gc" Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-11-06.18:07:31.ttyrec Time: (1667758051) Sun Nov 6 18:07:31 2022 gc*This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net gc,Restoring save file...gc0gcN0Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:170 Dlvl:2 $:16 HP: 10(12)  Pw:2(2) AC:3 Xp:1/26 T:295 You return to level 2 in The Dungeons of Doom.--More--gc---------....@d...|.......|......$...%||.......|---------gcd Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:170 Dlvl:2 $:16 HP: Dlvl:2 $:16 HP:10(12) Dlvl:2 $:16 HP:10(12) Pw:2(2) AC:3 Xp:1/26 T:295 Hello blargius, the human Rogue, welcome back to SlashEM!gc  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [false]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)gc +gcds a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)gcЄ+gc& a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)gc` a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [$]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)gc+gcn Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) gc` +[?1l>Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:170 Dlvl:2 $:16 HP: Dlvl:2 $:16 HP:10(12) Dlvl:2 $:16 HP:10(12) Pw:2(2) AC:3 Xp:1/26 T:295 ---------....@d...|.......|......$...%||.......|---------gcϷ  10(12)  Pw:2(2) AC:3 Xp:1/26 T:296 <.d@gc? 10(12)  Pw:2(2) AC:3 Xp:1/26 T:297 ..d@gc .@gcW  10(12)  Pw:2(2) AC:3 Xp:1/26 T:297 The little dog picks up 20 gold pieces. 10(12)  Pw:2(2) AC:3 Xp:1/26 T:298 $.dgc)8$.@gcm8You see here an egg. 10(12)  Pw:2(2) AC:3 Xp:1/26 T:299 .dgc@%gcy 10(12)  Pw:2(2) AC:3 Xp:1/26 T:299 The little dog drops 20 gold pieces. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:300 .$dgcx$.@gcYou see here an egg. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:301 d.gc gc e - an egg. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:302 .d.gc 11(12)  Pw:2(2) AC:3 Xp:1/26 T:303 @.d.gc@.gc"  11(12)  Pw:2(2) AC:3 Xp:1/26 T:303 The little dog picks up 20 gold pieces. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:304 d..gcc`  11(12)  Pw:2(2) AC:3 Xp:1/26 T:305 $d.@gc'@.gc)21 gold pieces.91 37 11(12)  Pw:2(2) AC:3 Xp:1/26 T:306 ..dgc 11(12)  Pw:2(2) AC:3 Xp:1/26 T:307 .@d.gcf.@gcf 11(12)  Pw:2(2) AC:3 Xp:1/26 T:307 The little dog drops 20 gold pieces. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:308 $d.gcp $.@gc 20 gold pieces.21 5 11(12)  Pw:2(2) AC:3 Xp:1/26 T:309 .dgc 11(12)  Pw:2(2) AC:3 Xp:1/26 T:310 @..d.gcB  11(12)  Pw:2(2) AC:3 Xp:1/26 T:311 @.d.gch 11(12)  Pw:2(2) AC:3 Xp:1/26 T:312 @<.d.. gc 0What do you want to throw? [$acijn or ?*]  gc Weapons a - a +0 short sword (alternate weapon; not wielded) c - 8 +0 daggers named ammo (in quiver) i - a +0 dagger named main (weapon in hand) j - 34 +0 darts n - a dagger Armor d - an uncursed +1 leather armor (being worn) l - an iron skull cap Comestibles e - an egg o - a eucalyptus leaf p - a lichen corpse Scrolls g - a blessed scroll of teleportation Rings m - an emerald ring Tools b - an uncursed oilskin sack h - an uncursed lock pick(end) gc .... Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:211 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:11(12) Dlvl:2 $:57 HP:11(12) Pw:2(2) AC:3 Xp:1/26 T:312  gc oNever mind. 11(12)  Pw:2(2) AC:3 Xp:1/26 T:312  gc| 11(12)  Pw:2(2) AC:3 Xp:1/26 T:313 @...d gc3Rn@.d|.. gc[R 11(12)  Pw:2(2) AC:3 Xp:1/26 T:314 You hear the chime of a cash register.gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:315 #@d#.gc|;  12(12)  Pw:2(2) AC:3 Xp:1/26 T:316 ..@##gc| 12(12)  Pw:2(2) AC:3 Xp:1/26 T:317 #@##gc|$ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:318 .d#@###gc Z].##@#gc3Z 12(12)  Pw:2(2) AC:3 Xp:1/26 T:319 You hear the chime of a cash register.gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:320 #@#gc5 Weapons a - a +0 short sword (alternate weapon; not wielded) c - 8 +0 daggers named ammo (in quiver) i - a +0 dagger named main (weapon in hand) j - 34 +0 darts n - a dagger Armor d - an uncursed +1 leather armor (being worn) l - an iron skull cap Comestibles e - an egg o - a eucalyptus leaf p - a lichen corpse Scrolls g - a blessed scroll of teleportation Rings m - an emerald ring Tools b - an uncursed oilskin sack h - an uncursed lock pick(end) gce.....| Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:211 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:12(12) Dlvl:2 $:57 HP:12(12) Pw:2(2) AC:3 Xp:1/26 T:320   12(12)  Pw:2(2) AC:3 Xp:1/26 T:320 gc V 12(12)  Pw:2(2) AC:3 Xp:1/26 T:320 gcx 12(12)  Pw:2(2) AC:3 Xp:1/26 T:321 #@gcYF V 12(12)  Pw:2(2) AC:3 Xp:1/26 T:321 gcg 12(12)  Pw:2(2) AC:3 Xp:1/26 T:322 #gc[K V 12(12)  Pw:2(2) AC:3 Xp:1/26 T:323 gcf 12(12)  Pw:2(2) AC:3 Xp:1/26 T:324 #@#gcX9#@#gcX 12(12)  Pw:2(2) AC:3 Xp:1/26 T:324 You hear a chugging sound. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:325 gc֚  12(12)  Pw:2(2) AC:3 Xp:1/26 T:326 #@#gclvYou hear a chugging sound. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:326 gc\ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:326 gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:327 #@##gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:328 #@###gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:329 #@+##gc x 12(12)  Pw:2(2) AC:3 Xp:1/26 T:330 #@gc@&In what direction? [47896321><] gcIgcJThe door opens. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:331 ---- |?+@ |???.- ----- gcN \-.|@#- gcO "Hello, blargius! Welcome to Kilgarvan's second-hand bookstore!" 12(12)  Pw:2(2) AC:3 Xp:1/26 T:332 #gcN 12(12)  Pw:2(2) AC:3 Xp:1/26 T:333 -?@@-$gcb&@.$gcbYou see here a scroll labeled DUAM XNAHT. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:334 ?@'gc5(For instructions type a ?)(gcV )gc1Unknown direction: 'c' (aborted).)gceDone. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:334 )gc3. Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) *gcn.| 12(12)  Pw:2(2) AC:3 Xp:1/26 T:334 *gcV 12(12)  Pw:2(2) AC:3 Xp:1/26 T:334 +gcY # ,gc c,gckS hat-gchn -gcna scroll labeled DUAM XNAHT, price 160 zorkmids. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:335 ?@.gcr /?@.gc s You see here a scroll labeled PRIRUTSENIE. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:336 @.0gc # 0gc c0gc p hat0gc 0gca scroll labeled PRIRUTSENIE, price 200 zorkmids. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:337 @..2gcl8@?2gc8You see here a scroll labeled VENZAR BORGAVVE. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:338 ?@3gc8 # 4gcc4gcthat4gc0 4gc1a scroll labeled VENZAR BORGAVVE, price 400 zorkmids. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:339 @.5gc} 2@?5gc/~ You see here a stapled spellbook. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:340 .@7gc # 8gcXc8gc(That8gc| 8gcZ|a stapled spellbook, price 1066 zorkmids. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:341 9gc5@+9gczYou see here a scroll labeled DUAM XNAHT. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:342 :gc,# ;gcc;gcQhat;gc~ ;gc˔ a scroll labeled DUAM XNAHT, price 160 zorkmids. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:343 d @gcw /?@@gcRx You see here a scroll labeled VENZAR BORGAVVE. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:344 @d- Bgc\# Bgc: cBgc6Y hatBgc Bgca scroll labeled VENZAR BORGAVVE, price 400 zorkmids, painstakingly developed! 12(12)  Pw:2(2) AC:3 Xp:1/26 T:345 d. DgcZ?@Dgcl;You see here a scroll labeled VENZAR BORGAVVE.Dgct_  12(12)  Pw:2(2) AC:3 Xp:1/26 T:345 --More--EgcA The little dog picks up a scroll labeled PRIRUTSENIE. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:346 +d.@Fgc-"  12(12)  Pw:2(2) AC:3 Xp:1/26 T:347 ?d?@@Hgca"@.Hgc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:347 The little dog drops a scroll labeled PRIRUTSENIE. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:348 Hgc" \ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:348 IgcV  12(12)  Pw:2(2) AC:3 Xp:1/26 T:349 ?@d@Jgc_  12(12)  Pw:2(2) AC:3 Xp:1/26 T:350 d?..@Jgcn  12(12)  Pw:2(2) AC:3 Xp:1/26 T:351 ??d-@Kgc#@Kgc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:351 You hear a door open. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:352 .-dMgc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:353 @@#dNgc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:354 @#d##Ogc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:355 @#.Pgc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:356 ##@#@Qgc} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:357 #@.-QgcG  12(12)  Pw:2(2) AC:3 Xp:1/26 T:358 @#@dRgc8Ez 12(12)  Pw:2(2) AC:3 Xp:1/26 T:359 #@Rgc%<W 12(12)  Pw:2(2) AC:3 Xp:1/26 T:359 SgcR`| 12(12)  Pw:2(2) AC:3 Xp:1/26 T:360 @#SgcC  12(12)  Pw:2(2) AC:3 Xp:1/26 T:361 #@#.Tgc} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:362 #@#-Ugc.Z 12(12)  Pw:2(2) AC:3 Xp:1/26 T:363 #@#Ugcz 12(12)  Pw:2(2) AC:3 Xp:1/26 T:364 #@Ugc7 z 12(12)  Pw:2(2) AC:3 Xp:1/26 T:365 #@Vgc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:366 #d@VgcVgcYou displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:367 d@#Wgcԟ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:368 #@#dWgci Wgc7j You displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:369 #d@@XgcV XgcV You displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:370 #@#.YgcN 12(12)  Pw:2(2) AC:3 Xp:1/26 T:371 #..@Ygc_x 5@@#Ygcx "Hello, blargius! Welcome again to Kilgarvan's second-hand bookstore!" 12(12)  Pw:2(2) AC:3 Xp:1/26 T:372 #d[gc@k 12(12)  Pw:2(2) AC:3 Xp:1/26 T:373 #[gcP  12(12)  Pw:2(2) AC:3 Xp:1/26 T:374 ?#-@#\gcd  12(12)  Pw:2(2) AC:3 Xp:1/26 T:375 #d@@#\gc9 \gc: You displaced your little dog. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:376 @#]gc)^ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:377 @#.^gcl} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:378 @#^gc} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:379 @#^gc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:380 #@#_gcN 12(12)  Pw:2(2) AC:3 Xp:1/26 T:381 #@#_gcJC} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:382 @#`gc!} 12(12)  Pw:2(2) AC:3 Xp:1/26 T:383 @#`gcCd 12(12)  Pw:2(2) AC:3 Xp:1/26 T:384 @d`gc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:385 b@d#agc^ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:386 @#d#bgc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:387 .bd@#bgc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:388 ###@cgcZ 12(12)  Pw:2(2) AC:3 Xp:1/26 T:389 d.@cgcc  12(12)  Pw:2(2) AC:3 Xp:1/26 T:390 d...@dgcU 12(12)  Pw:2(2) AC:3 Xp:1/26 T:391 d.@b..dgcc 12(12)  Pw:2(2) AC:3 Xp:1/26 T:392 .d.@egcn1What do you want to wield? [- acijn or ?*] egcegcYou are empty handed. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:393 .dfgcų 12(12)  Pw:2(2) AC:3 Xp:1/26 T:394 d..@fgc LYou begin bashing monsters with your bare hands.--More--ggcYou hit the acid blob. 12(12)  Pw:2(2) AC:3 Xp:1/26 T:395 .dhgc0You hit the acid blob.hgcVYou are splashed by the acid blob's acid!<dhgce 9(12)  Pw:2(2) AC:3 Xp:1/26 T:395 --More--igc5?The little dog bites the acid blob.--More--jgcdThe little dog is splashed by the acid blob's acid! 9(12)  Pw:2(2) AC:3 Xp:1/26 T:396 kgc kgc. You miss the acid blob. 9(12)  Pw:2(2) AC:3 Xp:1/26 T:397 .dlgcj <You kill the acid blob!.lgcš 47  9(12)  Pw:2(2) AC:3 Xp:1/35 T:397 You are splashed by the acid blob's acid! 3(12)  Pw:2(2) AC:3 Xp:1/35 T:398 ..dngcx ngcYou displaced your little dog. 3(12)  Pw:2(2) AC:3 Xp:1/35 T:399 d.@pgc: >What do you want to wield? [- acijn or ?*] qgc Ia - a +0 short sword (weapon in hand).--More--rgc You have no secondary weapon readied. 3(12)  Pw:2(2) AC:3 Xp:1/35 T:400 ..drgc>What do you want to wield? [- acijn or ?*] sgcDsgcb - an uncursed oilskin sack (weapon in hand). 3(12)  Pw:2(2) AC:3 Xp:1/35 T:401 .dugcV>What do you want to wield? [- acijn or ?*] ugcr  Weapons a - a +0 short sword c - 8 +0 daggers named ammo (in quiver) i - a +0 dagger named main j - 34 +0 darts n - a dagger(end) wgc:_+wgc:i - a +0 dagger named main (weapon in hand). 3(12)  Pw:2(2) AC:3 Xp:1/35 T:402 ..dzgc# zgc adjustzgc djustzgcf AWhat do you want to adjust? [a-eg-jl-p or ?*] {gc0Adjust letter to what [fikq-zA-Z]? {gcD {gcD Swapping: a - a +0 dagger named main (weapon in hand). 3(12)  Pw:2(2) AC:3 Xp:1/35 T:402 }gcp# }gc3 adjust}gcf djust}gc AWhat do you want to adjust? [a-eg-jl-p or ?*] ~gcr= Weapons a - a +0 dagger named main (weapon in hand) c - 8 +0 daggers named ammo (in quiver) i - a +0 short sword j - 34 +0 darts n - a dagger Armor d - an uncursed +1 leather armor (being worn) l - an iron skull cap Comestibles e - an egg o - a eucalyptus leaf p - a lichen corpse Scrolls g - a blessed scroll of teleportation Rings m - an emerald ring Tools b - an uncursed oilskin sack h - an uncursed lock pick(end) gcNW +| Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:247 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:3(12) Dlvl:2 $:57 HP:3(12) Pw:2(2) AC:3 Xp:1/35 T:402 Adjust letter to what [cfkq-zA-Z]? gcgcSwapping: b - 8 +0 daggers named ammo (in quiver). 3(12)  Pw:2(2) AC:3 Xp:1/35 T:402 gcz# gcu adjustgc djustgc AWhat do you want to adjust? [a-eg-jl-p or ?*] gc  Weapons a - a +0 dagger named main (weapon in hand) b - 8 +0 daggers named ammo (in quiver) i - a +0 short sword j - 34 +0 darts n - a dagger Armor d - an uncursed +1 leather armor (being worn) l - an iron skull cap Comestibles e - an egg o - a eucalyptus leaf p - a lichen corpse Scrolls g - a blessed scroll of teleportation Rings m - an emerald ring Tools c - an uncursed oilskin sack h - an uncursed lock pick(end) gcl-| Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:247 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:3(12) Dlvl:2 $:57 HP:3(12) Pw:2(2) AC:3 Xp:1/35 T:402 Never mind. 3(12)  Pw:2(2) AC:3 Xp:1/35 T:402 gc# gcG> adjustgcGy djustgck AWhat do you want to adjust? [a-eg-jl-p or ?*] gcr.0Adjust letter to what [fikq-zA-Z]? gcegceSwapping: b - a +0 short sword. 3(12)  Pw:2(2) AC:3 Xp:1/35 T:402 gcP  3(12)  Pw:2(2) AC:3 Xp:1/35 T:403 @.d.gc  3(12)  Pw:2(2) AC:3 Xp:1/35 T:403  3(12)  Pw:2(2) AC:3 Xp:1/35 T:404 d@#.#.gc; 4(12)  Pw:2(2) AC:3 Xp:1/35 T:405 .d@#gc ] 4(12)  Pw:2(2) AC:3 Xp:1/35 T:405 gc] 4(12)  Pw:2(2) AC:3 Xp:1/35 T:406 .d+#@h#....-....|gc}&You just miss the hobbit.gc} 4(12)  Pw:2(2) AC:3 Xp:1/35 T:406 The hobbit swings her sling.--More--gc:TThe hobbit hits! 2(12)  Pw:2(2) AC:3 Xp:1/35 T:406  2(12)  Pw:2(2) AC:3 Xp:1/35 T:407 d#:gcU#3In what direction? [47896321><] gc,You throw 2 daggers named ammo.gc--More--gc2The 1st dagger named ammo misses the hobbit.gcފ--More--gcN 9The 2nd dagger named ammo misses the hobbit.gcN e 2(12)  Pw:2(2) AC:3 Xp:1/35 T:407 --More--gc3)The hobbit swings her sling.gc!4The hobbit hits! 1(12)  Pw:2(2) AC:3 Xp:1/35 T:407  1(12)  Pw:2(2) AC:3 Xp:1/35 T:408 d.gc4 1(12)  Pw:2(2) AC:3 Xp:1/35 T:409 d.@#).gcԛ 1(12)  Pw:2(2) AC:3 Xp:1/35 T:409  1(12)  Pw:2(2) AC:3 Xp:1/35 T:410 .@#.dgc  1(12)  Pw:2(2) AC:3 Xp:1/35 T:410  1(12)  Pw:2(2) AC:3 Xp:1/35 T:411 @..dgc  1(12)  Pw:2(2) AC:3 Xp:1/35 T:411  1(12)  Pw:2(2) AC:3 Xp:1/35 T:412 .h@d..gc% @.gc9  1(12)  Pw:2(2) AC:3 Xp:1/35 T:412 The little dog bites the hobbit.--More--gcXJThe hobbit swings her sling at the little dog.--More--gcHNThe hobbit misses the little dog. 1(12)  Pw:2(2) AC:3 Xp:1/35 T:413 gcdC@h..gcx 1(12)  Pw:2(2) AC:3 Xp:1/35 T:413 The hobbit shoots a rock!*gc`:You are almost hit by a rock.*.gcb@--More--gc=The little dog misses the hobbit.--More--gcThe hobbit's elven mithril-coat blocks the little dog. 1(12)  Pw:2(2) AC:3 Xp:1/35 T:414 gc3In what direction? [47896321><] gc )gcv .The dagger named ammo misses the hobbit.h) 1(12)  Pw:2(2) AC:3 Xp:1/35 T:414 --More--gc<The little dog bites the hobbit.--More--gc JThe hobbit swings her sling at the little dog.--More--gcxcThe hobbit hits the little dog. 1(12)  Pw:2(2) AC:3 Xp:1/35 T:415 gcS 1(12)  Pw:2(2) AC:3 Xp:1/35 T:416 @hd).gc@<gc 1(12)  Pw:2(2) AC:3 Xp:1/35 T:416 The little dog bites the hobbit.gc The hobbit is killed! 1(12)  Pw:2(2) AC:3 Xp:1/35 T:417 )gc1 gc1Unavailable command '^J'. 1(12)  Pw:2(2) AC:3 Xp:1/35 T:417 gcU  1(12)  Pw:2(2) AC:3 Xp:1/35 T:418 .@d..gc}gc\You displaced your little dog.d@--More--gc,  Things that are here: a sling 3 rocks an elven mithril-coat--More--gc 1(12)  Pw:2(2) AC:3 Xp:1/35 T:419 <dgc  Pick up what?  Weapons a - a sling Armor b - an elven mithril-coat Gems c - 3 rocks(end) gcp+gclgcMf - an elven mithril-coat. 2(12)  Pw:2(2) AC:3 Xp:1/35 T:420 ..dgc} 2(12)  Pw:2(2) AC:3 Xp:1/35 T:421  2(12)  Pw:2(2) AC:3 Xp:1/35 T:422 d...gc~ 2(12)  Pw:2(2) AC:3 Xp:1/35 T:423 You finish taking off your suit. 2(12)  Pw:2(2) AC:6 Xp:1/35 T:423 gc*9What do you want to wear? [dfl or ?*] gcP Armor d - an uncursed +1 leather armor f - an elven mithril-coat l - an iron skull cap(end) gc+<d.gcG 2(12)  Pw:2(2) AC:6 Xp:1/35 T:424 You finish your dressing maneuver. 2(12)  Pw:2(2) AC:1 Xp:1/35 T:424 gco$ =What do you want to drop? [$a-jl-p or ?*] gcX Weapons a - a +0 dagger named main (weapon in hand) b - a +0 short sword i - 5 +0 daggers named ammo (in quiver) j - 34 +0 darts n - a dagger Armor d - an uncursed +1 leather armor f - a +0 elven mithril-coat (being worn) l - an iron skull cap Comestibles e - an egg o - a eucalyptus leaf p - a lichen corpse Scrolls g - a blessed scroll of teleportation Rings m - an emerald ring Tools c - an uncursed oilskin sack h - an uncursed lock pick(end) gc;+.......| Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:247 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:2(12) Dlvl:2 $:57 HP:2(12) Pw:2(2) AC:1 Xp:1/35 T:424 gci;You drop an uncursed +1 leather armor. 2(12)  Pw:2(2) AC:1 Xp:1/35 T:425 .dgcJ 2(12)  Pw:2(2) AC:1 Xp:1/35 T:426 [@d..gc;.@gc;i - a +0 dagger named ammo (in quiver). 2(12)  Pw:2(2) AC:1 Xp:1/35 T:427 d.gc 2(12)  Pw:2(2) AC:1 Xp:1/35 T:428 .<d.@gc2 2(12)  Pw:2(2) AC:1 Xp:1/35 T:429 [.@:..gcz 2(12)  Pw:2(2) AC:1 Xp:1/35 T:430 .d#@gc w--.#@#.-gcB i - 2 +0 daggers named ammo (in quiver). 2(12)  Pw:2(2) AC:1 Xp:1/35 T:431 .:.gc;T3In what direction? [47896321><] gc/ ,You throw 2 daggers named ammo.gc(0 )gc#)gcS.)gc .--More--gc 5The 1st dagger named ammo hits the newt.gc$ ,You kill the newt!)gc, q51  2(12)  Pw:2(2) AC:1 Xp:1/36 T:431 )gcK #)gcI+.)gc .gc- )gcEV.)gc1 2(12)  Pw:2(2) AC:1 Xp:1/36 T:432 #)gcu gc |Unavailable command '^J'. 2(12)  Pw:2(2) AC:1 Xp:1/36 T:432 gc 2(12)  Pw:2(2) AC:1 Xp:1/36 T:433 -.#@#(+gcf  2(12)  Pw:2(2) AC:1 Xp:1/36 T:434 -.#@.-gc 3(12)  Pw:2(2) AC:1 Xp:1/36 T:435 -|.#@|.-gc 3(12)  Pw:2(2) AC:1 Xp:1/36 T:436 -d@-gc.@gci - a +0 dagger named ammo (in quiver). 3(12)  Pw:2(2) AC:1 Xp:1/36 T:437 .dgc  3(12)  Pw:2(2) AC:1 Xp:1/36 T:438 ..@dgc.@gc͝i - a +0 dagger named ammo (in quiver). 3(12)  Pw:2(2) AC:1 Xp:1/36 T:439 (dgc4V.-----@..gcYou see here a large box. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:440 .d.gcAThere is a large box here, loot it? [ynq] (q) gc ygc1You carefully open the large box...--More--gc7 Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) gcu(>+ Take out what type of objects?  a - All types b - Scrolls c - Potions d - Rings A - Auto-select every item X - Items of unknown B/C/U status(end) gcn +gcŚ N-.| Take out what?  Scrolls a - a scroll labeled THARR Potions b - a dark potion Rings c - a diamond ring(end) gct+++gcuk - a scroll labeled THARR.q - a dark potion.gcr - a diamond ring. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 d.gck/ gc/ |Unavailable command '^J'. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gc ; gc1; |Unavailable command '^J'. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gcAWhat do you want to use or apply? [cho or ?*] gc/ gc/ Sorry, I don't know how to use that. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gc&  Weapons  a - a +0 dagger named main (weapon in hand)  b - a +0 short sword  i - 8 +0 daggers named ammo (in quiver)  j - 34 +0 darts  n - a dagger  Armor  f - a +0 elven mithril-coat (being worn)  l - an iron skull cap  Comestibles  e - an egg  o - a eucalyptus leaf  p - a lichen corpse  Scrolls  g - a blessed scroll of teleportation  k - a scroll labeled THARR  Potions  q - a dark potion  Rings  m - an emerald ring  r - a diamond ring  Tools  c - an uncursed oilskin sack (1 of 2)gc 9 h - an uncursed lock pick (2 of 2)gcbuBlargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:251 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:3(12) Dlvl:2 $:57 HP:3(12) Pw:2(2) AC:1 Xp:1/36 T:441 ---------------#....<[...#|...d+#|.......|#####.....|-----##........|#|..@........##|.......|---+--....|####---------############ ------#### |?+??cur37m|## |??..-## ------gc$ ] 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gc # gc adjustgc/ djustgc>What do you want to adjust? [a-ce-r or ?*] gc  Weapons  a - a +0 dagger named main (weapon in hand)  b - a +0 short sword  i - 8 +0 daggers named ammo (in quiver)  j - 34 +0 darts  n - a dagger  Armor  f - a +0 elven mithril-coat (being worn)  l - an iron skull cap  Comestibles  e - an egg  o - a eucalyptus leaf  p - a lichen corpse  Scrolls  g - a blessed scroll of teleportation  k - a scroll labeled THARR  Potions  q - a dark potion  Rings  m - an emerald ring  r - a diamond ring  Tools  c - an uncursed oilskin sack (1 of 2)gcy +---------------#....<[...#|...d+#|.......|#####.....|-----##........|#|..@........##|.......|---+--....|####---------############ ------#### |?+??|## |??..-## ------gcyBlargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:251 Dlvl:2 $:57 HP: Dlvl:2 $:57 HP:3(12) Dlvl:2 $:57 HP:3(12) Pw:2(2) AC:1 Xp:1/36 T:441 Adjust letter to what [cds-zA-Z]? gcw gc Swapping: b - an uncursed oilskin sack. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gcAWhat do you want to use or apply? [bho or ?*] gc  Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) gcCd+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) gck5+gc Take out what?  Coins a - 1737 gold pieces Scrolls b - 3 blessed scrolls of teleportation c - 4 blessed scrolls of gold detection Potions d - an uncursed potion of sickness(end) gc׬-----..........| 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 gcbB4What do you want to use or apply? [bho or ?*] gc>  Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) gc+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) gck +gcA? X-.| Put in what?   Coins  s - 57 gold pieces  Weapons  a - a +0 dagger named main (weapon in hand)  c - a +0 short sword  i - 8 +0 daggers named ammo (in quiver)  j - 34 +0 darts  n - a dagger  Armor  f - a +0 elven mithril-coat (being worn)  l - an iron skull cap  Comestibles  e - an egg  o - a eucalyptus leaf  p - a lichen corpse  Scrolls  g - a blessed scroll of teleportation  k - a scroll labeled THARR  Potions  q - a dark potion  Rings (1 of 2)gc+gch+gcsO+gcG -gc' +gc  m - an emerald ring  r - a diamond ring  Tools  b - an uncursed oilskin sack  h - an uncursed lock pick (2 of 2)gcu---------------#....<[...#|...d+#|.......|#####.....|-----##........|#|..@........##|.......|---+--....|####---------############ ------#### |?+??|## |??..-## ------gcupBlargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:194 Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:3(12) Dlvl:2 $:0 HP:3(12) Pw:2(2) AC:1 Xp:1/36 T:441 You put 57 gold pieces into the oilskin sack.251  3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 --More--gc&a You put a scroll labeled THARR into the oilskin sack. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441 --More--gcIq You put a dark potion into the oilskin sack. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:441  3(12)  Pw:2(2) AC:1 Xp:1/36 T:442 d..gc۽ gc|Unavailable command '^J'. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:442 gc gc&|Unavailable command '^J'. 3(12)  Pw:2(2) AC:1 Xp:1/36 T:442 gc 3In what direction? [47896321><] gcb gc WHAMMM!!! 3(12)  Pw:2(2) AC:1 Xp:1/36 T:443 .dgcr 3In what direction? [47896321><] gc- gc As you kick the door, it crashes open! 3(12)  Pw:2(2) AC:1 Xp:1/36 T:444 ..d...|.|.-gcA 3(12)  Pw:2(2) AC:1 Xp:1/36 T:445 .d@#gc4  3(12)  Pw:2(2) AC:1 Xp:1/36 T:446 (.@#gc 3(12)  Pw:2(2) AC:1 Xp:1/36 T:447 #@#gc^c 3(12)  Pw:2(2) AC:1 Xp:1/36 T:448 d#@#.-gc 3(12)  Pw:2(2) AC:1 Xp:1/36 T:449 .#@.gc;  4(12)  Pw:2(2) AC:1 Xp:1/36 T:450 #-@-.....|..---gc  4(12)  Pw:2(2) AC:1 Xp:1/36 T:451 ---.|.@.-gc  4(12)  Pw:2(2) AC:1 Xp:1/36 T:452 @.dgcCK 4(12)  Pw:2(2) AC:1 Xp:1/36 T:453 @.d.gcTQ  4(12)  Pw:2(2) AC:1 Xp:1/36 T:454 ..#@d. gc҇ 4(12)  Pw:2(2) AC:1 Xp:1/36 T:455 ##@d. gcx  4(12)  Pw:2(2) AC:1 Xp:1/36 T:456 d@#. gcs 4(12)  Pw:2(2) AC:1 Xp:1/36 T:457 # gcg 4(12)  Pw:2(2) AC:1 Xp:1/36 T:458 ##@# gc 4(12)  Pw:2(2) AC:1 Xp:1/36 T:459 d#@# gcs 4(12)  Pw:2(2) AC:1 Xp:1/36 T:460 #@# gc  4(12)  Pw:2(2) AC:1 Xp:1/36 T:461 #@#gct 4(12)  Pw:2(2) AC:1 Xp:1/36 T:462 #@#gch 4(12)  Pw:2(2) AC:1 Xp:1/36 T:463 #@#gca 4(12)  Pw:2(2) AC:1 Xp:1/36 T:464 #@#gcV[  5(12)  Pw:2(2) AC:1 Xp:1/36 T:465 #@#gc" 5(12)  Pw:2(2) AC:1 Xp:1/36 T:466 #@#gc  5(12)  Pw:2(2) AC:1 Xp:1/36 T:467 #d@#gc} 5(12)  Pw:2(2) AC:1 Xp:1/36 T:468 ##@gcK| 5(12)  Pw:2(2) AC:1 Xp:1/36 T:469 #@gc 5(12)  Pw:2(2) AC:1 Xp:1/36 T:470 d@gcx  5(12)  Pw:2(2) AC:1 Xp:1/36 T:471 #d@gc 5(12)  Pw:2(2) AC:1 Xp:1/36 T:472 d#.@gcW 5(12)  Pw:2(2) AC:1 Xp:1/36 T:473 .d@gc{  5(12)  Pw:2(2) AC:1 Xp:1/36 T:474 ..@dgcM 5(12)  Pw:2(2) AC:1 Xp:1/36 T:475 @.d.gc&In what direction? [47896321><] gcgcWHAMMM!!! 5(12)  Pw:2(2) AC:1 Xp:1/36 T:476 d..gcy3In what direction? [47896321><] gc@gc*AAs you kick the door, it crashes open! 5(12)  Pw:2(2) AC:1 Xp:1/36 T:477 .d.gc 5(12)  Pw:2(2) AC:1 Xp:1/36 T:478 ..@#dgcB 5(12)  Pw:2(2) AC:1 Xp:1/36 T:479 .@#.gcTB  6(12)  Pw:2(2) AC:1 Xp:1/36 T:480 .d@#gc3G 6(12)  Pw:2(2) AC:1 Xp:1/36 T:481 #d@#gc<  6(12)  Pw:2(2) AC:1 Xp:1/36 T:482 ##@#gc 6(12)  Pw:2(2) AC:1 Xp:1/36 T:483 #@#gcpd 6(12)  Pw:2(2) AC:1 Xp:1/36 T:484 #@#gcA  6(12)  Pw:2(2) AC:1 Xp:1/36 T:485 #@#gc 6(12)  Pw:2(2) AC:1 Xp:1/36 T:486 d#@#gc 6(12)  Pw:2(2) AC:1 Xp:1/36 T:487 #@#gcj  6(12)  Pw:2(2) AC:1 Xp:1/36 T:488 .d#@#gcO 6(12)  Pw:2(2) AC:1 Xp:1/36 T:489 .#@#gcU 6(12)  Pw:2(2) AC:1 Xp:1/36 T:490 #@#gc= 6(12)  Pw:2(2) AC:1 Xp:1/36 T:491 #@#gc1  6(12)  Pw:2(2) AC:1 Xp:1/36 T:492 #@#gc 6(12)  Pw:2(2) AC:1 Xp:1/36 T:493 #@#gc 6(12)  Pw:2(2) AC:1 Xp:1/36 T:494 #@#gcz  7(12)  Pw:2(2) AC:1 Xp:1/36 T:495 #@#gcB 7(12)  Pw:2(2) AC:1 Xp:1/36 T:496 #@#gc' 7(12)  Pw:2(2) AC:1 Xp:1/36 T:497 #@0gc8 With great effort you move the boulder. 7(12)  Pw:2(2) AC:1 Xp:1/36 T:498 #@0gc] gc You try to move the boulder, but in vain. 7(12)  Pw:2(2) AC:1 Xp:1/36 T:498  gc{ 7(12)  Pw:2(2) AC:1 Xp:1/36 T:499 @# gcH  7(12)  Pw:2(2) AC:1 Xp:1/36 T:500 #@#!gcb 7(12)  Pw:2(2) AC:1 Xp:1/36 T:501 #@#!gc+ 7(12)  Pw:2(2) AC:1 Xp:1/36 T:502 #@#!gc16 7(12)  Pw:2(2) AC:1 Xp:1/36 T:503 #@#!gcB  7(12)  Pw:2(2) AC:1 Xp:1/36 T:504 #@#"gc} 7(12)  Pw:2(2) AC:1 Xp:1/36 T:505 @#"gcDU 8(12)  Pw:2(2) AC:1 Xp:1/36 T:510 d@####### 8(12)  Pw:2(2) AC:1 Xp:1/36 T:511 "gc/  8(12)  Pw:2(2) AC:1 Xp:1/36 T:517 ..@######gc\{ 8(12)  Pw:2(2) AC:1 Xp:1/36 T:518 @#.$gc, 8(12)  Pw:2(2) AC:1 Xp:1/36 T:519 .@d.$gco 8(12)  Pw:2(2) AC:1 Xp:1/36 T:520 d(.@#%gc  8(12)  Pw:2(2) AC:1 Xp:1/36 T:521 ..@#&gcV 8(12)  Pw:2(2) AC:1 Xp:1/36 T:522 #@#&gch 8(12)  Pw:2(2) AC:1 Xp:1/36 T:523 #@#&gc  8(12)  Pw:2(2) AC:1 Xp:1/36 T:524 .d#@#'gc 9(12)  Pw:2(2) AC:1 Xp:1/36 T:525 .#@#'gc 9(12)  Pw:2(2) AC:1 Xp:1/36 T:526 #@.|'gc  9(12)  Pw:2(2) AC:1 Xp:1/36 T:527 -#@|...$..|----(gc-* 9(12)  Pw:2(2) AC:1 Xp:1/36 T:528 .@||%--(gc:C 9(12)  Pw:2(2) AC:1 Xp:1/36 T:529 d.@(gc  9(12)  Pw:2(2) AC:1 Xp:1/36 T:530 ...d@)gc.@)gc5 gold pieces.6 5 9(12)  Pw:2(2) AC:1 Xp:1/36 T:531 .d*gc*gcmYou stop. Your little dog is in the way!d.%*gc e 9(12)  Pw:2(2) AC:1 Xp:1/36 T:532 --More--+gc^3You hear someone cursing shoplifters.,gce&@.,gcfYou see here a food ration. 9(12)  Pw:2(2) AC:1 Xp:1/36 T:533 .d-gcq -gc&r t - a food ration. 9(12)  Pw:2(2) AC:1 Xp:1/36 T:534 ..d/gc 9(12)  Pw:2(2) AC:1 Xp:1/36 T:535 .d/gcLJ 9(12)  Pw:2(2) AC:1 Xp:1/36 T:536 @..d/gc  9(12)  Pw:2(2) AC:1 Xp:1/36 T:537 @.d.0gc 9(12)  Pw:2(2) AC:1 Xp:1/36 T:538 d@..0gc~\.d.@##0gc 9(12)  Pw:2(2) AC:1 Xp:1/36 T:539 You hear water falling on coins.0gc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:540 ..d@1gc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:541 .d@#1gc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:542 ##@#2gcx 10(12)  Pw:2(2) AC:1 Xp:1/36 T:543 #@##2gc>  10(12)  Pw:2(2) AC:1 Xp:1/36 T:544 #@3gc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:545 #@##3gc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:546 #@#-........----4gc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:547 #@##>......---4gcB 10(12)  Pw:2(2) AC:1 Xp:1/36 T:548 ---+---#{.....|@.....+.|5gcy&In what direction? [47896321><] 6gcO>6gc>The door closes. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:549 +8gcM"4In what direction? [47896321><] 8gc8gc߯As you kick the door, it crashes open! 10(12)  Pw:2(2) AC:1 Xp:1/36 T:550 .9gcK 10(12)  Pw:2(2) AC:1 Xp:1/36 T:551 -|.#@|.-9gcr 10(12)  Pw:2(2) AC:1 Xp:1/36 T:552 -.@|-9gc@ 10(12)  Pw:2(2) AC:1 Xp:1/36 T:553 d.@;gc---------........||...$...||.......|.....@..|-----.---;gc'Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:306 Dlvl:3 $:5 HP: Dlvl:3 $:5 HP:10(12) Dlvl:3 $:5 HP:10(12) Pw:2(2) AC:1 Xp:1/36 T:553 ;gc[  10(12)  Pw:2(2) AC:1 Xp:1/36 T:554 ;gc" ---------------#....<[...#|.....####################0#|.......|#####.....|------##........|#|..(..######......###|.......|#---.--|....|#####---------##|....|#####|....|#####------########-----+---c= 0m#####----.-##|.{.....|###|....|#d.@.....+####.....||.......| ------####|.....|........ |?+??|##--------------- |??..-## ------;gc Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:306 Dlvl:2 $:5 HP: Dlvl:2 $:5 HP:10(12) Dlvl:2 $:5 HP:10(12) Pw:2(2) AC:1 Xp:1/36 T:554 ;gc  11(12)  Pw:2(2) AC:1 Xp:1/36 T:555 ..d=gc 11(12)  Pw:2(2) AC:1 Xp:1/36 T:556 @>.d=gcy 11(12)  Pw:2(2) AC:1 Xp:1/36 T:557 .@..d>gc_ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:557 >gcc _ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:557 ?gcJ J.@d.?gc_  11(12)  Pw:2(2) AC:1 Xp:1/36 T:557 The little dog is almost hit by a dart! 11(12)  Pw:2(2) AC:1 Xp:1/36 T:558 Agchd4In what direction? [47896321><] BgcBgcnWHAMMM!!! 11(12)  Pw:2(2) AC:1 Xp:1/36 T:559 Bgc 4In what direction? [47896321><] Cgc{ Cgc WHAMMM!!!Cgc  11(12)  Pw:2(2) AC:1 Xp:1/36 T:559 The little dog picks up a dart. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:560 d^Dgc# 4In what direction? [47896321><] DgcDgcWHAMMM!!! 11(12)  Pw:2(2) AC:1 Xp:1/36 T:561 d..FgcUO4In what direction? [47896321><] Fgc Fgc EAs you kick the door, it crashes open!rFgc f 11(12)  Pw:2(2) AC:1 Xp:1/36 T:561 --More--HgcCThe little dog misses the giant rat. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:562 Igc# Igc# $You hit the giant rat.Igc$  11(12)  Pw:2(2) AC:1 Xp:1/36 T:562 The giant rat bites! 10(12)  Pw:2(2) AC:1 Xp:1/36 T:562 --More--Kgc<@The little dog bites the giant rat.--More--KgcfAThe giant rat misses the little dog.--More--LgcR The little dog misses the giant rat. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:563 Ngc%.@Ngc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:563 Your elven mithril-coat blocks the giant rat's attack.--More--Ngc/2 The little dog misses the giant rat. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:564 Ogc>BOgcdB~Unavailable command '^J'. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:564 OgcQ [..dr@OgcQ  10(12)  Pw:2(2) AC:1 Xp:1/36 T:564 The little dog bites the giant rat.OgcQ The giant rat is killed! 10(12)  Pw:2(2) AC:1 Xp:1/36 T:565 .Pgcd Pgc ~Unavailable command '^J'. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:565 Rgckb 10(12)  Pw:2(2) AC:1 Xp:1/36 T:566 .@d.Sgc- 10(12)  Pw:2(2) AC:1 Xp:1/36 T:567 ##@..d.Sgc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:568 @..dTgc x 10(12)  Pw:2(2) AC:1 Xp:1/36 T:569 #@#.Tgc  11(12)  Pw:2(2) AC:1 Xp:1/36 T:570 #@#Ugcf 11(12)  Pw:2(2) AC:1 Xp:1/36 T:571 #@#Ugc5  11(12)  Pw:2(2) AC:1 Xp:1/36 T:572 ##@#UgcF%z 11(12)  Pw:2(2) AC:1 Xp:1/36 T:573 #@VgcT 11(12)  Pw:2(2) AC:1 Xp:1/36 T:574 ##@#Wgc/ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:575 ###@##Wgc  11(12)  Pw:2(2) AC:1 Xp:1/36 T:576 ##@##Xgcms{ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:577 @#Xgc\T 11(12)  Pw:2(2) AC:1 Xp:1/36 T:578 #@#Ygc| 11(12)  Pw:2(2) AC:1 Xp:1/36 T:579 #@#Zgc$ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:580 #@#Zgc) 11(12)  Pw:2(2) AC:1 Xp:1/36 T:581 #@#Zgc!4 11(12)  Pw:2(2) AC:1 Xp:1/36 T:582 #@#[gcz 11(12)  Pw:2(2) AC:1 Xp:1/36 T:583 #@[gcz 11(12)  Pw:2(2) AC:1 Xp:1/36 T:584 #@d[gcS _ 11(12)  Pw:2(2) AC:1 Xp:1/36 T:584 \gcy\gcDzYou displaced your little dog. 12(12)  Pw:2(2) AC:1 Xp:1/36 T:585 d@]gcu 12(12)  Pw:2(2) AC:1 Xp:1/36 T:586 #d@]gc 12(12)  Pw:2(2) AC:1 Xp:1/36 T:587 ##@d]gc  12(12)  Pw:2(2) AC:1 Xp:1/36 T:588 @d#^gc V 12(12)  Pw:2(2) AC:1 Xp:1/36 T:588 ^gc  12(12)  Pw:2(2) AC:1 Xp:1/36 T:589 ...##@##d#_gc[ 12(12)  Pw:2(2) AC:1 Xp:1/36 T:590 ---......@#d#_gc G 12(12)  Pw:2(2) AC:1 Xp:1/36 T:591 -------......|.{......-@-##`gc$ 12(12)  Pw:2(2) AC:1 Xp:1/36 T:592 ----....|.....|....).:@|---------.--cgc%  12(12)  Pw:2(2) AC:1 Xp:1/36 T:593 .:.@#dgc% 12(12)  Pw:2(2) AC:1 Xp:1/36 T:594 ..@#dgcv#  12(12)  Pw:2(2) AC:1 Xp:1/36 T:595 #@#d#egc$egcrYou displaced your little dog. 12(12)  Pw:2(2) AC:1 Xp:1/36 T:596 #@dfgcH fgc You stop. Your little dog is in the way! 12(12)  Pw:2(2) AC:1 Xp:1/36 T:597 :#ggc( ggc>  12(12)  Pw:2(2) AC:1 Xp:1/36 T:597 You hear some noises. 12(12)  Pw:2(2) AC:1 Xp:1/36 T:598 hgclm 12(12)  Pw:2(2) AC:1 Xp:1/36 T:599 .hgce W 12(12)  Pw:2(2) AC:1 Xp:1/36 T:600 igcވ<:@#igc  12(12)  Pw:2(2) AC:1 Xp:1/36 T:600 The gecko bites! 10(12)  Pw:2(2) AC:1 Xp:1/36 T:600  10(12)  Pw:2(2) AC:1 Xp:1/36 T:601 jgc D##@jgcN  10(12)  Pw:2(2) AC:1 Xp:1/36 T:601 You hear some noises in the distance. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:602 kgc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:603 #@kgc _ 10(12)  Pw:2(2) AC:1 Xp:1/36 T:603 lgc[K 10(12)  Pw:2(2) AC:1 Xp:1/36 T:604 :@#mgc] 10(12)  Pw:2(2) AC:1 Xp:1/36 T:605 #:@ngc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:606 @#ngc+@#ngc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:606 Your elven mithril-coat deflects the gecko's attack. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:607 ogc=f  10(12)  Pw:2(2) AC:1 Xp:1/36 T:608 #@pgc̑ 10(12)  Pw:2(2) AC:1 Xp:1/36 T:609 @##pgc  10(12)  Pw:2(2) AC:1 Xp:1/36 T:610 @#qgc$@.qgc 10(12)  Pw:2(2) AC:1 Xp:1/36 T:610 You hear some noises.You hear some noises in the distance.--More--rgcyYou hear some noises. 10(12)  Pw:2(2) AC:1 Xp:1/36 T:611 rgc,| 10(12)  Pw:2(2) AC:1 Xp:1/36 T:612 @.sgcv 10(12)  Pw:2(2) AC:1 Xp:1/36 T:613 @.sgc) v 10(12)  Pw:2(2) AC:1 Xp:1/36 T:614 @.sgcv 11(12)  Pw:2(2) AC:1 Xp:1/36 T:615 @.tgcS@.tgcS~You see here a long sword. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:616 vgck vgclu - a long sword. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:617 dvgcY  11(12)  Pw:2(2) AC:1 Xp:1/36 T:618 @d..wgc  11(12)  Pw:2(2) AC:1 Xp:1/36 T:619 .@..dygcThere is a fountain here. Use "q." to drink from it. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:619 gcS## gcX dipgc8 AWhat do you want to dip? [a-ce-jl-prtu or ?*] gc Weapons  a - a +0 dagger named main (weapon in hand)  c - a +0 short sword  i - 8 +0 daggers named ammo (in quiver)  j - 34 +0 darts  n - a dagger  u - a long sword  Armor  f - a +0 elven mithril-coat (being worn)  l - an iron skull cap  Comestibles  e - an egg  o - a eucalyptus leaf  p - a lichen corpse  t - a food ration  Scrolls  g - a blessed scroll of teleportation  Rings  m - an emerald ring  r - a diamond ring  Tools  b - an uncursed oilskin sack  h - an uncursed lock pick (end) gc+--------------.............||......@......---------------|.......d....|#....<[...#|.....####################0----------.---#|.......|#####.....|------###........|#|..(..######......######|.......|#---.--|....|################---------##|....|########|....|c;30m######------##############-----.---#####----.-##|.{.....|###|....|#..>...^.+####.....||.......| ------####|.....|........ |?+??|##--------------- |??..-## ------gc^Blargius the Footpad St:15 Dx:18 Co:16 In:9 Wi:9 Ch:11 Chaotic S:306 Dlvl:2 $:5 HP: Dlvl:2 $:5 HP:11(12) Dlvl:2 $:5 HP:11(12) Pw:2(2) AC:1 Xp:1/36 T:619 Dip it into the fountain? [yn] (n) gcKL FyYour long sword rusts somewhat.--More--gc.mWater gushes forth from the overflowing fountain!}}}}--More--gc21The little dog drowns.}gc\4~The fountain dries up! 11(12)  Pw:2(2) AC:1 Xp:1/36 T:620 gc >What do you want to ready? [- cijnu or ?*] gc gc oNever mind. 11(12)  Pw:2(2) AC:1 Xp:1/36 T:620 gc # gc6YquitgcI$ )Really quit? [yn] (n) gcF -y 11(12)gc @Do you want your possessions identified? [ynq] (n) gc?qgcU$ gc gc+