Lb Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2022-06-11.20:30:04.ttyrec Time: (1654979404) Sat Jun 11 20:30:04 2022 LbThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net LbWShall I pick a character's race, role, gender and alignment for you? [ynq] MbsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) Rb+Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) VbD-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) Xb'X+Xb;#--------------.............||............|..........f..||........@...||....$.......|-------.------Xb;Blargius the Footpad St:11 Dx:18 Co:16 In:11 Wi:7 Ch:11 Chaotic S:0 Dlvl:1 $:1821 HP: Dlvl:1 $:1821 HP:12(12) Dlvl:1 $:1821 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:1  It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. FoXb;Lr the sake of us all: Go bravely with Kos!--More--YbB--------------.............||............|..........f..||........@...||....$.......|-------.------Yb,Yb,UHello blargius, welcome to SlashEM! You are a chaotic male human Rogue.[b E Weapons a - a blessed +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 25 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) ^b E--------------.............||............|..........f..||........@...||....$.......|-------.------ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 _b6 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)cb, +ebz` +hbb a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)ob`  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)sbO a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4){bn+~b'_ +bm+b Select message history display type:  s - single c - combination f - full r - reversed(end) bp+--------------.............||............|..........f..||........@...| Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) bKk +-------------............|............|.........f..|[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) bM+b--------------.............||............|..........f..||........@...||....$.......|-------.------Blargius the Footpad St:11 Dx:18 Co:16 In:11 Wi:7 Ch:11 Chaotic S:0 Dlvl:1 $:1821 HP: Dlvl:1 $:1821 HP:12(12) Dlvl:1 $:1821 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:1 --------------.............||............|..........f..||........@...||....$.......|-------.------b Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [true]  c - autoquiver [true]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)bw+bd Blargius the Footpad St:11 Dx:18 Co:16 In:11 Wi:7 Ch:11 Chaotic S:0 Dlvl:1 $:1821 HP: Dlvl:1 $:1821 HP:12(12) Dlvl:1 $:1821 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:1 --------------.............||............|..........f..||........@...||....$.......|-------.------bc? Weapons a - a blessed +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 25 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) b  --------------.............||............|..........f..||........@...||....$.......|-------.------ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 b5* # b adjustb-p djustb( ;What do you want to adjust? [a-i or ?*] bE Weapons a - a blessed +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 25 +0 darts (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) b}+--------------.............||............|..........f..||........@...||....$.......|-------.------Adjust letter to what [i-zA-Z]? b{U Swapping: b - an uncursed oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 bU@What do you want to use or apply? [bh or ?*] b Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) b +--------------.............| Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) b6+b--------------.............||............|..........f..||........@...||....$.......|-------.------ Put in what?  Coins j - 1821 gold pieces Weapons a - a blessed +0 short sword (weapon in hand) c - 25 +0 darts (in quiver) i - 14 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin b3=sack h - an uncursed lock pick(end) b ` +bP+b+b --------------.............||............|..........f..||........@...||....$.......|-------.------ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 You put 4 blessed scrolls of gold detection into the oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 --More--bj;You put 4 blessed scrolls of teleportation into the oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1 --More--b8You put an uncursed potion of sickness into the oilskin sack. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:1  12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 byyUnavailable command '^J'. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 b9# b? adjustb// djustb. =What do you want to adjust? [a-dhi or ?*] bW 0Adjust letter to what [e-hj-zA-Z]? b{5Select an inventory slot letter.--More--bo0Adjust letter to what [e-hj-zA-Z]? bYMoving: h - an uncursed lock pick. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 b # bQ adjustb! djustb =What do you want to adjust? [a-dhi or ?*] b$0Adjust letter to what [e-hj-zA-Z]? b2Moving: e - an uncursed lock pick. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:2 b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:3 .@fbޗ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:4 @.<f.b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:5 @.f.bB.@b'C37 gold pieces.37 58 12(12)  Pw:2(2) AC:3 Xp:1/0 T:6 f..b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:7 f..@b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:8 f..@.b3  12(12)  Pw:2(2) AC:3 Xp:1/0 T:9 f..@b0  12(12)  Pw:2(2) AC:3 Xp:1/0 T:10 ..f.@###bg 12(12)  Pw:2(2) AC:3 Xp:1/0 T:11 ..@####.>bT9 12(12)  Pw:2(2) AC:3 Xp:1/0 T:12 .f##@###b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:13 .##@##b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:14 #f@0b With great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:15 ##f@0b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:16 f###@0b] 12(12)  Pw:2(2) AC:3 Xp:1/0 T:17 #f#@0b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:18 ##@0#bv 12(12)  Pw:2(2) AC:3 Xp:1/0 T:19 #@0#bD 12(12)  Pw:2(2) AC:3 Xp:1/0 T:20 ##@0#b3@  12(12)  Pw:2(2) AC:3 Xp:1/0 T:21 ##@0bn 12(12)  Pw:2(2) AC:3 Xp:1/0 T:22 ##@0bz 12(12)  Pw:2(2) AC:3 Xp:1/0 T:23 #@0b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:24 ----....|..#@0|..--b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:25 -.-+/..@0.--b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:26 ..f>@0.-b2  12(12)  Pw:2(2) AC:3 Xp:1/0 T:27 -|f@..|.....|..|---bЍ 12(12)  Pw:2(2) AC:3 Xp:1/0 T:28 .f..@b @.You see here a steel wand. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:29 .fb b5 k - a steel wand. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:30 ..fb  12(12)  Pw:2(2) AC:3 Xp:1/0 T:31 .@.fbE  12(12)  Pw:2(2) AC:3 Xp:1/0 T:32 @..f.bd7 12(12)  Pw:2(2) AC:3 Xp:1/0 T:33 .@f.b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:34 @.f..b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:35 f.beq 12(12)  Pw:2(2) AC:3 Xp:1/0 T:36 ..b?!------------........$..||.......@{..-----------bm"Blargius the Footpad St:11 Dx:18 Co:16 In:11 Wi:7 Ch:11 Chaotic S:87 Dlvl:2 $:1858 HP: Dlvl:2 $:1858 HP:12(12) Dlvl:2 $:1858 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:36 bT%Q  12(12)  Pw:2(2) AC:3 Xp:1/0 T:37  b --------------.............||............|.............||........<...||............|-----.---------.------+......|############|......|##############.@.0...|######|......|--------Blargius the Footpad St:11 Dx:18 Co:16 In:11 Wi:7 Ch:11 Chaotic S:87 Dlvl:1 $:1858 HP: Dlvl:1 $:1858 HP:12(12) Dlvl:1 $:1858 HP:12(12) Pw:2(2) AC:3 Xp:1/0 T:37  b n  12(12)  Pw:2(2) AC:3 Xp:1/0 T:38 f bG 12(12)  Pw:2(2) AC:3 Xp:1/0 T:39 @>f.. b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:40 @.f. b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:41 @f.> b z 12(12)  Pw:2(2) AC:3 Xp:1/0 T:42 @f# b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:43 f#@## b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:44 #f@#b0  12(12)  Pw:2(2) AC:3 Xp:1/0 T:45 ##@#b  12(12)  Pw:2(2) AC:3 Xp:1/0 T:46 #@#b- 12(12)  Pw:2(2) AC:3 Xp:1/0 T:47 #@#bط  12(12)  Pw:2(2) AC:3 Xp:1/0 T:48 #@#b 12(12)  Pw:2(2) AC:3 Xp:1/0 T:49 #@..#-bP 12(12)  Pw:2(2) AC:3 Xp:1/0 T:50 ---------|........|........|#|.....(.@---------b/  12(12)  Pw:2(2) AC:3 Xp:1/0 T:51 -|@.b n  12(12)  Pw:2(2) AC:3 Xp:1/0 T:52 @.b.@.bh.tYou see here a large box. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:53 bBThere is a large box here, loot it? [ynq] (q) bxU yHmmm, it seems to be locked. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:53 bƴ  Weapons a - a blessed +0 short sword (weapon in hand) c - 25 +0 darts (in quiver) i - 14 +0 daggers (alternate weapon; not wielded) Armor d - an uncursed +1 leather armor (being worn) Wands k - a steel wand Tools b - an uncursed oilskin sack e - an uncursed lock pick(end) b --------------.............||............|.............||........<...||............|-----.---------.------+......|############|......|##############.>.0...|######|......| 12(12)  Pw:2(2) AC:3 Xp:1/0 T:53 !b /What do you want to wield? [- aci or ?*] "b*&Ai - 14 +0 daggers (wielded).--More--#b,a - a blessed +0 short sword (alternate weapon; not wielded). 12(12)  Pw:2(2) AC:3 Xp:1/0 T:54 #bB|Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:54 %b  # &bu8 adjust&b djust'bX>What do you want to adjust? [a-eik or ?*] (bEnNever mind. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:54 1b C =What do you want to wield? [- aci or ?*] 2b~  Weapons a - a blessed +0 short sword (alternate weapon; not wielded) c - 25 +0 darts (in quiver) i - 14 +0 daggers (wielded)(end) 7b" +--------------.............||............|You are already wielding that! 12(12)  Pw:2(2) AC:3 Xp:1/0 T:54 ;bo# ;b8D force<] =bXCThere is a large box here, force its lock? [ynq] (q) ?bU y?bUYou force your daggers into a crack and pry. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:55 ?bU--More--@bYou succeed in forcing the lock. 12(12)  Pw:2(2) AC:3 Xp:1/0 T:56 fAb BThere is a large box here, loot it? [ynq] (q) Bb byYou carefully open the large box...You trigger a trap!--More--GbA tower of flame bursts from the large box!  6(8)  Pw:2(2) AC:3 Xp:1/0 T:56 --More--Kb'&Your leather armor smoulders! 6(8)  Pw:2(2) AC:3 Xp:1/0 T:56  6(8)  Pw:2(2) AC:4 Xp:1/0 T:57 f..Ob# PbquitPb1 *Really quit? [yn] (n) Qb +y 6(8)Qb ADo you want your possessions identified? [ynq] (n) RbqRb7$ Rbb Rb-