=Fj Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2026-07-02.22:16:29.ttyrec Time: (1783030589) Thu Jul 2 22:16:29 2026 >FjX,This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net >FjCWShall I pick a character's race, role, gender and alignment for you? [ynq] AFjsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) PFjf 5+Choosing Race Pick the race of your Wizard  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc v - vampire * - Random q - Quit(end) WFjHO+Choosing Gender Pick the gender of your human Wizard  m - male f - female * - Random q - Quit(end) YFj+Choosing Alignment Pick the alignment of your male human Wizard  n - neutral c - chaotic * - Random q - Quit(end) `FjX+`Fj@ -------|......|.....||......|@f...||....$|-------`Fj Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. Fo`Fjb Nr the sake of us all: Go bravely with Thoth!--More--eFjYeFjLeFj$ nHello blargius, welcome to SlashEM! You are a neutral male human Wizard. --More--jFjzC You are lucky! Full moon tonight.vFj  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Fj a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Fj  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Fj+Fj +Fj +Fjt  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Fj w a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Wizard]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Fj} a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)FjJ a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Wizard]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Fj`  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Fjx+Fj Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Fj, +[?1l>Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:1 -------|......|.....||......|@f...||....$|-------FjM@  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:1 Fj Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Fjo^ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:1 Fj-w 12(12)  Pw:6(6) AC:9 Xp:1/0 T:2 <@Fj} 12(12)  Pw:6(6) AC:9 Xp:1/0 T:3 ..@fFj FjT You displaced your kitten. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:4 ..@fFj{ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:5 @..fFjo  12(12)  Pw:6(6) AC:9 Xp:1/0 T:6 .f@$Fj{ .@Fj: 29 gold pieces.29 29 12(12)  Pw:6(6) AC:9 Xp:1/0 T:7 .Fj|There is nothing here to pick up. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:7 Fj, Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Fja  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)FjM  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Wizard]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Fj w a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Fj +Fjy&  Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) Fj +FjKBlargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:29 Dlvl:1 $:29 HP: Dlvl:1 $:29 HP:12(12) Dlvl:1 $:29 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:7 -------|......|.....||......|<....||....@|-------Fju 12(12)  Pw:6(6) AC:9 Xp:1/0 T:8 f..@.FjW 12(12)  Pw:6(6) AC:9 Xp:1/0 T:9 .f.@.Fj} 12(12)  Pw:6(6) AC:9 Xp:1/0 T:10 .f.@..Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:11 ..f@PFj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:12 @f..RFjh0 12(12)  Pw:6(6) AC:9 Xp:1/0 T:13 @#.f.SFjk  12(12)  Pw:6(6) AC:9 Xp:1/0 T:14 @f...TFj{  12(12)  Pw:6(6) AC:9 Xp:1/0 T:15 @#f..UFj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:16 #.f@#.VFjȎ  12(12)  Pw:6(6) AC:9 Xp:1/0 T:17 ##@.fXFj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:18 #f@###ZFj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:19 ##.@#f\Fj 2 12(12)  Pw:6(6) AC:9 Xp:1/0 T:20 ------......f@.>....|#.....+#-----^FjZ  12(12)  Pw:6(6) AC:9 Xp:1/0 T:21 -|.#f@|.-`Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:22 -f#.@-aFj@- 12(12)  Pw:6(6) AC:9 Xp:1/0 T:23 .f.@.cFj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:24 ..fdFj{ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:25 f.gFj.7T--------|.....@++h.....|--------Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:79 Dlvl:2 $:29 HP: Dlvl:2 $:29 HP:12(12) Dlvl:2 $:29 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:25 gFj>R  12(12)  Pw:6(6) AC:9 Xp:1/0 T:26 hFjy--------|.......##f.@....|#|......+###-----.---------#|......##|.....||......#|<....||.....|-------Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:79 Dlvl:1 $:29 HP: Dlvl:1 $:29 HP:12(12) Dlvl:1 $:29 HP:12(12) Pw:6(6) AC:9 Xp:1/0 T:26 hFjh  12(12)  Pw:6(6) AC:9 Xp:1/0 T:27 fiFj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:28 .f>@jFjZ, 12(12)  Pw:6(6) AC:9 Xp:1/0 T:29 ...f@kFjѧ  12(12)  Pw:6(6) AC:9 Xp:1/0 T:30 .f@mFj / 12(12)  Pw:6(6) AC:9 Xp:1/0 T:31 .f@.FjnThat door is closed. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:31 FjD Fj EYou displaced your kitten. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:32 f@.Fj^  12(12)  Pw:6(6) AC:9 Xp:1/0 T:33 .f..@Fj &In what direction? [47896321><] FjFjdWHAMMM!!! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:34 .fFj3In what direction? [47896321><] FjFjWHAMMM!!! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:35 ..fFj3In what direction? [47896321><] Fj Fj cWHAMMM!!! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:36 Fj3In what direction? [47896321><] Fj Fjk WHAMMM!!! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:37 f..Fj 3In what direction? [47896321><] Fj!FjxsWHAMMM!!! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:38 .FjDW 3In what direction? [47896321><] FjFj;As you kick the door, it crashes open! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:39 .f.Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:40 .f@#Fj" 12(12)  Pw:6(6) AC:9 Xp:1/0 T:41 f..@#Fj) 12(12)  Pw:6(6) AC:9 Xp:1/0 T:42 #@#FjT 12(12)  Pw:6(6) AC:9 Xp:1/0 T:43 .f#@###Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:44 .#@#FjU 12(12)  Pw:6(6) AC:9 Xp:1/0 T:45 f#@#|Fjp> 12(12)  Pw:6(6) AC:9 Xp:1/0 T:46 ##f@#Fjm 12(12)  Pw:6(6) AC:9 Xp:1/0 T:47 ##@##..$..|.|--Fj@  12(12)  Pw:6(6) AC:9 Xp:1/0 T:48 #@...|..---Fj?&In what direction? [47896321><] Fj[FjzlThe door resists! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:49 Fjcl4In what direction? [47896321><] Fj/Fj/xThe door closes. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:50 +Fj0v 4In what direction? [47896321><] FjOyFjyAs you kick the door, it crashes open! 12(12)  Pw:6(6) AC:9 Xp:1/0 T:51 #f.Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:52 #f-@-|..|||Fjˆ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:53 #-.-@fFj|.@Fj82 gold pieces.161 111 HP: 12(12)  Pw:6(6) AC:9 Xp:1/0 T:54 .fFjL 12(12)  Pw:6(6) AC:9 Xp:1/0 T:55 @...Fjz 12(12)  Pw:6(6) AC:9 Xp:1/0 T:56 .@#Fj<z 12(12)  Pw:6(6) AC:9 Xp:1/0 T:57 .@#Fj~ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:58 #@#Fj U 12(12)  Pw:6(6) AC:9 Xp:1/0 T:59 FjkQ  12(12)  Pw:6(6) AC:9 Xp:1/0 T:60 #@#Fj_ n 12(12)  Pw:6(6) AC:9 Xp:1/0 T:61 fFjMU 12(12)  Pw:6(6) AC:9 Xp:1/0 T:61 Fj'tx 12(12)  Pw:6(6) AC:9 Xp:1/0 T:62 x#Fjg 12(12)  Pw:6(6) AC:9 Xp:1/0 T:63 .#@f#..-FjӿFjYou displaced your kitten. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:64 #@...-Fj: 12(12)  Pw:6(6) AC:9 Xp:1/0 T:65 #@##Fj& p 12(12)  Pw:6(6) AC:9 Xp:1/0 T:66 #@Fj -----#...%.|@...|----Fj!  12(12)  Pw:6(6) AC:9 Xp:1/0 T:66 You hear some noises in the distance. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:67 Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:68 -.|.#@-Fj ~  12(12)  Pw:6(6) AC:9 Xp:1/0 T:69 -.@Fjbw  12(12)  Pw:6(6) AC:9 Xp:1/0 T:70 @.FjEl l 12(12)  Pw:6(6) AC:9 Xp:1/0 T:71 .@Fjr l 12(12)  Pw:6(6) AC:9 Xp:1/0 T:72 .@Fj.@FjawYou see here 2 food rations. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:73 FjqFj np - 2 food rations. 12(12)  Pw:6(6) AC:9 Xp:1/0 T:74 Fj s 12(12)  Pw:6(6) AC:9 Xp:1/0 T:75 @.Fjm 12(12)  Pw:6(6) AC:9 Xp:1/0 T:76 @.FjS  12(12)  Pw:6(6) AC:9 Xp:1/0 T:77 ##@.Fj$w 12(12)  Pw:6(6) AC:9 Xp:1/0 T:78 @.Fj>~ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:79 #@#Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:80 ##@#Fj)  12(12)  Pw:6(6) AC:9 Xp:1/0 T:81 ##@#Fj\x  12(12)  Pw:6(6) AC:9 Xp:1/0 T:82 ##@##. Fj^A 12(12)  Pw:6(6) AC:9 Xp:1/0 T:83 ##@## Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:84 #------@#......|...| FjGH  12(12)  Pw:6(6) AC:9 Xp:1/0 T:85 #@##.Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:86 ##@#.Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:87 #@....----Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:88 -#@|....---FjU l 12(12)  Pw:6(6) AC:9 Xp:1/0 T:89 .@FjÉ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:90 ..@.-Fjl 12(12)  Pw:6(6) AC:9 Xp:1/0 T:91 .@Fj l 12(12)  Pw:6(6) AC:9 Xp:1/0 T:92 .@Fj> 12(12)  Pw:6(6) AC:9 Xp:1/0 T:93 f.@Fj7  12(12)  Pw:6(6) AC:9 Xp:1/0 T:94 ..f@Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:95 #..f.@#Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:96 .f.@Fj$  12(12)  Pw:6(6) AC:9 Xp:1/0 T:97 #@.f#Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:98 ###@#.Fj=  12(12)  Pw:6(6) AC:9 Xp:1/0 T:99 #@f Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:100 f@##!Fj  12(12)  Pw:6(6) AC:9 Xp:1/0 T:101 ##@#"Fj6  12(12)  Pw:6(6) AC:9 Xp:1/0 T:102 #@##Fjۑ 12(12)  Pw:6(6) AC:9 Xp:1/0 T:103 #@#$Fj 12(12)  Pw:6(6) AC:9 Xp:1/0 T:104 #@#$FjHg  12(12)  Pw:6(6) AC:9 Xp:1/0 T:105 #@#$Fj<  12(12)  Pw:6(6) AC:9 Xp:1/0 T:106 #@F%FjΕYou kill the lichen!77  12(12)  Pw:6(6) AC:9 Xp:1/4 T:107 %(FjF7#@#(FjyYou see here a lichen corpse. 12(12)  Pw:6(6) AC:9 Xp:1/4 T:108 +Fj +FjRpq - a lichen corpse. 12(12)  Pw:6(6) AC:9 Xp:1/4 T:109 1Fj,cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--3FjBlargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:177 Dlvl:1 $:111 HP: Dlvl:1 $:111 HP:12(12) Dlvl:1 $:111 HP:12(12) Pw:6(6) AC:9 Xp:1/4 T:109 --------|.......##..>....|#|.......###-----.---------##|......###|.....|#|......#####|<....|##|.....|#############@#-------#######---.----#--.--#####.......|#j;5H|....########|.......#|...|#--.-----.......||...|###|......|--------|...|#.......|-------.-----5Fj\ Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)9FjR Wands  c - a wand of lightning (0:10) (2 of 2)AFj  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)EFjR Wands  c - a wand of lightning (0:10) (2 of 2)FFj,r Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)sFje Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:177 Dlvl:1 $:111 HP: Dlvl:1 $:111 HP:12(12) Dlvl:1 $:111 HP:12(12) Pw:6(6) AC:9 Xp:1/4 T:109 --------|.......##..>....|#|.......###-----.---------##|......###|.....|#|......#####|<....|##|.....|#############@#-------#######---.----#--.--#####.......|#Fje 5H|....########|.......#|...|#--.-----.......||...|###|......|--------|...|#.......|-------.-----vFjMO 12(12)  Pw:6(6) AC:9 Xp:1/4 T:110 #@#wFj= 12(12)  Pw:6(6) AC:9 Xp:1/4 T:111 #@#xFj 12(12)  Pw:6(6) AC:9 Xp:1/4 T:112 #@#xFjͿ  12(12)  Pw:6(6) AC:9 Xp:1/4 T:113 #@##.yFj)n 12(12)  Pw:6(6) AC:9 Xp:1/4 T:114 #@#yFj~  12(12)  Pw:6(6) AC:9 Xp:1/4 T:115 #@#zFjX  12(12)  Pw:6(6) AC:9 Xp:1/4 T:116 #@#....---{Fj3 12(12)  Pw:6(6) AC:9 Xp:1/4 T:117 -----#.*...|@.....|...|----{Fj V 12(12)  Pw:6(6) AC:9 Xp:1/4 T:117 |Fj 12(12)  Pw:6(6) AC:9 Xp:1/4 T:118 -.|.#@|Fj 12(12)  Pw:6(6) AC:9 Xp:1/4 T:119 -.@-FjM4w 12(12)  Pw:6(6) AC:9 Xp:1/4 T:120 @.Fjh.@FjitYou see here 2 red gems. 12(12)  Pw:6(6) AC:9 Xp:1/4 T:121 FjFjr - 2 red gems. 12(12)  Pw:6(6) AC:9 Xp:1/4 T:122 fFj W Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)FjBlargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:177 Dlvl:1 $:111 HP: Dlvl:1 $:111 HP:12(12) Dlvl:1 $:111 HP:12(12) Pw:6(6) AC:9 Xp:1/4 T:122 --------|.......##..>....|#|.......###-----.---------##|......###|.....|#|......#####|<....|##|.....|####################-------#######---.----##---.------.--#####.......|Fj;[1m##|..@...||....########|.......##f......||...|#--.-----.......||......||...|###|......|----------------|...|#.......|-------.-----Fj # Fj adjustFj] djustFja<What do you want to adjust? [a-r or ?*] Fj Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)Fji{ Wands  c - a wand of lightning (0:10)  Gems  r - 2 red gems (2 of 2)Fj  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)Fj { Wands  c - a wand of lightning (0:10)  Gems  r - 2 red gems (2 of 2)FjV  Weapons  a - a blessed +1 quarterstaff (weapon in hands)  Armor  b - an uncursed +0 cloak of magic resistance (being worn)  Comestibles  p - 2 food rations  q - a lichen corpse  Scrolls  i - an uncursed scroll of enchant armor  j - an uncursed scroll of enchant weapon  k - an uncursed scroll of confuse monster  Spellbooks  l - a blessed spellbook of force bolt (0:4)  m - a blessed spellbook of resist sleep (0:3)  n - a blessed spellbook of detect food (0:4)  o - a blessed spellbook of slow monster (0:3)  Potions  f - an uncursed potion of booze  g - an uncursed potion of clairvoyance  h - an uncursed potion of see invisible  Rings  d - an uncursed ring of invisibility  e - an uncursed ring of free action (1 of 2)Fj}B--------|.......##..>....|#|.......###-----.---------##|......###|.....|#|......#####|<....|##|.....|####################-------#######---.----##---.------.--#####.......|##|..@...||....########|.......#Fj C[30m#f......||...|#--.-----.......||......||...|###|......|----------------|...|#.......|-------.-----Blargius the Evoker St:8 Dx:13 Co:18 In:15 Wi:10 Ch:8 Neutral S:177 Dlvl:1 $:111 HP: Dlvl:1 $:111 HP:12(12) Dlvl:1 $:111 HP:12(12) Pw:6(6) AC:9 Xp:1/4 T:122 Never mind. 12(12)  Pw:6(6) AC:9 Xp:1/4 T:122 Fj<*Really save? [yn] (n) Fj $!ySaving...Fj/"Be seeing you...