles a - a gecko corpse(end) % _ p+This gecko corpse tastes terrible!1 2 3 You finish eating the gecko corpse.4 <d% _ 15 8 @(0~~~(Bd(0~(B(0~(B(0~~(B% _"9 #@(0~(Bd(0~(B% _Ė80 0@(0a(B(0~~(Bd% _{ % _e\ With great effort you move the boulder.1 0@#d(0~(B% _s2 0@#(0a~(B% _y[3 0@#% _0K4 0@d% _ ]5 0@d#% _,]6 0@##% _ 7 #0@##(0~(B% _@18 ###@#d% _V|9 d#@#% _wQ290 #d@#% _u % _N 1 #d@(0~(B#(0~~~(B(0qqqq(B% _ _ 72 (0lqqqqqqqqq~q(B#(0x~~~~~~~~~~~x(B#(0x~~~~~~~~~~(B@d(0x~~~~~~~~(B(0x(B(0mqqqqqqq(B% _p3 (0k(B@d#(0j(B% _Ք 4 @(0~(Bd(0~(B% _5 ##@(0~(B(0~(Bd% _.6 #@(0~(B(0~(B% _E7 ###@##% _P8 ##@#% _! 9 ##@0#% _}t700 #@#% _*OYou are carrying too much to get through.% _#01 % _, *2 % _7*3 % _<M4 #@% _>W35 @#% _(@6 d% _NY7 d#% _4)Y8 ##% _l @9 d% _Z10 #d% _*1 % _Y2 #d% _oZ*3 % _@4 #% _r5 #@d% _i!g6 #@#% _ǫ With great effort you move the boulder.7 0@#% _ ea8 0@#% _t9 #0@#% _OYou try to move the boulder, but in vain.% _M420 (0~(B(0~(B#0@#% _ 1 (0lq(B(0~~(B(0~~(B(0~~(B(0~(B##@#% _#]2 (0q(B(0~(B(0~(B###@#% _ 3 (0qqk(B(0~~(B(0~~(B(0~(B#@#% _4 (0x(B(0x(B(0~(B(0x(B(0~(B(0~x(B(0q(B@(0q(B#% _5 (0~(B(0x(B@(0mq(B(0~(B(0j(B% _q o6 @(0~(B% _=n7 @(0~(B% _(0lqqqq(B(0x~~~~~(B@h(0x(B(0~(BThe hobbit wields a dagger!8 % _[The hobbit's elven mithril-coat deflects your attack.9 s% _+You kill the hobbit!%824 212355247 Welcome to experience level 2.30 (0~(Bd% _"(0~(B@#(0~(B Things that are here: a hobbit corpse a dagger an elven mithril-coat--More--% _.`1 % _-  Pick up what?  Weapons a - a dagger Armor b - an elven mithril-coat Comestibles c - a hobbit corpse(end) % _i +& _B+& _C - an elven mithril-coat.You have a little trouble lifting D - a hobbit corpse. Burdened --More--& _y gYour movements are slowed slightly because of your load.2 & _e;What do you want to throw? [$abA or ?*] & _7Never mind.& _KUnavailable command '^J'.& _ߘ + Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers A - a flail Armor c - an uncursed +3 small shield (being worn) C - an elven mithril-coat Comestibles d - an uncursed food ration D - a hobbit corpse Scrolls u - a scroll labeled NR 9 z - a scroll labeled FOOBIE BLETCH Potions y - a sparkling potion Rings x - a moonstone ring Wands e - a balsa wand t - a balsa wand Tools f - a large box g - a candle B - a pick-axe Gems v - 2 black gems(end) & _@|Btolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:824 Dlvl:4 $:486 HP:21(23) Pw:5(5) AC:6 Xp:2/47 T:732 Burdened & _ .What do you want to throw? [$abA or ?*] & _[-In what direction? [47896321><] & _8 %% Your movements are now unencumbered.sdThe little dog eats a hobbit corpse.3  & _iz4 s(0~(B)@# & _ w5 (0~(B#@# & _n#@#27 (0~(B(0~(B#######@#42 6 ####@+# & _ Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers A - a flail Armor c - an uncursed +3 small shield (being worn) C - an elven mithril-coat Comestibles d - an uncursed food ration Scrolls u - a scroll labeled NR 9 z - a scroll labeled FOOBIE BLETCH Potions y - a sparkling potion Rings x - a moonstone ring Wands e - a balsa wand t - a balsa wand Tools f - a large box g - a candle B - a pick-axe Gems v - 2 black gems(end) & _Btolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:824 Dlvl:4 $:486 HP:22(23) Pw:5(5) AC:6 Xp:2/47 T:746  & _k~*What do you want to wear? [C or ?*] & _ Hz7 You finish your dressing maneuver.2 & _$  Weapons a - a +1 spear (weapon in hand) b - 5 +0 daggers A - a flail Armor c - an uncursed +3 small shield (being worn) C - a -1 elven mithril-coat (being worn) Comestibles d - an uncursed food ration Scrolls u - a scroll labeled NR 9 z - a scroll labeled FOOBIE BLETCH Potions y - a sparkling potion Rings x - a moonstone ring Wands e - a balsa wand t - a balsa wand Tools f - a large box g - a candle B - a pick-axe Gems v - 2 black gems(end) & _H3Btolley the Stripling St:18/02 Dx:14 Co:14 In:10 Wi:7 Ch:7 Neutral S:824 Dlvl:4 $:486 HP:22(23) Pw:5(5) AC:2 Xp:2/47 T:747  & _ /What do you want to take off? [cC or ?*] & _ EYou can't. It is cursed.& _w3In what direction? [47896321><] & _KPThe door resists!38 & _3In what direction? [47896321><] & _U_The door opens.9 (0qqqqqqqqk(Bs(0a~~~~~~~~x(B(0~~~~~~~x(B(0~~(BF(0~~x(B(0~~~x(B(0~x(B(0x(B& _zr_50 (0l(B(0~(B#@(0x~(B(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~(B(0qqqqq(B+(0j(B& _ 1 s(0a(B@(0x~(B(0x~(B(0~~(B(0mqq(B& _02 (0~(Bd(0~(B@(0~(B& _3 (0~(B(0~(B@(0~(B& _>- U4 (0~(B@& _W0N5 (0~(B@& _eoYou miss the yellow mold.You stagger...6 Stun & _*|UYou miss the yellow mold.7 & _@(0~(B8 You feel a bit steadier now. & _ T9 (0~(B@& _ؘqYou kill the yellow mold!56 5560 %& _i (0~(B@You see here a yellow mold corpse.1 & _[ S2 @%& _~ O3 @(0~(B& _Z/O4 @(0~(B& _O5 @(0~(B& _msO6 @(0~(B& _`7 #@(0~(B& _  h8 #d@(0~(B& _^ You displaced your little dog.9 #@#d& _X 70 #@#(0~(Bd# & _#@#(0~(BdFThe yellow mold rises from the dead!#@#######(0~~~~(B7 84 ####(0~(B##@#!& _x&]5 @#!& _ V6 @#"& _f"& _MS7 #@"& _& T8 #@"& _ N9 @#"& _Jc90 )@##& _ _1 #@##& _l_2 #@##& _b 3 ##@###& _: _4 #@#$& _V%[5 0@#$& _ With great effort you move the boulder.6 0@##%& _ ]You try to move the boulder, but in vain.%& _ z7 #@###&& _z8 ##@#&& _k N9 @#'& _E '& _~O800 #@#(0~~(B(0~~~(B(0~~~~(B*(0~~~(B (0qqqqq(B'& _b{ (& _pCOYou are carrying too much to get through.(& _]You are carrying too much to get through.)& _I^1 @#)& _P U2 #@*& _v*3 *& _M*4 *& _ *5 *& _ *6 +& _*7 +& _*8 +& _7*9 ,& _1X10 @#,& _a1p1 d@#-& _2 ##d@##-& _4n `3 #d@#.& _qj4 @##d.& _nt5 @d#.& _3 6 #@d##/& _z7 ##@d#/& _O8 #@d##/& _V8#@##(0~(B9 26 +@#######1& _C&In what direction? [47896321><] 1& _ The door opens.7 (0~~(B$(0x~~~~a(B(0x~~~(B(0x~(B(0mq(B1& _? 8 (0~(B(0~x(B@#(0~x(B(0~~~(B(0q(B+(0q(B1& _9 (0k(Bs@(0a(B(0x(B(0j(B2& _/@(0~(B19 gold pieces.75 505 Your small shield deflects the cave spider's attack.30 3& _You miss the cave spider.The cave spider just misses!1 3& _ You miss the cave spider.The cave spider bites!2 2 d(0a(B4& _3You miss the cave spider.The cave spider bites!1 The little dog misses the cave spider.3 6& _QYou miss the cave spider.Your small shield deflects the cave spider's attack.The little dog misses the cave spider.--More--7& _TThe little dog misses the cave spider.4 7& _k You hit the cave spider!The cave spider bites!19 The little dog misses the cave spider.5 9& _kHYou kill the cave spider!907 20636 d(0~(B(0~(B9& _V q7 (0~(Bd@:& _4ak8 (0~~(Bd@:& _X}9 d(0~(B(0~(B@:& _ n40 (0~(B(0~(Bd@;& _Ʋ&In what direction? [47896321><] ;& _{The door opens.1 d(0~(B(0a(B;& _ 2 (0~(Bd(0~(B@##(0~(B;& _0 3 (0~(Bd@#<& _B<& _/ *4 (0a(B#d@#(0~(B(0~(B?*(0~(B(0qqqj(B=& _5 #d@(0x(B=& _![6 #d(0q(B@(0q(B(0~~(B(0~~~(B(0x(B (0~~~(B(0~(B (0x~(B(0m(B=& _*17 # (0lqqqqq(Bd(0k(B (0x~~~~(B@ (0x~~(B(0x(B>& _ {r8 (0~(B(0~~(Bd@>& _;g9 (0~(Bd@>& _ T (0~(B@You see here a blue gem.50 (0~(B(0~(Bd?& _){E - a blue gem.1 d(0~(B@& _ GWhat do you want to write with? [- abetvxAE or ?*] A& _Z&<You write in the dust with a blue gem.--More--B& _:What do you want to write in the dust here? B& _Y+?Never mind.B& _@(0~(BYou see here a scroll labeled READ ME.2 (0~~(BdC& _ F - a scroll labeled READ ME.3 d(0~(BE& _A4 d(0~~(B@(0~(BE& _ 5 (0~(Bd@(0~(BE& _fz {6 (0~(B@(0~(BdF& _p@(0~(BYou see here a yellow gem.7 G& _`G - a yellow gem.28 d(0~~(BH& _GWhat do you want to write with? [- abetvxAEG or ?*] H& _=You write in the dust with a yellow gem.--More--I& _9What do you want to write in the dust here? I& _o =Never mind.I& _KUnavailable command '^J'.* _';What do you want to ready? [- bA or ?*] * _/ 7Never mind.