CW13 Player: blargius Game: Slash'EM SLethe Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-05-24.01:34:00.ttyrec Time: (1464053640) Tue May 24 01:34:00 2016 CW3^Access to /dgldir/userdata/blargius/blargius.slashemrc denied (2). Hit return to continue: CW0\ This is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net CWq]WShall I pick a character's race, role, gender and alignment for you? [ynq] CWosnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) CW +Choosing Race Pick the race of your Rogue  d - doppelganger h - human l - lycanthrope o - orc v - vampire * - Random q - Quit(end) CWa-+Choosing Gender Pick the gender of your human Rogue  m - male f - female * - Random q - Quit(end) CWIkX+CW-------+---|----|..............||......f@...$..+|............F.|----------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:1 $:1558 HP: Dlvl:1 $:1558 HP:12(12) Pw:2(2) AC:3 Exp:1 It is written in the Book of Kos:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Kos seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Footpad, have been heralded from birth as the instrument of Kos. You are destinedCW? to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Kos!--More--CWe&-------+---|----|..............||......f@...$..+|............F.|----------------Hello blargius, welcome to SlashEM! You are a chaotic female human Rogue.CW|  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)CW+CW4+CWCZ+CW +CW/  +CW~ a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [false]  m - showrace [false]  n - showscore [false]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - timed_delay [true] (2 of 4)CW+ïCW +ǯCWl  +ȯCW a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [blargius]  role [Rogue]  race [human]  gender [female]  align [chaotic]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)ɯCW- a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)ʯCW +˯CW +̯CW}+̯CW  Select message history display type:  s - single c - combination f - full r - reversed(end) ͯCW%+ Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) ͯCWS+[?1l> Auto-Pickup what?  a - $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e - % piece of food f - ? scroll g - + spell book h - ! potion i - = ring j - / wand k - ( useful item (pick-axe, key, lamp...) l - * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain(end) ͯCW+ίCWE-|----.....|..$..+.....|------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:1 $:1558 HP: Dlvl:1 $:1558 HP:12(12) Dlvl:1 $:1558 HP:12(12) Pw:2(2) AC:3 Exp:1 T:1 -------+---|----|..............||......f@...$..+|............F.|----------------ѯCWl+ -What do you want to drop? [$a-i or ?*] үCWvYou drop a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:2 ԯCW9Name an individual object? [ynq] (q) ԯCW8yWhat do you want to name? [a-i or ?*] ԯCW6What do you want to name these daggers? ԯCWaկCWmկCW9mկCWAoկCWV Y 12(12)  Pw:2(2) AC:3 Exp:1 T:2 ׯCW~ 12(12)  Pw:2(2) AC:3 Exp:1 T:3 .f@ׯCW -What do you want to drop? [$a-i or ?*] ׯCWYou drop 13 +0 daggers named ammo. 12(12)  Pw:2(2) AC:3 Exp:1 T:4 دCW7 You displaced your kitten.@fThere is a staircase up here.--More--ٯCW'You see here a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:5 )fگCWob - a +0 dagger. 12(12)  Pw:2(2) AC:3 Exp:1 T:6 f..ۯCWlG9Name an individual object? [ynq] (q) ۯCWnt8yWhat do you want to name? [a-i or ?*] ۯCWtb4What do you want to name this dagger? ۯCW) mۯCW aܯCWiܯCWxnܯCWgY 12(12)  Pw:2(2) AC:3 Exp:1 T:6 ܯCWr /What do you want to wield? [- abc or ?*] ܯCW,b - a +0 dagger named main (weapon in hand). 12(12)  Pw:2(2) AC:3 Exp:1 T:7 .fݯCW <@You see here 13 +0 daggers named ammo..f 12(12)  Pw:2(2) AC:3 Exp:1 T:7 The kitten bites the lichen.--More--ޯCW The lichen is killed! 12(12)  Pw:2(2) AC:3 Exp:1 T:8 %߯CWnd5j - 13 +0 daggers named ammo. 12(12)  Pw:2(2) AC:3 Exp:1 T:8 The kitten picks up 10 gold pieces. 12(12)  Pw:2(2) AC:3 Exp:1 T:9 $fCWe =What do you want to ready? [- acj or ?*] CWSj - 13 +0 daggers named ammo (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:9 CWhP# CW} adjustCWm djustCW<What do you want to adjust? [a-j or ?*] CWKV Weapons a - a +0 short sword b - a +0 dagger named main (weapon in hand) c - 31 blessed +0 darts j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools h - an uncursed lock pick i - an uncursed oilskin sack(end) CW.}+---|----.......|<@..$..+.....f.|--------Adjust letter to what [ik-zA-Z]? CW Swapping: b - an uncursed oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:9 CW` # CW… adjustCWE djustCW}N <What do you want to adjust? [a-j or ?*] CW+K/Adjust letter to what [hk-zA-Z]? CWI Moving: k - an uncursed lock pick. 12(12)  Pw:2(2) AC:3 Exp:1 T:9 CWSAWhat do you want to use or apply? [bk or ?*] CW Your oilskin sack is empty. Do what?  i - Put something into the oilskin sack(end) CW- i+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Scrolls f - Potions g - Tools B - Items known to be Blessed U - Items known to be Uncursed(end) CWJ +CW2 Put in what?  Coins l - 1558 gold pieces Weapons a - a +0 short sword c - 31 blessed +0 darts i - a +0 dagger named main (weapon in hand) j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Scrolls f - 4 blessed scrolls of gold detection g - 4 blessed scrolls of teleportation Potions e - an uncursed potion of sickness Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) CW+CW$+CW #CW+CW)ta---|----.......|<@..$..+.....f.|--------0 HP: 12(12)  Pw:2(2) AC:3 Exp:1 T:9 You put 1558 gold pieces into the oilskin sack. 12(12)  Pw:2(2) AC:3 Exp:1 T:9 --More--CW1 12(12)  Pw:2(2) AC:3 Exp:1 T:9  12(12)  Pw:2(2) AC:3 Exp:1 T:9  12(12)  Pw:2(2) AC:3 Exp:1 T:9  12(12)  Pw:2(2) AC:3 Exp:1 T:10 f%.CW .@f. 12(12)  Pw:2(2) AC:3 Exp:1 T:11 You hear the footsteps of a guard on patrol.CWZs  12(12)  Pw:2(2) AC:3 Exp:1 T:12 .@..fCW~.@37 gold pieces.37 12(12)  Pw:2(2) AC:3 Exp:1 T:13 CW  12(12)  Pw:2(2) AC:3 Exp:1 T:14 .@%fCWZ.@You see here a lichen corpse. 12(12)  Pw:2(2) AC:3 Exp:1 T:15 f.CW m - a lichen corpse. 12(12)  Pw:2(2) AC:3 Exp:1 T:15 The kitten drops 10 gold pieces. 12(12)  Pw:2(2) AC:3 Exp:1 T:16 .$f 12(12)  Pw:2(2) AC:3 Exp:1 T:17 f.CW< 12(12)  Pw:2(2) AC:3 Exp:1 T:18 .$@fCWq @.10 gold pieces.4 12(12)  Pw:2(2) AC:3 Exp:1 T:19 f.CW0 12(12)  Pw:2(2) AC:3 Exp:1 T:20 .f.@.CWB&In what direction? [47896321><] CWSWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:21 .fCWK 4In what direction? [47896321><] CWv WHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:22 f..CW4In what direction? [47896321><] CW As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:23 f..CW 12(12)  Pw:2(2) AC:3 Exp:1 T:24 ..f@#CW  12(12)  Pw:2(2) AC:3 Exp:1 T:25 .f@#CWwy 12(12)  Pw:2(2) AC:3 Exp:1 T:26 f#@#CW? r 12(12)  Pw:2(2) AC:3 Exp:1 T:27 ##@#CW 12(12)  Pw:2(2) AC:3 Exp:1 T:28 f.##@#CWm 12(12)  Pw:2(2) AC:3 Exp:1 T:29 .##@#CWG  12(12)  Pw:2(2) AC:3 Exp:1 T:30 ###@#CWc 12(12)  Pw:2(2) AC:3 Exp:1 T:31 f##@CW  12(12)  Pw:2(2) AC:3 Exp:1 T:32 ###@.#CWA 12(12)  Pw:2(2) AC:3 Exp:1 T:33 ##@####CW/ 12(12)  Pw:2(2) AC:3 Exp:1 T:34 ##@####CWg 12(12)  Pw:2(2) AC:3 Exp:1 T:35 @+####CWB  12(12)  Pw:2(2) AC:3 Exp:1 T:36 #@f##CW 12(12)  Pw:2(2) AC:3 Exp:1 T:37 ####f@#CWeb 12(12)  Pw:2(2) AC:3 Exp:1 T:38 ###@#CW^Q r 12(12)  Pw:2(2) AC:3 Exp:1 T:39 ##@#CW{0r 12(12)  Pw:2(2) AC:3 Exp:1 T:40 ##@#CWzr 12(12)  Pw:2(2) AC:3 Exp:1 T:41 ##@#CW!? s 12(12)  Pw:2(2) AC:3 Exp:1 T:42 #@##CW^s 12(12)  Pw:2(2) AC:3 Exp:1 T:43 #@##CWZs 12(12)  Pw:2(2) AC:3 Exp:1 T:44 #@##CWt] 12(12)  Pw:2(2) AC:3 Exp:1 T:45 ##@##CW1U  12(12)  Pw:2(2) AC:3 Exp:1 T:46 #f@###CWZ(You displaced your kitten. 12(12)  Pw:2(2) AC:3 Exp:1 T:47 @####CW4In what direction? [47896321><] CWbkWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:48 CW̔ 4In what direction? [47896321><] CWC[kWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:49 CWI4In what direction? [47896321><] CWOzkWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:50 CW 4In what direction? [47896321><] CWAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:51 ---..|....+......|........|--------CWv  12(12)  Pw:2(2) AC:3 Exp:1 T:52 ----.......|.##@#- CW 12(12)  Pw:2(2) AC:3 Exp:1 T:53 --|..@#. CWi 12(12)  Pw:2(2) AC:3 Exp:1 T:54 @f. CWJ  12(12)  Pw:2(2) AC:3 Exp:1 T:55 f@. CW+  12(12)  Pw:2(2) AC:3 Exp:1 T:56 f..@ CWJ 12(12)  Pw:2(2) AC:3 Exp:1 T:57 .f@ CW/w 12(12)  Pw:2(2) AC:3 Exp:1 T:58 f..@ CW 12(12)  Pw:2(2) AC:3 Exp:1 T:59 f..@ CW&In what direction? [47896321><]  CWfiWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:60  CWMe3In what direction? [47896321><]  CWiWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:61  CW/ 3In what direction? [47896321><]  CWd WHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:62 ..f CW3In what direction? [47896321><]  CWWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:63 f. CWQ 3In what direction? [47896321><]  CWpWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:64 .f.CW3In what direction? [47896321><] CWAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:65 .fCW-  12(12)  Pw:2(2) AC:3 Exp:1 T:66 .f.CW$ 12(12)  Pw:2(2) AC:3 Exp:1 T:67 #f@#.#CW~  12(12)  Pw:2(2) AC:3 Exp:1 T:68 #.@#CWѫ  12(12)  Pw:2(2) AC:3 Exp:1 T:69 .##@#CWO  12(12)  Pw:2(2) AC:3 Exp:1 T:70 ##@##CWd 12(12)  Pw:2(2) AC:3 Exp:1 T:71 ##@#CWs  12(12)  Pw:2(2) AC:3 Exp:1 T:72 ##@#CWU  12(12)  Pw:2(2) AC:3 Exp:1 T:75 #####@##.....---CWG 12(12)  Pw:2(2) AC:3 Exp:1 T:76 #f@##...>---CW  12(12)  Pw:2(2) AC:3 Exp:1 T:77 ##f@CW[ , 12(12)  Pw:2(2) AC:3 Exp:1 T:78 --.-------##|.........|#@.%.....||..`|----CWR9 12(12)  Pw:2(2) AC:3 Exp:1 T:79 -##.@-CW  12(12)  Pw:2(2) AC:3 Exp:1 T:80 .f@CW&  12(12)  Pw:2(2) AC:3 Exp:1 T:81 ..@fCW.@You see here 2 food rations. 12(12)  Pw:2(2) AC:3 Exp:1 T:82 ..fCW/n - 2 food rations. 12(12)  Pw:2(2) AC:3 Exp:1 T:83 .fCWD  12(12)  Pw:2(2) AC:3 Exp:1 T:84 @.f.CW^  12(12)  Pw:2(2) AC:3 Exp:1 T:85 ##@.f.CW 12(12)  Pw:2(2) AC:3 Exp:1 T:86 @..CWce 12(12)  Pw:2(2) AC:3 Exp:1 T:87 #@#CW?% r 12(12)  Pw:2(2) AC:3 Exp:1 T:88 ##@#CWC 12(12)  Pw:2(2) AC:3 Exp:1 T:89 ###@#CW*p 12(12)  Pw:2(2) AC:3 Exp:1 T:90 ##@CWq  12(12)  Pw:2(2) AC:3 Exp:1 T:91 ##@#CW' 12(12)  Pw:2(2) AC:3 Exp:1 T:92 #@####CW 12(12)  Pw:2(2) AC:3 Exp:1 T:93 ##@###CWӍ 12(12)  Pw:2(2) AC:3 Exp:1 T:94 #@####CW 12(12)  Pw:2(2) AC:3 Exp:1 T:95 ##@###CW 12(12)  Pw:2(2) AC:3 Exp:1 T:96 #@####CW;E  12(12)  Pw:2(2) AC:3 Exp:1 T:97 @###CWS 12(12)  Pw:2(2) AC:3 Exp:1 T:98 CW# S 12(12)  Pw:2(2) AC:3 Exp:1 T:99 CWT 12(12)  Pw:2(2) AC:3 Exp:1 T:100 CW!T 12(12)  Pw:2(2) AC:3 Exp:1 T:101 CW d 12(12)  Pw:2(2) AC:3 Exp:1 T:102 +CWST 12(12)  Pw:2(2) AC:3 Exp:1 T:103 !CW&In what direction? [47896321><] !CWSjWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:104 !CWn 3In what direction? [47896321><] !CW jWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:105 "CWH3In what direction? [47896321><] "CWxjWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:106 "CWhn 3In what direction? [47896321><] "CW* jWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:107 #CW3In what direction? [47896321><] #CWAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:108 -----....|........$CW< 12(12)  Pw:2(2) AC:3 Exp:1 T:109 ------...........|...|...|-@-###$CWt   12(12)  Pw:2(2) AC:3 Exp:1 T:110 --|.|...|.............@---------.-#%CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:111 @.%CWIl 12(12)  Pw:2(2) AC:3 Exp:1 T:112 @.%CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:113 @.%CWD l 12(12)  Pw:2(2) AC:3 Exp:1 T:114 @.%CW;4 t 12(12)  Pw:2(2) AC:3 Exp:1 T:118 @....&CWrm 12(12)  Pw:2(2) AC:3 Exp:1 T:119 #@.&CWWm 12(12)  Pw:2(2) AC:3 Exp:1 T:120 #@.&CW̻ e 12(12)  Pw:2(2) AC:3 Exp:1 T:121 #@#&CWl s 12(12)  Pw:2(2) AC:3 Exp:1 T:122 #@##'CWs 12(12)  Pw:2(2) AC:3 Exp:1 T:123 #@##'CW 12(12)  Pw:2(2) AC:3 Exp:1 T:124 #@###'CWf r 12(12)  Pw:2(2) AC:3 Exp:1 T:125 @##'CW T 12(12)  Pw:2(2) AC:3 Exp:1 T:125 (CW4 12(12)  Pw:2(2) AC:3 Exp:1 T:126 #@#(CWf ###@# 12(12)  Pw:2(2) AC:3 Exp:1 T:126 (CW9n Q  12(12)  Pw:2(2) AC:3 Exp:1 T:127 )CWNT 12(12)  Pw:2(2) AC:3 Exp:1 T:127 )CWْ 12(12)  Pw:2(2) AC:3 Exp:1 T:128 ##@#)CWr  12(12)  Pw:2(2) AC:3 Exp:1 T:129 ##@#)CWD,  12(12)  Pw:2(2) AC:3 Exp:1 T:130 ##@##*CW 12(12)  Pw:2(2) AC:3 Exp:1 T:131 ###@#*CW  12(12)  Pw:2(2) AC:3 Exp:1 T:132 ##@###*CW t 12(12)  Pw:2(2) AC:3 Exp:1 T:133 #@##+CW t 12(12)  Pw:2(2) AC:3 Exp:1 T:134 #@##+CW 12(12)  Pw:2(2) AC:3 Exp:1 T:140 ##@#######+CWFt 12(12)  Pw:2(2) AC:3 Exp:1 T:141 #@##,CWh 12(12)  Pw:2(2) AC:3 Exp:1 T:142 #@###,CWq 12(12)  Pw:2(2) AC:3 Exp:1 T:143 ##@##,CW t 12(12)  Pw:2(2) AC:3 Exp:1 T:144 #@##-CW\ 12(12)  Pw:2(2) AC:3 Exp:1 T:145 #@###-CW%s 12(12)  Pw:2(2) AC:3 Exp:1 T:146 @##-CWKU 12(12)  Pw:2(2) AC:3 Exp:1 T:146 -CW. U 12(12)  Pw:2(2) AC:3 Exp:1 T:146 .CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:147 .CW$iU 12(12)  Pw:2(2) AC:3 Exp:1 T:148 .CWMf 12(12)  Pw:2(2) AC:3 Exp:1 T:149 #@#.CWz  12(12)  Pw:2(2) AC:3 Exp:1 T:150 ##@##/CWrY 12(12)  Pw:2(2) AC:3 Exp:1 T:151 ###@##/CW 12(12)  Pw:2(2) AC:3 Exp:1 T:152 #####@/CWm  12(12)  Pw:2(2) AC:3 Exp:1 T:153 ##@##/CW t 12(12)  Pw:2(2) AC:3 Exp:1 T:154 #@##0CWt 12(12)  Pw:2(2) AC:3 Exp:1 T:155 #@##0CWt 12(12)  Pw:2(2) AC:3 Exp:1 T:156 #@##0CWs 12(12)  Pw:2(2) AC:3 Exp:1 T:157 @##0CW|] s 12(12)  Pw:2(2) AC:3 Exp:1 T:158 @##0CWƩ{ 12(12)  Pw:2(2) AC:3 Exp:1 T:159 @.#1CWx 12(12)  Pw:2(2) AC:3 Exp:1 T:160 @.1CW 12(12)  Pw:2(2) AC:3 Exp:1 T:161 @.f1CW#  12(12)  Pw:2(2) AC:3 Exp:1 T:162 @.f..1CW 12(12)  Pw:2(2) AC:3 Exp:1 T:163 @.f.2CW 12(12)  Pw:2(2) AC:3 Exp:1 T:164 @.f..2CWD 12(12)  Pw:2(2) AC:3 Exp:1 T:165 @.f.3CW&In what direction? [47896321><] 3CWAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:166 ...f4CWh 12(12)  Pw:2(2) AC:3 Exp:1 T:167 ##@f.<4CWX  12(12)  Pw:2(2) AC:3 Exp:1 T:168 x@f..6CWS3;#x@ 12(12)  Pw:2(2) AC:3 Exp:1 T:168 The kitten bites the grid bug.The grid bug is killed! 12(12)  Pw:2(2) AC:3 Exp:1 T:169 #7CWf  12(12)  Pw:2(2) AC:3 Exp:1 T:169 You hear some noises. 12(12)  Pw:2(2) AC:3 Exp:1 T:170 8CW\ 12(12)  Pw:2(2) AC:3 Exp:1 T:171 f@#.9CWdj 12(12)  Pw:2(2) AC:3 Exp:1 T:172 #9CW q 12(12)  Pw:2(2) AC:3 Exp:1 T:173 f:CW~You displaced your kitten. 12(12)  Pw:2(2) AC:3 Exp:1 T:174 ##@#f:CW*  12(12)  Pw:2(2) AC:3 Exp:1 T:175 x@f##;CWd hYou displaced your kitten.f@## 12(12)  Pw:2(2) AC:3 Exp:1 T:175 The kitten misses the grid bug. 12(12)  Pw:2(2) AC:3 Exp:1 T:176 f#=CW[ 12(12)  Pw:2(2) AC:3 Exp:1 T:177 =CW_ j 12(12)  Pw:2(2) AC:3 Exp:1 T:178 #>CW3 12(12)  Pw:2(2) AC:3 Exp:1 T:179 @###>CW z 12(12)  Pw:2(2) AC:3 Exp:1 T:180 ##@#?CW' 12(12)  Pw:2(2) AC:3 Exp:1 T:181 @###?CW:  12(12)  Pw:2(2) AC:3 Exp:1 T:182 ##@#@CW 12(12)  Pw:2(2) AC:3 Exp:1 T:183 #@###ACW 12(12)  Pw:2(2) AC:3 Exp:1 T:184 #@###ACWi"s 12(12)  Pw:2(2) AC:3 Exp:1 T:185 #@##ACWk s 12(12)  Pw:2(2) AC:3 Exp:1 T:186 #@##ACWs 12(12)  Pw:2(2) AC:3 Exp:1 T:187 #@##BCWI[f@## 12(12)  Pw:2(2) AC:3 Exp:1 T:187 You hear some noises. 12(12)  Pw:2(2) AC:3 Exp:1 T:188 #BCW 12(12)  Pw:2(2) AC:3 Exp:1 T:189 f@##BCWzY You displaced your kitten. 12(12)  Pw:2(2) AC:3 Exp:1 T:190 #@##BCWTw y 12(12)  Pw:2(2) AC:3 Exp:1 T:191 #@##CCWP 12(12)  Pw:2(2) AC:3 Exp:1 T:192 ---|..|...r.x@###CCW7~You hit the grid bug..r 12(12)  Pw:2(2) AC:3 Exp:1 T:192 The grid bug bites!You get zapped! 11(12)  Pw:2(2) AC:3 Exp:1 T:192  11(12)  Pw:2(2) AC:3 Exp:1 T:193 DCW 11(12)  Pw:2(2) AC:3 Exp:1 T:194 .#r@##ECW@#r@# 11(12)  Pw:2(2) AC:3 Exp:1 T:194 The rabbit misses. 12(12)  Pw:2(2) AC:3 Exp:1 T:195 ECWՠ x 12(12)  Pw:2(2) AC:3 Exp:1 T:196 #r@#FCW^{You kill the rabbit! 12(12)  Pw:2(2) AC:3 Exp:1 T:197 #GCWy 12(12)  Pw:2(2) AC:3 Exp:1 T:198 #@##GCWZ]x@## 12(12)  Pw:2(2) AC:3 Exp:1 T:198 The grid bug bites!You get zapped! 11(12)  Pw:2(2) AC:3 Exp:1 T:198  11(12)  Pw:2(2) AC:3 Exp:1 T:199 GCW You kill the grid bug! 11(12)  Pw:2(2) AC:3 Exp:1 T:200 #HCW  11(12)  Pw:2(2) AC:3 Exp:1 T:201 #@###ICW 11(12)  Pw:2(2) AC:3 Exp:1 T:202 --....#@f##JCW 11(12)  Pw:2(2) AC:3 Exp:1 T:203 -----...........-@-f###JCW 6 11(12)  Pw:2(2) AC:3 Exp:1 T:204 ---...|......|@:......|-+.---------###LCWq&In what direction? [47896321><] MCW<You throw 2 daggers named ammo.)MCW!i.)MCW@.--More--MCWF#The 1st dagger named ammo hits the newt.You kill the newt!) 11(12)  Pw:2(2) AC:3 Exp:1 T:204 )MCWD.)NCWbv .NCWB )NCW~.)NCW.)NCWo.)NCW` 11(12)  Pw:2(2) AC:3 Exp:1 T:205 )fNCW Unavailable command '^J'. 11(12)  Pw:2(2) AC:3 Exp:1 T:205 OCW< 11(12)  Pw:2(2) AC:3 Exp:1 T:206 f.@.OCW 11(12)  Pw:2(2) AC:3 Exp:1 T:207 .f.@OCWt' Z.@j - a +0 dagger named ammo (in quiver).--More--PCWYou see here a bronze spellbook...f 11(12)  Pw:2(2) AC:3 Exp:1 T:208 You hear someone counting money.RCW%1o - a bronze spellbook. 11(12)  Pw:2(2) AC:3 Exp:1 T:209 .fSCWb 12(12)  Pw:2(2) AC:3 Exp:1 T:210 ..@..fSCWk 12(12)  Pw:2(2) AC:3 Exp:1 T:211 .@SCW}g 12(12)  Pw:2(2) AC:3 Exp:1 T:212 f.@).SCWn .@j - a +0 dagger named ammo (in quiver). 12(12)  Pw:2(2) AC:3 Exp:1 T:213 f.TCW  12(12)  Pw:2(2) AC:3 Exp:1 T:214 f..@.VCWӮ+What do you want to read? [go or ?*] VCWY9  Scrolls g - a blessed scroll of teleportation Spellbooks o - a bronze spellbook(end) WCWd +-------------|...........||...........||...........|The words on the page seem to glow faintly.--More--XCWYou begin to memorize the runes. 12(12)  Pw:2(2) AC:3 Exp:1 T:215  12(12)  Pw:2(2) AC:3 Exp:1 T:216  12(12)  Pw:2(2) AC:3 Exp:1 T:217  12(12)  Pw:2(2) AC:3 Exp:1 T:218  12(12)  Pw:2(2) AC:3 Exp:1 T:219 ...f...--More--YCW:You have keen knowledge of the spell.You learn the "healing" spell. 12(12)  Pw:2(2) AC:3 Exp:1 T:220 .f.ZCW*Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:220 ZCWN Choose which spell to cast   Name Level Category Fail a - healing 1 healing 89%(end) [CWX -------------|...........||...........||...........| 12(12)  Pw:2(2) AC:3 Exp:1 T:220 \CWn 12(12)  Pw:2(2) AC:3 Exp:1 T:221  12(12)  Pw:2(2) AC:3 Exp:1 T:222 ...f. 12(12)  Pw:2(2) AC:3 Exp:1 T:223 You finish taking off your suit. 12(12)  Pw:2(2) AC:6 Exp:1 T:223 \CWF  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) ]CW%-------------|...........||...........||...........|---------######............||.......|#----------.--.........##|.......|######........|####---------####.---|----##################........|#####.<.......######### 12(12)  Pw:2(2) AC:6 Exp:1 T:223 ^CWU Choose which spell to cast   Name Level Category Fail a - healing 1 healing 66%(end) cCWv-------------|...........||...........||...........| 12(12)  Pw:2(2) AC:6 Exp:1 T:223 dCWb*What do you want to wear? [d or ?*] dCW /d - an uncursed +1 leather armor.--More--eCWV+e 12(12)  Pw:2(2) AC:3 Exp:1 T:224  12(12)  Pw:2(2) AC:3 Exp:1 T:225 .f.... 12(12)  Pw:2(2) AC:3 Exp:1 T:226 You finish your dressing maneuver.gCW>g 12(12)  Pw:2(2) AC:3 Exp:1 T:227 .f.@gCWhV 12(12)  Pw:2(2) AC:3 Exp:1 T:228 .f@.gCW  12(12)  Pw:2(2) AC:3 Exp:1 T:229 .@.fgCWx  12(12)  Pw:2(2) AC:3 Exp:1 T:230 @...fhCW 12(12)  Pw:2(2) AC:3 Exp:1 T:231 f@..hCW 12(12)  Pw:2(2) AC:3 Exp:1 T:232 ...@###iCW 12(12)  Pw:2(2) AC:3 Exp:1 T:233 .#@####iCW,; + 12(12)  Pw:2(2) AC:3 Exp:1 T:234 ##@##..|.|.|.|.|--jCWh  12(12)  Pw:2(2) AC:3 Exp:1 T:235 ###@x.-jCW You kill the grid bug! 12(12)  Pw:2(2) AC:3 Exp:1 T:236 .f#jCWA$ 12(12)  Pw:2(2) AC:3 Exp:1 T:237 .###@#.kCW%  12(12)  Pw:2(2) AC:3 Exp:1 T:238 ##@#.kCWp  12(12)  Pw:2(2) AC:3 Exp:1 T:239 ##@...-nCW,f  12(12)  Pw:2(2) AC:3 Exp:1 T:240 ##-@-................|......-------nCW 12(12)  Pw:2(2) AC:3 Exp:1 T:241 #--------.|......@|....|..|pCW#@. 12(12)  Pw:2(2) AC:3 Exp:1 T:242 You hear the footsteps of a guard on patrol.pCW_z#@. 12(12)  Pw:2(2) AC:3 Exp:1 T:243 You hear someone counting money.pCW  12(12)  Pw:2(2) AC:3 Exp:1 T:244 #@#pCW  12(12)  Pw:2(2) AC:3 Exp:1 T:245 #@##qCW 12(12)  Pw:2(2) AC:3 Exp:1 T:246 ##@##qCW 12(12)  Pw:2(2) AC:3 Exp:1 T:247 ##@##qCW 12(12)  Pw:2(2) AC:3 Exp:1 T:248 #fqCWj f 12(12)  Pw:2(2) AC:3 Exp:1 T:249 #qCW4  12(12)  Pw:2(2) AC:3 Exp:1 T:250 f#rCWlc 12(12)  Pw:2(2) AC:3 Exp:1 T:251 #rCW 12(12)  Pw:2(2) AC:3 Exp:1 T:252 @###rCWT 12(12)  Pw:2(2) AC:3 Exp:1 T:253 rCW j 12(12)  Pw:2(2) AC:3 Exp:1 T:254 frCWc 12(12)  Pw:2(2) AC:3 Exp:1 T:255 #sCWC{z 12(12)  Pw:2(2) AC:3 Exp:1 T:256 f#sCW/  12(12)  Pw:2(2) AC:3 Exp:1 T:257 f@###tCW 12(12)  Pw:2(2) AC:3 Exp:1 T:258 ##@##ftCWhX 12(12)  Pw:2(2) AC:3 Exp:1 T:259 #f@###tCW  12(12)  Pw:2(2) AC:3 Exp:1 T:260 ##@##tCWr 12(12)  Pw:2(2) AC:3 Exp:1 T:261 ##@#uCW:r 12(12)  Pw:2(2) AC:3 Exp:1 T:262 ##@#uCW*#r 12(12)  Pw:2(2) AC:3 Exp:1 T:263 ##@#vCW}Ns 12(12)  Pw:2(2) AC:3 Exp:1 T:264 #@##vCWs 12(12)  Pw:2(2) AC:3 Exp:1 T:265 #@##vCW s 12(12)  Pw:2(2) AC:3 Exp:1 T:266 #@##vCWo 12(12)  Pw:2(2) AC:3 Exp:1 T:267 f@###wCWi 12(12)  Pw:2(2) AC:3 Exp:1 T:268 @f####wCWa 12(12)  Pw:2(2) AC:3 Exp:1 T:269 @.###wCW.  12(12)  Pw:2(2) AC:3 Exp:1 T:270 @.rwCWny  12(12)  Pw:2(2) AC:3 Exp:1 T:271 .@r.xCW7A 12(12)  Pw:2(2) AC:3 Exp:1 T:272 r.@.xCWm3m 12(12)  Pw:2(2) AC:3 Exp:1 T:273 ..r@xCWT 12(12)  Pw:2(2) AC:3 Exp:1 T:274 .r@fxCWo  12(12)  Pw:2(2) AC:3 Exp:1 T:275 f.r@.xCWr  12(12)  Pw:2(2) AC:3 Exp:1 T:276 ...r@f|CWE You kill the rabbit! 12(12)  Pw:2(2) AC:3 Exp:1 T:277 f..~CWx Weapons a - a +0 short sword c - 31 blessed +0 darts i - a +0 dagger named main (weapon in hand) j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles m - a lichen corpse n - 2 food rations Scrolls g - a blessed scroll of teleportation Spellbooks o - a spellbook of healing Tools b - an uncursed oilskin sack k - an uncursed lock pick(end) CW-------------|...........||...........||...........|---------######............||.......|#----------.--.........##|.......|######........|###---------####---|----##################.......|#####<.......#########.......|######--------WY m#---.-------###|.........|#..........| 12(12)  Pw:2(2) AC:3 Exp:1 T:277 CW} 5What do you want to write with? [- acij or ?*] CWWDYou engrave in the floor with a +0 short sword.--More--CWBWhat do you want to engrave in the floor here? CW rNever mind. 12(12)  Pw:2(2) AC:3 Exp:1 T:277 CWzZ 12(12)  Pw:2(2) AC:3 Exp:1 T:277 CW T 12(12)  Pw:2(2) AC:3 Exp:1 T:277 CW # CW; adjustCW  djustCW\<BWhat do you want to adjust? [a-dgi-km-o or ?*] CWv 2Adjust letter to what [efhilp-zA-Z]? CW@ Swapping: a - a +0 dagger named main (weapon in hand). 12(12)  Pw:2(2) AC:3 Exp:1 T:277 CW> 12(12)  Pw:2(2) AC:3 Exp:1 T:278 ..f.@CW! 12(12)  Pw:2(2) AC:3 Exp:1 T:279 .f.@#CWԹ 12(12)  Pw:2(2) AC:3 Exp:1 T:280 ..f@#CW  12(12)  Pw:2(2) AC:3 Exp:1 T:281 .f@#CWA 12(12)  Pw:2(2) AC:3 Exp:1 T:284 f.####@`CW4\With great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Exp:1 T:285 .##@`CW{ 12(12)  Pw:2(2) AC:3 Exp:1 T:286 .##@`CW  12(12)  Pw:2(2) AC:3 Exp:1 T:287 f##@`#CWYou try to move the boulder, but in vain. 12(12)  Pw:2(2) AC:3 Exp:1 T:287 CWy  12(12)  Pw:2(2) AC:3 Exp:1 T:288 .##@#CW;] 12(12)  Pw:2(2) AC:3 Exp:1 T:289 ##@#CWf 12(12)  Pw:2(2) AC:3 Exp:1 T:290 ##@#CW*  12(12)  Pw:2(2) AC:3 Exp:1 T:291 ##@#CWT 12(12)  Pw:2(2) AC:3 Exp:1 T:291 CWT 12(12)  Pw:2(2) AC:3 Exp:1 T:291 CW.S  12(12)  Pw:2(2) AC:3 Exp:1 T:292 ##@##CW1 12(12)  Pw:2(2) AC:3 Exp:1 T:293 ---..|.........#r##@##CW9C ---|..|$...(#@#### 12(12)  Pw:2(2) AC:3 Exp:1 T:293 The rabbit bites! 10(12)  Pw:2(2) AC:3 Exp:1 T:293  10(12)  Pw:2(2) AC:3 Exp:1 T:294 CWy1 You miss the rabbit. 10(12)  Pw:2(2) AC:3 Exp:1 T:294 The rabbit bites! 9(12)  Pw:2(2) AC:3 Exp:1 T:294 The rabbit bites! 7(12)  Pw:2(2) AC:3 Exp:1 T:294  7(12)  Pw:2(2) AC:3 Exp:1 T:295 CW4In what direction? [47896321><] CW9:DYou throw 2 daggers named ammo.--More--CWXIThe 1st dagger named ammo misses the rabbit.--More--CWbThe 2nd dagger named ammo misses the rabbit. 7(12)  Pw:2(2) AC:3 Exp:1 T:295 The rabbit bites! 5(12)  Pw:2(2) AC:3 Exp:1 T:295  5(12)  Pw:2(2) AC:3 Exp:1 T:296 CWw 5(12)  Pw:2(2) AC:3 Exp:1 T:297 )#r#@##CW)&In what direction? [47896321><] CWDDYou throw 2 daggers named ammo.--More--CWYGThe 1st dagger named ammo hits the rabbit.--More--CWG\ The 2nd dagger named ammo hits the rabbit.You kill the rabbit! 5(12)  Pw:2(2) AC:3 Exp:1 T:298 )CW.!#@####j - 2 +0 daggers named ammo (in quiver).--More--CW You see here a rabbit corpse. 5(12)  Pw:2(2) AC:3 Exp:1 T:299 CW! 9What do you want to eat? [mn or ?*,] CW2s eat what?  Comestibles a - a rabbit corpse(end) CW4_ #+-------------|...........||...........||...........|This rabbit corpse tastes terrible! 6(12)  Pw:2(2) AC:3 Exp:1 T:300  6(12)  Pw:2(2) AC:3 Exp:1 T:301  6(12)  Pw:2(2) AC:3 Exp:1 T:302 ##--More--CWnYou finish eating the rabbit corpse. 6(12)  Pw:2(2) AC:3 Exp:1 T:303 CWϴL|||.||..-@-##j - 2 +0 daggers named ammo (in quiver). 6(12)  Pw:2(2) AC:3 Exp:1 T:304 CW  6(12)  Pw:2(2) AC:3 Exp:1 T:305 @|-.--###CW@.You see here a chest. 6(12)  Pw:2(2) AC:3 Exp:1 T:306 CW+p  6(12)  Pw:2(2) AC:3 Exp:1 T:307 @(CWEC.@.2 gold pieces.9 6(12)  Pw:2(2) AC:3 Exp:1 T:307 You hear some noises in the distance. 6(12)  Pw:2(2) AC:3 Exp:1 T:308 CWs 6(12)  Pw:2(2) AC:3 Exp:1 T:309 .@CWyx} 6(12)  Pw:2(2) AC:3 Exp:1 T:310 .@CWh@.You see here a chest. 6(12)  Pw:2(2) AC:3 Exp:1 T:311 CWг =There is a chest here, loot it? [ynq] (q) CW#yHmmm, it seems to be locked. 6(12)  Pw:2(2) AC:3 Exp:1 T:311 CW:B@What do you want to use or apply? [bk or ?*] CWX-In what direction? [47896321><] CWh=There is a chest here, pick its lock? [ynq] (q) CWNy 6(12)  Pw:2(2) AC:3 Exp:1 T:311 You succeed in picking the lock. 6(12)  Pw:2(2) AC:3 Exp:1 T:312 CWv$=There is a chest here, loot it? [ynq] (q) CW8yYou carefully open the chest...--More--CW  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) CWڤr+--------------||...........|.|...........|||...........||---------######............| Take out what?  Gems a - a violet gem(end) CW+CWP)-------------|...........||...........||...........|p - a violet gem. 6(12)  Pw:2(2) AC:3 Exp:1 T:313 CW 6(12)  Pw:2(2) AC:3 Exp:1 T:314 @(CWbv 7(12)  Pw:2(2) AC:3 Exp:1 T:315 .@CWp v 7(12)  Pw:2(2) AC:3 Exp:1 T:316 .@CW  7(12)  Pw:2(2) AC:3 Exp:1 T:317 @#.CWҠx 7(12)  Pw:2(2) AC:3 Exp:1 T:318 .@#CW##@##You hear some noises in the distance. 7(12)  Pw:2(2) AC:3 Exp:1 T:320 CW?8 7(12)  Pw:2(2) AC:3 Exp:1 T:321 ##@##CW 7(12)  Pw:2(2) AC:3 Exp:1 T:322 ###@##CW~  7(12)  Pw:2(2) AC:3 Exp:1 T:323 ###@##CWe 7(12)  Pw:2(2) AC:3 Exp:1 T:323  7(12)  Pw:2(2) AC:3 Exp:1 T:324 ###@CW 7(12)  Pw:2(2) AC:3 Exp:1 T:325 ###@CW  7(12)  Pw:2(2) AC:3 Exp:1 T:325  7(12)  Pw:2(2) AC:3 Exp:1 T:326 #.@CWZ~ v 7(12)  Pw:2(2) AC:3 Exp:1 T:327 .@CW5\v 7(12)  Pw:2(2) AC:3 Exp:1 T:328 .@CW +  7(12)  Pw:2(2) AC:3 Exp:1 T:329 .@fCW  8(12)  Pw:2(2) AC:3 Exp:1 T:330 f.@..CW* 8(12)  Pw:2(2) AC:3 Exp:1 T:331 .f.@CWa 8(12)  Pw:2(2) AC:3 Exp:1 T:332 ..f.@CW 8(12)  Pw:2(2) AC:3 Exp:1 T:333 #.f.@##CWց  8(12)  Pw:2(2) AC:3 Exp:1 T:334 #..f@#CW  8(12)  Pw:2(2) AC:3 Exp:1 T:335 .#f@#°CWk 8(12)  Pw:2(2) AC:3 Exp:1 T:336 ##@##°CW##@# 8(12)  Pw:2(2) AC:3 Exp:1 T:336 °CW4]  8(12)  Pw:2(2) AC:3 Exp:1 T:337 °CWQ  8(12)  Pw:2(2) AC:3 Exp:1 T:338 ##@#ðCW] 8(12)  Pw:2(2) AC:3 Exp:1 T:339 ###@#ðCWt 8(12)  Pw:2(2) AC:3 Exp:1 T:341 ###@##ðCWA  8(12)  Pw:2(2) AC:3 Exp:1 T:342 ##@##ðCWL" 8(12)  Pw:2(2) AC:3 Exp:1 T:343 ###@İCWD 8(12)  Pw:2(2) AC:3 Exp:1 T:344 ##@İCW 9(12)  Pw:2(2) AC:3 Exp:1 T:345 ##.@ŰCW| 9(12)  Pw:2(2) AC:3 Exp:1 T:346 ..@ŰCW t  9(12)  Pw:2(2) AC:3 Exp:1 T:347 .@ŰCW{L  9(12)  Pw:2(2) AC:3 Exp:1 T:349 ..f..@ưCW=j  9(12)  Pw:2(2) AC:3 Exp:1 T:350 ..f.@ǰCWhz  9(12)  Pw:2(2) AC:3 Exp:1 T:351 .fȰCWh------------|..........|+.@f.......+|.....(....|------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:49 HP: Dlvl:2 $:49 HP:9(12) Dlvl:2 $:49 HP:9(12) Pw:2(2) AC:3 Exp:1 T:351   9(12)  Pw:2(2) AC:3 Exp:1 T:352 .f.ɰCW( 9(12)  Pw:2(2) AC:3 Exp:1 T:353 .<f@ʰCWϩ\ 9(12)  Pw:2(2) AC:3 Exp:1 T:353 ʰCW- 9(12)  Pw:2(2) AC:3 Exp:1 T:354 f...@ʰCW  9(12)  Pw:2(2) AC:3 Exp:1 T:355 .f.@˰CW*.@You see here a chest. 9(12)  Pw:2(2) AC:3 Exp:1 T:356 ..f̰CWx|>There is a chest here, loot it? [ynq] (q) ̰CWyHmmm, it seems to be locked. 9(12)  Pw:2(2) AC:3 Exp:1 T:356 ͰCWzAWhat do you want to use or apply? [bk or ?*] ͰCW.In what direction? [47896321><] ͰCW>There is a chest here, pick its lock? [ynq] (q) ΰCW݁y 9(12)  Pw:2(2) AC:3 Exp:1 T:356 You succeed in picking the lock. 9(12)  Pw:2(2) AC:3 Exp:1 T:357 .fΰCW >There is a chest here, loot it? [ynq] (q) ΰCW9yYou carefully open the chest...--More--ϰCWGT  Do what?  o - Take something out of the chest i - Put something into the chest b - Both of the above(end) аCWR+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Potions e - Gems A - Auto-select every item X - Items of unknown B/C/U status(end) аCW+ѰCW Take out what?  Coins a - 174 gold pieces Scrolls b - a scroll labeled XIXAXA XOXAXA XUXAXA Potions c - an emerald potion Gems d - a blue gem(end) ӰCW$)++++ӰCWXG174 gold pieces.223 HP: 9(12)  Pw:2(2) AC:3 Exp:1 T:357 q - a scroll labeled XIXAXA XOXAXA XUXAXA.--More--԰CW'y r - an emerald potion.s - a blue gem. 9(12)  Pw:2(2) AC:3 Exp:1 T:358 ..f԰CW Unavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:358 հCWI Unavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:358 հCWAWhat do you want to use or apply? [bk or ?*] հCW+ Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) հCW~+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) հCWX +հCWw ------.....|.....+ Put in what?   Coins  t - 223 gold pieces  Weapons  a - a +0 dagger named main (weapon in hand)  c - 31 blessed +0 darts  i - a +0 short sword  j - 13 +0 daggers named ammo (in quiver)  Armor  d - an uncursed +1 leather armor (being worn)  Comestibles  m - a lichen corpse  n - 2 food rations  Scrolls  g - a blessed scroll of teleportation  q - a scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  o - a spellbook of healing  Potions  r - an emerald potion  Tools  b - an uncursed oilskin sack (1 of 2)ְCWg+ٰCW+ٰCWo -ڰCW&+ڰCW;+ްCW0 +߰CWr-CW<M------------|..........|+.<........+|.....@..f.|------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:9(12) Dlvl:2 $:0 HP:9(12) Pw:2(2) AC:3 Exp:1 T:358 You put 223 gold pieces into the oilskin sack. 9(12)  Pw:2(2) AC:3 Exp:1 T:358 --More--CWYou put a scroll labeled XIXAXA XOXAXA XUXAXA into the oilskin sack. 9(12)  Pw:2(2) AC:3 Exp:1 T:358 --More--CW(You put an emerald potion into the oilskin sack. 9(12)  Pw:2(2) AC:3 Exp:1 T:358  9(12)  Pw:2(2) AC:3 Exp:1 T:359 f.CWUnavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:359 CWOUnavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:359 CW Unavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:359 CW-Unavailable command '^J'. 9(12)  Pw:2(2) AC:3 Exp:1 T:359 CW  10(12)  Pw:2(2) AC:3 Exp:1 T:360 f.@(.CWC 10(12)  Pw:2(2) AC:3 Exp:1 T:361 @..fCW^z  10(12)  Pw:2(2) AC:3 Exp:1 T:362 @..(fCW 10(12)  Pw:2(2) AC:3 Exp:1 T:363 .@f.CWa 10(12)  Pw:2(2) AC:3 Exp:1 T:364 .@f..CWH 10(12)  Pw:2(2) AC:3 Exp:1 T:365 f.@.CW  10(12)  Pw:2(2) AC:3 Exp:1 T:366 ..f@CW!&In what direction? [47896321><] CWWHAMMM!!! 10(12)  Pw:2(2) AC:3 Exp:1 T:367 .fCWŜ 4In what direction? [47896321><] CW 9 As you kick the door, it crashes open! 10(12)  Pw:2(2) AC:3 Exp:1 T:368 ...fCW 10(12)  Pw:2(2) AC:3 Exp:1 T:369 #f@#.CWˇu 10(12)  Pw:2(2) AC:3 Exp:1 T:370 ..@CW 10(12)  Pw:2(2) AC:3 Exp:1 T:371 #@#CWe#@## 10(12)  Pw:2(2) AC:3 Exp:1 T:371 CWRA  11(12)  Pw:2(2) AC:3 Exp:1 T:375  11(12)  Pw:2(2) AC:3 Exp:1 T:376 ###@#####CW 11(12)  Pw:2(2) AC:3 Exp:1 T:377 #@`##CW With great effort you move the boulder. 11(12)  Pw:2(2) AC:3 Exp:1 T:378 ###@`##CWC 11(12)  Pw:2(2) AC:3 Exp:1 T:379 ###@CWJDy 11(12)  Pw:2(2) AC:3 Exp:1 T:380 fCWP] 11(12)  Pw:2(2) AC:3 Exp:1 T:381 CW9 ] 11(12)  Pw:2(2) AC:3 Exp:1 T:382 CW] 11(12)  Pw:2(2) AC:3 Exp:1 T:383 CWr 11(12)  Pw:2(2) AC:3 Exp:1 T:384 #CW8n 11(12)  Pw:2(2) AC:3 Exp:1 T:385 #CW ] 11(12)  Pw:2(2) AC:3 Exp:1 T:386 CW ] 11(12)  Pw:2(2) AC:3 Exp:1 T:387 CW##@r 11(12)  Pw:2(2) AC:3 Exp:1 T:387 The rabbit bites! 10(12)  Pw:2(2) AC:3 Exp:1 T:387 The rabbit misses. 10(12)  Pw:2(2) AC:3 Exp:1 T:388 CWE c 10(12)  Pw:2(2) AC:3 Exp:1 T:388 CW&In what direction? [47896321><] CWgDYou throw 2 daggers named ammo.--More--CW The 1st dagger named ammo hits the rabbit.You kill the rabbit!) 10(12)  Pw:2(2) AC:3 Exp:1 T:388 CWl 10(12)  Pw:2(2) AC:3 Exp:1 T:389 --More--CWPO.You hear water falling on coins.CW&P##@)#j - a +0 dagger named ammo (in quiver). 11(12)  Pw:2(2) AC:3 Exp:1 T:390 CW?i ##@j - a +0 dagger named ammo (in quiver). 11(12)  Pw:2(2) AC:3 Exp:1 T:391 CW 11(12)  Pw:2(2) AC:3 Exp:1 T:392 #@##CW 11(12)  Pw:2(2) AC:3 Exp:1 T:393 ###@##....{---CW  11(12)  Pw:2(2) AC:3 Exp:1 T:394 ###@##...|---CW 11(12)  Pw:2(2) AC:3 Exp:1 T:395 ---#..|##....|@....CW)  11(12)  Pw:2(2) AC:3 Exp:1 T:396 ---...#|.#@|CWI 11(12)  Pw:2(2) AC:3 Exp:1 T:397 -|##.@-CWH t 11(12)  Pw:2(2) AC:3 Exp:1 T:398 .@CW  11(12)  Pw:2(2) AC:3 Exp:1 T:399 f.@CW  11(12)  Pw:2(2) AC:3 Exp:1 T:400 .f..@CW3What do you want to use or apply? [bk or ?*] CWe Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) CW{]+ Take out what type of objects?  a - All types b - Coins c - Scrolls d - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CW2k +CW=_ #####`#### Take out what?  Coins a - 1781 gold pieces Scrolls b - a scroll labeled XIXAXA XOXAXA XUXAXA c - 3 blessed scrolls of teleportation d - 4 blessed scrolls of gold detection Potions e - an emerald potion f - an uncursed potion of sickness(end) CWQ+ CWL#####`######e - an uncursed potion of sickness. 11(12)  Pw:2(2) AC:3 Exp:1 T:401 .f CW@#  CWdip CW AWhat do you want to dip? [a-egi-km-ps or ?*]  CWU 1Dip it into the fountain? [yn] (n)  CWyYour potion of sickness dilutes. 11(12)  Pw:2(2) AC:3 Exp:1 T:402 f.. CWg # CW dipCW,AWhat do you want to dip? [a-egi-km-ps or ?*] CWi1Dip it into the fountain? [yn] (n) CW;'yYour diluted potion of sickness dilutes further. 11(12)  Pw:2(2) AC:3 Exp:1 T:403 f.CWN AWhat do you want to use or apply? [bk or ?*] CW  Do what?  o - Take something out of the oilskin sack i - Put something into the oilskin sack b - Both of the above(end) CW>b + Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) CW+CWv#####`##########-------------##|.....|.....|####|f....| Put in what?   Weapons  a - a +0 dagger named main (weapon in hand)  c - 31 blessed +0 darts  i - a +0 short sword  j - 13 +0 daggers named ammo (in quiver)  Armor  d - an uncursed +1 leather armor (being worn)  Comestibles  m - a lichen corpse  n - 2 food rations  Scrolls  g - a blessed scroll of teleportation  Spellbooks [16;CW1H o - a spellbook of healing  Potions  e - an uncursed clear potion  Tools  b - an uncursed oilskin sack  k - an uncursed lock pick  Gems  p - a violet gem (1 of 2)CW+CWt:+CW #####`##########-------------------##|.....||..........|####|f....|+.<.........##.......|.....(....||..@..|-------------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:11(12) Dlvl:2 $:0 HP:11(12) Pw:2(2) AC:3 Exp:1 T:403 You put a spellbook of healing into the oilskin sack. 11(12)  Pw:2(2) AC:3 Exp:1 T:403 [1CW08;61H--More--CWB %You put an uncursed clear potion into the oilskin sack. 11(12)  Pw:2(2) AC:3 Exp:1 T:403  11(12)  Pw:2(2) AC:3 Exp:1 T:404 ..fCWUnavailable command '^J'. 11(12)  Pw:2(2) AC:3 Exp:1 T:404 CWUnavailable command '^J'. 11(12)  Pw:2(2) AC:3 Exp:1 T:404 CWUnavailable command '^J'. 11(12)  Pw:2(2) AC:3 Exp:1 T:404 CWx 12(12)  Pw:2(2) AC:3 Exp:1 T:405 .f@{CW/5 12(12)  Pw:2(2) AC:3 Exp:1 T:406 ..f@CW?i 12(12)  Pw:2(2) AC:3 Exp:1 T:407 #.f@#CWQ m 12(12)  Pw:2(2) AC:3 Exp:1 T:408 ..@CW> 12(12)  Pw:2(2) AC:3 Exp:1 T:409 #@#fCWK 12(12)  Pw:2(2) AC:3 Exp:1 T:413 ###@#####.CW #@## 12(12)  Pw:2(2) AC:3 Exp:1 T:414 You hear bubbling water.CW` r 12(12)  Pw:2(2) AC:3 Exp:1 T:415 fCWz 12(12)  Pw:2(2) AC:3 Exp:1 T:416 ##CWgU 12(12)  Pw:2(2) AC:3 Exp:1 T:417 CW:U 12(12)  Pw:2(2) AC:3 Exp:1 T:418 CW7U 12(12)  Pw:2(2) AC:3 Exp:1 T:419 CWp U 12(12)  Pw:2(2) AC:3 Exp:1 T:420 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:421 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:422 CWN U 12(12)  Pw:2(2) AC:3 Exp:1 T:423 CWvJU 12(12)  Pw:2(2) AC:3 Exp:1 T:424 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:425 CWR~ U 12(12)  Pw:2(2) AC:3 Exp:1 T:426 CW(U 12(12)  Pw:2(2) AC:3 Exp:1 T:427  CWQ2U 12(12)  Pw:2(2) AC:3 Exp:1 T:428  CW U 12(12)  Pw:2(2) AC:3 Exp:1 T:429  CW' f 12(12)  Pw:2(2) AC:3 Exp:1 T:430 + CW U 12(12)  Pw:2(2) AC:3 Exp:1 T:431 !CW(U 12(12)  Pw:2(2) AC:3 Exp:1 T:432 #CW&In what direction? [47896321><] #CWThe door opens. 12(12)  Pw:2(2) AC:3 Exp:1 T:433 -----.....$...........|$CWd 12(12)  Pw:2(2) AC:3 Exp:1 T:434 ---|_|+.||...|-...|...f-@-##%CWO1 12(12)  Pw:2(2) AC:3 Exp:1 T:435 |@f..|--|---##%CW&In what direction? [47896321><] %CW The door resists! 12(12)  Pw:2(2) AC:3 Exp:1 T:436 f..&CW>V3In what direction? [47896321><] &CWIThe door resists! 12(12)  Pw:2(2) AC:3 Exp:1 T:437 f.&CW 3In what direction? [47896321><] &CW (The door closes.+ 12(12)  Pw:2(2) AC:3 Exp:1 T:437 The kitten picks up 20 gold pieces. 12(12)  Pw:2(2) AC:3 Exp:1 T:438 $f(CW  12(12)  Pw:2(2) AC:3 Exp:1 T:439 f.@.(CW 12(12)  Pw:2(2) AC:3 Exp:1 T:440 .f.@.)CWQ@.A bear trap closes on your foot! 12(12)  Pw:2(2) AC:3 Exp:1 T:441 f.)CWo You are caught in a bear trap. 12(12)  Pw:2(2) AC:3 Exp:1 T:442 f.+CW 12(12)  Pw:2(2) AC:3 Exp:1 T:443 .f,CW 12(12)  Pw:2(2) AC:3 Exp:1 T:444 $.f-CW0 12(12)  Pw:2(2) AC:3 Exp:1 T:444 The kitten drops 20 gold pieces. 12(12)  Pw:2(2) AC:3 Exp:1 T:445 $f.CWg'You are caught in a bear trap. 12(12)  Pw:2(2) AC:3 Exp:1 T:446 ..f.CWP z 12(12)  Pw:2(2) AC:3 Exp:1 T:447 .f/CWJ 12(12)  Pw:2(2) AC:3 Exp:1 T:448 f../CW] 12(12)  Pw:2(2) AC:3 Exp:1 T:449 .@f^1CW, 12(12)  Pw:2(2) AC:3 Exp:1 T:450 f.@$.2CWGThere is an altar to Kos (chaotic) here. 12(12)  Pw:2(2) AC:3 Exp:1 T:450 3CWz 12(12)  Pw:2(2) AC:3 Exp:1 T:451 ._f@3CWz  12(12)  Pw:2(2) AC:3 Exp:1 T:452 .@..f4CWh@.20 gold pieces.20 12(12)  Pw:2(2) AC:3 Exp:1 T:453 f.4CW² 12(12)  Pw:2(2) AC:3 Exp:1 T:454 @f..5CW@.31 gold pieces.51 12(12)  Pw:2(2) AC:3 Exp:1 T:455 f.8CW&3In what direction? [47896321><] 8CWwYou see no door there. 12(12)  Pw:2(2) AC:3 Exp:1 T:455 9CW3In what direction? [47896321><] 9CWThe door opens. 12(12)  Pw:2(2) AC:3 Exp:1 T:456 .f-.:CW 12(12)  Pw:2(2) AC:3 Exp:1 T:457 #@.#:CW[Q  12(12)  Pw:2(2) AC:3 Exp:1 T:458 f.#@-#;CWo 12(12)  Pw:2(2) AC:3 Exp:1 T:459 f.##@##CW 12(12)  Pw:2(2) AC:3 Exp:1 T:462 ----|....#@+###>CWS  12(12)  Pw:2(2) AC:3 Exp:1 T:463 #@###>CW s 12(12)  Pw:2(2) AC:3 Exp:1 T:464 #@##?CW-s 12(12)  Pw:2(2) AC:3 Exp:1 T:465 #@##?CW 12(12)  Pw:2(2) AC:3 Exp:1 T:466 #@##.?CW_  12(12)  Pw:2(2) AC:3 Exp:1 T:467 @##$|?CW( 12(12)  Pw:2(2) AC:3 Exp:1 T:468 -@##.|...|..|..---@CW c 12(12)  Pw:2(2) AC:3 Exp:1 T:469 .#@|.|.-@CW @..-17 gold pieces.68 12(12)  Pw:2(2) AC:3 Exp:1 T:470 BCW^* 8Name an individual object? [ynq] (q) ECWQ ?yWhat do you want to name? [a-dgi-kmnps or ?*] FCW Weapons a - a +0 dagger named main (weapon in hand) c - 31 blessed +0 darts i - a +0 short sword j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles m - a lichen corpse n - 2 food rations Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack k - an uncursed lock pick Gems p - a violet gem s - a blue gem(end) JCW +-----|....#######--------+.@.|#|....._||...|####-.....^||...|##|......||....##-......|-----#|......|####`---+----###############-------#------------##|.....|JCWD#|..........|####|.....|#+.<.........##.......#|.....(....||..{..|-------------------What do you want to name this oilskin sack? KCWZ_KCWL 2LCWZZ 12(12)  Pw:2(2) AC:3 Exp:1 T:470 MCWBl 12(12)  Pw:2(2) AC:3 Exp:1 T:471 @.NCWJ&In what direction? [47896321><] NCWJjWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:472 NCWp3In what direction? [47896321><] OCW)jWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:473 OCW3In what direction? [47896321><] OCW`+ As you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:474 .PCWxq 12(12)  Pw:2(2) AC:3 Exp:1 T:475 .@PCWBk 12(12)  Pw:2(2) AC:3 Exp:1 T:476 .@PCW= u 12(12)  Pw:2(2) AC:3 Exp:1 T:477 @#.PCWm 12(12)  Pw:2(2) AC:3 Exp:1 T:478 .@#QCWPe 12(12)  Pw:2(2) AC:3 Exp:1 T:479 #@#QCWOr 12(12)  Pw:2(2) AC:3 Exp:1 T:480 ##@#QCW1r 12(12)  Pw:2(2) AC:3 Exp:1 T:481 ##@#QCWQ r 12(12)  Pw:2(2) AC:3 Exp:1 T:482 ##@#QCWM  12(12)  Pw:2(2) AC:3 Exp:1 T:483 ##@##RCWrp 12(12)  Pw:2(2) AC:3 Exp:1 T:484 ##@RCW  12(12)  Pw:2(2) AC:3 Exp:1 T:485 #@##RCW3  12(12)  Pw:2(2) AC:3 Exp:1 T:486 ###@#f..#SCW 12(12)  Pw:2(2) AC:3 Exp:1 T:487 ###@#f.#SCWT  12(12)  Pw:2(2) AC:3 Exp:1 T:488 ##@-.fSCW"  12(12)  Pw:2(2) AC:3 Exp:1 T:489 ##@#.fSCWe 12(12)  Pw:2(2) AC:3 Exp:1 T:490 #-@#..fTCWf 12(12)  Pw:2(2) AC:3 Exp:1 T:491 .@f.TCWl 12(12)  Pw:2(2) AC:3 Exp:1 T:492 .@.f.TCW ] 12(12)  Pw:2(2) AC:3 Exp:1 T:493 .@f.TCWH  12(12)  Pw:2(2) AC:3 Exp:1 T:494 f@..TCWH 12(12)  Pw:2(2) AC:3 Exp:1 T:495 @..fVCWt 3What do you want to use or apply? [bk or ?*] VCWҌ Do what?  o - Take something out of the oilskin sack named _2 i - Put something into the oilskin sack named _2 b - Both of the above(end) VCW+-----|....#######--------....|#|.....@||...|####-.....^||...|##|..f...| Take out what type of objects?  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) VCW%+WCW9I-----|....#######--------....|#|.....@||...|####-.....^||...|##|..f...||....##-......|-----#|......|####`---+----########### Take out what?  Scrolls a - a scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks b - a spellbook of healWCWkIOing Potions c - an emerald potion(end) XCWI+++XCWnv-----|....#######--------....|#|.....@||...|####-.....^||...|##|..f...||....##-......|-----#|......|####`---+----q - a scroll labeled XIXAXA XOXAXA XUXAXA.--More--XCW[  12(12)  Pw:2(2) AC:3 Exp:1 T:496 f..YCWԡT 12(12)  Pw:2(2) AC:3 Exp:1 T:496 YCWT 12(12)  Pw:2(2) AC:3 Exp:1 T:496 YCWT Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ZCW+ZCWs -----|....#######--------....|#|...f.@||...|####-.....^||...|##|......||....##-......|-----#|......|####`---+----###############-------#------##|.....|CWt m#.....|####|.....|#......##.......#(....||..{..| What would you like to drop?  Comestibles m - a lichen corpse n - 2 food rations Scrolls q - a scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks o - a spellbook of healing Potions r - an emerald potion Gems p - a violet gem s - a blue gem(end) [CW~C+++++++[CW6-----|....#######--------....|#|...f.@||...|####-.....^||...|##|......||....##-......|-----#|......|####`---+----###############-------#------------##|.....[CWk;|#|..........|####|.....|# 12(12)  Pw:2(2) AC:3 Exp:1 T:496 A lichen corpse lands on the altar.2 food rations land on the altar.--More--[CWv  12(12)  Pw:2(2) AC:3 Exp:1 T:497 .f\CW Pick up what?  Comestibles a - 2 uncursed food rations b - an uncursed lichen corpse Scrolls c - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA Spellbooks d - an uncursed spellbook of healing Potions e - a cursed emerald potion Gems f - an uncursed blue gem g - an uncursed violet gem(end) \CW C+++++++`CW=-----|....#######--------....|#|.....@||...|####-....f^||...|##|......||....##-......|-----#|......|####`---+----###############-------#------------##|.....|[`CW1m#|..........|####|.....|#n - 2 uncursed food rations.m - an uncursed lichen corpse.--More--`CW 12(12)  Pw:2(2) AC:3 Exp:1 T:498 .f.aCWnu 3What do you want to use or apply? [bk or ?*] aCW  Do what?  o - Take something out of the oilskin sack named _2 i - Put something into the oilskin sack named _2 b - Both of the above(end) aCW_ .+-----|....#######--------....|#|.....@||...|####-.....f||...|##|......| Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Tools j - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) bCW+bCWA-----|....#######--------....|#|.....@||...|####-.....f||...|##|......||....##-......|-----#|......|####`---+----###############-------#---##|.....|#..|#CWA55H###|.....|#...##.......# Put in what?   Coins  v - 68 gold pieces  Weapons  a - a +0 dagger named main (weapon in hand)  c - 31 blessed +0 darts  i - a +0 short sword  j - 13 +0 daggers named ammo (in quiver)  Armor  d - an uncursed +1 leather armor (being worn)  Comestibles  m - an uncursed lichen corpse  n - 2 uncursed food rations  Scrolls  g - a blessed scroll of teleportation  q - an uncursed scroll labeled XIXAXA XOXAXA XUXAXA  Spellbooks  o - an uncursed spellbook of healing  Potions  r - a cursed emerald potion  Tools  b - an uncursed oilskin sack named _2 (1 of 2)dCW:+eCWr+fCWa/  +iCW+nCW[-----|....#######--------....|#|.....@||...|####-.....f||...|##|......||....##-......|-----#|......|####`---+----###############-------#------------##|.....|#|..........|####|.....|#+.<.......nCW[&..##.......#|.....(....||..{..|-------------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:0 HP: Dlvl:2 $:0 HP:12(12) Dlvl:2 $:0 HP:12(12) Pw:2(2) AC:3 Exp:1 T:498 You put 68 gold pieces into the oilskin sack named _2. 12(12)  Pw:2(2) AC:3 Exp:1 T:498 --More--nCWClYou put an uncursed scroll labeled XIXAXA XOXAXA XUXAXA into the oilskin sack named _2.--More--nCW   12(12)  Pw:2(2) AC:3 Exp:1 T:498 You put an uncursed spellbook of healing into the oilskin sack named _2. 12(12)  Pw:2(2) AC:3 Exp:1 T:498  --More--nCWE  You put a cursed emerald potion into the oilskin sack named _2. 12(12)  Pw:2(2) AC:3 Exp:1 T:498  12(12)  Pw:2(2) AC:3 Exp:1 T:499 ^fnCW Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:499 nCW Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:499 oCW%Unavailable command '^J'. 12(12)  Pw:2(2) AC:3 Exp:1 T:499 pCW 12(12)  Pw:2(2) AC:3 Exp:1 T:500 @_f..sCWf 4What do you want to drop? [a-dgi-kmnps or ?*] tCW Weapons a - a +0 dagger named main (weapon in hand) c - 31 blessed +0 darts i - a +0 short sword j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles m - an uncursed lichen corpse n - 2 uncursed food rations Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack named _2 k - an uncursed lock pick Gems p - an uncursed violet gem s - an uncursed blue gem(end) vCWU+-----|....#######--------....|#|....@_||...|####-.....^||...|##|...f..||....##-......|-----#|......|####`---+----###############-------#------------##vCWUO[37m|.....|#|..........|####|.....|#+.<.........##.......#|.....(....||..{..|-------------------You drop a +0 short sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:501 f.wCWM+@f. 12(12)  Pw:2(2) AC:3 Exp:1 T:501 The kitten picks up a +0 short sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:502 .fwCWm 12(12)  Pw:2(2) AC:3 Exp:1 T:503 f.@.xCW  Weapons a - a +0 dagger named main (weapon in hand) c - 31 blessed +0 darts j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles m - an uncursed lichen corpse n - 2 uncursed food rations Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack named _2 k - an uncursed lock pick Gems p - an uncursed violet gem s - an uncursed blue gem(end) zCW Z -----|....#######--------....|#|..f.._||...|####-..@..^||...|##|......||....##-......|-----#|......|####`---+----###############-------#------------##|...zCWFZ ..|#|..........|####|.....|#+.<.........##.......#|.....(....||..{..|------------------- 12(12)  Pw:2(2) AC:3 Exp:1 T:503 {CW 12(12)  Pw:2(2) AC:3 Exp:1 T:504 ...f@|CW 12(12)  Pw:2(2) AC:3 Exp:1 T:505 @.f|CW&#@.# 12(12)  Pw:2(2) AC:3 Exp:1 T:505 The kitten drops a +0 short sword. 12(12)  Pw:2(2) AC:3 Exp:1 T:506 ).f|CW  12(12)  Pw:2(2) AC:3 Exp:1 T:507 #@-f#.|CWt 12(12)  Pw:2(2) AC:3 Exp:1 T:508 #@#f..}CW00 12(12)  Pw:2(2) AC:3 Exp:1 T:509 #f#@##.#}CW<  12(12)  Pw:2(2) AC:3 Exp:1 T:510 ##@.###}CW{  12(12)  Pw:2(2) AC:3 Exp:1 T:511 #@###~CW` 12(12)  Pw:2(2) AC:3 Exp:1 T:512 #@###~CWNs 12(12)  Pw:2(2) AC:3 Exp:1 T:513 #@##~CWs 12(12)  Pw:2(2) AC:3 Exp:1 T:514 #@##~CW s 12(12)  Pw:2(2) AC:3 Exp:1 T:515 #@##~CW r 12(12)  Pw:2(2) AC:3 Exp:1 T:516 @##CW)(r 12(12)  Pw:2(2) AC:3 Exp:1 T:517 @##CW3z 12(12)  Pw:2(2) AC:3 Exp:1 T:518 @.#CWul 12(12)  Pw:2(2) AC:3 Exp:1 T:519 @.CWҋ r 12(12)  Pw:2(2) AC:3 Exp:1 T:520 .@CWuTT 12(12)  Pw:2(2) AC:3 Exp:1 T:520 CW: 12(12)  Pw:2(2) AC:3 Exp:1 T:521 ##@.#CW  12(12)  Pw:2(2) AC:3 Exp:1 T:522 #@.CW+ 12(12)  Pw:2(2) AC:3 Exp:1 T:523 #@##CW?`@##### 12(12)  Pw:2(2) AC:3 Exp:1 T:525 CWhQ  12(12)  Pw:2(2) AC:3 Exp:1 T:526 CW^ With great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Exp:1 T:527 `@##CW^} 12(12)  Pw:2(2) AC:3 Exp:1 T:528 `@##CW{ 12(12)  Pw:2(2) AC:3 Exp:1 T:529 `@##CWW{ 12(12)  Pw:2(2) AC:3 Exp:1 T:530 `@##CW3-{ 12(12)  Pw:2(2) AC:3 Exp:1 T:531 `@##CWR { 12(12)  Pw:2(2) AC:3 Exp:1 T:532 `@##CW{ 12(12)  Pw:2(2) AC:3 Exp:1 T:533 `@##CW { 12(12)  Pw:2(2) AC:3 Exp:1 T:534 `@##CWLN{ 12(12)  Pw:2(2) AC:3 Exp:1 T:535 `@##CWe { 12(12)  Pw:2(2) AC:3 Exp:1 T:536 `@##CWcI 12(12)  Pw:2(2) AC:3 Exp:1 T:537 --`@##..|..>......-----CW$  12(12)  Pw:2(2) AC:3 Exp:1 T:538 -`@.#..|..|---CW"9  12(12)  Pw:2(2) AC:3 Exp:1 T:539 ---------|.........|.......@....$.|...---CWz t 12(12)  Pw:2(2) AC:3 Exp:1 T:540 @.CWbWith great effort you move the boulder. 12(12)  Pw:2(2) AC:3 Exp:1 T:541 `@.CWH 12(12)  Pw:2(2) AC:3 Exp:1 T:542 `@.:CW  12(12)  Pw:2(2) AC:3 Exp:1 T:543 `@..CWT 12(12)  Pw:2(2) AC:3 Exp:1 T:544 `@.:.CWu 12(12)  Pw:2(2) AC:3 Exp:1 T:545 `@.CW3 12(12)  Pw:2(2) AC:3 Exp:1 T:546 `@.:.CWKu 12(12)  Pw:2(2) AC:3 Exp:1 T:547 `@.CW;{You kill the gecko! 12(12)  Pw:2(2) AC:3 Exp:1 T:548 .CWx 12(12)  Pw:2(2) AC:3 Exp:1 T:549 .@CW .@59 gold pieces.59 12(12)  Pw:2(2) AC:3 Exp:1 T:550 CWq 12(12)  Pw:2(2) AC:3 Exp:1 T:551 .@CWk 12(12)  Pw:2(2) AC:3 Exp:1 T:552 .@CW k 12(12)  Pw:2(2) AC:3 Exp:1 T:553 .@CW k 12(12)  Pw:2(2) AC:3 Exp:1 T:554 .@CWDk 12(12)  Pw:2(2) AC:3 Exp:1 T:555 .@CWf$e...-@.|..Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:3 $:59 HP: Dlvl:3 $:59 HP:12(12) Dlvl:3 $:59 HP:12(12) Pw:2(2) AC:3 Exp:1 T:555   12(12)  Pw:2(2) AC:3 Exp:1 T:556 CW -----------------|.`.........###############|....#######--------|..........|#....|#|....._|.........@.|#|...|####-.....^||..........||...|##|.)....|-.----------|....##-......|-----#|......|####`---+----###############-------#------------CWk[m##|.....|#|..........|####|.....|#+.<.........##.......#|.....(....||..{..|-------------------Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:59 HP: Dlvl:2 $:59 HP:12(12) Dlvl:2 $:59 HP:12(12) Pw:2(2) AC:3 Exp:1 T:556   12(12)  Pw:2(2) AC:3 Exp:1 T:557 CWv 12(12)  Pw:2(2) AC:3 Exp:1 T:558 >@CWAl 12(12)  Pw:2(2) AC:3 Exp:1 T:559 @.CWHpl 12(12)  Pw:2(2) AC:3 Exp:1 T:560 @.CW l 12(12)  Pw:2(2) AC:3 Exp:1 T:561 @.CW_ l 12(12)  Pw:2(2) AC:3 Exp:1 T:562 @.CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:563 @.CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:564 @.CW  12(12)  Pw:2(2) AC:3 Exp:1 T:565 .@#.|.|.|.|.|.|..---CW 12(12)  Pw:2(2) AC:3 Exp:1 T:566 .@#.CW;v ##@#.. 12(12)  Pw:2(2) AC:3 Exp:1 T:567 CWJ  12(12)  Pw:2(2) AC:3 Exp:1 T:569 ##@.....--CW=l$ 12(12)  Pw:2(2) AC:3 Exp:1 T:570 ##-@-....|..|.|.||-CWoh  12(12)  Pw:2(2) AC:3 Exp:1 T:571 #.---@>+CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:572 .@CWl 12(12)  Pw:2(2) AC:3 Exp:1 T:573 .@CW'&In what direction? [47896321><] CW}lWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:574 CWˤ 4In what direction? [47896321><] CWlWHAMMM!!! 12(12)  Pw:2(2) AC:3 Exp:1 T:575 CW4In what direction? [47896321><] CWŪAs you kick the door, it crashes open! 12(12)  Pw:2(2) AC:3 Exp:1 T:576 .CW{l 12(12)  Pw:2(2) AC:3 Exp:1 T:577 >@#CW3 { 12(12)  Pw:2(2) AC:3 Exp:1 T:578 @.#CW(e 12(12)  Pw:2(2) AC:3 Exp:1 T:579 @>CW 12(12)  Pw:2(2) AC:3 Exp:1 T:580 f@.CWʁ You displaced your kitten. 12(12)  Pw:2(2) AC:3 Exp:1 T:581 #@..fCW 12(12)  Pw:2(2) AC:3 Exp:1 T:582 #@..CW>* 12(12)  Pw:2(2) AC:3 Exp:1 T:583 #@#CW 12(12)  Pw:2(2) AC:3 Exp:1 T:584 #@##CW7  12(12)  Pw:2(2) AC:3 Exp:1 T:585 @##fCW  12(12)  Pw:2(2) AC:3 Exp:1 T:586 @##.CW 12(12)  Pw:2(2) AC:3 Exp:1 T:587 @.#CWI8w 12(12)  Pw:2(2) AC:3 Exp:1 T:588 #@.CW2  12(12)  Pw:2(2) AC:3 Exp:1 T:589 #@.#fCWy 12(12)  Pw:2(2) AC:3 Exp:1 T:590 @#.CWB  12(12)  Pw:2(2) AC:3 Exp:1 T:591 #.@##CWN 12(12)  Pw:2(2) AC:3 Exp:1 T:592 ###@CW$ z 12(12)  Pw:2(2) AC:3 Exp:1 T:593 #@##CWx 12(12)  Pw:2(2) AC:3 Exp:1 T:594 ###@##CW#  12(12)  Pw:2(2) AC:3 Exp:1 T:595 ####@#CWS 12(12)  Pw:2(2) AC:3 Exp:1 T:596 ###@#CW U 12(12)  Pw:2(2) AC:3 Exp:1 T:596 CWD 12(12)  Pw:2(2) AC:3 Exp:1 T:597 ###@#CW  12(12)  Pw:2(2) AC:3 Exp:1 T:602 ######@CWq 12(12)  Pw:2(2) AC:3 Exp:1 T:603 fCWͨj 12(12)  Pw:2(2) AC:3 Exp:1 T:604 #CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:605 CW%z 12(12)  Pw:2(2) AC:3 Exp:1 T:606 f+CW j 12(12)  Pw:2(2) AC:3 Exp:1 T:607 #CW&In what direction? [47896321><] CWThe door opens. 12(12)  Pw:2(2) AC:3 Exp:1 T:608 -----|.....-|....|..|CWh5 12(12)  Pw:2(2) AC:3 Exp:1 T:609 -@#.|.$.....-----CWc< 12(12)  Pw:2(2) AC:3 Exp:1 T:610 #@-#.|--CWϩ 12(12)  Pw:2(2) AC:3 Exp:1 T:611 ..@.CW_2.@17 gold pieces.76 12(12)  Pw:2(2) AC:3 Exp:1 T:612 CW:r~ 12(12)  Pw:2(2) AC:3 Exp:1 T:613 @.CW x 12(12)  Pw:2(2) AC:3 Exp:1 T:614 @.CWK 12(12)  Pw:2(2) AC:3 Exp:1 T:615 -....#@.CW_  12(12)  Pw:2(2) AC:3 Exp:1 T:616 #@.CWDž 12(12)  Pw:2(2) AC:3 Exp:1 T:617 #@#CW& 12(12)  Pw:2(2) AC:3 Exp:1 T:618 #@##CW` 12(12)  Pw:2(2) AC:3 Exp:1 T:619 --..#@##CW*  12(12)  Pw:2(2) AC:3 Exp:1 T:620 ..@##CWO6 L 12(12)  Pw:2(2) AC:3 Exp:1 T:621 ------- ..(......$.|....-@-##CW^: 12(12)  Pw:2(2) AC:3 Exp:1 T:622 -||..|....@| ------.--#CW t 12(12)  Pw:2(2) AC:3 Exp:1 T:623 @.CW@.64 gold pieces.140 HP: 12(12)  Pw:2(2) AC:3 Exp:1 T:624 CW!z 12(12)  Pw:2(2) AC:3 Exp:1 T:625 @.CW~V @.You see here a large box. 12(12)  Pw:2(2) AC:3 Exp:1 T:626 CW @There is a large box here, loot it? [ynq] (q) CW^)yHmmm, it seems to be locked. 12(12)  Pw:2(2) AC:3 Exp:1 T:626 CWd?What do you want to use or apply? [bk or ?*] CW,In what direction? [47896321><] CWb@There is a large box here, pick its lock? [ynq] (q) CW8y 12(12)  Pw:2(2) AC:3 Exp:1 T:626 You succeed in picking the lock. 12(12)  Pw:2(2) AC:3 Exp:1 T:627 CW_ @There is a large box here, loot it? [ynq] (q) CW ;yYou carefully open the large box...--More--CWM~ The large box is empty. Do what?  i - Put something into the large box(end) CW3-----#######|....#######--------#....|#|....._| 12(12)  Pw:2(2) AC:3 Exp:1 T:627 CW j 12(12)  Pw:2(2) AC:3 Exp:1 T:628 (@CWoj 12(12)  Pw:2(2) AC:3 Exp:1 T:629 .@CWpRj 12(12)  Pw:2(2) AC:3 Exp:1 T:630 .@CW| j 12(12)  Pw:2(2) AC:3 Exp:1 T:631 .@CW©j 12(12)  Pw:2(2) AC:3 Exp:1 T:632 .@CWtk 12(12)  Pw:2(2) AC:3 Exp:1 T:633 .@CWb 12(12)  Pw:2(2) AC:3 Exp:1 T:634 .@##CWk 12(12)  Pw:2(2) AC:3 Exp:1 T:635 .@CW T 12(12)  Pw:2(2) AC:3 Exp:1 T:635 CWH 12(12)  Pw:2(2) AC:3 Exp:1 T:636 #@#CWS 12(12)  Pw:2(2) AC:3 Exp:1 T:637 ##@#CW! 12(12)  Pw:2(2) AC:3 Exp:1 T:638 ##@CW4 U 12(12)  Pw:2(2) AC:3 Exp:1 T:639 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:640 CWԎU 12(12)  Pw:2(2) AC:3 Exp:1 T:641 CW_U 12(12)  Pw:2(2) AC:3 Exp:1 T:642 CW]LU 12(12)  Pw:2(2) AC:3 Exp:1 T:643 CWG: U 12(12)  Pw:2(2) AC:3 Exp:1 T:644 CWF U 12(12)  Pw:2(2) AC:3 Exp:1 T:645 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:646 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:647 CWqU 12(12)  Pw:2(2) AC:3 Exp:1 T:648 CWH U 12(12)  Pw:2(2) AC:3 Exp:1 T:648 CW3 U 12(12)  Pw:2(2) AC:3 Exp:1 T:649 CWD U 12(12)  Pw:2(2) AC:3 Exp:1 T:650 CWĽU 12(12)  Pw:2(2) AC:3 Exp:1 T:650 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:651 CW9U 12(12)  Pw:2(2) AC:3 Exp:1 T:651 CWBEU 12(12)  Pw:2(2) AC:3 Exp:1 T:652 CWU 12(12)  Pw:2(2) AC:3 Exp:1 T:652 CWɀp 12(12)  Pw:2(2) AC:3 Exp:1 T:653 fCW  12(12)  Pw:2(2) AC:3 Exp:1 T:654 # 12(12)  Pw:2(2) AC:3 Exp:1 T:654 CW U 12(12)  Pw:2(2) AC:3 Exp:1 T:655 CW 12(12)  Pw:2(2) AC:3 Exp:1 T:656 #@#CW{  12(12)  Pw:2(2) AC:3 Exp:1 T:657 f.#@##CW  12(12)  Pw:2(2) AC:3 Exp:1 T:658 .@f##CW  12(12)  Pw:2(2) AC:3 Exp:1 T:659 f..#.@#CWk 12(12)  Pw:2(2) AC:3 Exp:1 T:660 f.@.ñCW:  12(12)  Pw:2(2) AC:3 Exp:1 T:661 ..f@.ñCW  12(12)  Pw:2(2) AC:3 Exp:1 T:662 f.@.ıCW 12(12)  Pw:2(2) AC:3 Exp:1 T:663 .@..fıCW${ 12(12)  Pw:2(2) AC:3 Exp:1 T:664 @..fıCW @.You see here a large box. 12(12)  Pw:2(2) AC:3 Exp:1 T:665 f..űCWa2 You have a little trouble lifting w - a large box. 12(12)  Pw:2(2) AC:3 Exp:1 T:665 Burdened--More--ƱCW4Your movements are slowed slightly because of your load. 12(12)  Pw:2(2) AC:3 Exp:1 T:667 Burdened..fƱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:668 Burdened..f@DZCW( 12(12)  Pw:2(2) AC:3 Exp:1 T:669 Burdened...@fDZCWֆ\ 12(12)  Pw:2(2) AC:3 Exp:1 T:669 BurdenedDZCW ).@.f 12(12)  Pw:2(2) AC:3 Exp:1 T:669 BurdenedThe kitten is hit by a dart! 12(12)  Pw:2(2) AC:3 Exp:1 T:671 Burdened^.ȱCWC 12(12)  Pw:2(2) AC:3 Exp:1 T:672 Burdened.@#ɱCW 12(12)  Pw:2(2) AC:3 Exp:1 T:673 Burdened@.#ʱCW  Message History  The kitten is hit by a dart! Your movements are slowed slightly because of your load. You have a little trouble lifting w - a large box. You see here a large box. You carefully open the large box... There is a large box here, loot it? [ynq] (q)  You succeed in picking the lock. There is a large box here, pick its lock? [ynq] (q)  In what direction? [47896321><]  What do you want to use or apply? [bk or ?*]  Hmmm, it seems to be locked. There is a large box here, loot it? [ynq] (q)  You see here a large box. 64 gold pieces. 17 gold pieces. The door opens. In what direction? [47896321><]  You displaced your kitten. As you kick the door, it crashes open! In what direction? [47896321><] --More--˱CW[ ----------------.`.........###############|....#######--------..........|#....|#|....._|........>.|#|...|####-.....^|..........||...|##|.)....|.----------|....##-......|#-----#|......|#####`---+----##########.----###[˱CW 37m...>.#####-------#....|------------##|.....|#....||..........|####|.....|#....|+.<.........##.......#....||.....(....||..{..|....|------------------------ Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:2 $:140 HP: Dlvl:2 $:140 HP:12(12) Dlvl:2 $:140 HP:12(12) Pw:2(2) AC:3 Exp:1 T:673 Burdened  12(12)  Pw:2(2) AC:3 Exp:1 T:673 BurdeneḏCW 12(12)  Pw:2(2) AC:3 Exp:1 T:675 Burdened.@#̱CW  12(12)  Pw:2(2) AC:3 Exp:1 T:676 Burdened.@#̱CW  12(12)  Pw:2(2) AC:3 Exp:1 T:677 Burdened#@#.fͱCW 12(12)  Pw:2(2) AC:3 Exp:1 T:679 Burdened##@#.ͱCW 12(12)  Pw:2(2) AC:3 Exp:1 T:680 Burdened##@#ͱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:681 Burdened##@..fͱCWި 12(12)  Pw:2(2) AC:3 Exp:1 T:683 Burdened##@...αCWh 12(12)  Pw:2(2) AC:3 Exp:1 T:684 Burdened#.@.fαCW 12(12)  Pw:2(2) AC:3 Exp:1 T:685 Burdened.@.f.αCW!  12(12)  Pw:2(2) AC:3 Exp:1 T:687 Burdened.@f..αCW  12(12)  Pw:2(2) AC:3 Exp:1 T:688 Burdenedf.@.ϱCW 12(12)  Pw:2(2) AC:3 Exp:1 T:689 Burdened#.f.@#.ϱCW/ 12(12)  Pw:2(2) AC:3 Exp:1 T:691 Burdened.f-@ϱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:692 Burdened#@.#fϱCWmw  12(12)  Pw:2(2) AC:3 Exp:1 T:693 Burdened#@##.бCWa 12(12)  Pw:2(2) AC:3 Exp:1 T:695 Burdened#@##бCW 12(12)  Pw:2(2) AC:3 Exp:1 T:696 Burdened#@##бCW= 12(12)  Pw:2(2) AC:3 Exp:1 T:697 Burdened#@##бCW=,  12(12)  Pw:2(2) AC:3 Exp:1 T:699 Burdened##@##бCWY  12(12)  Pw:2(2) AC:3 Exp:1 T:700 Burdened@##ѱCWZ9 12(12)  Pw:2(2) AC:3 Exp:1 T:701 Burdened##@#fѱCWN"  12(12)  Pw:2(2) AC:3 Exp:1 T:703 Burdened##@#f##ѱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:704 Burdened#@#f##ұCWл 12(12)  Pw:2(2) AC:3 Exp:1 T:705 Burdened##@##f#ұCW 12(12)  Pw:2(2) AC:3 Exp:1 T:707 Burdened#@f##ұCWM  12(12)  Pw:2(2) AC:3 Exp:1 T:708 Burdened#f@#ұCW  12(12)  Pw:2(2) AC:3 Exp:1 T:709 Burdened#.@fұCW 12(12)  Pw:2(2) AC:3 Exp:1 T:711 Burdened.@..fӱCW8Y 12(12)  Pw:2(2) AC:3 Exp:1 T:712 Burdenedf@.ӱCW( 12(12)  Pw:2(2) AC:3 Exp:1 T:713 Burdened..f@ӱCW 12(12)  Pw:2(2) AC:3 Exp:1 T:715 Burdened...f@ӱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:716 Burdened..@fӱCW  12(12)  Pw:2(2) AC:3 Exp:1 T:717 Burdenedf.@..ԱCW" 12(12)  Pw:2(2) AC:3 Exp:1 T:719 Burdened.f.@..ԱCW' 12(12)  Pw:2(2) AC:3 Exp:1 T:720 Burdened.f.@ձCW- 12(12)  Pw:2(2) AC:3 Exp:1 T:721 Burdened..fֱCW,'You fall down the stairs.--More--ֱCW% .f.-@.|..Blargius the Footpad St:14 Dx:18 Co:11 In:7 Wi:11 Ch:9 Chaotic Dlvl:3 $:140 HP: Dlvl:3 $:140 HP:9(12) Dlvl:3 $:140 HP:9(12) Pw:2(2) AC:3 Exp:1 T:721 Burdened  9(12)  Pw:2(2) AC:3 Exp:1 T:723 Burdened..رCW 9(12)  Pw:2(2) AC:3 Exp:1 T:724 Burdened|.. f@|<| رCW 5What do you want to drop? [$a-dgjkmnpsw or ?*] ٱCW8 Weapons a - a +0 dagger named main (weapon in hand) c - 31 blessed +0 darts j - 13 +0 daggers named ammo (in quiver) Armor d - an uncursed +1 leather armor (being worn) Comestibles m - an uncursed lichen corpse n - 2 uncursed food rations Scrolls g - a blessed scroll of teleportation Tools b - an uncursed oilskin sack named _2 k - an uncursed lock pick w - a large box Gems p - an uncursed violet gem s - an uncursed blue gem(end) ڱCW m+|..f@|-<.||You drop a large box. 9(12)  Pw:2(2) AC:3 Exp:1 T:724 Your movements are now unencumbered. 9(12)  Pw:2(2) AC:3 Exp:1 T:725 .ܱCW AWhat do you want to use or apply? [bk or ?*] ܱCWD  Do what?  o - Take something out of the oilskin sack named _2 i - Put something into the oilskin sack named _2 b - Both of the above(end) ܱCWx + Take out what type of objects?  a - All types b - Coins c - Scrolls d - Spellbooks e - Potions A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed(end) ޱCW^ +ޱCW  Take out what?  Spellbooks a - an uncursed spellbook of healing(end) CW +CWo - an uncursed spellbook of healing. 9(12)  Pw:2(2) AC:3 Exp:1 T:726 CWz BThere is a large box here, loot it? [ynq] (q) CWʁ =yYou carefully open the large box...--More--CWug~ The large box is empty. Do what?  i - Put something into the large box(end) CW + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Tools i - Gems B - Items known to be Blessed U - Items known to be Uncursed(end) CWG+CW Put in what?  Spellbooks o - an uncursed spellbook of healing(end) CWU+CWpf  9(12)  Pw:2(2) AC:3 Exp:1 T:726 You put an uncursed spellbook of healing into the large box. 9(12)  Pw:2(2) AC:3 Exp:1 T:726  9(12)  Pw:2(2) AC:3 Exp:1 T:727 CW b 9(12)  Pw:2(2) AC:3 Exp:1 T:728 CW| 9(12)  Pw:2(2) AC:3 Exp:1 T:729 --.@. (. CWz \ 9(12)  Pw:2(2) AC:3 Exp:1 T:730 CW 9(12)  Pw:2(2) AC:3 Exp:1 T:731 |.=@- .| CW...@..- You see here a wire ring. 9(12)  Pw:2(2) AC:3 Exp:1 T:732 CWy - a wire ring. 9(12)  Pw:2(2) AC:3 Exp:1 T:733 CWYZ  9(12)  Pw:2(2) AC:3 Exp:1 T:734 ..* @- .| CW1] 10(12)  Pw:2(2) AC:3 Exp:1 T:735 CW] 10(12)  Pw:2(2) AC:3 Exp:1 T:736 CW] 10(12)  Pw:2(2) AC:3 Exp:1 T:737 CWw| -...@.. A trap door in the ceiling opens and a rock falls on your head! 1(12)  Pw:2(2) AC:3 Exp:1 T:737 --More--CWYou hear the wailing of the Banshee... 1(12)  Pw:2(2) AC:3 Exp:1 T:738 CW<%# CW;mprayCWrayCW<Are you sure you want to pray? [yn] (n) CW_yYou begin praying to Kos.You are surrounded by a shimmering light. 1(12)  Pw:2(2) AC:3 Exp:1 T:739  1(12)  Pw:2(2) AC:3 Exp:1 T:740 . 1(12)  Pw:2(2) AC:3 Exp:1 T:740 --More--CW: The kitten falls into a pit!f 1(12)  Pw:2(2) AC:3 Exp:1 T:741 You finish your prayer.--More--CW+}You feel that Kos is pleased.You feel much better. 14(14)  Pw:2(2) AC:3 Exp:1 T:741 CW/  14(14)  Pw:2(2) AC:3 Exp:1 T:742  |*^|@ ..CW  14(14)  Pw:2(2) AC:3 Exp:1 T:742  14(14)  Pw:2(2) AC:3 Exp:1 T:743 -.@. CW 14(14)  Pw:2(2) AC:3 Exp:1 T:744 |.-@..f CW&q 14(14)  Pw:2(2) AC:3 Exp:1 T:745 ---@. ^CW 14(14)  Pw:2(2) AC:3 Exp:1 T:746 .@.fCW# CW untrapCW ntrapCWZR4In what direction? [47896321><] CWoQYou reach out your arms and grab the kitten.--More--CWc You pull the kitten out of the pit. 14(14)  Pw:2(2) AC:3 Exp:1 T:747 ^CWM 14(14)  Pw:2(2) AC:3 Exp:1 T:748 @. CW 14(14)  Pw:2(2) AC:3 Exp:1 T:749 .@f.CW 14(14)  Pw:2(2) AC:3 Exp:1 T:750  . @..CW  14(14)  Pw:2(2) AC:3 Exp:1 T:750  14(14)  Pw:2(2) AC:3 Exp:1 T:751  f@..CW>e 14(14)  Pw:2(2) AC:3 Exp:1 T:752  .f@.CW. U 14(14)  Pw:2(2) AC:3 Exp:1 T:752 CW~1 14(14)  Pw:2(2) AC:3 Exp:1 T:752  14(14)  Pw:2(2) AC:3 Exp:1 T:753  .f@..CW" ..@. 14(14)  Pw:2(2) AC:3 Exp:1 T:754 You are beginning to feel hungry. 14(14)  Pw:2(2) AC:3 Exp:1 T:754 Hungry CW^( . .@ .You see here a large box. 14(14)  Pw:2(2) AC:3 Exp:1 T:754 Hungry  14(14)  Pw:2(2) AC:3 Exp:1 T:755 Hungry CW~ 14(14)  Pw:2(2) AC:3 Exp:1 T:756 Hungry G .@(CW  14(14)  Pw:2(2) AC:3 Exp:1 T:756 Hungry - |@.- The gnome hits! 9(14)  Pw:2(2) AC:3 Exp:1 T:756 Hungry  9(14)  Pw:2(2) AC:3 Exp:1 T:757 Hungry CWlo,You kill the gnome!. 16(21)  Pw:8(8) AC:3 Exp:2 T:757 Hungry Welcome to experience level 2. 16(21)  Pw:8(8) AC:3 Exp:2 T:758 Hungry  CWlh.|@. 16(21)  Pw:8(8) AC:3 Exp:2 T:758 Hungry The dwarf thrusts her broad short sword.The dwarf hits! 7(21)  Pw:8(8) AC:3 Exp:2 T:758 Hungry --More-- CWeThe dwarf thrusts her broad short sword.The dwarf just misses! 8(21)  Pw:8(8) AC:3 Exp:2 T:759 Hungry f CWUtYou displaced your kitten. f.@. 8(21)  Pw:8(8) AC:3 Exp:2 T:759 Hungry You hear some noises. 8(21)  Pw:8(8) AC:3 Exp:2 T:760 Hungry CW 8(21)  Pw:8(8) AC:3 Exp:2 T:760 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:761 Hungry   .@..CW7What do you want to write with? [- acjpsy or ?*] CW Never mind. 8(21)  Pw:8(8) AC:3 Exp:2 T:761 Hungry CWEWhat do you want to write with? [- acjpsy or ?*] CW}">You write in the dust with your fingers.--More--CW:What do you want to write in the dust here? CWvhNever mind. 8(21)  Pw:8(8) AC:3 Exp:2 T:761 Hungry CW:cEWhat do you want to write with? [- acjpsy or ?*] CW%>You write in the dust with your fingers.--More--CWZ]:What do you want to write in the dust here? CWChECW6'lCW~bCW_ eCW rCW'g eCW tCW5hCW` 8(21)  Pw:8(8) AC:3 Exp:2 T:761 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:762 Hungry CW 7What do you want to write with? [- acjpsy or ?*] CW_GEDo you want to add to the current engraving? [ynq] (y) CW+OyYou add to the writing in the dust with your fingers.--More--CWGWhat do you want to add to the writing in the dust here? CW ECW\d lCWbCWeCW6rCWIeCW]otCWm hCWe  8(21)  Pw:8(8) AC:3 Exp:2 T:762 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:763 Hungry CW~ i 8(21)  Pw:8(8) AC:3 Exp:2 T:764 Hungry CW  8(21)  Pw:8(8) AC:3 Exp:2 T:764 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:765 Hungry CWz 8(21)  Pw:8(8) AC:3 Exp:2 T:765 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:766 Hungry CW 8(21)  Pw:8(8) AC:3 Exp:2 T:766 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:767 Hungry hCWJT  8(21)  Pw:8(8) AC:3 Exp:2 T:767 Hungry  8(21)  Pw:8(8) AC:3 Exp:2 T:768 Hungry CWl  8(21)  Pw:8(8) AC:3 Exp:2 T:768 Hungry The dwarf swings his pick-axe.The dwarf misses.--More--CWVThe dwarf swings his pick-axe.The dwarf hits! 0(21)  Pw:8(8) AC:3 Exp:2 T:768 Hungry --More--CW=!NYou die... 0(21)--More--CW!] GDo you want your possessions identified? [ynq] (n) CW_qCW}a&