Qyc Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-11-19.21:59:21.ttyrec Time: (1668895161) Sat Nov 19 21:59:21 2022 QycThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net QycWShall I pick a character's race, role, gender and alignment for you? [ynq] Qyc:snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) QycgQ !+Choosing Race Pick the race of your Flame Mage  d - doppelganger D - drow e - elf g - gnome h - hobbit H - human o - orc * - Random q - Quit(end) Qyc*" H+Choosing Gender Pick the gender of your human Flame Mage  m - male f - female * - Random q - Quit(end) QycR6+Choosing Alignment Pick the alignment of your male human Flame Mage  l - lawful n - neutral c - chaotic * - Random q - Quit(end) QycROb+QycP------..d..||..@.|-..d..------QycAQBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1  It is written in the Book of Earth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Earth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Spark, have been heralded from birth as the instrument of Earth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. FQycMQOor the sake of us all: Go bravely with Earth!--More--Qyc4^------..d..||..@.|-..d..------Qyco6Qyc6YHello blargius, welcome to SlashEM! You are a lawful male human Flame Mage.QycV % Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations Scrolls e - an uncursed scroll of destroy armor Spellbooks h - a blessed spellbook of flame sphere (0:4) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of detect monsters (0:2) Potions d - an uncursed potion of invisibility Rings g - an uncursed ring of free action Wands f - a wand of fire (0:10) Tools k - an uncursed blindfold(end) QycU------..d..||..@.|-..d..------ Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1   12(12)  Pw:7(7) AC:6 Xp:1/0 T:1 Qyc;# Qyc~ eQyc< nhanceQycTJ} Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  short sword [Unskilled]  long sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  paddle [Unskilled]  mace [Unskilled]  hammer [Unskilled]  quarterstaff [Basic]  whip [Unskilled]  unicorn horn [Unskilled]  Spellcasting Skills  attack spells [Unskilled]  healing spells [Unskilled] (1 of 2)Qyc5 rBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1 ------..d..||..@.|-..d..------Qyc Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations Scrolls e - an uncursed scroll of destroy armor Spellbooks h - a blessed spellbook of flame sphere (0:4) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of detect monsters (0:2) Potions d - an uncursed potion of invisibility Rings g - an uncursed ring of free action Wands f - a wand of fire (0:10) Tools k - an uncursed blindfold(end) Qyc1 ------..d..||..@.|-..d..------ Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1   12(12)  Pw:7(7) AC:6 Xp:1/0 T:1 Qyc  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Qyc+QycL+Qyc,+QycV+Qyc a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)QycR  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Flame Mage]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)QycE  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Qyc +Qych+Qyc:)0 Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Qyc!+(0lqqqqk~~(Bd(0~~xx~~(B@(0~xa~~(Bd(0~~(B Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) Qyc+Qyc I(0lqqqqk(B(0~~(Bd(0~~x(B(0x~~(B@(0~x(B(0a~~(Bd(0~~(B(0mqqqqj(BBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1 (0lqqqqk(B(0~~(Bd(0~~x(B(0x~~(B@(0~x(B(0a~~(Bd(0~~(B(0mqqqqj(BQyc^ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [true]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Qyc +Qyc4+Qyc a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Qyc  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Flame Mage]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Qyc=A  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)RycR{+RycN  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Ryco5+Ŀd@d[?1l>Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1 Ŀd@dRyc Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [true]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Ryci+RycO4 a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4) Ryc3 a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Flame Mage]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4) Rycw a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [1=on]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Ryc +RycE------..d..||..@.|-..d..------RyccBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1 Set tileset to what? Ryc Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/0 T:1 ------..d..||..@.|-..d..------RycYou kill the jackal!4  12(12)  Pw:7(7) AC:6 Xp:1/1 T:2 `Ryc~ 12(12)  Pw:7(7) AC:6 Xp:1/1 T:3 d.@Ryc0  12(12)  Pw:7(7) AC:6 Xp:1/1 T:4 <#d@##Ryc Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations Scrolls e - an uncursed scroll of destroy armor Spellbooks h - a blessed spellbook of flame sphere (0:4) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of detect monsters (0:2) Potions d - an uncursed potion of invisibility Rings g - an uncursed ring of free action Wands f - a wand of fire (0:10) Tools k - an uncursed blindfold(end) Ryc`A ------..`..||..<.|#-...d@#------# Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:4 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:7(7) AC:6 Xp:1/1 T:4   12(12)  Pw:7(7) AC:6 Xp:1/1 T:4 !Rycl: Choose which spell to cast   Name Level Category Fail a - flame sphere 1 matter 0% b - fireball 4 matter 86% c - detect monsters 1 divine 0%(end) #Ryc~ e+------..`..||..<.|#-...d@#------#d@F#Ryc~ Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:4 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:2(7) AC:6 Xp:1/1 T:4 You sense the presence of monsters.--More--&RycYBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:4 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:2(7) AC:6 Xp:1/1 T:5 ------..`..||..<d|#-....@#------#&RycK 12(12)  Pw:2(7) AC:6 Xp:1/1 T:6 .d@#'Rycs  12(12)  Pw:2(7) AC:6 Xp:1/1 T:7 .d@#'Ryc  12(12)  Pw:2(7) AC:6 Xp:1/1 T:8 #d@#(Ryc: 12(12)  Pw:2(7) AC:6 Xp:1/1 T:9 #d@#(Ryc@B 12(12)  Pw:2(7) AC:6 Xp:1/1 T:10 #d@#(Ryc)  12(12)  Pw:2(7) AC:6 Xp:1/1 T:11 #d@+(RycN nThat door is closed. 12(12)  Pw:2(7) AC:6 Xp:1/1 T:11 *Rycޤ3In what direction? [47896321><] *Ryc;*RycrpWHAMMM!!! 12(12)  Pw:2(7) AC:6 Xp:1/1 T:12 #+Ryc3In what direction? [47896321><] +Ryc|e+RycecWHAMMM!!! 12(12)  Pw:2(7) AC:6 Xp:1/1 T:13 +Ryc~6 3In what direction? [47896321><] +Ryco +Rycp 6As you kick the door, it crashes open! 12(12)  Pw:2(7) AC:6 Xp:1/1 T:14 -------......|.......$|.F........|........|---------,Ryc8 12(12)  Pw:2(7) AC:6 Xp:1/1 T:15 ---...|.#@|.-,Rycc0 You kill the lichen!20  12(12)  Pw:2(7) AC:6 Xp:1/5 T:16 .-Ryc(  12(12)  Pw:2(7) AC:6 Xp:1/5 T:17 .@-.RycJ 12(12)  Pw:2(7) AC:6 Xp:1/5 T:18 -..@.Rycd4g 12(12)  Pw:2(7) AC:6 Xp:1/5 T:19 .@.RycA.@.RycAz 12(12)  Pw:2(7) AC:6 Xp:1/5 T:20 You hear someone counting money..Ryc5  12(12)  Pw:2(7) AC:6 Xp:1/5 T:21 @d./Ryc 12(12)  Pw:2(7) AC:6 Xp:1/5 T:22 .@.d/Ryc 12(12)  Pw:2(7) AC:6 Xp:1/5 T:23 .@d./Ryc 12(12)  Pw:2(7) AC:6 Xp:1/5 T:24 d.@./Rycb .@/Ryc 33 gold pieces.53 33 12(12)  Pw:2(7) AC:6 Xp:1/5 T:25 .d0Ryc 12(12)  Pw:2(7) AC:6 Xp:1/5 T:26 .d@.0Ryc7 12(12)  Pw:2(7) AC:6 Xp:1/5 T:27 ..d@0RycOP You stop. Your hell hound pup is in the way! 12(12)  Pw:2(7) AC:6 Xp:1/5 T:28 .d1Ryc 12(12)  Pw:4(7) AC:6 Xp:1/5 T:29 @..d1Rych 12(12)  Pw:4(7) AC:6 Xp:1/5 T:30 @.1Ryc-  12(12)  Pw:4(7) AC:6 Xp:1/5 T:31 @.d.1Rycã  12(12)  Pw:4(7) AC:6 Xp:1/5 T:32 @.d.2Ryc 12(12)  Pw:4(7) AC:6 Xp:1/5 T:33 @.d.2Ryc 12(12)  Pw:4(7) AC:6 Xp:1/5 T:34 @..d2Ryc:  12(12)  Pw:4(7) AC:6 Xp:1/5 T:35 @.d.2Rycp  12(12)  Pw:4(7) AC:6 Xp:1/5 T:36 @..d3Ryc$ 12(12)  Pw:4(7) AC:6 Xp:1/5 T:40 @####...3RycX  12(12)  Pw:4(7) AC:6 Xp:1/5 T:41 #@0#4Rycb, r 12(12)  Pw:4(7) AC:6 Xp:1/5 T:42 #@5Ryc6With great effort you move the boulder. 12(12)  Pw:4(7) AC:6 Xp:1/5 T:43 0@#5RycY { 12(12)  Pw:4(7) AC:6 Xp:1/5 T:44 0@#6RycL>u 12(12)  Pw:4(7) AC:6 Xp:1/5 T:45 0@#7Rycu 12(12)  Pw:4(7) AC:6 Xp:1/5 T:46 0@#7RycYnu 12(12)  Pw:4(7) AC:6 Xp:1/5 T:47 0@#7Ryc u 12(12)  Pw:4(7) AC:6 Xp:1/5 T:48 0@#8Ryc=t 12(12)  Pw:4(7) AC:6 Xp:1/5 T:49 #0@#8Ryc9u 12(12)  Pw:4(7) AC:6 Xp:1/5 T:50 0@#9Ryc 12(12)  Pw:4(7) AC:6 Xp:1/5 T:51 ##@#:Ryc2cr 12(12)  Pw:4(7) AC:6 Xp:1/5 T:52 #@:Rycc With great effort you move the boulder. 12(12)  Pw:4(7) AC:6 Xp:1/5 T:53 0@#;Ryc]{ 12(12)  Pw:4(7) AC:6 Xp:1/5 T:54 0@#;RycXP u 12(12)  Pw:4(7) AC:6 Xp:1/5 T:55 0@#;Ryc|. 12(12)  Pw:4(7) AC:6 Xp:1/5 T:56 .#0@##Ryc 12(12)  Pw:6(7) AC:6 Xp:1/5 T:61 -+@.>RycG4 "@.>Ryc|4 }9 gold pieces.62 42 12(12)  Pw:6(7) AC:6 Xp:1/5 T:62 ?RycLn 12(12)  Pw:6(7) AC:6 Xp:1/5 T:63 @.?Rych 12(12)  Pw:6(7) AC:6 Xp:1/5 T:64 @.?Ryco h 12(12)  Pw:6(7) AC:6 Xp:1/5 T:65 @.@Ryc[h 12(12)  Pw:6(7) AC:6 Xp:1/5 T:66 @.ARyc &In what direction? [47896321><] ARyc#ARycN#cWHAMMM!!! 12(12)  Pw:6(7) AC:6 Xp:1/5 T:67 ARycm 3In what direction? [47896321><] ARyc ARyc As you kick the door, it crashes open! 12(12)  Pw:6(7) AC:6 Xp:1/5 T:68 .BRyc 12(12)  Pw:6(7) AC:6 Xp:1/5 T:69 #@.#BRych 12(12)  Pw:6(7) AC:6 Xp:1/5 T:70 @.CRyc4 12(12)  Pw:6(7) AC:6 Xp:1/5 T:71 #@##CRyc $ 12(12)  Pw:6(7) AC:6 Xp:1/5 T:72 --------........#|...............#@|.......#-+------DRycQ' 12(12)  Pw:6(7) AC:6 Xp:1/5 T:73 -.#@#.-DRycz  12(12)  Pw:6(7) AC:6 Xp:1/5 T:74 -.#@#.-ERyc0----$...@####....---- 12(12)  Pw:6(7) AC:6 Xp:1/5 T:77 ERyc- Q  12(12)  Pw:6(7) AC:6 Xp:1/5 T:78 ERyc2 12(12)  Pw:6(7) AC:6 Xp:1/5 T:79 -.|@#.|-FRycf 12(12)  Pw:6(7) AC:6 Xp:1/5 T:80 -@.-FRycr 12(12)  Pw:6(7) AC:6 Xp:1/5 T:81 @.FRyc h 12(12)  Pw:6(7) AC:6 Xp:1/5 T:82 @.GRych 12(12)  Pw:6(7) AC:6 Xp:1/5 T:83 @.GRyczB@.GRycB~59 gold pieces.11 101 HP: 12(12)  Pw:6(7) AC:6 Xp:1/5 T:84 GRycD, t 12(12)  Pw:6(7) AC:6 Xp:1/5 T:85 .@HRycm,n 12(12)  Pw:6(7) AC:6 Xp:1/5 T:86 .@HRycԨT 12(12)  Pw:6(7) AC:6 Xp:1/5 T:86 HRycP@  12(12)  Pw:7(7) AC:6 Xp:1/5 T:87 @...... 12(12)  Pw:7(7) AC:6 Xp:1/5 T:91 HRyce  12(12)  Pw:7(7) AC:6 Xp:1/5 T:93 @.JRyc&In what direction? [47896321><] JRycJRyccWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:94 KRyc KRyc0nThat door is closed. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:94 KRyc3In what direction? [47896321><] LRycDLRyc|cWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:95 LRyc. 3In what direction? [47896321><] LRyce LRyce cWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:96 MRycQ3In what direction? [47896321><] MRycJMRyc(KcWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:97 MRyc 3In what direction? [47896321><] MRycMRyccWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:98 NRyc3In what direction? [47896321><] NRyc NRyc  cWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:99 ORycG3In what direction? [47896321><] ORycORycšAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:100 .ORyc1 3In what direction? [47896321><] PRyc,z U 12(12)  Pw:7(7) AC:6 Xp:1/5 T:100 PRycD  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) PRycXH-----------..........||.........|#..........||.........|----------- 12(12)  Pw:7(7) AC:6 Xp:1/5 T:100 QRycWt  12(12)  Pw:7(7) AC:6 Xp:1/5 T:101 .@#RRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:102 .@#RRyc\ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:103 #@#RRyc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:104 #@##SRyc9u 12(12)  Pw:7(7) AC:6 Xp:1/5 T:105 #@SRyc_  12(12)  Pw:7(7) AC:6 Xp:1/5 T:106 #@#TRycJ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:107 #@##.%TRyc&  12(12)  Pw:7(7) AC:6 Xp:1/5 T:108 #@##...--URycpf 12(12)  Pw:7(7) AC:6 Xp:1/5 T:109 #@##.-URyc_ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:110 #@.-VRycO 12(12)  Pw:7(7) AC:6 Xp:1/5 T:111 #-@-...|./|----VRyc^ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:112 --.---|@..WRycl.@WRyclpYou see here 2 tins. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:113 XRycXRycEgl - 2 tins. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:114 ZRyc#o 12(12)  Pw:7(7) AC:6 Xp:1/5 T:115 .@[Ryct.@[RyctxYou see here a ceramic wand. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:116 \Ryczz\Ryczom - a ceramic wand. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:117 ]RycW;  12(12)  Pw:7(7) AC:6 Xp:1/5 T:118 @#.]Ryc"w 12(12)  Pw:7(7) AC:6 Xp:1/5 T:119 .@#_Ryc8n 12(12)  Pw:7(7) AC:6 Xp:1/5 T:120 @#_Ryckj 12(12)  Pw:7(7) AC:6 Xp:1/5 T:121 @.`Ryc}R5What do you want to write with? [- afgm or ?*] `Rycg >You write in the dust with your fingers.--More--aRycr :What do you want to write in the dust here? bRycwXEbRycI lbRycvx bcRycvecRyc]rcRyc rcRyc!ecRyc/2tcRycOa hdRyc6 dRycY dRycz dRyc  eRyceeRycA hfRyc\ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:122 fRycӰ *What do you want to zap? [fm or ?*] hRycq Wands f - a wand of fire (0:10) m - a ceramic wand(end) jRycO+----------------.`..|..........|In what direction? [47896321><] kRycV 12(12)  Pw:7(7) AC:6 Xp:1/5 T:123 uRyct =What do you want to read? [eghij or ?*.] uRyc <Something is written here in the dust.uRyc tYou read: "Elbereh". 12(12)  Pw:7(7) AC:6 Xp:1/5 T:123 wRyco 12(12)  Pw:7(7) AC:6 Xp:1/5 T:124 .@xRyc+i 12(12)  Pw:7(7) AC:6 Xp:1/5 T:125 .@xRycV  12(12)  Pw:7(7) AC:6 Xp:1/5 T:126 |.#@#xRyco 12(12)  Pw:7(7) AC:6 Xp:1/5 T:127 .#@#yRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:128 .#@#yRych 12(12)  Pw:7(7) AC:6 Xp:1/5 T:129 .#@#yRycX  12(12)  Pw:7(7) AC:6 Xp:1/5 T:130 $#@#yRycW  12(12)  Pw:7(7) AC:6 Xp:1/5 T:131 .|....#@#zRycc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:132 --.|..##@#zRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:133 --...#@zRycV V 12(12)  Pw:7(7) AC:6 Xp:1/5 T:133 zRyc&Y  12(12)  Pw:7(7) AC:6 Xp:1/5 T:134 .|@#|....|-----{Rycf--|.|.@-{Ryc~10 gold pieces.3 1 12(12)  Pw:7(7) AC:6 Xp:1/5 T:135 |Ryc Y Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations l - 2 tins Scrolls e - an uncursed scroll of destroy armor Spellbooks h - a blessed spellbook of flame sphere (0:4) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of detect monsters (0:2) Potions d - an uncursed potion of invisibility Rings g - an uncursed ring of free action Wands f - a wand of fire (0:10) m - a ceramic wand Tools k - an uncursed blindfold(end) Ryc -----------------------------#.......+..`..|..........|...|#|......||..<.|#|.........|....########|.......###-.....######..........|...|#--------##------#|.........|----0##############-----------#------|....||....||....|#.@....########Ryc k|....|------ Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:131 Dlvl:1 $:111 HP: Dlvl:1 $:111 HP:12(12) Dlvl:1 $:111 HP:12(12) Pw:7(7) AC:6 Xp:1/5 T:135   12(12)  Pw:7(7) AC:6 Xp:1/5 T:135 Ryc2i 12(12)  Pw:7(7) AC:6 Xp:1/5 T:136 .@Ryci 12(12)  Pw:7(7) AC:6 Xp:1/5 T:137 .@Ryc i 12(12)  Pw:7(7) AC:6 Xp:1/5 T:138 .@Ryc)u 12(12)  Pw:7(7) AC:6 Xp:1/5 T:139 #.@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:140 .@dRycA 12(12)  Pw:7(7) AC:6 Xp:1/5 T:141 #@#.Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:142 #@#Rycз  12(12)  Pw:7(7) AC:6 Xp:1/5 T:143 #@#Ryco 12(12)  Pw:7(7) AC:6 Xp:1/5 T:144 #@#RycK 12(12)  Pw:7(7) AC:6 Xp:1/5 T:145 #@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:146 #@#RycV0  12(12)  Pw:7(7) AC:6 Xp:1/5 T:147 #@#RycC 12(12)  Pw:7(7) AC:6 Xp:1/5 T:148 ###@#Ryc2Uw 12(12)  Pw:7(7) AC:6 Xp:1/5 T:149 @#Ryc ' z 12(12)  Pw:7(7) AC:6 Xp:1/5 T:150 #@#Ryc>z 12(12)  Pw:7(7) AC:6 Xp:1/5 T:151 #@#Rycuz 12(12)  Pw:7(7) AC:6 Xp:1/5 T:152 #@#Rycl 12(12)  Pw:7(7) AC:6 Xp:1/5 T:153 #@Ryc} With great effort you move the boulder. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:154 #@0Ryca 12(12)  Pw:7(7) AC:6 Xp:1/5 T:155 #@#RycJP 12(12)  Pw:7(7) AC:6 Xp:1/5 T:156 #@##Rycu 12(12)  Pw:7(7) AC:6 Xp:1/5 T:157 #@Ryce{ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:158 #@#RycRL  12(12)  Pw:7(7) AC:6 Xp:1/5 T:159 #@##Ryc n 12(12)  Pw:7(7) AC:6 Xp:1/5 T:160 @#Ryc1 12(12)  Pw:7(7) AC:6 Xp:1/5 T:161 #@#Rycq~ #@# 12(12)  Pw:7(7) AC:6 Xp:1/5 T:161 RycI  12(12)  Pw:7(7) AC:6 Xp:1/5 T:164 ##@Ryc V 12(12)  Pw:7(7) AC:6 Xp:1/5 T:165 RycW%Count: 11Ryc;? 12(12)  Pw:7(7) AC:6 Xp:1/5 T:166  12(12)  Pw:7(7) AC:6 Xp:1/5 T:167 +Ryc&In what direction? [47896321><] RycIRyc6As you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:168 -----------.......................|..............|............--------------Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:169 ---...|.#@|.-Ryc6  12(12)  Pw:7(7) AC:6 Xp:1/5 T:170 -|.@-RycNq 12(12)  Pw:7(7) AC:6 Xp:1/5 T:171 .@Ryc i 12(12)  Pw:7(7) AC:6 Xp:1/5 T:172 .@Ryc*....@RycPN 12(12)  Pw:7(7) AC:6 Xp:1/5 T:175 Rycy  12(12)  Pw:7(7) AC:6 Xp:1/5 T:182 .....d......@Ryc, &In what direction? [47896321><] RycM Ryc The door closes. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:183 .d+RycZ4In what direction? [47896321><] RycRycAAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:184 .d.Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:185 .d.@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:186 .d.@#Ryct 12(12)  Pw:7(7) AC:6 Xp:1/5 T:187 .#.d#@#RycR 12(12)  Pw:7(7) AC:6 Xp:1/5 T:188 #.d#@Rycj V 12(12)  Pw:7(7) AC:6 Xp:1/5 T:188 Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:189 ###@#.#Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:190 -##.@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:191 -----@...|#|....|....|>..|----Ryc \ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:192 .@||.--Ryc"q 12(12)  Pw:7(7) AC:6 Xp:1/5 T:193 .@Ryc q 12(12)  Pw:7(7) AC:6 Xp:1/5 T:194 .@Rycz q 12(12)  Pw:7(7) AC:6 Xp:1/5 T:195 .@Rycm 12(12)  Pw:7(7) AC:6 Xp:1/5 T:196 >@Rycf 12(12)  Pw:7(7) AC:6 Xp:1/5 T:197 d.@Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:198 .d@.Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:199 .d.@Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:200 d.@.Ryc+Vw 12(12)  Pw:7(7) AC:6 Xp:1/5 T:201 .dRyc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:202 .dRyc------|@...||d...++....||.....------RycBlargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:181 Dlvl:2 $:111 HP: Dlvl:2 $:111 HP:12(12) Dlvl:2 $:111 HP:12(12) Pw:7(7) AC:6 Xp:1/5 T:202 Ryctx  12(12)  Pw:7(7) AC:6 Xp:1/5 T:203 d.Rycj  12(12)  Pw:7(7) AC:6 Xp:1/5 T:204 d.@Ryc< 12(12)  Pw:7(7) AC:6 Xp:1/5 T:205 <d.@Ryc2&In what direction? [47896321><] Ryc@Ryc=AAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:206 .d.Rycl: 12(12)  Pw:7(7) AC:6 Xp:1/5 T:207 #.#@d0Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:208 ##@d.Ryc!  12(12)  Pw:7(7) AC:6 Xp:1/5 T:209 ###@d#.Ryc@ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:210 ----|...|.........#|.............#@d-------------##Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:211 ---....#@d#Ryc. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:212 ---....@d#Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:213 ---....|@d#-Ryc- 12(12)  Pw:7(7) AC:6 Xp:1/5 T:214 -|@d#Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:215 @d.Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:216 @.d.RycC  12(12)  Pw:7(7) AC:6 Xp:1/5 T:217 @.d.Ryc t 12(12)  Pw:7(7) AC:6 Xp:1/5 T:218 d.Rycy 12(12)  Pw:7(7) AC:6 Xp:1/5 T:219 @.d.Rycgr 12(12)  Pw:7(7) AC:6 Xp:1/5 T:220 d.Ryc{ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:221 .dRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:222 @..dRycYw 12(12)  Pw:7(7) AC:6 Xp:1/5 T:223 d.Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:224 @.d.Ryc< ~ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:225 d.RycxG| 12(12)  Pw:7(7) AC:6 Xp:1/5 T:226 d.Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:227 @.d.RycSr 12(12)  Pw:7(7) AC:6 Xp:1/5 T:228 d.Rycls 12(12)  Pw:7(7) AC:6 Xp:1/5 T:229 @d.RycE;} 12(12)  Pw:7(7) AC:6 Xp:1/5 T:230 .dRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:231 @.d.Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:232 .dRycm  12(12)  Pw:7(7) AC:6 Xp:1/5 T:233 @.d.Ryc2 w 12(12)  Pw:7(7) AC:6 Xp:1/5 T:234 .dRycr$ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:235 @.d.Rycv 12(12)  Pw:7(7) AC:6 Xp:1/5 T:236 d.Rycu 12(12)  Pw:7(7) AC:6 Xp:1/5 T:237 @.d.Ryc"} 12(12)  Pw:7(7) AC:6 Xp:1/5 T:238 .dRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:239 @.d.Ryc\  12(12)  Pw:7(7) AC:6 Xp:1/5 T:240 .@.dRyc? 12(12)  Pw:7(7) AC:6 Xp:1/5 T:241 .@.dRycI 12(12)  Pw:7(7) AC:6 Xp:1/5 T:242 .@.dRyc....@d.. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:245 Rycƾ  12(12)  Pw:7(7) AC:6 Xp:1/5 T:250 ..d..@...Ryc^V 12(12)  Pw:7(7) AC:6 Xp:1/5 T:250 Rycd 12(12)  Pw:7(7) AC:6 Xp:1/5 T:251 ..d@Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:252 ..d@Ryc! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:253 .d.@Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:254 ##@.d#Ryc$ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:255 @#.RycO8 12(12)  Pw:7(7) AC:6 Xp:1/5 T:256 @#dRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:257 +d#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:258 #dRycO&In what direction? [47896321><] RycORycPAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/5 T:259 .RycAV 12(12)  Pw:7(7) AC:6 Xp:1/5 T:260 @d#Ryc^ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:261 d#@Ryc{  12(12)  Pw:7(7) AC:6 Xp:1/5 T:262 .d@Ryc̷ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:263 .d@Ryc{y 12(12)  Pw:7(7) AC:6 Xp:1/5 T:264 .d@Rycb y 12(12)  Pw:7(7) AC:6 Xp:1/5 T:265 .d@RycT~} 12(12)  Pw:7(7) AC:6 Xp:1/5 T:266 #d@Ryc. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:267 #d@Ryc$  12(12)  Pw:7(7) AC:6 Xp:1/5 T:268 #d@dRycWith great effort you move the boulder. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:269 #d@.0Ryci  12(12)  Pw:7(7) AC:6 Xp:1/5 T:270 #d@#0RycRV  12(12)  Pw:7(7) AC:6 Xp:1/5 T:271 #d@RycV 12(12)  Pw:7(7) AC:6 Xp:1/5 T:271 Ryc9>V 12(12)  Pw:7(7) AC:6 Xp:1/5 T:271 RycBV 12(12)  Pw:7(7) AC:6 Xp:1/5 T:271 Ryck 12(12)  Pw:7(7) AC:6 Xp:1/5 T:272 #Rycd dRyc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:272 You hear some noises. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:273 Ryc!W Count: 11Ryc, 12(12)  Pw:7(7) AC:6 Xp:1/5 T:274  12(12)  Pw:7(7) AC:6 Xp:1/5 T:275  12(12)  Pw:7(7) AC:6 Xp:1/5 T:276 dRyc,oYou stop searching. 12(12)  Pw:7(7) AC:6 Xp:1/5 T:277 RycJ 12(12)  Pw:7(7) AC:6 Xp:1/5 T:278 .#@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/5 T:279 #d@#Ryc ?d@#Ryc  12(12)  Pw:7(7) AC:6 Xp:1/5 T:279 The coyote bites! 9(12)  Pw:7(7) AC:6 Xp:1/5 T:279  9(12)  Pw:7(7) AC:6 Xp:1/5 T:280 Ryc|R@ Choose which spell to cast   Name Level Category Fail a - flame sphere 1 matter 0% b - fireball 4 matter 86% c - detect monsters 1 divine 0%(end) Ryc p+eRyc% # 9(12)  Pw:2(7) AC:6 Xp:1/5 T:280 The coyote bites! 8(12)  Pw:2(7) AC:6 Xp:1/5 T:280  8(12)  Pw:2(7) AC:6 Xp:1/5 T:281 RycRycCYou displaced your flaming sphere.@eRyc 8(12)  Pw:2(7) AC:6 Xp:1/5 T:281 The flaming sphere explodes!--More--Rycc$The coyote is on fire!RyccThe coyote is killed!213  8(12)  Pw:2(7) AC:6 Xp:1/13 T:282 #..Ryc  8(12)  Pw:2(7) AC:6 Xp:1/13 T:283 #@Ryc u 8(12)  Pw:2(7) AC:6 Xp:1/13 T:284 .@Ryc q 9(12)  Pw:2(7) AC:6 Xp:1/13 T:285 .@Ryc ~  9(12)  Pw:2(7) AC:6 Xp:1/13 T:286 d.@Ryc 9(12)  Pw:2(7) AC:6 Xp:1/13 T:287 @..dRyc:&In what direction? [47896321><] RycRyc0As you kick the door, it crashes open! 9(12)  Pw:2(7) AC:6 Xp:1/13 T:288 .d.Ryc 9(12)  Pw:2(7) AC:6 Xp:1/13 T:289 #d.@#.#Rycu 9(12)  Pw:4(7) AC:6 Xp:1/13 T:290 .d.@Ryc9  9(12)  Pw:4(7) AC:6 Xp:1/13 T:291 .@dRyc  9(12)  Pw:4(7) AC:6 Xp:1/13 T:292 ..@dRycZ^ 9(12)  Pw:4(7) AC:6 Xp:1/13 T:292 Ryc  9(12)  Pw:4(7) AC:6 Xp:1/13 T:293 @..dRyc!  9(12)  Pw:4(7) AC:6 Xp:1/13 T:294 @.d.Ryc 9(12)  Pw:4(7) AC:6 Xp:1/13 T:295 ..@Ryc!} 9(12)  Pw:4(7) AC:6 Xp:1/13 T:296 #@Rycj  9(12)  Pw:4(7) AC:6 Xp:1/13 T:297 d#@RycjCount: 11Ryc!  9(12)  Pw:4(7) AC:6 Xp:1/13 T:298  9(12)  Pw:4(7) AC:6 Xp:1/13 T:299  10(12)  Pw:4(7) AC:6 Xp:1/13 T:300  10(12)  Pw:4(7) AC:6 Xp:1/13 T:301  10(12)  Pw:4(7) AC:6 Xp:1/13 T:302  10(12)  Pw:4(7) AC:6 Xp:1/13 T:303  10(12)  Pw:4(7) AC:6 Xp:1/13 T:304  10(12)  Pw:4(7) AC:6 Xp:1/13 T:305  10(12)  Pw:4(7) AC:6 Xp:1/13 T:306  10(12)  Pw:4(7) AC:6 Xp:1/13 T:307  10(12)  Pw:4(7) AC:6 Xp:1/13 T:308 .#Rycxa Count: 11Ryc 10(12)  Pw:4(7) AC:6 Xp:1/13 T:309  10(12)  Pw:4(7) AC:6 Xp:1/13 T:310  10(12)  Pw:4(7) AC:6 Xp:1/13 T:311  10(12)  Pw:4(7) AC:6 Xp:1/13 T:312  10(12)  Pw:4(7) AC:6 Xp:1/13 T:313  10(12)  Pw:4(7) AC:6 Xp:1/13 T:314  11(12)  Pw:4(7) AC:6 Xp:1/13 T:315  11(12)  Pw:4(7) AC:6 Xp:1/13 T:316  11(12)  Pw:4(7) AC:6 Xp:1/13 T:317  11(12)  Pw:4(7) AC:6 Xp:1/13 T:318  11(12)  Pw:5(7) AC:6 Xp:1/13 T:319 .Rycw 11(12)  Pw:5(7) AC:6 Xp:1/13 T:320 dRycvB_ 11(12)  Pw:5(7) AC:6 Xp:1/13 T:321 Ryc]You try to move the boulder, but in vain. 11(12)  Pw:5(7) AC:6 Xp:1/13 T:321 Rycv Rycv You displaced your hell hound pup. 11(12)  Pw:5(7) AC:6 Xp:1/13 T:322 @dRyc- 11(12)  Pw:5(7) AC:6 Xp:1/13 T:323 @d#Rycu  11(12)  Pw:5(7) AC:6 Xp:1/13 T:324 @d#Rycn 11(12)  Pw:5(7) AC:6 Xp:1/13 T:325 d@#Ryc\{ 11(12)  Pw:5(7) AC:6 Xp:1/13 T:326 ..@Ryc r 11(12)  Pw:5(7) AC:6 Xp:1/13 T:327 .@Ryc9r 11(12)  Pw:5(7) AC:6 Xp:1/13 T:328 .@Rycğ 11(12)  Pw:5(7) AC:6 Xp:1/13 T:329 .@##RycBI  12(12)  Pw:5(7) AC:6 Xp:1/13 T:330 d.@#Rycp 12(12)  Pw:5(7) AC:6 Xp:1/13 T:331 .d#@#RycW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:331 Ryc  12(12)  Pw:5(7) AC:6 Xp:1/13 T:332 .#@###Ryccv 12(12)  Pw:5(7) AC:6 Xp:1/13 T:333 #@Ryc<W 12(12)  Pw:5(7) AC:6 Xp:1/13 T:333 Rycy | 12(12)  Pw:5(7) AC:6 Xp:1/13 T:334 #@#Ryc4| 12(12)  Pw:5(7) AC:6 Xp:1/13 T:335 #@#Ryc+| 12(12)  Pw:5(7) AC:6 Xp:1/13 T:336 #@#Ryc| 12(12)  Pw:5(7) AC:6 Xp:1/13 T:337 #@#RycY o 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 @#Rycͧ W 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 Ryc?W 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 RycPW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 Ryc6vW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 RycW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:338 Ryc5W 12(12)  Pw:5(7) AC:6 Xp:1/13 T:339 Ryc6i 12(12)  Pw:5(7) AC:6 Xp:1/13 T:340 dRyc0 f 12(12)  Pw:5(7) AC:6 Xp:1/13 T:341 #RycGW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:342 RycW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:343 RycW 12(12)  Pw:5(7) AC:6 Xp:1/13 T:344 RycsCount: 11RycD 12(12)  Pw:5(7) AC:6 Xp:1/13 T:345  12(12)  Pw:5(7) AC:6 Xp:1/13 T:346  12(12)  Pw:5(7) AC:6 Xp:1/13 T:347  12(12)  Pw:6(7) AC:6 Xp:1/13 T:348  12(12)  Pw:6(7) AC:6 Xp:1/13 T:349  12(12)  Pw:6(7) AC:6 Xp:1/13 T:350  12(12)  Pw:6(7) AC:6 Xp:1/13 T:351 ##Ryc o 12(12)  Pw:6(7) AC:6 Xp:1/13 T:352 @#RycjWith great effort you move the boulder. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:353 0@#RycARycAYou try to move the boulder, but in vain. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:353 Ryc{ Ryc You try to move the boulder, but in vain. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:353 RycRycvUnavailable command '^J'. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:353 Ryc3 Ryc] You try to move the boulder, but in vain. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:353 Ryc0 ] 12(12)  Pw:6(7) AC:6 Xp:1/13 T:354 RycYou try to move the boulder, but in vain. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:354 Rycdt t 12(12)  Pw:6(7) AC:6 Xp:1/13 T:355 #@RycZfo 12(12)  Pw:6(7) AC:6 Xp:1/13 T:356 @#Rycn 12(12)  Pw:6(7) AC:6 Xp:1/13 T:357 #@Ryc o 12(12)  Pw:6(7) AC:6 Xp:1/13 T:358 @#Rycǰ: Choose which spell to cast   Name Level Category Fail a - flame sphere 1 matter 0% b - fireball 4 matter 86% c - detect monsters 1 divine 0%(end) Ryc  12(12)  Pw:6(7) AC:6 Xp:1/13 T:358 Rycn 12(12)  Pw:6(7) AC:6 Xp:1/13 T:359 #@RycUn 12(12)  Pw:6(7) AC:6 Xp:1/13 T:360 #@Rycݦ n 12(12)  Pw:6(7) AC:6 Xp:1/13 T:361 #@RychS w 12(12)  Pw:6(7) AC:6 Xp:1/13 T:362 #@dRycK>Ryc>You displaced your hell hound pup. 12(12)  Pw:6(7) AC:6 Xp:1/13 T:363 #@Ryc&t 12(12)  Pw:6(7) AC:6 Xp:1/13 T:364 #@Ryc,n 12(12)  Pw:6(7) AC:6 Xp:1/13 T:365 #@RycR n 12(12)  Pw:6(7) AC:6 Xp:1/13 T:366 #@Ryc~W 12(12)  Pw:6(7) AC:6 Xp:1/13 T:366 Ryc2W 12(12)  Pw:6(7) AC:6 Xp:1/13 T:366 Ryc W 12(12)  Pw:6(7) AC:6 Xp:1/13 T:367 Ryco  12(12)  Pw:6(7) AC:6 Xp:1/13 T:368 You hear someone cursing shoplifters.RycOm 12(12)  Pw:6(7) AC:6 Xp:1/13 T:369 dRyc  12(12)  Pw:6(7) AC:6 Xp:1/13 T:370 @#dRycJ 12(12)  Pw:6(7) AC:6 Xp:1/13 T:371 @d#Ryc 12(12)  Pw:6(7) AC:6 Xp:1/13 T:372 d@##Ryct 12(12)  Pw:6(7) AC:6 Xp:1/13 T:373 #d@#RycM 12(12)  Pw:6(7) AC:6 Xp:1/13 T:374 #d@#Ryc- 12(12)  Pw:6(7) AC:6 Xp:1/13 T:375 #d@#Ryc 12(12)  Pw:6(7) AC:6 Xp:1/13 T:376 #d@#RycDH  12(12)  Pw:7(7) AC:6 Xp:1/13 T:377 #d@#Rycl ~ 12(12)  Pw:7(7) AC:6 Xp:1/13 T:378 #d@RycYW 12(12)  Pw:7(7) AC:6 Xp:1/13 T:378 RycW 12(12)  Pw:7(7) AC:6 Xp:1/13 T:378 Ryc d 12(12)  Pw:7(7) AC:6 Xp:1/13 T:379 #RycW 12(12)  Pw:7(7) AC:6 Xp:1/13 T:380 RycnW 12(12)  Pw:7(7) AC:6 Xp:1/13 T:381 Ryc1W 12(12)  Pw:7(7) AC:6 Xp:1/13 T:382 Ryc# Count: 11Ryc 12(12)  Pw:7(7) AC:6 Xp:1/13 T:383  12(12)  Pw:7(7) AC:6 Xp:1/13 T:384  12(12)  Pw:7(7) AC:6 Xp:1/13 T:385  12(12)  Pw:7(7) AC:6 Xp:1/13 T:386  12(12)  Pw:7(7) AC:6 Xp:1/13 T:387  12(12)  Pw:7(7) AC:6 Xp:1/13 T:388 #Rycqo | 12(12)  Pw:7(7) AC:6 Xp:1/13 T:389 #@#RycQ %#@#Ryc  12(12)  Pw:7(7) AC:6 Xp:1/13 T:389 You hear some noises in the distance. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:390 Rycn 12(12)  Pw:7(7) AC:6 Xp:1/13 T:391 #@#Ryck | 12(12)  Pw:7(7) AC:6 Xp:1/13 T:392 #@#Ryc>k| 12(12)  Pw:7(7) AC:6 Xp:1/13 T:393 #@#Ryc | 12(12)  Pw:7(7) AC:6 Xp:1/13 T:394 #@#RycS| 12(12)  Pw:7(7) AC:6 Xp:1/13 T:395 #@#Ryc5 | 12(12)  Pw:7(7) AC:6 Xp:1/13 T:396 #@#Ryc 12(12)  Pw:7(7) AC:6 Xp:1/13 T:397 ##@##RycQg 12(12)  Pw:7(7) AC:6 Xp:1/13 T:398 +#@+Rycy 12(12)  Pw:7(7) AC:6 Xp:1/13 T:399 @#RycF&In what direction? [47896321><] Ryc ;Rycb;As you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:400 -+-----.......|..(..+...|----Ryc  12(12)  Pw:7(7) AC:6 Xp:1/13 T:401 -#@|..$.--.Ryc' 12(12)  Pw:7(7) AC:6 Xp:1/13 T:402 .@-Rycj 12(12)  Pw:7(7) AC:6 Xp:1/13 T:403 .@Ryc r 12(12)  Pw:7(7) AC:6 Xp:1/13 T:404 .@Ryc3.@Rych22 gold pieces.35 33 12(12)  Pw:7(7) AC:6 Xp:1/13 T:405 RycHz 12(12)  Pw:7(7) AC:6 Xp:1/13 T:406 @.Ryc) .@Ryc1* vYou see here a large box. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:407 Ryc BThere is a large box here, loot it? [ynq] (q) Ryc yRycyHmmm, it seems to be locked. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:407 RycY Weapons a - a blessed +1 quarterstaff (weapon in hands) Armor b - an uncursed +0 studded leather armor (being worn) Comestibles c - 3 uncursed food rations l - 2 tins Scrolls e - an uncursed scroll of destroy armor Spellbooks h - a blessed spellbook of flame sphere (0:4) i - a blessed spellbook of fireball (0:2) j - a blessed spellbook of detect monsters (0:2) Potions d - an uncursed potion of invisibility Rings g - an uncursed ring of free action Wands f - a wand of fire (0:10) m - a ceramic wand Tools k - an uncursed blindfold(end) Syc ------#|<...|##|.....#--+-----#.....|##.......|#|.....###################|...@..+#------##+......|#########---.---- Blargius the Spark St:11 Dx:15 Co:15 In:18 Wi:10 Ch:9 Lawful S:235 Dlvl:2 $:133 HP: Dlvl:2 $:133 HP:12(12) Dlvl:2 $:133 HP:12(12) Pw:7(7) AC:6 Xp:1/13 T:407   12(12)  Pw:7(7) AC:6 Xp:1/13 T:407 Syc,v 12(12)  Pw:7(7) AC:6 Xp:1/13 T:408 @(Syc׍&In what direction? [47896321><] SycfSycAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:409 . Syc 12(12)  Pw:7(7) AC:6 Xp:1/13 T:410 ##@. Syc u 12(12)  Pw:7(7) AC:6 Xp:1/13 T:411 @. Syc}| 12(12)  Pw:7(7) AC:6 Xp:1/13 T:412 #@# Syc | 12(12)  Pw:7(7) AC:6 Xp:1/13 T:413 #@# Syco; 12(12)  Pw:7(7) AC:6 Xp:1/13 T:414 ##@# Sych^x 12(12)  Pw:7(7) AC:6 Xp:1/13 T:415 0@# SycjYou try to move the boulder, but in vain. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:415  Syc>  12(12)  Pw:7(7) AC:6 Xp:1/13 T:416 @#d Syc/ y 12(12)  Pw:7(7) AC:6 Xp:1/13 T:417 d# Sycp@ y 12(12)  Pw:7(7) AC:6 Xp:1/13 T:418 #d SycW 12(12)  Pw:7(7) AC:6 Xp:1/13 T:419 Syc;! Count: 11Syc 12(12)  Pw:7(7) AC:6 Xp:1/13 T:420  12(12)  Pw:7(7) AC:6 Xp:1/13 T:421  12(12)  Pw:7(7) AC:6 Xp:1/13 T:422  12(12)  Pw:7(7) AC:6 Xp:1/13 T:423  12(12)  Pw:7(7) AC:6 Xp:1/13 T:424  12(12)  Pw:7(7) AC:6 Xp:1/13 T:425  12(12)  Pw:7(7) AC:6 Xp:1/13 T:426  12(12)  Pw:7(7) AC:6 Xp:1/13 T:427 +#dSyc &In what direction? [47896321><] Syc SyctAs you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:428 ----.%.|..+..|.+.Syc+  12(12)  Pw:7(7) AC:6 Xp:1/13 T:429 ---...|..>.....-@-d#SycoQ 12(12)  Pw:7(7) AC:6 Xp:1/13 T:430 ||..@----d#Sycq  12(12)  Pw:7(7) AC:6 Xp:1/13 T:431 @d.Sycǘ 12(12)  Pw:7(7) AC:6 Xp:1/13 T:432 @d.Syc @.Syc<You see here a tin. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:433 d.SycM SycNn - a tin. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:434 d.Sycs  12(12)  Pw:7(7) AC:6 Xp:1/13 T:435 d.>@Syc &In what direction? [47896321><] SycR Syc WHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:436 .dSyc 3In what direction? [47896321><] SycSyc5WHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:437 .dSyc3In what direction? [47896321><] SycD?Syc?WHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:438 .dSycKr 3In what direction? [47896321><] SycI Syc(J As you kick the door, it crashes open! 12(12)  Pw:7(7) AC:6 Xp:1/13 T:439 .d.Syc  12(12)  Pw:7(7) AC:6 Xp:1/13 T:440 .d@#Syc 12(12)  Pw:7(7) AC:6 Xp:1/13 T:441 .d@#SycP+What do you want to eat? [cln or ?*] SycQ, Comestibles c - 3 uncursed food rations l - 2 tins n - a tin(end) SycZK+SycIt is not so easy to open this tin. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:442 .:SycyYou stop opening the tin. 12(12)  Pw:7(7) AC:6 Xp:1/13 T:443 Syc Syc1 You kill the gecko!67  12(12)  Pw:7(7) AC:6 Xp:1/21 T:444 % Syc:6 2#@# Sycz6 xYou see here a gecko corpse. 12(12)  Pw:7(7) AC:6 Xp:1/21 T:445 "SycN9What do you want to eat? [cln or ?*,] "Syc r eat what?  Comestibles a - a gecko corpse(end) #Syc K+#Sycs BThis gecko corpse tastes terrible! 12(12)  Pw:7(7) AC:6 Xp:1/21 T:446  12(12)  Pw:7(7) AC:6 Xp:1/21 T:447  12(12)  Pw:7(7) AC:6 Xp:1/21 T:448 ..d--More--$Syct You finish eating the gecko corpse. 12(12)  Pw:7(7) AC:6 Xp:1/21 T:449 .d%Syc1 12(12)  Pw:7(7) AC:6 Xp:1/21 T:450 #d@#%Syc]  12(12)  Pw:7(7) AC:6 Xp:1/21 T:451 #d@#%Syc@###@d%SycA 12(12)  Pw:7(7) AC:6 Xp:1/21 T:451 The jackal just misses! 12(12)  Pw:7(7) AC:6 Xp:1/21 T:452 d'Syc3 'Sycw You kill the jackal!71  12(12)  Pw:7(7) AC:6 Xp:1/22 T:453 #%(Syc& 2#@#(Syc0' yYou see here a jackal corpse. 12(12)  Pw:7(7) AC:6 Xp:1/22 T:454 )Sycr. 12(12)  Pw:7(7) AC:6 Xp:1/22 T:455 %@##)Syclm 12(12)  Pw:7(7) AC:6 Xp:1/22 T:456 #@*Syc#! 12(12)  Pw:7(7) AC:6 Xp:1/22 T:457 #@###*Syc. t 12(12)  Pw:7(7) AC:6 Xp:1/22 T:458 #@+Syc$ 12(12)  Pw:7(7) AC:6 Xp:1/22 T:459 #@##+Sycm 12(12)  Pw:7(7) AC:6 Xp:1/22 T:460 ##@#+Syc  12(12)  Pw:7(7) AC:6 Xp:1/22 T:461 #@##,Syc_w 12(12)  Pw:7(7) AC:6 Xp:1/22 T:462 @#,Syc V 12(12)  Pw:7(7) AC:6 Xp:1/22 T:462 -Sycc$ 12(12)  Pw:7(7) AC:6 Xp:1/22 T:463 ##@#-Sycs> 12(12)  Pw:7(7) AC:6 Xp:1/22 T:464 @+#-Sycq V 12(12)  Pw:7(7) AC:6 Xp:1/22 T:464 /Syc$T&In what direction? [47896321><] /Syc /SycZeWHAMMM!!! 12(12)  Pw:7(7) AC:6 Xp:1/22 T:465 /Syc 3In what direction? [47896321><] /Syc[$/Syc$As you kick the door, it crashes open!-----((((|@.(r((|((((|-----/Syc$Z"How dare you break my door?"r(r/Syc$^ 12(12)  Pw:7(7) AC:6 Xp:1/22 T:465 --More--1Syc+uOryahovo hits! 7(12)  Pw:7(7) AC:6 Xp:1/22 T:465 1Syc ,Oryahovo hits! 1(12)  Pw:7(7) AC:6 Xp:1/22 T:465  1(12)  Pw:7(7) AC:6 Xp:1/22 T:466 6Syc# 7Sycspray7Syce{ray7Syc_;Are you sure you want to pray? [yn] (n) 8Syc3yYou begin praying to Earth.8Syc΁ZYou are surrounded by a shimmering light.r(8Syc؁l 1(12)  Pw:7(7) AC:6 Xp:1/22 T:466 --More--9SycJOryahovo starts to attack you, but pulls back.--More--:SycOryahovo starts to attack you, but pulls back. 1(12)  Pw:7(7) AC:6 Xp:1/22 T:467 .r 1(12)  Pw:7(7) AC:6 Xp:1/22 T:467 --More--;Sycfs$Oryahovo starts to attack you, but pulls back. 1(12)  Pw:7(7) AC:6 Xp:1/22 T:468 rr 1(12)  Pw:7(7) AC:6 Xp:1/22 T:468 --More--;Syc~~ JOryahovo starts to attack you, but pulls back.--More--SycAqYou feel much better. 16(16)  Pw:7(7) AC:6 Xp:1/22 T:469 ASyc ) 16(16)  Pw:7(7) AC:6 Xp:1/22 T:470 (@.(@CSyc8#@@CSyc 16(16)  Pw:7(7) AC:6 Xp:1/22 T:470 Oryahovo hits! 4(16)  Pw:7(7) AC:6 Xp:1/22 T:470 Oryahovo hits!CSycl 0(16)  Pw:7(7) AC:6 Xp:1/22 T:470 --More--DSycmYou die...DSyc6 0(16)DSyc138 0 HP: 0(16)  Pw:7(7) AC:6 Xp:1/22 T:470 Oryahovo takes all your possessions.--More--ESycN `#Do you want to see what you had when you died? [ynq] (n) HSycqHSyc/$ HSyc HSyc