bob, chaotic female automatic Bleeder ----------- ......@$..| |....'....| ........... ----------- .- [Bob the Leg-scratched Girl] St6 Dx5 Co9 In13 Wi13 Ch17 BleClkFemCha Dlvl:1 $0 HP23(23) Pw11(11) AC11 Exp1 T1 Latest messages Hello bob, welcome to SlashEMExtended! You are a chaotic female automatic Bleeder. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: double attacks You could nothave this property extrinsically: petrification resistance You could not have this property intrinsically: stunnopathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 34 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 71% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 73% Potion drop chance was reduced to 69% Monster death drops spawned with only 98% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: two-handed sword (turn 71) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your leg damage was 2 Monster spawn increase started at turn 39945 Monster spawn increase reached its maximum at turn 93605 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 396900 The monster class that cannot be genocided was snake The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: beige mold (freq bonus 4) The monster species that spawned more often: kudzu (freq bonus 8) The monster species that spawned more often: crimson warp fungus (freq bonus 9) The monster species that spawned more often: Anastasia's sneaker (freq bonus 3) The monster species that spawned more often: ruby wraith (freq bonus 4) The monster species that spawned more often: flayer (freq bonus 12) The monster species that spawned more often: baby lindworm (freq bonus 6) The monster species that spawned more often: iron weed (freq bonus 4) The monster species that spawned more often: special patch (freq bonus 7) The monster species that spawned more often: young water dragon (freq bonus 6) The monster species that spawned more often: petty steam vortex (freq bonus 3) The monster species that spawned more often: cloth golem (freq bonus 5) The monster species that spawned more often: firefighter (freq bonus 8) The monster species that spawned more often: Fei oh (freq bonus 5) The monster species that spawned more often: hobbit wizard (freq bonus 4) The monster species that spawned more often: sticker (freq bonus 14) The monster species that spawned more often: petty moaning spirit (freq bonus 16) The monster species that spawned more often: yellow pseudodragon (freq bonus 8) The monster species that spawned more often: muk (freq bonus 6) The monster species that spawned more often: leocentaur (freq bonus 6) The monster species that never randomly spawned: colluded warp fungus The monster species that never randomly spawned: iba The monster species that never randomly spawned: lethe fungus The monster species that never randomly spawned: purple mushroom patch The monster species that never randomly spawned: animated clay The monster species that never randomly spawned: false accretion The monster species that never randomly spawned: elona lady The monster species that never randomly spawned: alligator snapping turtle The monster species that never randomly spawned: Mizuki Rashoujin The monster species that never randomly spawned: petty wild dog The monster class that always generated with extra speed: mimic The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: sin (old-testamentarian) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 58) The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: identify (bronze, freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: bugle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of telepathy (visored helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 3) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 11) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 9) The RNG hath decreed that this item was always generated cursed: stone of intrinsic loss (gray) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: undroppable gloves (concrete gloves) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 12) Next attribute increase check would have come at turn 1102 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were acid resistant You were petrification resistant You were prevented from having double attacks (0) You had 1500 points of nutrition remaining You could survive without air You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Glycocalyx, Fibrinogen and Hemophilia Your deity was Hemophilia You could not have safely prayed (1150) You survived Spells known in the end Name Level Category Fail Memory a - protection 1 protect 0% 100% b - resist poison 1 protect 0% 100% c - botox resist 6 protect 98% 500% Techniques known in the end Name Level Status surgery 1X Prepared(0) healing hands 1X Prepared(0) draw blood 1X Prepared(0) missile flurry 1 R Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) booze 1 R Prepared(0) Discoveries Amulets amulet of data storage (mosaic) Armor lab coat (white coat) Scrolls scroll of root password detection (TOP SECRET DO NOT READ) scroll of healing (THE NETHACK DEVTEAM IS NOT DEAD) scroll of mana (TSCHAEAUWIEAUW) scroll of phase door (SNAIL IS THE BEST RACE IN ELONA) scroll of standard id (AMYBSOD DOES NOT KNOW C) scroll of cure (STARODAVNI DOMENY TAYEMNYTSI HEY) Spellbooks spellbook of protection (distant) spellbook of resist poison (pure) spellbook of botox resist (beautiful) Potions potion of vampire blood (blood-red) potion of oil (squishy) Rings ring of timely backup (teak) Tools ice box (cooling box) mirror (looking glass) Venoms * faerie floss rhing (splash of venom) * blinding venom (splash of venom) * tail spikes (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Expert) (20 of 160) body spells [Basic] (max Master) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye bob the Bleeder...