blarblar1, lawful female asura Saiyan ------ .@..!| |.@..| ....| |....| |....| ----.- [Blarblar1 the Little Wannabe Fighter] St10 Dx7 Co10 In7 Wi9 Ch5 SaiAsuFemLaw Dlvl:1 $0 HP20(20) Pw11(11) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello blarblar1, welcome to SlashEMExtended! You are a lawful female asura Saiyan. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy The moon is waxing tonight. What do you want to ready? [- or ?*] Never mind. There is a staircase up here. You don't have anything to drink. Pick an object. (2x) Can't find dungeon feature 'Å'. Unknown direction: '^S' (use hjkl or .). @ a human or elf or you (asura saiyan called blarblar1, on a staircase) Accessing Pokedex entry for player asura... Base statistics of this monster type: Base level = 6, difficulty = 12, AC = -10, magic resistance = 5, alignment 0. Normal speed (12). Normal generation, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous, herbivorous. Has infravision. Can be seen with infravision. Origin: Elona. Is not a valid polymorph form. Attacks: 1d8, uses weapon - ordinary physical 1d8, uses weapon - ordinary physical You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) In order to turn the message off for all subsequent games too, add OPTIONS=nonumpadmessage to your configuration file. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 22 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 60% chance Monsters only dropped their equipment with 94% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 92% Musable item generation frequency had a negative bias of 31% Ring drop chance was reduced to 62% Implant drop chance was reduced to 82% Potion drop chance was reduced to 85% Armor drop chance was reduced to 86% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 83% of the time only Monster death drops spawned with only 83% chance The following skill was trained at half the usual rate: body spells The following skill was limited to basic proficiency: spear The following skill became untrainable if you tried to train it too early: healing spells (turn 6566) The following skill became untrainable after a while: matter spells (turn 30606) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 35247) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 55692 Monster spawn increase reached its maximum at turn 108508 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2757348 The monster class that cannot be genocided was zombie The monster species that spawned more often: void dragon (freq bonus 8) The monster species that spawned more often: purported jowl reckon moose (freq bonus 63) The monster species that spawned more often: useability railroading (freq bonus 2) The monster species that spawned more often: gun turret (freq bonus 6) The monster species that spawned more often: long lich (freq bonus 6) The monster species that spawned more often: infidelity agitating (freq bonus 4) The monster species that spawned more often: great crystal wyrm (freq bonus 4) The monster species that spawned more often: cash-stealing teacher (freq bonus 6) The monster species that spawned more often: exorcize serb (freq bonus 16) The monster species that spawned more often: diffuse kobold (freq bonus 6) The monster species that spawned more often: hl bloodsucker (freq bonus 8) The monster species that spawned more often: cordon auguster tranquillizing corrugate surviving (freq bonus 6) The monster species that spawned more often: infused mastodon (freq bonus 9) The monster species that spawned more often: child spirit (freq bonus 4) The monster species that spawned more often: patent pretext (freq bonus 8) The monster species that spawned more often: clay mold (freq bonus 8) The monster species that spawned more often: agrotroll (freq bonus 6) The monster species that spawned more often: smoldered stayer lenience (freq bonus 9) The monster species that spawned more often: banishment sphere (freq bonus 3) The monster species that spawned more often: printer daemon (freq bonus 36) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 8) The monster trait that was more common: monsters that growl (freq bonus 4) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1) The monster trait that was more common: monsters that make chicken sounds (freq bonus 3) The monster trait that was more common: monsters that never move (freq bonus 8) The monster trait that was more common: monsters whose attacks allow the monster to heal its damaged hit points (freq bonus 4) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 6) The monster species that never randomly spawned: curu The monster species that never randomly spawned: knight The monster species that never randomly spawned: forest wolf The monster species that never randomly spawned: sluggish boomer The monster species that never randomly spawned: shortchanged flattener grazer farmhand savour The monster species that never randomly spawned: hell fire flower The monster species that never randomly spawned: frock The monster species that never randomly spawned: tingling jelly The monster species that never randomly spawned: large implant trove The monster species that never randomly spawned: health trove The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: sickness resistance (fragile) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: implant of badness (prismatic) The RNG hath decreed that this item was never generated: jet (black) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: stun monster (octarine) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: budo no sasu ((null)) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 9) The RNG hath decreed that this item was generated more often: petcat (wary, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 7) The RNG hath decreed that this item was generated more often: paving (GREEN CROSS ACTUALLY EXISTS, freq bonus 4) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 6) The RNG hath decreed that this item was generated more often: autopickup stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ragnarok (all-ending, freq bonus 2) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 7) The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 4) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 21) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 3) The RNG hath decreed that this item was always generated cursed: implant of blizzard (bloody) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: helm of hunger (winged helmet) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this item was always generated cursed: repair item (BOOBIE BLITZ) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 7) The spell school whose books are more common was matter spells (freq bonus 6) Trap randomization happened for 1 in 390 traps Next attribute increase check would have come at turn 493 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had not decided on your sexuality yet You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Moori, King Kai and Vegeta Your deity was Moori The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (220) You survived You didn't know any spells. Techniques known in the end Name Level Status pummel 1X Prepared(0) air dash 1X Prepared(0) chained blitz 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (gray robe) Scrolls scroll of healing (OUTER LIMITS) scroll of mana (IT STANDS POINTED ON BUTTON) scroll of phase door (COVERED VILE DISAPPER) scroll of standard id (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of cure (MENEBACHYCH BADEDOPHO BAINCHOOOCH) scroll of heal other (KRIGGELKRAGG SCHNUPPSCHNAPP) * scroll of extra healing (HARDCORE AUTISTS PLAY RODNEYAN GLADIATOR LOSTSOULS) * scroll of greater mana restoration (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asura 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye blarblar1 the Saiyan... Since you quit, the score list will not be checked.