LYZU  Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2018-01-13.06:25:16.ttyrec Time: (1515824716) Sat Jan 13 06:25:16 2018 LYZ ^Access to /dgldir/userdata/blargius/blargius.slashemrc denied (2). Hit return to continue: OYZCO This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] QYZ?snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) VYZ+Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) YYZ;-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) ]YZ+---------+-|r.d@...?.||.r.......||.(.......||......$..||).....?..+|.........|-----------Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 Chaotic Dlvl:1 $:1722 HP: Dlvl:1 $:1722 HP:12(12) Pw:2(2) AC:3 Exp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a]YZ/ newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--`YZJ z---------+-|r.d@...?.||.r.......||.(.......||......$..|Hello blargius, welcome to SlashEM! You are a chaotic male human Rogue.cYZ~ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)fYZY +hYZ+mYZE+pYZ+pYZ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)uYZ|P  +vYZ  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Rogue]  race [human]  gender [male]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)wYZx  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)yYZF+{YZ)+{YZ +|YZ>c+}YZ z---------+-|r.d@...?.||.r.......||.(.......||......$..||).....?..+|.........|-----------Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 Chaotic Dlvl:1 $:1722 HP: Dlvl:1 $:1722 HP:12(12) Dlvl:1 $:1722 HP:12(12) Pw:2(2) AC:3 Exp:1 T:1 Set boulder to what? YZ0YZE Select message history display type:  s - single c - combination f - full r - reversed(end) YZ~ + Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) YZkS+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) YZ_+YZak ---------+-|r.d@...?.||.r.......||.(.......||......$..||).....?..+Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 Chaotic Dlvl:1 $:1722 HP: Dlvl:1 $:1722 HP:12(12) Dlvl:1 $:1722 HP:12(12) Pw:2(2) AC:3 Exp:1 T:1 ---------+-|r.d@...?.||.r.......||.(.......||......$..|YZk [19;46H|).....?..+|.........|-----------YZN5 Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) YZ7---------+-|r.d@...?.||.r.......| 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZ # YZK adjustYZֵ djustYZye<What do you want to adjust? [a-i or ?*] YZ; Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) YZ+---------+-|r.d@...?.||.r.......|Adjust letter to what [hj-zA-Z]? YZxMoving: k - an uncursed lock pick. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZ wAutopickup: OFF. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZ{Unknown command '!'. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZؗAutopickup: ON, for $ objects. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZ6# YZ: adjustYZy djustYZ >What do you want to adjust? [a-gik or ?*] YZ# ; Weapons a - a +0 short sword (weapon in hand) b - 14 +0 daggers (alternate weapon; not wielded) c - 27 +0 darts (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools i - an uncursed oilskin sack k - an uncursed lock pick(end) YZ& +---------+-|r.d@...?.||.r.......|Adjust letter to what [h-jl-zA-Z]? YZ͌Swapping: b - an uncursed oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZN# YZq adjustYZp djustYZ0>What do you want to adjust? [a-gik or ?*] YZ ; Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts (in quiver) i - 14 +0 daggers (alternate weapon; not wielded) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) YZ3=---------+-|r.d@...?.||.r.......|Never mind. 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZ <What do you want to ready? [- ci or ?*] YZ  Weapons c - 27 +0 darts (in quiver) i - 14 +0 daggers (alternate weapon; not wielded)(end) YZ3 +i - 14 +0 daggers (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:1 YZt| 12(12)  Pw:2(2) AC:3 Exp:1 T:2 <@¦YZ3&In what direction? [47896321><] æYZ3You throw 2 daggers.)æYZ).æYZQ.The 1st dagger hits the sewer rat!--More--ĦYZm You kill the sewer rat!) 12(12)  Pw:2(2) AC:3 Exp:1 T:2 )ĦYZb).ĦYZ, .ŦYZ )ŦYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:3 .r.)dǦYZy @. 12(12)  Pw:2(2) AC:3 Exp:1 T:3 The little dog picks up a +0 dagger.--More--ȦYZk VThe little dog misses the sewer rat..r--More--ɦYZf}The little dog misses the sewer rat. 12(12)  Pw:2(2) AC:3 Exp:1 T:4 ʦYZ 4In what direction? [47896321><] ˦YZV)˦YZY<<The dagger misses the sewer rat.˦YZ… 12(12)  Pw:2(2) AC:3 Exp:1 T:4 The little dog misses the sewer rat. 12(12)  Pw:2(2) AC:3 Exp:1 T:5 )r̦YZ> Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:5 ͦYZ?zUnavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:5 ͦYZ .Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:5 ΦYZ 4In what direction? [47896321><] ϦYZ" You kill the sewer rat! 12(12)  Pw:2(2) AC:3 Exp:1 T:6 d..ЦYZYou displaced your little dog.@di - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:6 --More--ҦYZFThe little dog drops a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:7 )dӦYZ< @<i - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:8 d..զYZ  12(12)  Pw:2(2) AC:3 Exp:1 T:9 @.<d֦YZ6.@i - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:10 d.צYZ3# 12(12)  Pw:2(2) AC:3 Exp:1 T:11 )dئYZo 12(12)  Pw:2(2) AC:3 Exp:1 T:12 ..dڦYZʶ.@You see here a stethoscope. 12(12)  Pw:2(2) AC:3 Exp:1 T:13 .dݦYZh j - a stethoscope. 12(12)  Pw:2(2) AC:3 Exp:1 T:14 d..ަYZ # ަYZ C adjustߦYZ3 djustߦYZ?What do you want to adjust? [a-gi-k or ?*] ߦYZi1You don't have that object.--More--YZz9What do you want to adjust? [a-gi-k or ?*] YZ<.8 Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts i - 13 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack j - a stethoscope k - an uncursed lock pick(end) YZ/ +---------+-|...<).d?.||.........||.@.......|Adjust letter to what [hjl-zA-Z]? YZ?|Moving: s - a stethoscope. 12(12)  Pw:2(2) AC:3 Exp:1 T:14 YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:15 .d.@YZXq.@You see here a curved sword.d. 12(12)  Pw:2(2) AC:3 Exp:1 T:15 The little dog picks up a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:16 .dYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:17 .d@)YZ ]You displaced your little dog.@d 12(12)  Pw:2(2) AC:3 Exp:1 T:17 The little dog drops a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:18 d).YZ .@i - a +0 dagger (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:19 .dYZ .@ 12(12)  Pw:2(2) AC:3 Exp:1 T:19 The little dog picks up a curved sword..d--More--YZy~The little dog drops a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:20 YZN y 12(12)  Pw:2(2) AC:3 Exp:1 T:21 .@YZ! 12(12)  Pw:2(2) AC:3 Exp:1 T:22 d.@).YZ$  12(12)  Pw:2(2) AC:3 Exp:1 T:23 ..@dYZo 12(12)  Pw:2(2) AC:3 Exp:1 T:24 d..@.YZ7 .@You see here a scroll labeled HACKEM MUCHE. 12(12)  Pw:2(2) AC:3 Exp:1 T:25 .dYZj@?24 gold pieces.46 12(12)  Pw:2(2) AC:3 Exp:1 T:25 The little dog picks up a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:26 d..YZC.@ 12(12)  Pw:2(2) AC:3 Exp:1 T:26 The little dog drops a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:27 d)YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:28 ...d@YZ@ @.You see here a scroll labeled HACKEM MUCHE. 12(12)  Pw:2(2) AC:3 Exp:1 T:29 d.YZd l - a scroll labeled HACKEM MUCHE. 12(12)  Pw:2(2) AC:3 Exp:1 T:30 ..dYZ*@. 12(12)  Pw:2(2) AC:3 Exp:1 T:30 The little dog picks up a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:31 .dYZ3( 12(12)  Pw:2(2) AC:3 Exp:1 T:32 d@...YZtU @. 12(12)  Pw:2(2) AC:3 Exp:1 T:32 The little dog drops a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:33 d)YZ' @.You see here a scroll labeled VERR YED HORRE. 12(12)  Pw:2(2) AC:3 Exp:1 T:34 .d.YZPm - a scroll labeled VERR YED HORRE. 12(12)  Pw:2(2) AC:3 Exp:1 T:35 d.YZMBWhat do you want to use or apply? [bks or ?*] YZ Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) YZd+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YZo* +YZ +YZш ---------+- Put in what?  Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation l - a scroll labeled HACKEM MUCHE m - a scroll labeled VERR YED HORRE Potions e - an uncursed potion of sickness(end) YZe+YZ-YZ0+++++ YZ2 -YZ+YZ& -YZ #YZZ o 12(12)  Pw:2(2) AC:3 Exp:1 T:35 You put 4 blessed scrolls of gold detection into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:35 --More--YZYou put 3 blessed scrolls of teleportation into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:35 --More--YZ= You put a scroll labeled HACKEM MUCHE into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:35 --More--YZYou put a scroll labeled VERR YED HORRE into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:35 --More--YZ2You put an uncursed potion of sickness into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:35  12(12)  Pw:2(2) AC:3 Exp:1 T:36 ..dYZqUnavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:36 YZ=Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:36 YZUnavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:36 YZ/Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:36 YZt Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts i - 14 +0 daggers (in quiver) Armor d - a blessed +1 leather armor (being worn) Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack k - an uncursed lock pick s - a stethoscope(end) YZi ---------+- 12(12)  Pw:2(2) AC:3 Exp:1 T:36 !YZ!X.@ 12(12)  Pw:2(2) AC:3 Exp:1 T:36 The little dog picks up a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:37 d.!YZҦ 12(12)  Pw:2(2) AC:3 Exp:1 T:38 ...@d"YZp 12(12)  Pw:2(2) AC:3 Exp:1 T:39 ..d@%YZ|&In what direction? [47896321><] %YZFAs you kick the door, it crashes open!. 12(12)  Pw:2(2) AC:3 Exp:1 T:39 --More--&YZf~The little dog drops a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:40 (YZgbYou displaced your little dog.@dYou see here a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:41 .d)YZ o - a curved sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:42 d..+YZԖ 12(12)  Pw:2(2) AC:3 Exp:1 T:43 d.@+YZm 12(12)  Pw:2(2) AC:3 Exp:1 T:44 ..d#.@#+YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:45 .#d@F-YZ<You displaced your little dog.@d# 12(12)  Pw:2(2) AC:3 Exp:1 T:45 You hear some noises. 12(12)  Pw:2(2) AC:3 Exp:1 T:46 d#/YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:47 #.@d1YZ$R 12(12)  Pw:2(2) AC:3 Exp:1 T:48 d#1YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:49 d###@#2YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:50 ##d@3YZJ~T 12(12)  Pw:2(2) AC:3 Exp:1 T:50 3YZO 12(12)  Pw:2(2) AC:3 Exp:1 T:51 ##d@###4YZ)~ 12(12)  Pw:2(2) AC:3 Exp:1 T:52 ##@#5YZ$ } 12(12)  Pw:2(2) AC:3 Exp:1 T:53 #@#6YZ=p 12(12)  Pw:2(2) AC:3 Exp:1 T:54 @#6YZa`  12(12)  Pw:2(2) AC:3 Exp:1 T:55 #d@#6YZ  12(12)  Pw:2(2) AC:3 Exp:1 T:56 #@#d7YZRS 12(12)  Pw:2(2) AC:3 Exp:1 T:57 #@d#7YZ* You displaced your little dog. 12(12)  Pw:2(2) AC:3 Exp:1 T:58 #@#8YZCu 12(12)  Pw:2(2) AC:3 Exp:1 T:59 #@8YZ0b o 12(12)  Pw:2(2) AC:3 Exp:1 T:60 #@8YZ'o 12(12)  Pw:2(2) AC:3 Exp:1 T:61 #@9YZ} 12(12)  Pw:2(2) AC:3 Exp:1 T:62 #@#9YZ{o 12(12)  Pw:2(2) AC:3 Exp:1 T:63 #@9YZ$ T 12(12)  Pw:2(2) AC:3 Exp:1 T:63 :YZJT 12(12)  Pw:2(2) AC:3 Exp:1 T:63 :YZk a 12(12)  Pw:2(2) AC:3 Exp:1 T:64 #:YZ" T 12(12)  Pw:2(2) AC:3 Exp:1 T:65 ;YZT 12(12)  Pw:2(2) AC:3 Exp:1 T:66 ;YZT 12(12)  Pw:2(2) AC:3 Exp:1 T:67 ;YZ}T 12(12)  Pw:2(2) AC:3 Exp:1 T:68 ;YZ _ 12(12)  Pw:2(2) AC:3 Exp:1 T:69 +;YZVT 12(12)  Pw:2(2) AC:3 Exp:1 T:70 <] =YZ 2As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:72 |..|....|......|........|:.........|---------->YZ15You kill the newt! 12(12)  Pw:2(2) AC:3 Exp:1 T:73 .@YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:74 --------...................(|.#@-AYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:75 ---|..|.+.|@.AYZN) u 12(12)  Pw:2(2) AC:3 Exp:1 T:76 @.BYZU.@You see here a key. 12(12)  Pw:2(2) AC:3 Exp:1 T:77 DYZr rp - a key. 12(12)  Pw:2(2) AC:3 Exp:1 T:78 GYZl} 12(12)  Pw:2(2) AC:3 Exp:1 T:79 @.GYZl 12(12)  Pw:2(2) AC:3 Exp:1 T:80 @.HYZ &In what direction? [47896321><] HYZAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:81 .IYZak 12(12)  Pw:2(2) AC:3 Exp:1 T:82 d#@.JYZ  12(12)  Pw:2(2) AC:3 Exp:1 T:83 ###@.KYZt 12(12)  Pw:2(2) AC:3 Exp:1 T:84 d###@##LYZA 12(12)  Pw:2(2) AC:3 Exp:1 T:85 #@dMYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:86 #@##dMYZ  12(12)  Pw:2(2) AC:3 Exp:1 T:87 #@d#NYZ9  12(12)  Pw:2(2) AC:3 Exp:1 T:88 ##@#d#OYZA 12(12)  Pw:2(2) AC:3 Exp:1 T:89 ##@d#OYZ1  12(12)  Pw:2(2) AC:3 Exp:1 T:90 ##@d##PYZs  12(12)  Pw:2(2) AC:3 Exp:1 T:91 ##@d#QYZ.  12(12)  Pw:2(2) AC:3 Exp:1 T:92 ##@d##[YZq  12(12)  Pw:2(2) AC:3 Exp:1 T:93 ##@d#\YZG7 12(12)  Pw:2(2) AC:3 Exp:1 T:94 ------|.....+..`.$....#@d--------##]YZT 12(12)  Pw:2(2) AC:3 Exp:1 T:95 -.#@d#]YZS 12(12)  Pw:2(2) AC:3 Exp:1 T:96 -.@##]YZt  12(12)  Pw:2(2) AC:3 Exp:1 T:97 -.|@#-]YZF { 12(12)  Pw:2(2) AC:3 Exp:1 T:98 -@.^YZD| 12(12)  Pw:2(2) AC:3 Exp:1 T:99 @..^YZil 12(12)  Pw:2(2) AC:3 Exp:1 T:100 @.^YZ @.79 gold pieces.825 12(12)  Pw:2(2) AC:3 Exp:1 T:101 _YZ}r 12(12)  Pw:2(2) AC:3 Exp:1 T:102 @.`YZ&@.You see here a statue of a lichen. 12(12)  Pw:2(2) AC:3 Exp:1 T:103 aYZ۠ 12(12)  Pw:2(2) AC:3 Exp:1 T:104 `@d.aYZ2  12(12)  Pw:2(2) AC:3 Exp:1 T:105 .@d.:bYZ  You miss the newt. 12(12)  Pw:2(2) AC:3 Exp:1 T:105 The little dog misses the newt.The newt bites! 11(12)  Pw:2(2) AC:3 Exp:1 T:105 --More--cYZ The little dog misses the newt. 11(12)  Pw:2(2) AC:3 Exp:1 T:106 eYZK You kill the newt! 11(12)  Pw:2(2) AC:3 Exp:1 T:107 .dgYZl)You displaced your little dog. 11(12)  Pw:2(2) AC:3 Exp:1 T:108 d..@##iYZ  11(12)  Pw:2(2) AC:3 Exp:1 T:109 ..@##jYZ@ 11(12)  Pw:2(2) AC:3 Exp:1 T:110 .#@##kYZ 11(12)  Pw:2(2) AC:3 Exp:1 T:111 #@##kYZ  11(12)  Pw:2(2) AC:3 Exp:1 T:112 #@##lYZ 11(12)  Pw:2(2) AC:3 Exp:1 T:113 #@####lYZ  11(12)  Pw:2(2) AC:3 Exp:1 T:114 #@#pYZL 11(12)  Pw:2(2) AC:3 Exp:1 T:115 #d@#pYZ 11(12)  Pw:2(2) AC:3 Exp:1 T:116 @#dpYZ;  11(12)  Pw:2(2) AC:3 Exp:1 T:117 @##pYZ  11(12)  Pw:2(2) AC:3 Exp:1 T:118 @#qYZdi 11(12)  Pw:2(2) AC:3 Exp:1 T:119 @#qYZz 12(12)  Pw:2(2) AC:3 Exp:1 T:120 @#qYZQEv 12(12)  Pw:2(2) AC:3 Exp:1 T:121 @.rYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:122 @.drYZ@.You see here a statue of a lichen. 12(12)  Pw:2(2) AC:3 Exp:1 T:123 .dsYZ" 12(12)  Pw:2(2) AC:3 Exp:1 T:124 .@`d.sYZl' 12(12)  Pw:2(2) AC:3 Exp:1 T:125 @.d.sYZV nThat door is closed. 12(12)  Pw:2(2) AC:3 Exp:1 T:125 tYZҙ3In what direction? [47896321><] tYZBWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:126 d..uYZ<3In what direction? [47896321><] uYZu As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:127 .d`vYZ?w 12(12)  Pw:2(2) AC:3 Exp:1 T:128 d#@..#wYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:129 .@d#wYZo  12(12)  Pw:2(2) AC:3 Exp:1 T:130 d.#@##xYZ_ 12(12)  Pw:2(2) AC:3 Exp:1 T:131 #d@r#xYZ, \You hit the rabbit. 12(12)  Pw:2(2) AC:3 Exp:1 T:131 The rabbit bites! 9(12)  Pw:2(2) AC:3 Exp:1 T:131  9(12)  Pw:2(2) AC:3 Exp:1 T:132 #dzYZk 3In what direction? [47896321><] {YZ| TThe dagger misses the rabbit. 9(12)  Pw:2(2) AC:3 Exp:1 T:132 The rabbit bites! 7(12)  Pw:2(2) AC:3 Exp:1 T:132  7(12)  Pw:2(2) AC:3 Exp:1 T:133 |YZ:3In what direction? [47896321><] }YZ4 The dagger misses the rabbit. 7(12)  Pw:2(2) AC:3 Exp:1 T:133 The rabbit bites! 4(12)  Pw:2(2) AC:3 Exp:1 T:133 The rabbit bites! 3(12)  Pw:2(2) AC:3 Exp:1 T:133  3(12)  Pw:2(2) AC:3 Exp:1 T:134 #YZ  4(12)  Pw:2(2) AC:3 Exp:1 T:135 d@#r)YZu 4(12)  Pw:2(2) AC:3 Exp:1 T:136 @..dr#YZK 4(12)  Pw:2(2) AC:3 Exp:1 T:137 dr@.#YZYou stop. Your little dog is in the way! 4(12)  Pw:2(2) AC:3 Exp:1 T:137 The rabbit misses.--More--YZ2 Your leather armor blocks the rabbit's attack. 4(12)  Pw:2(2) AC:3 Exp:1 T:138 .dYZI 4(12)  Pw:2(2) AC:3 Exp:1 T:139 @.#rdYZ#  4(12)  Pw:2(2) AC:3 Exp:1 T:140 r@d.`.YZ1  4(12)  Pw:2(2) AC:3 Exp:1 T:141 .r@.dYZf.r@.d 4(12)  Pw:2(2) AC:3 Exp:1 T:141 The rabbit bites! 2(12)  Pw:2(2) AC:3 Exp:1 T:141  2(12)  Pw:2(2) AC:3 Exp:1 T:142 d.YZuBWhat do you want to write with? [- acio or ?*] YZL =You write in the dust with your fingers.--More--YZo9What do you want to write in the dust here? YZk2EYZ'lYZbYZH eYZY rYZ eYZtYZX}hYZ4! 2(12)  Pw:2(2) AC:3 Exp:1 T:142 The rabbit turns to flee! 2(12)  Pw:2(2) AC:3 Exp:1 T:143 .d.rYZV  2(12)  Pw:2(2) AC:3 Exp:1 T:144 .r..dYZz- 2(12)  Pw:2(2) AC:3 Exp:1 T:145 r.d.YZd 2(12)  Pw:2(2) AC:3 Exp:1 T:146 .@d...YZ4:  2(12)  Pw:2(2) AC:3 Exp:1 T:147 .@.dYZ  2(12)  Pw:2(2) AC:3 Exp:1 T:148 d.@.YZu:  2(12)  Pw:2(2) AC:3 Exp:1 T:149 .d.@YZ- 5What do you want to write with? [- acio or ?*] YZ?=You write in the dust with your fingers.--More--YZ%_ 9What do you want to write in the dust here? YZEYZelYZ̏bYZ eYZU rYZZetYZ{hYZ EYZlYZebYZeYZrYZ!} eYZ tYZQhYZEYZU: lYZCbYZE;eYZ rYZ3CeYZ[tYZhYZb 3(12)  Pw:2(2) AC:3 Exp:1 T:150 .d.. 3(12)  Pw:2(2) AC:3 Exp:1 T:151 You finish writing in the dust.YZ 3(12)  Pw:2(2) AC:3 Exp:1 T:152 ..dYZB 3(12)  Pw:2(2) AC:3 Exp:1 T:153 .dYZ 3(12)  Pw:2(2) AC:3 Exp:1 T:154 ...dYZT  3(12)  Pw:2(2) AC:3 Exp:1 T:155 r.dYZ..r 3(12)  Pw:2(2) AC:3 Exp:1 T:155 The rabbit turns to flee! 3(12)  Pw:2(2) AC:3 Exp:1 T:156 .d.YZ  3(12)  Pw:2(2) AC:3 Exp:1 T:157 r.d.YZ  3(12)  Pw:2(2) AC:3 Exp:1 T:158 r.d...YZ&x 3(12)  Pw:2(2) AC:3 Exp:1 T:159 r.YZ6 3(12)  Pw:2(2) AC:3 Exp:1 T:160 ...dYZ>l  3(12)  Pw:2(2) AC:3 Exp:1 T:161 d.YZ 3(12)  Pw:2(2) AC:3 Exp:1 T:162 ..dYZA  3(12)  Pw:2(2) AC:3 Exp:1 T:163 d.YZ 3(12)  Pw:2(2) AC:3 Exp:1 T:164 r..dYZi+What do you want to read? [g or ?*.] YZNISomething is written here in the dust.--More--YZ6You read: "ElberethElberethElbereth". 3(12)  Pw:2(2) AC:3 Exp:1 T:164 YZGJ 4(12)  Pw:2(2) AC:3 Exp:1 T:165 ..dYZO7N.dr. 4(12)  Pw:2(2) AC:3 Exp:1 T:165 The rabbit turns to flee! 4(12)  Pw:2(2) AC:3 Exp:1 T:166 .dYZ 8r. 4(12)  Pw:2(2) AC:3 Exp:1 T:166 The little dog bites the rabbit.The rabbit misses the little dog. 4(12)  Pw:2(2) AC:3 Exp:1 T:167 YZ dr. 4(12)  Pw:2(2) AC:3 Exp:1 T:167 The little dog misses the rabbit. 4(12)  Pw:2(2) AC:3 Exp:1 T:168 YZ= 4(12)  Pw:2(2) AC:3 Exp:1 T:169 r..dYZ 4(12)  Pw:2(2) AC:3 Exp:1 T:170 ....dYZ` 4(12)  Pw:2(2) AC:3 Exp:1 T:171 .dYZS  4(12)  Pw:2(2) AC:3 Exp:1 T:172 .d.YZ/ 4(12)  Pw:2(2) AC:3 Exp:1 T:173 d.YZ 4(12)  Pw:2(2) AC:3 Exp:1 T:174 .d.YZ=((For instructions type a ?)YZYZW<What do you want to call the little dog? YZx cYZVvhYZlkuYZmYZA pYZW a 4(12)  Pw:2(2) AC:3 Exp:1 T:174 YZl 4(12)  Pw:2(2) AC:3 Exp:1 T:175 d.YZP& 4(12)  Pw:2(2) AC:3 Exp:1 T:176 ..dYZ  4(12)  Pw:2(2) AC:3 Exp:1 T:177 d.YZ 4(12)  Pw:2(2) AC:3 Exp:1 T:178 d..YZp 4(12)  Pw:2(2) AC:3 Exp:1 T:179 .dYZ 5(12)  Pw:2(2) AC:3 Exp:1 T:180 ..dYZԩ _ 5(12)  Pw:2(2) AC:3 Exp:1 T:181 YZ  5(12)  Pw:2(2) AC:3 Exp:1 T:182 d..YZH 5(12)  Pw:2(2) AC:3 Exp:1 T:183 .dYZ* 5(12)  Pw:2(2) AC:3 Exp:1 T:184 d..YZ  5(12)  Pw:2(2) AC:3 Exp:1 T:185 .dYZ  5(12)  Pw:2(2) AC:3 Exp:1 T:186 d..YZm 5(12)  Pw:2(2) AC:3 Exp:1 T:187 .dYZ 5(12)  Pw:2(2) AC:3 Exp:1 T:188 d..YZE  5(12)  Pw:2(2) AC:3 Exp:1 T:189 .dYZ@@ Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts i - 12 +0 daggers (in quiver) o - a curved sword Armor d - a blessed +1 leather armor (being worn) Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack k - an uncursed lock pick p - a key s - a stethoscope(end) çYZ3Z----------|........|#...`...d..#######------@---########)#################-----------#######|.........|---------+-###|.........||...<.....|###..........||.........||.........| [2çYZZ94;19H5(12)  Pw:2(2) AC:3 Exp:1 T:189 ħYZ>+What do you want to read? [g or ?*.] ħYZISomething is written here in the dust.--More--ħYZYou read: "ElberethElberethElbereth". 5(12)  Pw:2(2) AC:3 Exp:1 T:189 ǧYZ{ Unavailable command '^J'. 5(12)  Pw:2(2) AC:3 Exp:1 T:189 ȧYZؐ 5(12)  Pw:2(2) AC:3 Exp:1 T:190 .d..ȧYZؾ 5(12)  Pw:2(2) AC:3 Exp:1 T:191 r.dȧYZ  5(12)  Pw:2(2) AC:3 Exp:1 T:191 Chump misses the rabbit..rChump bites the rabbit.--More--ɧYZk The rabbit is killed! 5(12)  Pw:2(2) AC:3 Exp:1 T:192 %̧YZ0 #d.@. 5(12)  Pw:2(2) AC:3 Exp:1 T:192 Chump eats a rabbit corpse. 5(12)  Pw:2(2) AC:3 Exp:1 T:193 ͧYZT } 5(12)  Pw:2(2) AC:3 Exp:1 T:194 @.ΧYZ@ @.Something is written here in the dust.Use "r." to read it. 6(12)  Pw:2(2) AC:3 Exp:1 T:195 ϧYZ  6(12)  Pw:2(2) AC:3 Exp:1 T:196 @..dЧYZ& 6(12)  Pw:2(2) AC:3 Exp:1 T:197 @d.ЧYZ  6(12)  Pw:2(2) AC:3 Exp:1 T:198 @..dѧYZMT  6(12)  Pw:2(2) AC:3 Exp:1 T:199 .@.dҧYZx 6(12)  Pw:2(2) AC:3 Exp:1 T:200 .d.@ӧYZ# 6(12)  Pw:2(2) AC:3 Exp:1 T:201 .@dӧYZ 6(12)  Pw:2(2) AC:3 Exp:1 T:202 d##@ӧYZY ###@#.i - 2 +0 daggers (in quiver). 6(12)  Pw:2(2) AC:3 Exp:1 T:203 dէYZ% 6(12)  Pw:2(2) AC:3 Exp:1 T:204 #d#@#էYZ# ` 6(12)  Pw:2(2) AC:3 Exp:1 T:204 ֧YZb 6(12)  Pw:2(2) AC:3 Exp:1 T:205 #d@.#...---֧YZ΂ T 6(12)  Pw:2(2) AC:3 Exp:1 T:206 ------------#....|...........|#...........@d|........|#---------קYZҌ 6(12)  Pw:2(2) AC:3 Exp:1 T:207 -.@d#-קYZ/ 6(12)  Pw:2(2) AC:3 Exp:1 T:208 .@d..اYZZ  6(12)  Pw:2(2) AC:3 Exp:1 T:209 .@d.٧YZ> 7(12)  Pw:2(2) AC:3 Exp:1 T:210 .@..d٧YZ  7(12)  Pw:2(2) AC:3 Exp:1 T:211 @d.٧YZl 7(12)  Pw:2(2) AC:3 Exp:1 T:212 @..d٧YZ  7(12)  Pw:2(2) AC:3 Exp:1 T:213 @.d.ڧYZv 7(12)  Pw:2(2) AC:3 Exp:1 T:214 d@...ڧYZߞ 7(12)  Pw:2(2) AC:3 Exp:1 T:215 d.@.ڧYZ  7(12)  Pw:2(2) AC:3 Exp:1 T:216 .@.d.ۧYZ 7(12)  Pw:2(2) AC:3 Exp:1 T:217 @..dۧYZ9  7(12)  Pw:2(2) AC:3 Exp:1 T:218 ##@.#d..ܧYZ 7(12)  Pw:2(2) AC:3 Exp:1 T:219 #@.d.ݧYZf7 7(12)  Pw:2(2) AC:3 Exp:1 T:220 ||..#|..#@|>.#d.---ާYZ 7(12)  Pw:2(2) AC:3 Exp:1 T:221 .#@#..-ާYZ 7(12)  Pw:2(2) AC:3 Exp:1 T:222 .#@d.-ާYZ&  7(12)  Pw:2(2) AC:3 Exp:1 T:223 .#@d#.-ߧYZ% 7(12)  Pw:2(2) AC:3 Exp:1 T:224 .#@##.-YZ. 8(12)  Pw:2(2) AC:3 Exp:1 T:225 #@#YZO 8(12)  Pw:2(2) AC:3 Exp:1 T:226 ##@#YZ&  8(12)  Pw:2(2) AC:3 Exp:1 T:227 ##@##YZ 8(12)  Pw:2(2) AC:3 Exp:1 T:228 @#YZ)^  8(12)  Pw:2(2) AC:3 Exp:1 T:229 ##@#YZ 8(12)  Pw:2(2) AC:3 Exp:1 T:230 ##@dYZ=R  8(12)  Pw:2(2) AC:3 Exp:1 T:231 ----------|..........#@|......d#YZ_ 8(12)  Pw:2(2) AC:3 Exp:1 T:231 YZ4  8(12)  Pw:2(2) AC:3 Exp:1 T:232 #@d.#...YZrA  8(12)  Pw:2(2) AC:3 Exp:1 T:233 @d#....YZ 8(12)  Pw:2(2) AC:3 Exp:1 T:234 -@##.|......-YZH 8(12)  Pw:2(2) AC:3 Exp:1 T:235 @.|.|..|---YZ׆ } 8(12)  Pw:2(2) AC:3 Exp:1 T:236 .@YZ } 8(12)  Pw:2(2) AC:3 Exp:1 T:237 .@YZ&~ 8(12)  Pw:2(2) AC:3 Exp:1 T:238 .@YZ< 8(12)  Pw:2(2) AC:3 Exp:1 T:239 .@YZK{ 9(12)  Pw:2(2) AC:3 Exp:1 T:240 .@YZu 9(12)  Pw:2(2) AC:3 Exp:1 T:241 d@.YZ^ 9(12)  Pw:2(2) AC:3 Exp:1 T:242 ..d@.YZU 9(12)  Pw:2(2) AC:3 Exp:1 T:243 .d@.YZ9 9(12)  Pw:2(2) AC:3 Exp:1 T:244 ..dYZ  9(12)  Pw:2(2) AC:3 Exp:1 T:245 d.YZ=C 9(12)  Pw:2(2) AC:3 Exp:1 T:246 d..YZP  9(12)  Pw:2(2) AC:3 Exp:1 T:247 d.YZ-----+.|..|d..||@.%|-----Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 Chaotic Dlvl:2 $:1825 HP: Dlvl:2 $:1825 HP:9(12) Dlvl:2 $:1825 HP:9(12) Pw:2(2) AC:3 Exp:1 T:247 ..d 9(12)  Pw:2(2) AC:3 Exp:1 T:247 Chump eats an egg. 9(12)  Pw:2(2) AC:3 Exp:1 T:248  YZ 9(12)  Pw:2(2) AC:3 Exp:1 T:249 @< YZU4&In what direction? [47896321><]  YZnWHAMMM!!! 9(12)  Pw:2(2) AC:3 Exp:1 T:250 d.. YZ6p4In what direction? [47896321><]  YZWHAMMM!!! 9(12)  Pw:2(2) AC:3 Exp:1 T:251 d| YZhb4In what direction? [47896321><]  YZJYAs you kick the door, it crashes open! 9(12)  Pw:2(2) AC:3 Exp:1 T:252 d.YZ2  9(12)  Pw:2(2) AC:3 Exp:1 T:253 .@.YZ 9(12)  Pw:2(2) AC:3 Exp:1 T:254 #@.YZ+ 10(12)  Pw:2(2) AC:3 Exp:1 T:255 d#@.YZ/ 10(12)  Pw:2(2) AC:3 Exp:1 T:256 #@#YZ  10(12)  Pw:2(2) AC:3 Exp:1 T:257 d#@#YZE? 10(12)  Pw:2(2) AC:3 Exp:1 T:258 #@#YZb 10(12)  Pw:2(2) AC:3 Exp:1 T:259 #@#YZ] 10(12)  Pw:2(2) AC:3 Exp:1 T:260 #@dYZ  10(12)  Pw:2(2) AC:3 Exp:1 T:261 #@d#YZ 10(12)  Pw:2(2) AC:3 Exp:1 T:262 #@##YZ]W 10(12)  Pw:2(2) AC:3 Exp:1 T:263 +@#YZ*vThat door is closed. 10(12)  Pw:2(2) AC:3 Exp:1 T:263 YZ3In what direction? [47896321><] YZAs you kick the door, it crashes open! 10(12)  Pw:2(2) AC:3 Exp:1 T:264 ||..|....|#.|YZ 10(12)  Pw:2(2) AC:3 Exp:1 T:265 ---|......|@#.|...-.--YZ 10(12)  Pw:2(2) AC:3 Exp:1 T:266 --.||.@|-YZ-t 10(12)  Pw:2(2) AC:3 Exp:1 T:267 @.YZg t 10(12)  Pw:2(2) AC:3 Exp:1 T:268 @.YZQThere is a sink here. Use "q." to drink from it. 10(12)  Pw:2(2) AC:3 Exp:1 T:268 !YZK  Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts i - 14 +0 daggers (in quiver) o - a curved sword Armor d - a blessed +1 leather armor (being worn) Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack k - an uncursed lock pick p - a key s - a stethoscope(end) $YZM3----.|.....|<..|---- 10(12)  Pw:2(2) AC:3 Exp:1 T:268 &YZ[z 10(12)  Pw:2(2) AC:3 Exp:1 T:269 #@&YZ8  11(12)  Pw:2(2) AC:3 Exp:1 T:270 d.@##'YZ;  11(12)  Pw:2(2) AC:3 Exp:1 T:271 ..@#(YZh 11(12)  Pw:2(2) AC:3 Exp:1 T:272 .d.@#)YZ3M 11(12)  Pw:2(2) AC:3 Exp:1 T:273 .d@*YZe  11(12)  Pw:2(2) AC:3 Exp:1 T:274 .d#@#*YZe#d@# 11(12)  Pw:2(2) AC:3 Exp:1 T:275 You hear someone cursing shoplifters.,YZ 11(12)  Pw:2(2) AC:3 Exp:1 T:276 ##@+.YZ:8&In what direction? [47896321><] .YZ@The door opens. 11(12)  Pw:2(2) AC:3 Exp:1 T:277 |.......---/YZ80 11(12)  Pw:2(2) AC:3 Exp:1 T:278 #-@-...||.d||.|---0YZ/c--|-+@ 11(12)  Pw:2(2) AC:3 Exp:1 T:278 The jackal bites! 9(12)  Pw:2(2) AC:3 Exp:1 T:278  9(12)  Pw:2(2) AC:3 Exp:1 T:279 3YZ4In what direction? [47896321><] 3YZYou kill the jackal! 9(12)  Pw:2(2) AC:3 Exp:1 T:280 )5YZS4In what direction? [47896321><] 5YZp{The door resists! 9(12)  Pw:2(2) AC:3 Exp:1 T:281 6YZ4In what direction? [47896321><] 6YZ\ The door closes. 9(12)  Pw:2(2) AC:3 Exp:1 T:282 +8YZ*= 4In what direction? [47896321><] 8YZ sWHAMMM!!! 9(12)  Pw:2(2) AC:3 Exp:1 T:283 9YZd 4In what direction? [47896321><] 9YZ As you kick the door, it crashes open! 9(12)  Pw:2(2) AC:3 Exp:1 T:284 .:YZЩ.@i - a +0 dagger (in quiver).You see here a jackal corpse. 10(12)  Pw:2(2) AC:3 Exp:1 T:285 <] HYZEAs you kick the door, it crashes open! 10(12)  Pw:2(2) AC:3 Exp:1 T:297 .IYZo  10(12)  Pw:2(2) AC:3 Exp:1 T:298 #@.d.JYZoB  10(12)  Pw:2(2) AC:3 Exp:1 T:299 #@.KYZ 11(12)  Pw:2(2) AC:3 Exp:1 T:300 #@#d.LYZ' 11(12)  Pw:2(2) AC:3 Exp:1 T:301 #@#.LYZ? 11(12)  Pw:2(2) AC:3 Exp:1 T:302 #@dMYZl+  11(12)  Pw:2(2) AC:3 Exp:1 T:303 @d#OYZRl 11(12)  Pw:2(2) AC:3 Exp:1 T:304 #PYZ] 11(12)  Pw:2(2) AC:3 Exp:1 T:305 PYZ?] 11(12)  Pw:2(2) AC:3 Exp:1 T:306 QYZ' ] 11(12)  Pw:2(2) AC:3 Exp:1 T:307 SYZy 11(12)  Pw:2(2) AC:3 Exp:1 T:308 dTYZF] 11(12)  Pw:2(2) AC:3 Exp:1 T:309 TYZ%  11(12)  Pw:2(2) AC:3 Exp:1 T:310 +..UYZy 11(12)  Pw:2(2) AC:3 Exp:1 T:311 d[YZ|&In what direction? [47896321><] \YZ8This door is locked. 11(12)  Pw:2(2) AC:3 Exp:1 T:311 ]YZH@4In what direction? [47896321><] ]YZnThis door is locked. 11(12)  Pw:2(2) AC:3 Exp:1 T:311 _YZ48 You see no objects here. 11(12)  Pw:2(2) AC:3 Exp:1 T:311 `YZ< 8What do you want to read? [g or ?*] aYZThat is a silly thing to read. 11(12)  Pw:2(2) AC:3 Exp:1 T:311 cYZV4In what direction? [47896321><] cYZe This door is locked. 11(12)  Pw:2(2) AC:3 Exp:1 T:311 eYZF6CWhat do you want to use or apply? [bkps or ?*] eYZ.In what direction? [47896321><] fYZ "Unlock it? [yn] (n) gYZ|y y 11(12)  Pw:2(2) AC:3 Exp:1 T:311 You succeed in picking the lock. 11(12)  Pw:2(2) AC:3 Exp:1 T:312 .iYZ. 4In what direction? [47896321><] iYZq8 The door opens. 11(12)  Pw:2(2) AC:3 Exp:1 T:313 ---------- |.........- |.$...... |...... -------kYZ 4In what direction? [47896321><] kYZ ZThe door closes. 11(12)  Pw:2(2) AC:3 Exp:1 T:314 +dnYZ~4In what direction? [47896321><] nYZjQAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:315 .r.oYZǕYou kill the rabbit! 12(12)  Pw:2(2) AC:3 Exp:1 T:316 .d.oYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:317 -@#..|...---pYZzom 12(12)  Pw:2(2) AC:3 Exp:1 T:318 @.qYZ[ 12(12)  Pw:2(2) AC:3 Exp:1 T:319 .@.-qYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:320 d@.rYZQ 12(12)  Pw:2(2) AC:3 Exp:1 T:321 .@.drYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:322 @.d..rYZ^  12(12)  Pw:2(2) AC:3 Exp:1 T:323 @..drYZl 12(12)  Pw:2(2) AC:3 Exp:1 T:324 @..d.sYZ0@.31 gold pieces.56 12(12)  Pw:2(2) AC:3 Exp:1 T:325 d.vYZ[i 12(12)  Pw:2(2) AC:3 Exp:1 T:326 @.d..vYZWc 12(12)  Pw:2(2) AC:3 Exp:1 T:327 .@d.vYZkY You displaced chump. 12(12)  Pw:2(2) AC:3 Exp:1 T:328 ..@dwYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:329 d@.xYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:330 ..@.dxYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:331 d.@.xYZ  12(12)  Pw:2(2) AC:3 Exp:1 T:332 ..d@yYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:333 .d@yYZF w 12(12)  Pw:2(2) AC:3 Exp:1 T:334 ..@FyYZ'/pYou hit the shrieker. 12(12)  Pw:2(2) AC:3 Exp:1 T:335 {YZ6 4In what direction? [47896321><] |YZ2The dagger misses the shrieker. 12(12)  Pw:2(2) AC:3 Exp:1 T:336 }YZkY4In what direction? [47896321><] }YZwThe dagger hits the shrieker. 12(12)  Pw:2(2) AC:3 Exp:1 T:337 ~YZH4In what direction? [47896321><] ~YZlYou throw 2 daggers.The 1st dagger hits the shrieker.--More--YZ@The 2nd dagger hits the shrieker.You kill the shrieker! 12(12)  Pw:2(2) AC:3 Exp:1 T:338 )YZdA Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:338 YZut #@i - 4 +0 daggers (in quiver).You see here a shrieker corpse. 12(12)  Pw:2(2) AC:3 Exp:1 T:339 YZM6What do you want to eat? [* or ,] YZ?u eat what?  Comestibles a - a shrieker corpse(end) YZږ+This shrieker corpse tastes terrible! 12(12)  Pw:2(2) AC:3 Exp:1 T:340  12(12)  Pw:2(2) AC:3 Exp:1 T:341  12(12)  Pw:2(2) AC:3 Exp:1 T:342  12(12)  Pw:2(2) AC:3 Exp:1 T:343 .d#--More--YZ You finish eating the shrieker corpse.You feel healthy. 12(12)  Pw:2(2) AC:3 Exp:1 T:344 d.YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:345 .#@YZp 12(12)  Pw:2(2) AC:3 Exp:1 T:346 #@YZ`p 12(12)  Pw:2(2) AC:3 Exp:1 T:347 #@YZ p 12(12)  Pw:2(2) AC:3 Exp:1 T:348 #@YZ l 12(12)  Pw:2(2) AC:3 Exp:1 T:349 .@YZxl 12(12)  Pw:2(2) AC:3 Exp:1 T:350 .@YZN l 12(12)  Pw:2(2) AC:3 Exp:1 T:351 .@YZl 12(12)  Pw:2(2) AC:3 Exp:1 T:352 .@YZE U 12(12)  Pw:2(2) AC:3 Exp:1 T:353 YZ t 12(12)  Pw:2(2) AC:3 Exp:1 T:354 .@YZ\xU 12(12)  Pw:2(2) AC:3 Exp:1 T:355 YZU 12(12)  Pw:2(2) AC:3 Exp:1 T:356 YZ8t 12(12)  Pw:2(2) AC:3 Exp:1 T:357 .@YZU 12(12)  Pw:2(2) AC:3 Exp:1 T:358 YZS U 12(12)  Pw:2(2) AC:3 Exp:1 T:359 YZq 12(12)  Pw:2(2) AC:3 Exp:1 T:360 dYZd 12(12)  Pw:2(2) AC:3 Exp:1 T:361 .d@.YZkFs 12(12)  Pw:2(2) AC:3 Exp:1 T:362 ..dYZ 12(12)  Pw:2(2) AC:3 Exp:1 T:363 .dYZOa w 12(12)  Pw:2(2) AC:3 Exp:1 T:364 ..dYZ4You displaced chump. 12(12)  Pw:2(2) AC:3 Exp:1 T:365 d.@YZ[% 12(12)  Pw:2(2) AC:3 Exp:1 T:366 ..dYZs} 12(12)  Pw:2(2) AC:3 Exp:1 T:367 .dYZq 12(12)  Pw:2(2) AC:3 Exp:1 T:368 d.@..YZw z 12(12)  Pw:2(2) AC:3 Exp:1 T:369 d.YZ# { 12(12)  Pw:2(2) AC:3 Exp:1 T:370 ..dYZH~~ 12(12)  Pw:2(2) AC:3 Exp:1 T:371 .dYZ܀ 12(12)  Pw:2(2) AC:3 Exp:1 T:372 @.d.YZ@ 12(12)  Pw:2(2) AC:3 Exp:1 T:373 @.d.YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:374 @d..YZ`  12(12)  Pw:2(2) AC:3 Exp:1 T:375 @d.YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:376 @##YZ/ | 12(12)  Pw:2(2) AC:3 Exp:1 T:377 @#YZ 12(12)  Pw:2(2) AC:3 Exp:1 T:378 @dYZ  12(12)  Pw:2(2) AC:3 Exp:1 T:379 @d#YZ<( 12(12)  Pw:2(2) AC:3 Exp:1 T:380 @..YZdht 12(12)  Pw:2(2) AC:3 Exp:1 T:381 @.YZ k 12(12)  Pw:2(2) AC:3 Exp:1 T:382 .@YZB_o 12(12)  Pw:2(2) AC:3 Exp:1 T:383 #@YZ o 12(12)  Pw:2(2) AC:3 Exp:1 T:384 #@YZro 12(12)  Pw:2(2) AC:3 Exp:1 T:385 #@YZ #@ 12(12)  Pw:2(2) AC:3 Exp:1 T:386 You hear a slow drip.YZ| 12(12)  Pw:2(2) AC:3 Exp:1 T:387 #@YZґv 12(12)  Pw:2(2) AC:3 Exp:1 T:388 #@YZ3o 12(12)  Pw:2(2) AC:3 Exp:1 T:389 #@YZ s 12(12)  Pw:2(2) AC:3 Exp:1 T:390 .@YZ1 l 12(12)  Pw:2(2) AC:3 Exp:1 T:391 .@YZ@.An arrow shoots out at you!You are hit by an arrow! 6(12)  Pw:2(2) AC:3 Exp:1 T:392 YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:393 d^@#YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:394 ..d.@#YZc 6(12)  Pw:2(2) AC:3 Exp:1 T:395 |#@#YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:396 #.#@#YZX 6(12)  Pw:2(2) AC:3 Exp:1 T:397 ##@#YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:398 @+dYZ> &In what direction? [47896321><] YZ pThe door opens. 6(12)  Pw:2(2) AC:3 Exp:1 T:399 ------.*...|........d-........|#...>...|.....|------YZ3In what direction? [47896321><] YZOuThe door closes. 6(12)  Pw:2(2) AC:3 Exp:1 T:400 #+#YZ3In what direction? [47896321><] YZsAs you kick the door, it crashes open! 6(12)  Pw:2(2) AC:3 Exp:1 T:401 .YZe8---...|.#@|..$.--- 6(12)  Pw:2(2) AC:3 Exp:1 T:402 You hear the chime of a cash register.YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:403 -|.@|-YZl} 6(12)  Pw:2(2) AC:3 Exp:1 T:404 .@YZ& .@43 gold pieces.99 7(12)  Pw:2(2) AC:3 Exp:1 T:405 YZ@ 7(12)  Pw:2(2) AC:3 Exp:1 T:406 @.YZPv 7(12)  Pw:2(2) AC:3 Exp:1 T:407 .@YZv 7(12)  Pw:2(2) AC:3 Exp:1 T:408 .@YZB-----.--------.....@.......||............||............|--------------Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 Chaotic Dlvl:3 $:1899 HP: Dlvl:3 $:1899 HP:7(12) Dlvl:3 $:1899 HP:7(12) Pw:2(2) AC:3 Exp:1 T:408   7(12)  Pw:2(2) AC:3 Exp:1 T:409 YZ!-----|...|----------|...||....*...||...||.........|....########.........||#..|#-----#|....@...||...|##..|^.####|........|-.---|...|----------##|<..|#-----## --------------.-- |..........#####.....| |.........||....| |..........|....| -----------------Blargius the Footpad St:17 Dx:18 Co:16 In:9 Wi:9 Ch:8 YZ! Chaotic Dlvl:2 $:1899 HP: Dlvl:2 $:1899 HP:7(12) Dlvl:2 $:1899 HP:7(12) Pw:2(2) AC:3 Exp:1 T:409   7(12)  Pw:2(2) AC:3 Exp:1 T:410 YZT  7(12)  Pw:2(2) AC:3 Exp:1 T:411 @>YZl 7(12)  Pw:2(2) AC:3 Exp:1 T:412 @.YZ @.You see here 2 violet gems. 7(12)  Pw:2(2) AC:3 Exp:1 T:413 YZKq - 2 violet gems. 7(12)  Pw:2(2) AC:3 Exp:1 T:414 YZp 7(12)  Pw:2(2) AC:3 Exp:1 T:415 .@YZFxv 7(12)  Pw:2(2) AC:3 Exp:1 T:416 .@YZY 7(12)  Pw:2(2) AC:3 Exp:1 T:417 d.@.YZ 7(12)  Pw:2(2) AC:3 Exp:1 T:418 .d.@##YZC 7(12)  Pw:2(2) AC:3 Exp:1 T:419 ..d@.YZE  8(12)  Pw:2(2) AC:3 Exp:1 T:420 .d.@YZ 8(12)  Pw:2(2) AC:3 Exp:1 T:421 ..@.dYZ7 8(12)  Pw:2(2) AC:3 Exp:1 T:422 d.@.YZZ 8(12)  Pw:2(2) AC:3 Exp:1 T:423 ..d@#¨YZ  8(12)  Pw:2(2) AC:3 Exp:1 T:424 .d@#¨YZ  8(12)  Pw:2(2) AC:3 Exp:1 T:425 ##@#èYZw  8(12)  Pw:2(2) AC:3 Exp:1 T:426 #@#ĨYZ 8(12)  Pw:2(2) AC:3 Exp:1 T:427 #@#ĨYZ%  8(12)  Pw:2(2) AC:3 Exp:1 T:428 #@#ŨYZ 8(12)  Pw:2(2) AC:3 Exp:1 T:428  8(12)  Pw:2(2) AC:3 Exp:1 T:429 #@#ŨYZb 8(12)  Pw:2(2) AC:3 Exp:1 T:430 #@##ƨYZ 8(12)  Pw:2(2) AC:3 Exp:1 T:430  8(12)  Pw:2(2) AC:3 Exp:1 T:431 #@#ǨYZ!*  8(12)  Pw:2(2) AC:3 Exp:1 T:432 #@#ȨYZ@<  8(12)  Pw:2(2) AC:3 Exp:1 T:432  8(12)  Pw:2(2) AC:3 Exp:1 T:433 #@#+ʨYZE 8(12)  Pw:2(2) AC:3 Exp:1 T:434 #@˨YZa&In what direction? [47896321><] ˨YZ ˨YZe sThe door resists! 9(12)  Pw:2(2) AC:3 Exp:1 T:435 ͨYZ 4In what direction? [47896321><] ͨYZ}d;The door opens. 9(12)  Pw:2(2) AC:3 Exp:1 T:436 --------------.............|-..............|.............|...........+------------ΨYZ-|k#@|....--- 9(12)  Pw:2(2) AC:3 Exp:1 T:436 The kobold thrusts his crude dagger.The kobold hits! 5(12)  Pw:2(2) AC:3 Exp:1 T:436  5(12)  Pw:2(2) AC:3 Exp:1 T:437 ϨYZo$You miss the kobold. 5(12)  Pw:2(2) AC:3 Exp:1 T:438 ШYZ3 You kill the kobold! 5(12)  Pw:2(2) AC:3 Exp:1 T:439 )ҨYZۓf 5(12)  Pw:2(2) AC:3 Exp:1 T:439 ҨYZp  5(12)  Pw:2(2) AC:3 Exp:1 T:440 --@|-ӨYZ@. Things that are here: 3 darts a crude dagger--More--רYZ5 5(12)  Pw:2(2) AC:3 Exp:1 T:441 רYZ1 5(12)  Pw:2(2) AC:3 Exp:1 T:442 )@بYZw 5(12)  Pw:2(2) AC:3 Exp:1 T:443 .@بYZAI w 5(12)  Pw:2(2) AC:3 Exp:1 T:444 .@بYZ{w 5(12)  Pw:2(2) AC:3 Exp:1 T:445 .@٨YZww 5(12)  Pw:2(2) AC:3 Exp:1 T:446 .@٨YZ" 5(12)  Pw:2(2) AC:3 Exp:1 T:447 -d.@ڨYZp 5(12)  Pw:2(2) AC:3 Exp:1 T:448 .d.@ڨYZe  5(12)  Pw:2(2) AC:3 Exp:1 T:449 ..d.@ۨYZa  6(12)  Pw:2(2) AC:3 Exp:1 T:450 ..d@ۨYZ 6(12)  Pw:2(2) AC:3 Exp:1 T:451 ...d@ۨYZu  6(12)  Pw:2(2) AC:3 Exp:1 T:452 .d.@ۨYZ=  6(12)  Pw:2(2) AC:3 Exp:1 T:453 ..d.@ܨYZ  6(12)  Pw:2(2) AC:3 Exp:1 T:454 .d.@ݨYZ&In what direction? [47896321><] ݨYZ؀WHAMMM!!! 6(12)  Pw:2(2) AC:3 Exp:1 T:455 ..dިYZu4In what direction? [47896321><] ިYZKWHAMMM!!! 6(12)  Pw:2(2) AC:3 Exp:1 T:456 d.ިYZL4In what direction? [47896321><] ިYZ9WHAMMM!!! 6(12)  Pw:2(2) AC:3 Exp:1 T:457 ..dߨYZ 4In what direction? [47896321><] ߨYZ_ As you kick the door, it crashes open! 6(12)  Pw:2(2) AC:3 Exp:1 T:458 .dYZP You stop. Chump is in the way! 6(12)  Pw:2(2) AC:3 Exp:1 T:459 .YZm 6(12)  Pw:2(2) AC:3 Exp:1 T:460 d.@#YZ[  6(12)  Pw:2(2) AC:3 Exp:1 T:461 #.@YZ  6(12)  Pw:2(2) AC:3 Exp:1 T:462 #@d#YZ;  6(12)  Pw:2(2) AC:3 Exp:1 T:463 #@#.YZ 6(12)  Pw:2(2) AC:3 Exp:1 T:464 #@#YZ  7(12)  Pw:2(2) AC:3 Exp:1 T:465 #@#YZ 7(12)  Pw:2(2) AC:3 Exp:1 T:466 #@#YZw  7(12)  Pw:2(2) AC:3 Exp:1 T:467 #@#YZ 7(12)  Pw:2(2) AC:3 Exp:1 T:468 #@#YZF~  7(12)  Pw:2(2) AC:3 Exp:1 T:469 ##@#YZeO 7(12)  Pw:2(2) AC:3 Exp:1 T:470 @#YZp  7(12)  Pw:2(2) AC:3 Exp:1 T:471 #@#YZZ` 7(12)  Pw:2(2) AC:3 Exp:1 T:471 YZ| 7(12)  Pw:2(2) AC:3 Exp:1 T:472 @#YZ@` 7(12)  Pw:2(2) AC:3 Exp:1 T:472 YZ` 7(12)  Pw:2(2) AC:3 Exp:1 T:473 YZy` 7(12)  Pw:2(2) AC:3 Exp:1 T:474 YZY ` 7(12)  Pw:2(2) AC:3 Exp:1 T:475 YZ` 7(12)  Pw:2(2) AC:3 Exp:1 T:476 YZ{v 7(12)  Pw:2(2) AC:3 Exp:1 T:477 dYZ| o 7(12)  Pw:2(2) AC:3 Exp:1 T:478 #YZ` 7(12)  Pw:2(2) AC:3 Exp:1 T:479 YZ?v 8(12)  Pw:2(2) AC:3 Exp:1 T:480 dYZo 8(12)  Pw:2(2) AC:3 Exp:1 T:481 #YZ` 8(12)  Pw:2(2) AC:3 Exp:1 T:482 YZ` 8(12)  Pw:2(2) AC:3 Exp:1 T:483 YZ~ v 8(12)  Pw:2(2) AC:3 Exp:1 T:484 dYZo 8(12)  Pw:2(2) AC:3 Exp:1 T:485 #YZc$` 8(12)  Pw:2(2) AC:3 Exp:1 T:486 YZb* u 8(12)  Pw:2(2) AC:3 Exp:1 T:487 #YZ ` 8(12)  Pw:2(2) AC:3 Exp:1 T:488 YZGe  8(12)  Pw:2(2) AC:3 Exp:1 T:489 #@d#YZ[ 8(12)  Pw:2(2) AC:3 Exp:1 T:490 #@d#YZף  8(12)  Pw:2(2) AC:3 Exp:1 T:491 #@##YZ^ 8(12)  Pw:2(2) AC:3 Exp:1 T:492 #@#YZcW 8(12)  Pw:2(2) AC:3 Exp:1 T:493 #@#YZUn 8(12)  Pw:2(2) AC:3 Exp:1 T:494 -#-@@#YZIY 9(12)  Pw:2(2) AC:3 Exp:1 T:495 --------@@%%%?=(%|#!!??*?)|!%=)!|?!!|)|YZ-#@|..*!!)%=??/!F?%[!(*%|-------"Hello, blargius! Welcome to Aklavik's general store!" 9(12)  Pw:2(2) AC:3 Exp:1 T:496 .@YZ 9(12)  Pw:2(2) AC:3 Exp:1 T:497 -@@!||.|.|.]---YZې &In what direction? [47896321><] YZ J The door closes. 9(12)  Pw:2(2) AC:3 Exp:1 T:498 +YZ.@You see here 2 eucalyptus leaves. 9(12)  Pw:2(2) AC:3 Exp:1 T:499 .@YZT;%@You see here a candy bar. 9(12)  Pw:2(2) AC:3 Exp:1 T:500 YZ+%@You see here 2 eggs. 9(12)  Pw:2(2) AC:3 Exp:1 T:501 YZs %@You see here a scroll labeled VERR YED HORRE. 9(12)  Pw:2(2) AC:3 Exp:1 T:502 YZV# YZ% cYZhatYZFa scroll labeled VERR YED HORRE, price 52 zorkmids. 9(12)  Pw:2(2) AC:3 Exp:1 T:503 YZ~"For you, most gracious sir; only 52 for this scroll labeled VERR YED HORRE." --More--YZ r - a scroll labeled VERR YED HORRE (unpaid, 52 zorkmids). 9(12)  Pw:2(2) AC:3 Exp:1 T:504 YZ 8What do you want to read? [gr or ?*] YZu Scrolls g - a blessed scroll of teleportation r - a scroll labeled VERR YED HORRE (unpaid, 52 zorkmids)(end) YZ +---------------|...|----------#+.%%%@=(%||...||........|#|@!!??*?)|As you read the scroll, it disappears.This is an identify scroll.--More--YZ \o - a +0 scimitar.p - an uncursed skeleton key.--More--YZkLq - 2 uncursed worthless pieces of violet glass.--More--YZR }s - an uncursed stethoscope. 9(12)  Pw:2(2) AC:3 Exp:1 T:505 YZOUnavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:505 YZHA scroll of identify for 52 zorkmids. Pay? [yn] (n)  YZE y47 9(12)  Pw:2(2) AC:3 Exp:1 T:505 You paid for a scroll of identify at a cost of 52 gold pieces. 9(12)  Pw:2(2) AC:3 Exp:1 T:505 --More--!YZX "Thank you for shopping in Aklavik's general store!" 9(12)  Pw:2(2) AC:3 Exp:1 T:506 !YZE Unavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:506 #YZKM.@You see here a ruby ring. 9(12)  Pw:2(2) AC:3 Exp:1 T:507 %YZNW =@You see here a blindfold. 9(12)  Pw:2(2) AC:3 Exp:1 T:508 'YZJ (@You see here a food ration. 9(12)  Pw:2(2) AC:3 Exp:1 T:509 (YZ1{%@You see here a stiletto. 10(12)  Pw:2(2) AC:3 Exp:1 T:510 @.*YZ@)You see here a scroll labeled HACKEM MUCHE. 10(12)  Pw:2(2) AC:3 Exp:1 T:511 +YZ@?You see here 2 black gems. 10(12)  Pw:2(2) AC:3 Exp:1 T:512 ,YZ@*You see here a scroll labeled GARVEN DEH. 10(12)  Pw:2(2) AC:3 Exp:1 T:513 -YZ@?You see here a scroll labeled HACKEM MUCHE. 10(12)  Pw:2(2) AC:3 Exp:1 T:514 -YZ@?You see here a brilliant blue potion. 10(12)  Pw:2(2) AC:3 Exp:1 T:515 /YZt@!You see here a puce potion. 10(12)  Pw:2(2) AC:3 Exp:1 T:516 .@0YZq !@You see here 2 black gems. 10(12)  Pw:2(2) AC:3 Exp:1 T:517 @%1YZ *@You see here a puce potion. 10(12)  Pw:2(2) AC:3 Exp:1 T:518 .@3YZ!@You see here an effervescent potion. 10(12)  Pw:2(2) AC:3 Exp:1 T:519 4YZ e!@You see here a cheese. 10(12)  Pw:2(2) AC:3 Exp:1 T:520 5YZX%@You see here a shiny ring. 10(12)  Pw:2(2) AC:3 Exp:1 T:521 7YZT=@You see here a silver saber. 10(12)  Pw:2(2) AC:3 Exp:1 T:522 ;YZ|# ;YZ c;YZ?d hat;YZ3a silver saber, price 200 zorkmids. 10(12)  Pw:2(2) AC:3 Exp:1 T:523 AYZ]"For you, good sir; only 200 for this silver saber."--More--BYZt - a silver saber (unpaid, 200 zorkmids). 10(12)  Pw:2(2) AC:3 Exp:1 T:524 CYZg .@You see here a purple-red potion. 11(12)  Pw:2(2) AC:3 Exp:1 T:525 EYZ!@You see here a brown potion. 11(12)  Pw:2(2) AC:3 Exp:1 T:526 FYZ@!You see here a black potion. 11(12)  Pw:2(2) AC:3 Exp:1 T:527 KYZNf@!You see here a scroll of identify. 11(12)  Pw:2(2) AC:3 Exp:1 T:528 LYZ`@?You see here a copper ring. 11(12)  Pw:2(2) AC:3 Exp:1 T:529 MYZWait! That's a small mimic! 11(12)  Pw:2(2) AC:3 Exp:1 T:530 mSYZhG=@You see here a scroll of identify. 11(12)  Pw:2(2) AC:3 Exp:1 T:531 TYZ b 11(12)  Pw:2(2) AC:3 Exp:1 T:532 UYZn 11(12)  Pw:2(2) AC:3 Exp:1 T:533 .mVYZzYou hit the small mimic. 11(12)  Pw:2(2) AC:3 Exp:1 T:534 VYZ[ You hit the small mimic. 11(12)  Pw:2(2) AC:3 Exp:1 T:535 WYZYou hit the small mimic. 11(12)  Pw:2(2) AC:3 Exp:1 T:536 XYZ.s 11(12)  Pw:2(2) AC:3 Exp:1 T:537 m@=?ZYZzYou hit the small mimic. 11(12)  Pw:2(2) AC:3 Exp:1 T:538 \YZ. @.You see here a stiletto. 11(12)  Pw:2(2) AC:3 Exp:1 T:539 @.]YZX-@)You see here a blindfold. 12(12)  Pw:2(2) AC:3 Exp:1 T:540 .@^YZZ@(You see here a ruby ring. 12(12)  Pw:2(2) AC:3 Exp:1 T:541 m=^YZB =@You see here a scroll labeled GARVEN DEH. 12(12)  Pw:2(2) AC:3 Exp:1 T:542 @!`YZ`You hit the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:543 `YZ You miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:544 aYZ_y@?You see here a scroll labeled HACKEM MUCHE. 12(12)  Pw:2(2) AC:3 Exp:1 T:545 m*aYZF You miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:546 bYZYou hit the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:547 You hear a slow drip.cYZYou hit the small mimic! 12(12)  Pw:2(2) AC:3 Exp:1 T:548 eYZZ?@You see here a puce potion. 12(12)  Pw:2(2) AC:3 Exp:1 T:549 ?mfYZlYou miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:550 fYZQU You miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:551 gYZ5FYou hit the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:552 iYZL!@You see here a swirly potion. 12(12)  Pw:2(2) AC:3 Exp:1 T:553 !miYZ~ You miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:554 jYZYou miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:555 jYZ"You miss the small mimic. 12(12)  Pw:2(2) AC:3 Exp:1 T:556 kYZ !@You see here a scroll of gold detection. 12(12)  Pw:2(2) AC:3 Exp:1 T:556 The small mimic claws you! 5(12)  Pw:2(2) AC:3 Exp:1 T:556  5(12)  Pw:2(2) AC:3 Exp:1 T:557 nYZ ?@You see here a lembas wafer. 5(12)  Pw:2(2) AC:3 Exp:1 T:558 oYZ%@You see here a bronze plate mail. 5(12)  Pw:2(2) AC:3 Exp:1 T:559 pYZ9 @[You see here a white potion. 5(12)  Pw:2(2) AC:3 Exp:1 T:560 .@rYZBQ~ 5(12)  Pw:2(2) AC:3 Exp:1 T:561 )msYZ}You hit the small mimic! 5(12)  Pw:2(2) AC:3 Exp:1 T:562 sYZ} You hit the small mimic! 5(12)  Pw:2(2) AC:3 Exp:1 T:563 tYZ+You hit the small mimic! 5(12)  Pw:2(2) AC:3 Exp:1 T:564 tYZq IYou miss the yellow mold.You stagger... 5(12)  Pw:2(2) AC:3 Exp:1 T:564 StunThe small mimic claws you! 0(12)  Pw:2(2) AC:3 Exp:1 T:564 Stun--More--vYZYou die...vYZ 0(12)0 HP: 0(12)  Pw:2(2) AC:3 Exp:1 T:564 StunAklavik comes and takes all your possessions.--More--{YZ17LDo you want to see what you had when you died? [ynq] (n) }YZK0 y Weapons a - a +0 short sword (weapon in hand) c - 27 +0 darts i - 14 +0 daggers (in quiver) o - a +0 scimitar t - a cursed -2 silver saber Armor d - a blessed +1 leather armor (being worn) Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack k - an uncursed lock pick p - an uncursed skeleton key s - an uncursed stethoscope Gems q - 2 uncursed worthless pieces of violet glass(end) YZWX--------------------#+.@%%.=(%||........|#|.!!??*?)||.........##|.*!!%=.!|####.........|##|.!).=?!!|#-----#|....>...|##|.??m@F?)|##..|^.####|........|ZX1m##|.]%[!(*%||...|----------##----------|<..|####-----##########----------------##|).............|##-..............|#|..............|# Contents of the oilskin sack:  an uncursed scroll of identify a cursed scroll of remove curse 3 blessed scrolls of teleporYZXrtation 4 blessed scrolls of gold detection an uncursed potion of sickness--More--YZyE C--------------------#+.@%%.=(%||........|#|.!!??*?)||.........##|.*!!%=.!|.........|##|.!).=?!!||....>...|##|.??m@F?)|Do you want to see your attributes? [ynq] (n) YZ3q