Y9  Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-09-08.01:47:43.ttyrec Time: (1504835263) Fri Sep 8 01:47:43 2017 YR: ^Access to /dgldir/userdata/blargius/blargius.slashemrc denied (2). Hit return to continue: YO This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] Y;, snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) Y+Choosing Race Pick the race of your Tourist  d - doppelganger h - hobbit H - human * - Random q - Quit(end) Y +Choosing Gender Pick the gender of your human Tourist  m - male f - female * - Random q - Quit(end) Y9 +----.-- |.....+ |@....| |d....| ------- Blargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1 It is written in the Book of The Lady:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess The Lady seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Rambler, have been heraldedYY [K from birth as the instrument of The Lady. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with The Lady!--More--YJ 3 Aloha blargius, welcome to SlashEM! You are a neutral male human Tourist. --More--Y% B You are lucky! Full moon tonight.Y < Weapons a - 38 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 4 uncursed fortune cookies c - an uncursed pear d - an invisible uncursed food ration e - 4 uncursed food rations f - an uncursed egg g - 2 uncursed slime molds h - 3 uncursed tripe rations Scrolls j - 5 uncursed scrolls of magic mapping k - a blessed scroll of magic mapping Potions i - 2 uncursed potions of extra healing Tools m - an expensive camera (0:36) n - an uncursed credit card o - an uncursed tin opener (weapon in hand)(end) Y  Blargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1Y# YeYC nhanceYN Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  riding [Unskilled]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Unskilled]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  quarterstaff [Unskilled] (1 of 2)YCBlargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1----.-- |.....+ |@....| |d....| ------- Y# Y adjustYt djustYȝ ;What do you want to adjust? [a-o or ?*] Y]< Weapons a - 38 +2 darts (in quiver) Armor l - an uncursed +0 Hawaiian shirt (being worn) Comestibles b - 4 uncursed fortune cookies c - an uncursed pear d - an invisible uncursed food ration e - 4 uncursed food rations f - an uncursed egg g - 2 uncursed slime molds h - 3 uncursed tripe rations Scrolls j - 5 uncursed scrolls of magic mapping k - a blessed scroll of magic mapping Potions i - 2 uncursed potions of extra healing Tools m - an expensive camera (0:36) n - an uncursed credit card o - an uncursed tin opener (weapon in hand)(end) Y Blargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1Never mind. Y Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4) Y*+ Y.+Y+YR +Y a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)Y? +Y" a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Tourist]  race [human]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Y a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Y +Y+Y{+Yb+ Y----.-- |.....+ |@....| |d....| ------- Blargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1 T:1 Set boulder to what? #YO0#Y ;  Select message history display type:  s - single c - combination f - full r - reversed(end) %YC+ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) %YM S+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) 'Y+'YJBlargius the Rambler St:7 Dx:13 Co:15 In:16 Wi:8 Ch:18 Neutral Dlvl:1 $:1363 HP: Dlvl:1 $:1363 HP:10(10) Dlvl:1 $:1363 HP:10(10) Pw:2(2) AC:10 Exp:1 T:1 ----.-- |.....+ |@....| |d....| ------- )Y v 10(10)  Pw:2(2) AC:10 Exp:1 T:2 @<*YR 10(10)  Pw:2(2) AC:10 Exp:1 T:2 *Yi  10(10)  Pw:2(2) AC:10 Exp:1 T:3 .@d.*Y 10(10)  Pw:2(2) AC:10 Exp:1 T:4 --|.|.|.|.|#@.d.+Y 10(10)  Pw:2(2) AC:10 Exp:1 T:5 #@d.,Y2 10(10)  Pw:2(2) AC:10 Exp:1 T:6 #@d.,Y 10(10)  Pw:2(2) AC:10 Exp:1 T:7 #@d#,Y,  10(10)  Pw:2(2) AC:10 Exp:1 T:8 #@d#-Y, 10(10)  Pw:2(2) AC:10 Exp:1 T:11 --....@####.YT 10(10)  Pw:2(2) AC:10 Exp:1 T:12 -+.|....-@-#.Y& R 10(10)  Pw:2(2) AC:10 Exp:1 T:12 /Y)  10(10)  Pw:2(2) AC:10 Exp:1 T:13 @||--/Y; 10(10)  Pw:2(2) AC:10 Exp:1 T:14 @..d0Y` 10(10)  Pw:2(2) AC:10 Exp:1 T:15 @..0Y_q 10(10)  Pw:2(2) AC:10 Exp:1 T:16 @.2YX@lThat door is closed. 10(10)  Pw:2(2) AC:10 Exp:1 T:16 2Y 2In what direction? [47896321><] 2YS! gWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:17 3Y׌ 2In what direction? [47896321><] 3Y gWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:18 4Y{H2In what direction? [47896321><] 4Yf\gWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:19 5Y{2In what direction? [47896321><] 5YgWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:20 6YC2In what direction? [47896321><] 6YAs you kick the door, it crashes open! 10(10)  Pw:2(2) AC:10 Exp:1 T:21 .6Yx 10(10)  Pw:2(2) AC:10 Exp:1 T:22 #.@#7Y6 10(10)  Pw:2(2) AC:10 Exp:1 T:23 #.@#8Y 10(10)  Pw:2(2) AC:10 Exp:1 T:24 ##@#8Ys 10(10)  Pw:2(2) AC:10 Exp:1 T:25 ##@#8YA  10(10)  Pw:2(2) AC:10 Exp:1 T:26 ##@##9Y>* 10(10)  Pw:2(2) AC:10 Exp:1 T:27 ##@9Y  10(10)  Pw:2(2) AC:10 Exp:1 T:28 #@#:Y 10(10)  Pw:2(2) AC:10 Exp:1 T:29 #@#:Yl  10(10)  Pw:2(2) AC:10 Exp:1 T:30 #@#;Ye 10(10)  Pw:2(2) AC:10 Exp:1 T:31 #@#;Y' 10(10)  Pw:2(2) AC:10 Exp:1 T:32 #@##;Y@V  10(10)  Pw:2(2) AC:10 Exp:1 T:33 #@#Yݬ 10(10)  Pw:2(2) AC:10 Exp:1 T:37 #d@###>Y<] BYWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:41 dBY 4In what direction? [47896321><] BYWHAMMM!!! 10(10)  Pw:2(2) AC:10 Exp:1 T:42 #dCY 4In what direction? [47896321><] CY As you kick the door, it crashes open! 10(10)  Pw:2(2) AC:10 Exp:1 T:43 #d.......---DY [You displaced your little dog. 10(10)  Pw:2(2) AC:10 Exp:1 T:44 d-@-|.......|.....------EY&n# 10(10)  Pw:2(2) AC:10 Exp:1 T:45 #-d--------@......|..$.|..|---EYh 10(10)  Pw:2(2) AC:10 Exp:1 T:46 ..@dFYH 10(10)  Pw:2(2) AC:10 Exp:1 T:47 .@.dFYs; 10(10)  Pw:2(2) AC:10 Exp:1 T:48 .@..dFY  10(10)  Pw:2(2) AC:10 Exp:1 T:49 .@.dFY.; 10(10)  Pw:2(2) AC:10 Exp:1 T:50 .@..dGYt.@There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:2(2) AC:10 Exp:1 T:51 $dHY$7.@8 gold pieces.71 10(10)  Pw:2(2) AC:10 Exp:1 T:52 ..dIY 10(10)  Pw:2(2) AC:10 Exp:1 T:53 d@.IYy 10(10)  Pw:2(2) AC:10 Exp:1 T:54 d..IY gy 10(10)  Pw:2(2) AC:10 Exp:1 T:55 .dIY  10(10)  Pw:2(2) AC:10 Exp:1 T:56 ..dJYXT 10(10)  Pw:2(2) AC:10 Exp:1 T:57 JY ~ 10(10)  Pw:2(2) AC:10 Exp:1 T:58 d..JYU| 10(10)  Pw:2(2) AC:10 Exp:1 T:59 d.JYؾ You stop. Your little dog is in the way! 10(10)  Pw:2(2) AC:10 Exp:1 T:60 d..JY  10(10)  Pw:2(2) AC:10 Exp:1 T:61 .dJYK  10(10)  Pw:2(2) AC:10 Exp:1 T:62 .d.KYS 10(10)  Pw:2(2) AC:10 Exp:1 T:63 d. 10(10)  Pw:2(2) AC:10 Exp:1 T:64 d..@.KY+| 10(10)  Pw:2(2) AC:10 Exp:1 T:65 .dKYw 10(10)  Pw:2(2) AC:10 Exp:1 T:66 .@d.KY 10(10)  Pw:2(2) AC:10 Exp:1 T:67 .dKY9  10(10)  Pw:2(2) AC:10 Exp:1 T:68 .d.LY @.There's some graffiti on the floor here.Use "r." to read it. 10(10)  Pw:2(2) AC:10 Exp:1 T:69 d.MYO1 10(10)  Pw:2(2) AC:10 Exp:1 T:70 d.MY  10(10)  Pw:2(2) AC:10 Exp:1 T:71 @..dMY} 10(10)  Pw:2(2) AC:10 Exp:1 T:72 d..MYu 10(10)  Pw:2(2) AC:10 Exp:1 T:73 @d.MYHK 10(10)  Pw:2(2) AC:10 Exp:1 T:74 d..MYx  10(10)  Pw:2(2) AC:10 Exp:1 T:75 You displaced your little dog. 10(10)  Pw:2(2) AC:10 Exp:1 T:76 d@..MY9 10(10)  Pw:2(2) AC:10 Exp:1 T:77 .dNYC 10(10)  Pw:2(2) AC:10 Exp:1 T:78 @.d.NYo 10(10)  Pw:2(2) AC:10 Exp:1 T:79 .dNY) 10(10)  Pw:2(2) AC:10 Exp:1 T:80 @d..NY} 10(10)  Pw:2(2) AC:10 Exp:1 T:81 .dNY 10(10)  Pw:2(2) AC:10 Exp:1 T:82 .@.dNY9g } 10(10)  Pw:2(2) AC:10 Exp:1 T:83 d.NYd 10(10)  Pw:2(2) AC:10 Exp:1 T:84 @...dOYLs 10(10)  Pw:2(2) AC:10 Exp:1 T:85 @.d.OY 10(10)  Pw:2(2) AC:10 Exp:1 T:86 @d..PY 10(10)  Pw:2(2) AC:10 Exp:1 T:87 @d.PY 10(10)  Pw:2(2) AC:10 Exp:1 T:88 d@#.PY 10(10)  Pw:2(2) AC:10 Exp:1 T:89 d@###QYhT 10(10)  Pw:2(2) AC:10 Exp:1 T:89 QY ~ 10(10)  Pw:2(2) AC:10 Exp:1 T:90 ##@#RY2} 10(10)  Pw:2(2) AC:10 Exp:1 T:91 #@#RYu#@# 10(10)  Pw:2(2) AC:10 Exp:1 T:91 RY#######@# 10(10)  Pw:2(2) AC:10 Exp:1 T:98 RYz  10(10)  Pw:2(2) AC:10 Exp:1 T:103 ####@0SYWith great effort you move the boulder. 10(10)  Pw:2(2) AC:10 Exp:1 T:104 #@0SYl 10(10)  Pw:2(2) AC:10 Exp:1 T:105 #@0TYz 10(10)  Pw:2(2) AC:10 Exp:1 T:106 #@0TYK z 10(10)  Pw:2(2) AC:10 Exp:1 T:107 #@0UYо 10(10)  Pw:2(2) AC:10 Exp:1 T:108 ---.{|...|...|....|..#@0--UY  10(10)  Pw:2(2) AC:10 Exp:1 T:109 ---|.!|.|.|..@0-VYPU 10(10)  Pw:2(2) AC:10 Exp:1 T:110 .@.|....---VY\ v 10(10)  Pw:2(2) AC:10 Exp:1 T:111 @.VY4ev 10(10)  Pw:2(2) AC:10 Exp:1 T:112 @.WY_x 10(10)  Pw:2(2) AC:10 Exp:1 T:113 @.WYH@.You see here a brilliant blue potion. 10(10)  Pw:2(2) AC:10 Exp:1 T:114 dWYF 10(10)  Pw:2(2) AC:10 Exp:1 T:115 @!d.XY8 .@You see here a brilliant blue potion. 10(10)  Pw:2(2) AC:10 Exp:1 T:116 ..dYY7p - a brilliant blue potion. 10(10)  Pw:2(2) AC:10 Exp:1 T:117 d.ZY  10(10)  Pw:2(2) AC:10 Exp:1 T:118 .@d..ZY2 10(10)  Pw:2(2) AC:10 Exp:1 T:119 .@.d[Y6uThere is a fountain here. Use "q." to drink from it. 10(10)  Pw:2(2) AC:10 Exp:1 T:119 bY 10(10)  Pw:2(2) AC:10 Exp:1 T:120 d..eY(T There is a fountain here. Use "q." to drink from it. 10(10)  Pw:2(2) AC:10 Exp:1 T:120 YX )Really save? [yn] (n) Y"uBySaving...Be seeing you...